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New Nature Request
Xanord Offline
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Post: #31
RE: New Nature Request
Actually here's a thought, what about natures for specific classes of monster, i.e. a +4 to all for regular

or have a modifier for the natures based on class, legendries are + 0, zenith get +1 to all, emissary +2, superior +3, regular +4

so hallucination on a regular would be
-2 -2 10 -2 10 10 or max it at 6 for -2 -2 6 -2 6 6

meaning something like steadfast regular would be +4 to all Smile might bring them in line with emissary/zenith almost.

Or say executioner 4 -4 4 -4 1 -1 on a superior would then be 6 -1 6 -1 4 2 (Atk and SPAtk both maxing out at 6).

This would then make the lower end monsters more viable as well as the 80% of unused natures viable for different grades of monster. As you wouldn't use hallucination on a regular for example, it be a waste of 3 x 40% bonus.

Just something I thought up randomly well waiting on pie to cook, now it done. I has PIE!
12-28-2011 08:19 PM
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SkyRock Offline
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Post: #32
RE: New Nature Request
You know coding that might take a long time I mean, 100 ntures will have more than one function? It's like having 300 natures then! ~~~
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12-28-2011 08:29 PM
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Xanord Offline
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Post: #33
RE: New Nature Request
Why would it take a long time? If grade is reg +4 to all nature, for each multiplier of nature if > 6, multiplier = 6.

Assuming where stat calculation is done, there is access to the monster and it's grade, the total lines of code to add in would be easily < 30.

If it doesn't have access to the grade, then without seeing the code I can't estimate it, but again it shouldn't be a major rework as you need access to the monsters stats anyway.

If monster grades are already an enum, this would significantly drop the lines of code down to 5-10. I love c# Smile
12-28-2011 08:38 PM
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SkyRock Offline
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Post: #34
RE: New Nature Request
And BTW this sin't the thread for that, make a new thread this is someone else's suggestion.~~~
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(This post was last modified: 12-28-2011 08:44 PM by SkyRock.)
12-28-2011 08:44 PM
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Ghost Offline
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Post: #35
RE: New Nature Request
Untrustable Tongue
-2 Hp
-3 Att
0 Def
-4 Sp. Att
-4 Sp. Def
+1 Speed
....They ALL can't be useful Big Grin
Your life just got better. 

You're welcome.

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(This post was last modified: 12-28-2011 08:47 PM by Ghost.)
12-28-2011 08:44 PM
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SkyRock Offline
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Post: #36
RE: New Nature Request
Ghost...I'm not untrustable but I can't return until 2012 that's the deal of mine with Slow. And, untrustable isn't even a word.

But, that would be too useless. Maybe have a new nature called ' garbage' with -1 on all stats, to make looking for a certain nature harder?
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12-28-2011 08:59 PM
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SparrowHawk Offline
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Post: #37
RE: New Nature Request
(12-28-2011 01:41 PM)Kamidara Wrote:  Gallant

+4 Attack
-4 Defense
+4 Special Attack
-1 Special Defense
+3 Speed
-6 Health



Ambivalent

+2 Attack
+2 Defense
+1 Special Attack
-5 Special Defense
+5 Speed
-5 Health





Profound

-6 Attack
+5 Defense
-5 Special Attack
+6 Special Defense
-4 Speed
+4 Health



Savage

+6 Attack
-4 Defense
+6 Special Attack
-5 Special Defense
-2 Speed
-1 Health
Add these please O.o
(This post was last modified: 12-29-2011 07:00 AM by SparrowHawk.)
12-29-2011 12:57 AM
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orboknown Away
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Post: #38
RE: New Nature Request
to see if they = 0?
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
12-29-2011 01:00 AM
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SparrowHawk Offline
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Post: #39
RE: New Nature Request
No, add em to the OP.

I know they are 0.
12-29-2011 01:01 AM
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orboknown Away
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Post: #40
RE: New Nature Request
you cant edit the post why?
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
12-29-2011 01:04 AM
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SparrowHawk Offline
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Post: #41
RE: New Nature Request
I'll let Uncle add it himself.
12-29-2011 01:05 AM
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orboknown Away
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Post: #42
RE: New Nature Request
Alright fair enough.
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
12-29-2011 01:07 AM
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Ghost Offline
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Post: #43
RE: New Nature Request
(12-28-2011 08:59 PM)Rock127 Wrote:  Ghost...I'm not untrustable but I can't return until 2012 that's the deal of mine with Slow. And, untrustable isn't even a word.

But, that would be too useless. Maybe have a new nature called ' garbage' with -1 on all stats, to make looking for a certain nature harder?
LOLOLOLOLOL.
Garbage it is >Big Grin
Your life just got better. 

You're welcome.

