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New Nature Request
SparrowHawk Offline
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Post: #61
RE: New Nature Request
Inaudible : -3(A), +6 (D), -3(SpA), +6(SpD), -3(Speed), -3(Health)

Reveling : -6 (A), +0 (D), +0 (SpA), +0 (SpD), +0 (Speed), +6 (Health)
(This post was last modified: 01-04-2012 07:48 AM by SparrowHawk.)
01-03-2012 02:46 PM
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Dizzard Offline
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Post: #62
RE: New Nature Request
Just looking at everyone's suggestions, is there a rule that says the number can't be bigger than 6 or less than -6?
01-03-2012 08:52 PM
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shanwen223 Offline
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Post: #63
RE: New Nature Request
Knight
+6 atk
+6 def
-6 sp atk
-6 sp def
-6 spd
+6 hp

Wizard
-6 atk
-6 def
+6 sp atk
+6 sp def
+6 spd
-6 hp
01-03-2012 09:09 PM
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Dizzard Offline
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Post: #64
RE: New Nature Request
I don't like some of these nature names.

I know in the end it's just stat differences but what is a Magician/Wizard, Thunder, Shock, Super etc supposed to be like? Do the monsters go around with wands and thunder shaped scars on their foreheads? :/

Something else I was thinking, maybe there should be a couple more natures that don't change any stats. (Bore, Placid, Reliable)
(This post was last modified: 01-03-2012 09:43 PM by Dizzard.)
01-03-2012 09:14 PM
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SkyRock Offline
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Post: #65
RE: New Nature Request
(01-03-2012 09:14 PM)Dizzard Wrote:  I don't like some of these nature names.

I know in the end it's just stat differences but what is a Magician/Wizard, Thunder, Shock, Super etc supposed to be like? Do the monsters go around with wands and thunder shaped scars on their foreheads? :/

Something else I was thinking, maybe there should be a couple more natures that don't change any stats. (Bore, Placid, Reliable)
Steadfast...

Sadistic: +5 Atk +5 Def -5 SP Atk -5 SP Def +5 Hp -5 Speed
Hilarious:-4 Atk -4 Def +6 Sp Atk +0 Sp Def +6 HP -4 Speed
Garbage:-1 Atk -1 Def -1 Sp Atk -1 Sp Def +2 Hp +2 Speed
Sleepy: -3 Atk +2 Def +1 Sp Atk +0 Sp Def -6 HP +6 Speed
Neglected: 0 Atk 0 Def +6 Sp Atk +0 Sp Def -6 HP 0 Speed

EDITED
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(This post was last modified: 02-23-2012 10:29 AM by SkyRock.)
01-03-2012 09:53 PM
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Dizzard Offline
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Post: #66
RE: New Nature Request
(01-03-2012 09:53 PM)Rock127 Wrote:  
(01-03-2012 09:14 PM)Dizzard Wrote:  I don't like some of these nature names.

I know in the end it's just stat differences but what is a Magician/Wizard, Thunder, Shock, Super etc supposed to be like? Do the monsters go around with wands and thunder shaped scars on their foreheads? :/

Something else I was thinking, maybe there should be a couple more natures that don't change any stats. (Bore, Placid, Reliable)
Steadfast...

I said a couple more. I know Steadfast already exists.

There could always be some more natures that don't affect battle stats....but affect stats for other activities in the future. (like appeal contests or something else besides fighting)
(This post was last modified: 01-03-2012 09:58 PM by Dizzard.)
01-03-2012 09:55 PM
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SkyRock Offline
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Post: #67
RE: New Nature Request
Uncle can you track my posts too?
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01-03-2012 10:02 PM
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orboknown Away
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Post: #68
RE: New Nature Request
Whatdo you not get about posting lists horizantilly guys?
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
01-04-2012 06:29 AM
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SparrowHawk Offline
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Post: #69
RE: New Nature Request
Ikr Orb, even I posted horizontal O.o

People, POST HORIZONTAL

Your natures might not be added because you didn't post horizontal.
Name - Attack, Defense, Special Attack, Special Defense, Speed, Health

01-04-2012 06:37 AM
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Guider456 Away
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Post: #70
RE: New Nature Request
also rain none of your natures have a sum of 0

