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New Nature Request
Sasori Offline
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Post: #91
RE: New Nature Request
Bullet- +4 atk , +1 def , -5 sp atk, +1 sp def, +2 spd , -3 hp
Secluded - -4atk, +4 def, -4sp atk, +4 sp def, -1 spd, +1 hp
Sage- -4atk, +2 def, +4 sp atk, +2 sp def, -4 speed, 0 hp
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03-24-2013 10:51 AM
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Beetall Offline
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Post: #92
RE: New Nature Request
If these haven't been suggested...

Immovable - Attack -6, Defense +6, S.Atk -6, S.Def +6, Spd -6, HP +6
Unstoppable - Attack +6, Defense -6, S.atk +6, S.def -6, Spd +6, HP -6
Dependable - Attack -6, Defense +1, S.atk +4, S.def +1, Spd =0, HP =0 (sp.atk version of mirage)
Stalwart - Attack +5, Defense +5, S.Atk -3, S.Def -6, Spd -4, HP +3
Dauntless - Attack -3, Defense -6, S.Atk +5, S.Def +5, Spd -4, HP +3
Intrepid - Attack -3, Defense +5, S.Atk +5, S.Def -6, Spd -3, HP +3
Heroic - Attack +5, Defense -6, S.Atk -3, S.Def +5, Spd -3, HP +3
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(This post was last modified: 03-28-2013 03:46 PM by Beetall.)
03-28-2013 11:57 AM
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Knost Offline
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Post: #93
RE: New Nature Request
lol Beetall I was literally just typing two of those out. 

make sure you type it out fully so they can be added thanks
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03-28-2013 12:01 PM
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Zaltys Offline
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Post: #94
RE: New Nature Request
(01-03-2012 09:14 PM)Dizzard Wrote:  I don't like some of these nature names.

This. I noticed someone complaining about it on YouTube and registered just to say that I agree.

Even some of the current natures should be renamed. It's weird that most are adjectives, but then there are odd nouns mixed in. Why anger instead of angry, etc? And what are quantum and essence supposed to be like? What about dynamic and dynamism, what's the difference? Huh


Anyway. Here's a few new suggestions:
Adventurous : ATK +4, DEF -2, S.ATK 0, S.DEF -4, SPD +2, HP 0
Arrogant : ATK +2, DEF -2, S.ATK +2, S.DEF -2, SPD +4, HP -4
Calm : ATK -6, DEF +2, S.ATK +4, S.DEF +2, SPD -6, HP +4
Cruel : ATK +2, DEF -2, S.ATK +6, S.DEF 0, SPD -4, HP -2
Curious : ATK 0, DEF -6, S.ATK +2, S.DEF -2, SPD +6, HP 0
Defiant : ATK -6, DEF 0, S.ATK +2, S.DEF +6, SPD -4, HP +2
Fierce : ATK +6, DEF -6, S.ATK 0, S.DEF -6, SPD +4, HP +2
Frivolous : ATK 0, DEF -2, S.ATK 0, S.DEF -2, SPD +6, HP +4
Hasty : ATK +4, DEF -6, S.ATK +4, S.DEF -4, SPD +6, HP -4
Lazy : ATK -4, DEF 0, S.ATK -2, S.DEF +6, SPD -6, HP +6
Morbid : ATK 0, DEF +2, S.ATK +6, S.DEF +2, SPD -4, HP-6
Perceptive : ATK -4, DEF +4, S.ATK 0, S.DEF +6, SPD -2, HP -4
(This post was last modified: 04-03-2013 06:14 AM by Zaltys.)
04-01-2013 07:35 PM
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CeFurkan Offline
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Post: #95
RE: New Nature Request
bump

if you have ideas that is not posted yet on here please post
04-13-2013 12:52 AM
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Arlaxeon Offline
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Post: #96
RE: New Nature Request
(03-28-2013 11:57 AM)Beetall Wrote:  If these haven't been suggested...

Immovable - Attack -6, Defense +6, S.Atk -6, S.Def +6, Spd -6, HP +6
Unstoppable - Attack +6, Defense -6, S.atk +6, S.def -6, Spd +6, HP -6
Dependable - Attack -6, Defense +1, S.atk +4, S.def +1, Spd =0, HP =0 (sp.atk version of mirage)
Stalwart - Attack +5, Defense +5, S.Atk -3, S.Def -6, Spd -4, HP +3
Dauntless - Attack -3, Defense -6, S.Atk +5, S.Def +5, Spd -4, HP +3
Intrepid - Attack -3, Defense +5, S.Atk +5, S.Def -6, Spd -3, HP +3
Heroic - Attack +5, Defense -6, S.Atk -3, S.Def +5, Spd -3, HP +3

For sure the sp.atk version of mirage needs to be added... 

