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7 189 Re-Typing and Re-Naming t...
10-29-2016 10:25 PM
by CeFurkan

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In-Game Suggestions
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Go to first unread post Suggestions Archive
[i]Original Post:[/i][quote]Ok, this needs to be done. This thread will have an archive of all suggestions made. Each thread will be hyperlinked using url tags to show what the idea is and simultaneously providing a link to it. I'm leaving this open so people can post different threads in here. [b]Don't use 'url' tags when posting threads here.[/b] I'll do that with the op. SuperMods feel free to...
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10-14-2015 12:26 PM
Last Post: tentwenty
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Go to first unread post Suggestions social thread
for those who have an incomplete idea,you can post it here for people to tinker with/fill in. EX-dei has an idea on a new feature for the game.He doesnt quite know what he wants to do with it tho,so he posts it here and lets others fill in the details.
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08-10-2014 08:24 AM
Last Post: CeFurkan
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Go to first unread post New Nature Request (Pages: 1 2 3 4 5 )
Current Nature List : http://www.monstermmorpg.com/Natures.htm I would like the following new natures. [list][*]Tank: -6 Attack, +4 Defense, +4 Special Attack, +4 Special Defense, -6 Speed, 0 HP[*]Reaper: +4 Attack, +4 Defense, -6 Special Attack, +4 Special Defense, -6 Speed, 0 HP [/list]I think these natures would be very useful. I wanted something similar to quantum with more all around su...
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12-04-2013 07:00 PM
Last Post: Alduin
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Go to first unread post Stat Change Suggestions
I've taken note that a lot of people have been complaining about the stats. They're too even, they don't match the moves (which you won't necessarily have to worry about because move sets are being changed anyways). So since changes will be happening anyways... why not fix up some of these stats? [color=#ff0000][b]*Base stat totals are NOT being changed. Ex: Hydragon will STILL have 597 total....
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06-19-2012 04:43 AM
Last Post: Snorlax47
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Go to first unread post The Official To-Do List
Alright so it's simple, you will reply here [b]only[/b] with the link of your suggestion. [hr] Rules [list] [*]Do not spam this topic replying to the other players links with 'good idea!', etc. [*]The linked suggestion needs to have atleast [color=red]10[/color] supporters and has to be unique, not leeched! [*]The linked thread must have atleast 1 week old. [/list] [hr] IMPORTANT: This topic ...
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03-27-2012 07:42 AM
Last Post: SparrowHawk
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Go to first unread post Read First
[size=medium][color=#006400]Hey guys glad you could visit the Ideas & Suggestions Thread, please read the following before posting.[/color] -[color=#FF0000]ONLY[/color] [color=#006400] post ideas and suggestions that are not already in the game and please be courteous when posting. - Describe your ideas and/or suggestions in full detail explaining everything within the confines of your idea, b...
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05-05-2011 07:37 AM
Last Post: Tainted
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Go to first unread post Re-Re-Rolling movepools
[color=#000000][font=Tahoma, Verdana, Arial, sans-serif][size=x-large][b][u]RE-ROLLING MOVE-POOLS V.2 (here we go again !)[/u][/b][/size][/font][/color] [align=center][b]Alrighty, as most of you have realized, some re-rolls happened.[/b][/align] [align=center][b]CeF has no problems doing another re-roll on the next update.[/b][/align] [align=center][b]So here we'll take care once more of thos...
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02-09-2017 10:48 AM
Last Post: CeFurkan
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Go to first unread post Defining Types to Fix Moves.
[align=center][b][size=xx-large]Hey all![/size] [/b][/align] [align=center][size=x-large][b]Before we start I wanted to say thank you so much. It's because of your support and opinions that we got some important changes implemented in the last update!  We are truly grateful that you took the time to help us out! :D[/b][/size][/align] Now for the task at hand. [size=medium]Moves and typing[/si...
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02-09-2017 05:12 AM
Last Post: Galliant
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Go to first unread post Useless Abilities, to fix or delete? That is the question. *coming soon*
[b][u][size=medium]Abilities to get rid of or change:[/size][/u][/b] [b]Anger [/b]- In theory it's awesome...until you realize that you'd be hoping to get status'd which would lower your attack/sp attack almost negating the boost you would get from the ability and all the while you're losing health or killing your orb/regen.  [b]Expert Defender[/b] - Just use Camo...end of argument... [b]Fi...
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10-17-2016 04:59 AM
Last Post: kyrsin
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Go to first unread post Some New Suggestions
[size=x-large]Hello all:D[/size] [size=large]I was thinking this last days about in-game upgrades/suggestions, and i found some good ideas in my newbie mind[/size] :P [size=large][b][color=#9370DB]1º[/color][/b] [i][color=#9370DB]Upgraded MonsterDex[/color][/i][/size] [size=medium]Could be a good idea to have the option to find monsters in the Monsterdex searching it's TP drop, something lik...