Remember people your natures have to have a sum of 0 before they're added to the op.
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01-04-2012 07:51 AM
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SparrowHawk Offline
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Post: #71
RE: New Nature Request
(01-03-2012 02:46 PM)Kamidara Wrote:  Inaudible : -3(A), +6 (D), -3(SpA), +6(SpD), -3(Speed), -3(Health)

Reveling : -6 (A), +0 (D), +0 (SpA), +0 (SpD), +0 (Speed), +6 (Health)
Alert : -6, +6, -6, +6, -6, +6
(Defensive;Wall nature)

Aggressive : +6, -6, +6, -6, +6, -6
(Offensive)
01-05-2012 07:42 AM
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Dizzard Offline
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Post: #72
RE: New Nature Request
Sickly (-1 Atk, -2 Def, +6 Sp. Atk, -4 Sp. Def, +4 Spd, -3 Hp)
(This post was last modified: 01-05-2012 10:23 PM by Dizzard.)
01-05-2012 10:16 PM
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Uncle Lung Fish Offline
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Post: #73
RE: New Nature Request
*bumped*
(01-03-2012 09:53 PM)Rock127 Wrote:  
(01-03-2012 09:14 PM)Dizzard Wrote:  I don't like some of these nature names.

I know in the end it's just stat differences but what is a Magician/Wizard, Thunder, Shock, Super etc supposed to be like? Do the monsters go around with wands and thunder shaped scars on their foreheads? :/

Something else I was thinking, maybe there should be a couple more natures that don't change any stats. (Bore, Placid, Reliable)
Steadfast...
In order: HP,Attack,Defense,SpAttack,SpDefense and Speed.
Sadistic:
-5
+5
-5
+5
-5
+5

Hilarious:
-4
-4
-4
+6
+0
+6

Garbage:
+2
-1
-1
-1
-1
+2

Sleepy:
+6
-3
+2
+1
+0
-6
edit them to be horizontal my friend, new rule must post horizontal
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(This post was last modified: 01-09-2012 05:13 AM by Uncle Lung Fish.)
01-09-2012 05:11 AM
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SparrowHawk Offline
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Post: #74
RE: New Nature Request
(01-04-2012 06:37 AM)Kamidara Wrote:  Ikr Orb, even I posted horizontal O.o

People, POST HORIZONTAL

Your natures might not be added because you didn't post horizontal.
Name - Attack, Defense, Special Attack, Special Defense, Speed, Health


(01-04-2012 07:51 AM)Guider456 Wrote:  also rain none of your natures have a sum of 0

Remember people your natures have to have a sum of 0 before they're added to the op.

Indeed it has been said. Now, the color is red Smile
01-10-2012 05:44 AM
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Crocovyle Offline
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Post: #75
RE: New Nature Request
Names may have already been taken because I haven't read the front post, nor am I aware of current Natures: Here are my suggestions:

Athlete Nature: +3 Attack, +1 Defence, -1 Sp. Attack, -3 Sp. Defence, +5 Speed, -5 HP

Intelligent Nature: -5 Attack, -3 Defence, +4 Sp. Attack,+4 Sp. Defence, -3 Speed, +3 HP

Reflex Nature (Referring to Good Reflexes): -2 Attack, +2 Defence, -2 Sp. Attack, +2 Sp. Defence, +3 Speed, -3 HP
(This post was last modified: 01-31-2012 04:45 AM by Crocovyle.)
01-31-2012 04:42 AM
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SkyRock Offline
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Post: #76
RE: New Nature Request
Edited my post.
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02-01-2012 08:15 AM
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Uncle Lung Fish Offline
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Post: #77
RE: New Nature Request
Ok updated OP
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02-01-2012 02:24 PM
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Kamenashi Offline
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Post: #78
RE: New Nature Request
Radiant-
att+3 def+3 sp att-3 sp def+3 spd-3 hp-3

Stunning-
att-3 def+3 sp att+3 sp def+3 spd-3 hp-3
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02-22-2012 04:45 PM
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SparrowHawk Offline
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Post: #79
RE: New Nature Request
Le Action no Bump!!!!