Also I want people to mention that the natures shouldn't be to OP

Like that immovable ^ would be way to OP for walls...

Also:

Name : Caring

Attack : -6
Defense: 0
Sp.Attack : +6
Sp.Defense : 0
Speed : -4
HP : +4

dont know if suggested yet Tongue
(This post was last modified: 04-13-2013 02:28 AM by Arlaxeon.)
04-13-2013 02:22 AM
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CeFurkan Offline
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Post: #97
RE: New Nature Request
started working on new natures right now
04-20-2013 05:43 AM
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Knost Offline
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Post: #98
RE: New Nature Request
(04-20-2013 05:43 AM)CeFurkan Wrote:  started working on new natures right now
Some of these new Natures are OP'd.

If you want some help deciding which ones to include you can Skype me. Smile
04-20-2013 06:49 AM
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heatshot Offline
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Post: #99
RE: New Nature Request
(04-20-2013 06:49 AM)Knost Wrote:  
(04-20-2013 05:43 AM)CeFurkan Wrote:  started working on new natures right now
Some of these new Natures are OP'd.

If you want some help deciding which ones to include you can Skype me. Smile

he adds all the natures in this topic Smile
^^Thanks for this signature to SparrowHawk^^
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04-20-2013 07:30 AM
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Knost Offline
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Post: #100
RE: New Nature Request
(04-20-2013 07:30 AM)heatshot Wrote:  
(04-20-2013 06:49 AM)Knost Wrote:  
(04-20-2013 05:43 AM)CeFurkan Wrote:  started working on new natures right now
Some of these new Natures are OP'd.

If you want some help deciding which ones to include you can Skype me. Smile

he adds all the natures in this topic Smile
Thats a terrible idea. You'll make walls way overpowered if you use the 6 def 6 sp def and 6 hp

The idea for the new natures is to make more monsters usable  not to ruin the game.
04-20-2013 07:35 AM
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Henrie Offline
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Post: #101
RE: New Nature Request
Knost does have a point.

Here's the problem:  Some stats work in pairs, and others don't.

Attack -- Defense
Special Attack -- Special Defense

HP --  Status moves, but Perfect Body gets in the way here.
Speed --  Defenses

A defensive stat boost counters everything.


EDIT:

Although, you could argue that using a Perfect Body attacker with a +6 Attack, Special Attack, and Speed : -6 HP, Defense, Special Defense Monste against that perfect wall would be an interesting match.

With such weak attack stats, what would that wall use to take down the enemy? It's really relying on set damage and status attacks. ...Right?
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(This post was last modified: 04-20-2013 08:46 AM by Henrie.)
04-20-2013 08:41 AM
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CeFurkan Offline
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Post: #102
RE: New Nature Request
(04-20-2013 07:35 AM)Knost Wrote:  
(04-20-2013 07:30 AM)heatshot Wrote:  
(04-20-2013 06:49 AM)Knost Wrote:  
(04-20-2013 05:43 AM)CeFurkan Wrote:  started working on new natures right now
Some of these new Natures are OP'd.

If you want some help deciding which ones to include you can Skype me. Smile

he adds all the natures in this topic Smile
Thats a terrible idea. You'll make walls way overpowered if you use the 6 def 6 sp def and 6 hp

The idea for the new natures is to make more monsters usable  not to ruin the game.


but they won't have any attack power. how being overpowered ?
04-20-2013 09:00 AM
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zacherymatthews Away
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Post: #103
RE: New Nature Request
because right now the game is all about wall natures. due to all of the status moves
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04-20-2013 09:07 AM
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CeFurkan Offline
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Post: #104
RE: New Nature Request
(04-20-2013 09:07 AM)zacherymatthews Wrote:  because right now the game is all about wall natures. due to all of the status moves

in that case i need to increase damage ratio thats all Smile
04-20-2013 09:10 AM
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iRemember Offline
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Post: #105
RE: New Nature Request
If you put in a nature with 60% for hp, def and sp def, it basically renders all other wall natures (blockhead, debonair, discreet, wise, guarded etc) useless...it's too overpowered, personally think that the current wall based natures we have are sufficient.
04-20-2013 09:15 AM
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CeFurkan Offline
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Post: #106
RE: New Nature Request
(04-20-2013 09:15 AM)iRemember Wrote:  If you put in a nature with 60% for hp, def and sp def, it basically renders all other wall natures (blockhead, debonair, discreet, wise, guarded etc) useless...it's too overpowered, personally think that the current wall based natures we have are sufficient.