9 604
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10-13-2016 09:12 AM
Last Post: SparrowHawk
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Poll: Go to first unread post PVP-ranking + Suggestion thread
My fellow gamers, On pokemonpets forum a thread like this already exists and a little lower you can see the link. First of all please fill in the poll so we can show both polls towards CeF whether to separate the rankings (PVP and regular) or keep it together. [url=http://forum.pokemonpets.com/Thread-A-few-Suggestions--7341]Suggestion link on PP[/url] Please feel free to enter ideas/suggestion...
5 1,101
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07-13-2016 05:48 AM
Last Post: CeFurkan
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Go to first unread post RANK REWARD SUGGESTION
I know that alot of people don't respect the "rank" within the game mainly because that it gives nothing but a number next to your name and is easily obtained through beating the Gym Arenas. I have an idea that could give having a high ranking will be beneficial and that would be Monster Tickets and will explain how it will work below. Each Rank and group of rankings will give a reward.  Th...
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11-14-2015 07:20 PM
Last Post: CeFurkan
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Go to first unread post PVP REPLAY and QUE
Not sure if anyone has made this suggestion but here is something that could be a nice update for the PVP. PVP as I see it is based on player asking permissions to fight another player or a CPU of the players current team.  What the game could use is a PVP Que generator and PVP replay. [b][u]PVP QUE GENERATOR[/u][/b] I understand that the game would need quite a bit of players for this t...
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10-30-2015 01:51 AM
Last Post: Cpt. Obvious
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Go to first unread post Can we add this Nature?
[align=center][color=#ff9999][size=xx-large][b]WHELLO[/b][/size][/color][/align] [align=center][color=#cc99ff][size=xx-large][b]CAN WE ADD SOME OF THIS[/b][/size][/color][/align] [align=center][color=#cc99ff][size=xx-large][b]NATURES?[/b][/size][/color][/align] [align=left][color=#cc3333][size=x-large][i]Outstanding- Hp -20%[/i][/size][/color][/align] [align=left][color=#cc3333][size=x-large...
10 1,627
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10-20-2015 07:24 PM
Last Post: Daeva13
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Go to first unread post Some Suggestions That Could Help
1. Allowing players to build their Zenith / Legendary / Ancient counters through fishing or make a separate counter.  Otherwise this forces players to hunt in grass for a 1x counter in Ancients so they can fish and Find an Ancient in reasonable time. 2. Creating a Stat Calculator on different skills for different stats? Like Allowing a player to go in, pick a Monster and a Move, choose their A...
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10-16-2015 08:32 AM
Last Post: CeFurkan
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Go to first unread post Can we add a space for Giga Emissary?
[align=center][color=#66ffff][size=x-large]H[/size][/color][color=#ffcc99][size=x-large]e[/size][/color][color=#66cccc][size=x-large]l[/size][/color][color=#996699][size=x-large]l[/size][/color][color=#ff3333][size=x-large]o[/size][/color][/align] [align=center][color=#3366cc][size=x-large][i]Can we add a space for Giga-Emissary[/i][/size][/color][/align] [align=center][color=#3366cc][size=x-lar...
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07-16-2015 08:36 PM
Last Post: Riccardo
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Go to first unread post M3O: Expanded Soundtrack Project
Hello, everyone! You guys might've heard of the big soundtrack project from [url=http://forum.monstermmorpg.com/Thread-Awesome-thread-Improve-the-game-with-me]Santy's original thread[/url]. Now that all of the basic themes are done, I'm expanding on that project with even more songs! [size=medium][b]Zone Remixes[/b][/size] (These are definitely happening!) [list] [*][b]Zenith/Legendary Battle The...
24 4,638
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07-09-2015 11:35 AM
Last Post: CeFurkan
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Poll: Go to first unread post NPC Names (Pages: 1 2 )
I was just wondering who in the game would think it would be cool for the NPC's to have names. If this is added Santy, Sale990, and myself will think of the names. Thank you for taking the time to read this. [b][i][u]CONTRIBUTORS[/u][/i][/b] [b][color=#333333]Santy: 1[/color][/b] [b][color=#333333]Sale990: 4,8,13,14,15,16 and 17, 18[/color][/b] [b][color=#333333]ChaoticInferno: 2,3,5,6,7,and 9 Ch1...
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05-14-2015 06:17 PM
Last Post: Vector13
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Go to first unread post trading history
[color=#000000][font=Tahoma, Verdana, Arial, sans-serif][b] [/b][/font][/color] [color=#000000][font=Tahoma, Verdana, Arial, sans-serif]hey all, could we add a system named traded history in profile it should show the players trade history from past like 10 days ago what he traded with whom there should be a username that with whom he traded[/font][/color]
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05-08-2015 11:26 PM
Last Post: CeFurkan
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Go to first unread post Sparring partner
From time to time i see people asking other players to pvp them to check something on their own teams, so why not add some npc to spar with, that can be replayed as many times as needed and doesnt give any exp or money, you could use someone's team(let's say rank number 1 , or ask pvpers what they need as punching bags) and put them thorough maps that get wiped, so no new players bump into them ...