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12-29-2011 06:49 AM
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SparrowHawk Offline
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Post: #44
RE: New Nature Request
Hustled
-5 Attack
-4 Defense
+6 Special Attack
+4 Special Defense
+5 Speed
-6 Health

Competitive
+4 Attack
-2 Defense
+4 Special Attack
-2 Special Defense
+2 Speed
-6 Health
(This post was last modified: 12-30-2011 02:44 PM by SparrowHawk.)
12-29-2011 07:07 AM
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shanwen223 Offline
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Post: #45
RE: New Nature Request
how about lightweight

atk 4
def -2
sp atk -2
sp def -2
spd 6
hp -4
12-29-2011 04:22 PM
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Uncle Lung Fish Offline
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Post: #46
RE: New Nature Request
Could you guys post the natures horizontal if you want me to post them on the original post? Because, the post will get really long if I copy and paste them vertically.
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12-30-2011 02:00 AM
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orboknown Away
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Post: #47
RE: New Nature Request
want me to go edit some uncle?
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
12-30-2011 02:01 AM
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Uncle Lung Fish Offline
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Post: #48
RE: New Nature Request
I got it orbo... I have been editing them myself. the only one I need to put up is shanwenn 223's
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12-30-2011 02:03 AM
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SparrowHawk Offline
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Post: #49
RE: New Nature Request
(12-30-2011 02:00 AM)Uncle Lung Fish Wrote:  Could you guys post the natures horizontal if you want me to post them on the original post? Because, the post will get really long if I copy and paste them vertically.
Yea, sorry O.o
12-30-2011 02:05 AM
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orboknown Away
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Post: #50
RE: New Nature Request
(12-30-2011 02:03 AM)Uncle Lung Fish Wrote:  I got it orbo... I have been editing them myself. the only one I need to put up is shanwenn 223's

Alright.
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
12-30-2011 02:08 AM
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Knost Offline
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Post: #51
RE: New Nature Request
  • Magician: -6 Attack, +5 Defense, +6 Special Attack, +1 Special Defense, -6 Speed, +0 HP
  • Specialized: -6 Attack, +2 Defense, +5 Special Attack, +5 Sp Defense, -6 Speed, +0 HP
  • Blue collar: +4 attack, +3 Defense, -6 Special Attack, +2 Sp Defense, -6 Speed, +3 Hp
"If you don't like your destiny, don't accept it. Instead, have the courage to change it the way you want it to be"
12-30-2011 02:17 AM
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Guider456 Away
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Post: #52
RE: New Nature Request
(12-29-2011 07:07 AM)Kamidara Wrote:  
Competitive

+4 Attack
-2 Defense
+4 Special Attack
-2 Special Defense
+3 Speed
-5 Health
that doesn't add up to 0 it adds up to +2...
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Dont mess with the Samu or else you'll be left to rott in the Sanzu.
Credits go to SparrowHawk for the amazing sig.
12-30-2011 02:35 PM
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SparrowHawk Offline
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Post: #53
RE: New Nature Request
It does now O.o
12-30-2011 02:44 PM
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Guider456 Away
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Post: #54
RE: New Nature Request
Childish
+3 attack
-5 defense
+3 attack
-5 special defense
+4 speed
+0 hp


Visible
-6 attack
+1 defense
+4 special attack
+1 special defense
0 speed
0 hp
[Image: SamurottGSig.png]
Dont mess with the Samu or else you'll be left to rott in the Sanzu.
Credits go to SparrowHawk for the amazing sig.
(This post was last modified: 01-01-2012 06:50 AM by Guider456.)
01-01-2012 06:48 AM
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Uncle Lung Fish Offline
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Post: #55
RE: New Nature Request
(01-01-2012 06:48 AM)Guider456 Wrote:  Childish
+3 attack
-5 defense
+3 attack
-5 special defense
+4 speed
+0 hp


Visible
-6 attack
+1 defense
+4 special attack
+1 special defense
0 speed
0 hp
can you post horizontally in the future please like knost did...
[Image: image]
01-02-2012 06:50 PM
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Xanord Offline
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Post: #56
RE: New Nature Request
(12-28-2011 02:39 PM)Xanord Wrote:  For my nature suggestions, horrible at naming so I'm not going to,

+6 def, +6 spdef, -3 to the rest

+6 atk, +6 spdef, -3 to the rest

+6 spatk, +6 def, -3 to the rest

+4 hp, +4 spd, -2 to the rest
You missed adding mind to the OP Sad
01-02-2012 11:42 PM
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christianduenas Offline
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Post: #57
RE: New Nature Request
wow more natures
01-03-2012 05:16 AM
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zealot28 Offline
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Post: #58
RE: New Nature Request
AWESOME!
01-03-2012 05:28 AM
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Dizzard Offline
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Post: #59
RE: New Nature Request
I have an idea for some natures...

Graceful (-4 Atk, -3 Def, 1 Sp. A, 0 Sp. D, 6 Spd, 0 HP)
Clumsy (+3 Atk, +2 Def, 0 Sp. A, -2 Sp. D, -4 Spd, 1 HP)

It's a little hard coming up with natures that will have a positive impact on the game. Do they have to come to 0 in the end or is it just that they can't be above 0? (but can be below 0)
(This post was last modified: 01-03-2012 05:48 AM by Dizzard.)
01-03-2012 05:31 AM
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Guider456 Away
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Post: #60
RE: New Nature Request
they have to equal 0 always
[Image: SamurottGSig.png]
Dont mess with the Samu or else you'll be left to rott in the Sanzu.
Credits go to SparrowHawk for the amazing sig.
01-03-2012 05:34 AM
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