alright i won't add wall nature and

defense stat effect at damage formula will be decreased by 20%
04-20-2013 09:18 AM
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iRemember Offline
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Post: #107
RE: New Nature Request
Thanks CeFurkan Smile
04-20-2013 09:20 AM
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CeFurkan Offline
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Post: #108
RE: New Nature Request
do you have any other objection other than wall ?

here the list

Tank    -6    4    4    4    -6    0
Reaper    4    4    -6    4    -6    0
Blitz    4    -6    4    -6    4    0
Butcher    6    3    -6    3    -6    0
Specialized    -6    2    5    5    -6    0
Quick    0    0    -5    5    6    -6
Gallant    4    -4    4    -1    3    -6
Ambivalent    2    2    1    -5    5    -5
Steady    1    1    1    1    0    -4
Profound    -6    5    -5    6    -4    4
Savage    6    -4    6    -5    -2    -1
Hustled    -5    -4    6    4    5    -6
Competitive    4    -2    4    -2    2    -6
Alert    -6    6    -6    6    -6    6
Aggressive    6    -6    6    -6    6    -6
Lightweight    4    -2    -2    -2    6    -4
Childish    3    -5    3    -5    4    0
Visible    -6    1    4    1    0    0
Graceful    -4    -3    1    0    6    0
Clumsy    3    2    0    -2    -4    1
Sickly    -1    -2    6    -4    4    -3
Radiant    3    3    -3    3    -3    -3
Stunning    -3    3    3    3    -3    -3
Hilarious    -4    -4    6    0    6    -4
Garbage    -1    -1    -1    -1    2    2
Sleepy    -3    2    1    0    -6    6
Athlete    3    1    -1    -3    5    -5
Intelligent    -5    -3    4    4    -3    3
Hustled    -5    -4    6    4    5    -6
Untrustable    -2    -3    0    -4    -4    1
Sleepy    -3    2    1    0    -6    6
Neglected    0    0    6    0    -6    0
Vigorous    6    -6    -6    6    6    -6
Supreme    5    5    -5    -5    -4    4
Illusion    -6    1    4    1    0    0
Agitated    4    -3    3    -4    1    -1
Realistic    1    -1    1    -2    -4    5
Trained    2    -1    -1    2    -3    1
Bullet    4    1    -5    1    2    -3
Secluded    -4    4    -4    4    -1    1
Sage    -4    2    4    2    -4    0
Immovable    -6    6    -6    6    -6    6
Unstoppable    6    -6    6    -6    6    -6
Dependable    -6    1    4    1    0    0
Stalwart    5    5    -3    -6    -4    3
Dauntless    -3    -6    5    5    -4    3
Adventurous    4    -2    0    -4    2    0
Arrogant    2    -2    2    -2    4    -4
Calm    -6    2    4    2    -6    4
Cruel    2    -2    6    0    -4    -2
Curious    0    -6    2    -2    6    0
Defiant    0    -6    2    -2    6    0
Fierce    6    -6    0    -6    4    2
Hasty    4    -6    4    -4    6    -4
Lazy    -4    0    -2    6    -6    6
Morbid    0    2    6    2    -4    -6
Perceptive    -4    4    0    6    -2    -4
Caring    -6    0    6    0    -4    4
(This post was last modified: 04-20-2013 09:25 AM by CeFurkan.)
04-20-2013 09:25 AM
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XxVietBoixX Offline
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Post: #109
RE: New Nature Request
unstoppable and immovable will be to overpowered and ruin the rest of all your natures
immovable will render all wall natures useless and unstoppable will render all sweeper natures useless
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(This post was last modified: 04-20-2013 09:33 AM by XxVietBoixX.)
04-20-2013 09:31 AM
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War Offline
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Post: #110
RE: New Nature Request
Don't listen to him^^^^
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04-20-2013 09:33 AM
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iRemember Offline
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Post: #111
RE: New Nature Request
Don't listen to him ^^^^^^ Immovable and Unstoppable are overpowered
04-20-2013 09:37 AM
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CeFurkan Offline
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Post: #112
RE: New Nature Request
(04-20-2013 09:37 AM)iRemember Wrote:  Don't listen to him ^^^^^^ Immovable and Unstoppable are overpowered

yes removed them too

so rest seems fine
04-20-2013 09:39 AM
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XxVietBoixX Offline
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Post: #113
RE: New Nature Request
thank you much Big Grin
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04-20-2013 09:41 AM
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War Offline
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Post: #114
RE: New Nature Request
Why remove them but keep trembling and hallucination
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04-20-2013 09:49 AM
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Knost Offline
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Post: #115
RE: New Nature Request
Because it will ruin Hallu and tremb