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04-21-2015 08:32 AM
Last Post: tons_o_snot
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Go to first unread post Type Effectivness
[b]I don't know if that was actually planned or not, or if it got to do with any kind of scripting, but currently the move type steel is weal to psychic.[/b] [b]in my opinion, steel should be resistant (0.5) to Psychic.[/b] [b]In the Pokemon games it's like that, and while every other typing effectivness / weakness makes sense, this doesnt.[/b] [b][img]http://i60.tinypic.com/316osgw.png[/img] ...
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04-12-2015 06:23 AM
Last Post: Galliant
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Go to first unread post The Omni Degrade
[b]I have no clue if that was already suggested, if not[/b] [b]We need a degrade item to fully reset the TP of a single monster, if it was, i suggest it again to show that it's needed :P[/b] [b][color=#ff3333]So Why ? [/color]:[/b] [b]Pretty simple, today i had to redo 800TP Eight-hundred.[/b] [b]it's not about the money, it's about the comfort.[/b] [b]It's simply annoying having to use 80 Items...
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03-25-2015 09:36 AM
Last Post: CeFurkan
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Go to first unread post Candidates for movepool resets
Cefurkan is considering resetting some underused or just broken Ancients / Mega-Legends movepools. Below is a list that Galliant, Minordaddy, River Song and I have come up with as candidates for the resets.  In addition we would like to add at least 3 top tier moves to Mega movepools.  If you have ANY doubts, please post below so we can talk them out.  Thank you for participating in ad...
26 3,877
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03-07-2015 08:45 AM
Last Post: CeFurkan
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Go to first unread post CM power unbalanced
[color=#ff3333][size=medium]First off, I Couldn't post it in the bug section because it's locked :>[/size][/color] [b]Currently, CMs are able to ban other Cms, which should only be possible for SCMs, because it's their job to look after the Cms.[/b] [b]On top of that, the banned CMs are still able to delete / ban and therefore use/abuse their power after being "punished". [/b] [b]In my opi...
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02-10-2015 02:41 AM
Last Post: CeFurkan
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Go to first unread post Updates
This is going to be a thread Of what you think should happen early and would help get more players into the game i dont know if there is a thread like this i personally think v3 is taking too long  V3 is going to be insane but this game is really bad atm [size=xx-large]Idea[/size] [size=xx-large]_____[/size] [size=large]Make a start system  earn starts to pvp if u have no starts you ...
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12-16-2014 12:22 AM
Last Post: staff vidyasagar
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Go to first unread post Chat-Filter "Expansion"
[b]So the reason why i opened this thread is because :[/b] [b]There is currently no filter for german words, and therefore i want to offer to create a list containing german [color=#ff3333]swear words[/color] ect.[/b] [b]I think just like the english words, the ge[color=#ff3333]rm[/color][color=#ffcc33]an[/color][/b][b] ones should be filtered too.[/b] [b]Especially, because we currently only go...
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12-15-2014 07:03 PM
Last Post: Galliant
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Go to first unread post Run Confirmation for Ancients
What if there was a Message that says "Are you sure you want to Run from an Ancient?" every time you try to run from an ancient ... You get my point.
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12-15-2014 10:47 AM
Last Post: CeFurkan
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Go to first unread post Current Difficulty
I opened up this thread, for many players(me included) aren't satisified on how the first 7 (?) zones got nerfed. Basically it's good as it is , i would just suggest to : 1.Leave the NPCs on maps like they are now 2.If anything gets nerfed it sould only be the guardians, so the new players who found the gyms too hard, can still make progress. 3.Make the gyms like they were before (or even harder...
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12-15-2014 10:45 AM
Last Post: CeFurkan
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Go to first unread post Starting zone revamp
I see a lot of new players enter the game and I am fairly new, myself. The first question I see asked the most is: Where is the gym?  They do not realize that the leader has a team of level 55 zeniths! I have not been around long enough to know whether the zeniths in the starting zone were a lower level or not, before they were all set to level 50.     I would like to see a lot of these new p...
3 1,314
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11-09-2014 10:07 AM
Last Post: CeFurkan
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Go to first unread post My idea thread
Rather than start a new thread for every idea, I will try to keep adding them here. I did not see any of the ideas I have right now, of the ones I can remember, listed anywhere or previously suggested, except for one that goes along with an idea that I have. Some of these are obviously taken from the pokemon game. [b]#1 the box to enter chat[/b]         could this be moved to the top of...
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11-09-2014 09:01 AM
Last Post: CeFurkan
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