Vigorous - +6 Attack,-6 Defense, -6 Special Attack, +6 Special Defense, +6 Speed, -6 Health.
Supreme - +5 Attack, +5 Defense, -5 Special Attack, -5 Special Defense, -4 Speed, + 4 Health.
03-26-2012 10:27 AM
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PcKaveman Offline
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Post: #80
RE: New Nature Request
So I only have 1 nature request, the special attack mirage nature:

Illusion: -6 Attack, +1 Defense, +4 Special Attack, +1 Special Defense, 0 Speed, 0 Health
"For what is a man, what has he got. If not himself, then he has naught" - Frank Sinatra
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03-28-2012 05:36 AM
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CvSLUSH Offline
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Post: #81
RE: New Nature Request
Are all starter monsters natures Steadfast?
05-19-2012 03:13 AM
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Ramza_X Offline
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Post: #82
RE: New Nature Request
(05-19-2012 03:13 AM)CvSLUSH Wrote:  Are all starter monsters natures Steadfast?
Yes they are...
However, i think you can get a nature change by donating

My requests...
Agitated = +4 Attack -3 Defense +3 Sp. Atk -4 Sp. Def +1 Speed -1 HP

Angelic= -3 Attack +3 Defense -3 Sp. Atk +4 Sp.Def -2 Speed +1 HP

Demonic= +3 Attack -3 Defense +3 Sp. Atk -4 Sp.Def +2 Speed -1 HP

Realistic= +1 Attack -1 Defense +1 Sp. Atk -2 Sp. Def -4 Speed +5 HP

Trained= +2 Attack -1 Defense -1 Sp.Atk +2 Sp. Def -3 Speed +1 HP
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(This post was last modified: 05-19-2012 03:44 AM by Ramza_X.)
05-19-2012 03:20 AM
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CvSLUSH Offline
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Post: #83
RE: New Nature Request
(05-19-2012 03:20 AM)Ramza_X Wrote:  
(05-19-2012 03:13 AM)CvSLUSH Wrote:  Are all starter monsters natures Steadfast?
Yes they are...
However, i think you can get a nature change by donating

My requests...
Agitated = +4 Attack -3 Defense +3 Sp. Atk -4 Sp. Def +1 Speed -1 HP

Angelic= -3 Attack +3 Defense -3 Sp. Atk +4 Sp.Def -2 Speed +1 HP

Demonic= +3 Attack -3 Defense +3 Sp. Atk -4 Sp.Def +2 Speed -1 HP

Realistic= +1 Attack -1 Defense +1 Sp. Atk -2 Sp. Def -4 Speed +5 HP

Trained= +2 Attack -1 Defense -1 Sp.Atk +2 Sp. Def -3 Speed +1 HP
Oh ok, thank you for letting me know
05-19-2012 11:07 PM
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orboknown Away
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Post: #84
RE: New Nature Request
so anything ever come from this?
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
03-17-2013 03:36 AM
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Oxel Offline
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Post: #85
RE: New Nature Request
The more natures the more unique everyones monster's will be.....I support this idea 100%
03-23-2013 11:55 AM
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CeFurkan Offline
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Post: #86
RE: New Nature Request
we can add new natures
that is certainly possible
i see some good suggestions here Smile

keep posting
03-23-2013 12:00 PM
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Sasori Offline
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Post: #87
RE: New Nature Request
Evasive -20 atk , 20 def , -20 sp. atk , 20 sp def, 20 spd, -20 hp
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(This post was last modified: 03-24-2013 10:31 AM by Sasori.)
03-24-2013 09:05 AM
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heatshot Offline
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Post: #88
RE: New Nature Request
Wall - HP +6 , Att -6 , Def +6 , SpAtt -6 , SpDef +6 , Speed -6
^^Thanks for this signature to SparrowHawk^^
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03-24-2013 09:20 AM
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CeFurkan Offline
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Post: #89
RE: New Nature Request
(03-24-2013 09:05 AM)Sasori Wrote:  Evasive -20 atk , 30 def , -20 sp. atk , 30 sp def, 20 spd, 10 hp

there is a limit

-20 would make 100 hp to -100 Smile

limit is 6 either positive or negative
03-24-2013 10:04 AM
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SkyRock Offline
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Post: #90
RE: New Nature Request
Remember, the range is only -60 to +60 and the added total of all changes should be 0.
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03-24-2013 10:24 AM
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