the game will belong to walls lol
04-20-2013 09:53 AM
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War Offline
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Post: #116
RE: New Nature Request
That don't make any sense....hallu has + 60 to so at/speed/HP..he's not overpkwerd but the unstoppable -.-
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(This post was last modified: 04-20-2013 10:38 AM by SparrowHawk.)
04-20-2013 09:58 AM
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Post: #117
RE: New Nature Request
Hallu isn't effective on monsters with defence, unstoppable will be able to sweep monsters with both def/sp defence
04-20-2013 10:19 AM
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War Offline
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Post: #118
RE: New Nature Request
Us not getting what I'm saying item -_-
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04-20-2013 10:26 AM
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Knost Offline
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Post: #119
RE: New Nature Request
We get what you're saying, but you're incorrect lol

It's not a big deal. The fact is that those two suggested natures would render a lot of monsters useless, a lot of them being donated for and/or owned by game veterans. 

And no one wants to make the Donators or Veterans mad lol
04-20-2013 11:42 AM
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Post: #120
RE: New Nature Request
(04-20-2013 09:25 AM)CeFurkan Wrote:  do you have any other objection other than wall ?

here the list

Tank    -6    4    4    4    -6    0
Reaper    4    4    -6    4    -6    0
Blitz    4    -6    4    -6    4    0
Butcher    6    3    -6    3    -6    0
Specialized    -6    2    5    5    -6    0
Quick    0    0    -5    5    6    -6
Gallant    4    -4    4    -1    3    -6
Ambivalent    2    2    1    -5    5    -5
Steady    1    1    1    1    0    -4
Profound    -6    5    -5    6    -4    4
Savage    6    -4    6    -5    -2    -1
Hustled    -5    -4    6    4    5    -6
Competitive    4    -2    4    -2    2    -6
Alert    -6    6    -6    6    -6    6
Aggressive    6    -6    6    -6    6    -6
Lightweight    4    -2    -2    -2    6    -4
Childish    3    -5    3    -5    4    0
Visible    -6    1    4    1    0    0
Graceful    -4    -3    1    0    6    0
Clumsy    3    2    0    -2    -4    1
Sickly    -1    -2    6    -4    4    -3
Radiant    3    3    -3    3    -3    -3
Stunning    -3    3    3    3    -3    -3
Hilarious    -4    -4    6    0    6    -4
Garbage    -1    -1    -1    -1    2    2
Sleepy    -3    2    1    0    -6    6
Athlete    3    1    -1    -3    5    -5
Intelligent    -5    -3    4    4    -3    3
Hustled    -5    -4    6    4    5    -6
Untrustable    -2    -3    0    -4    -4    1
Sleepy    -3    2    1    0    -6    6
Neglected    0    0    6    0    -6    0
Vigorous    6    -6    -6    6    6    -6
Supreme    5    5    -5    -5    -4    4
Illusion    -6    1    4    1    0    0
Agitated    4    -3    3    -4    1    -1
Realistic    1    -1    1    -2    -4    5
Trained    2    -1    -1    2    -3    1
Bullet    4    1    -5    1    2    -3
Secluded    -4    4    -4    4    -1    1
Sage    -4    2    4    2    -4    0
Immovable    -6    6    -6    6    -6    6
Unstoppable    6    -6    6    -6    6    -6
Dependable    -6    1    4    1    0    0
Stalwart    5    5    -3    -6    -4    3
Dauntless    -3    -6    5    5    -4    3
Adventurous    4    -2    0    -4    2    0
Arrogant    2    -2    2    -2    4    -4
Calm    -6    2    4    2    -6    4
Cruel    2    -2    6    0    -4    -2
Curious    0    -6    2    -2    6    0
Defiant    0    -6    2    -2    6    0
Fierce    6    -6    0    -6    4    2
Hasty    4    -6    4    -4    6    -4
Lazy    -4    0    -2    6    -6    6
Morbid    0    2    6    2    -4    -6
Perceptive    -4    4    0    6    -2    -4
Caring    -6    0    6    0    -4    4

Following what everyone has been saying.

Alert should be removed because it's overpowered

and 

Immovable should be removed because it's Overpowered 


Also Visable, Illusion and Dependable are all the same thing lol



Other than that the list is ok.
(This post was last modified: 04-20-2013 12:27 PM by Knost.)
04-20-2013 12:03 PM
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