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7 189 Re-Typing and Re-Naming t...
10-29-2016 10:25 PM
by CeFurkan

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In-Game Suggestions
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Poll: Go to first unread post Item: Last Encounter
I know everyone, if not, most of you have ran from ancients and only realized it right after. No mater how careful you are, you might still slip up by pressing r only to realize it with instant regret.  Function of the item: The item can be used for you to encounter the last monsters you [b]ran[/b] from.(battle the next monster you see if you moved, then use it to encounter the monster before t...
8 1,043
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07-11-2014 09:14 AM
Last Post: CeFurkan
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Poll: Go to first unread post More bugs please! (Pages: 1 2 )
[size=medium][font=sans-serif]We need more bugs for sure. So basically a few members feel like we should implement more bugs into the game.[/font][/size] Whether it be bug/water bug/electric bug/ground or just Bug. So here's a poll.. Poll if you want 'em and poll if you don't.. Only request is if you have an opinion on Do or Don't.. Please leave a reply as to why you feel as such.
Alduin
36 5,470
  • 1 Vote(s) - 5 out of 5 in Average
07-11-2014 09:07 AM
Last Post: CeFurkan
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Go to first unread post PVP suggestion
Hello to all, I believe that the time between turns should be increased. Sometimes there are crucial decisions to be made that require more time, other times players windows do not load for the first turn resulting in a random move. I would like to hear everyones thoughts on this. Thanks
7 1,009
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07-11-2014 09:00 AM
Last Post: CeFurkan
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Go to first unread post Item Shop Rename Stat Drugs
I keep forgetting to suggest we change Attack, Defense, Sp.Attack, Sp.Defense, Speed, etc. Drug namings. The reason i ask this is because the word "drug" just does not sound right to me, to be used. What I was thinking is to drop that end item name. Then give it something like Serum or something like that. So it goes well with the ones bellow it named pills IMHO. Thank you for taking the time to r...
11 1,595
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07-11-2014 08:59 AM
Last Post: CeFurkan
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Poll: Go to first unread post Removing of "Move Class"
So, I want to talk / ask you about move classes. CUrrently, they do provide 0! information. Nothing in the entire game is dependant on them. Yes, they "dictate" the move points and what types of monsters can use this move. However, what would be the case withotu them? People would just be able to distinguish between the move points anyways. "Oh, this attack only has 5 move points? This will ...
6 1,309
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07-11-2014 08:58 AM
Last Post: CeFurkan
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Poll: Go to first unread post Sell Monster to Shop
Tired of people driving down the prices of zeniths, legends, and the other class by over supplying the market? don't want to drive the price down in the market of these monsters? Sale them to an NPC merchant!  regular: 10 gold superior:50 gold emissary: 100 gold I like the current bazaar price market for the monster class above and don't wanna lose the potential sales by making the pri...
15 1,921
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07-11-2014 08:54 AM
Last Post: CeFurkan
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Poll: Go to first unread post Houses!
How about cef adds buyable houses in game! buyable for gold! make it so that you can decorate the place as you wish decorations also cost gold! everyone can visit Also our 6 monsters that are in our team could chill in the back! sleep eat or whatever! Would be awesome if you can just buy your own land (map) and create it as you want :) The bigger the more it costs. smaller  is ...
17 2,696
  • 2 Vote(s) - 5 out of 5 in Average
07-11-2014 08:49 AM
Last Post: CeFurkan
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Poll: Go to first unread post Cornimy...
hey everybody.. i heard that the canines guild is starting up again and i kinda wanted to be a part of it so im back.. anyway, i remember this monster that i had on my dream team that i had fully tped and leveled up. id given it a great moveset and everything.. that mon wast cornimy. basically the yellow version of unimy except it was a pegasus instead of a unicorn. that mon was on my dream team ...
2 731
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07-11-2014 08:30 AM
Last Post: CeFurkan
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Go to first unread post PVP/Hunting show abilities
An idea created by sale990 and mlinka 2, im presenting on their behalf. The idea is to make the abilities easier to view in  PVP game. This would result in people being able to waste less time looking at new tabs. This also helps people who are hunting monsters with specific abilities. Every amount of time saved helps in the long run Examples are posted below: [url=http://postimage.org/][img]h...
9 1,371
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05-27-2014 05:08 PM
Last Post: BambiTheMerciless
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Poll: Go to first unread post Maximum... abilities, Immunity... abilities
I got idea to make those ability better, cause they all are atm "inside" Maximum Guard. So my idea is to give extra +10% bonus in this stats Maximum Accuracy Maximum Attack Maximum Defense Maximum Evasion Maximum SpAttack Maximum SpDefense Maximum Speed Also bonus can be add to abilities like: Bleeding Immunity Burn Immunity Confusion Immunity Cringe Immunity Freeze Immunity Paralysis Immunity...
0 501
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04-14-2014 02:43 AM
Last Post: Luqas
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Go to first unread post Quests (Pages: 1 2 3 )
I think someone deleted their thread because I couldn't find it. Anyways, you all know about quests bla bla bla. Support? Quests = gold :) I guess I'll put some details.. There should be a quests list under Profile maybe. Quests that have been successfully completed should have a green circle next to it. Those that weren't completed should have red. There should be different kinds of quests th...
65 15,760
  • 1 Vote(s) - 5 out of 5 in Average
04-08-2014 01:56 PM
Last Post: Night PhoeNICK'S
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Poll: Go to first unread post Faster Evolutions
Hello to all, Ive mentioned that a whole lot of all usefull monsters (emissary) have their evoltion levels at like: Stage 1 --- Lv 40 --> Stage 2 --- Lv 55 --> Stage 3 Stage 1 --- > Stage 2 is in most cases at a high level. I think this is also why most people HAVE to buy monsters from bazaar at like lvl 50 and beat the game very easy. Why ? [b][i]~ Because you can't beat those arena leaders...
11 1,955
  • 0 Vote(s) - 0 out of 5 in Average
03-19-2014 04:54 AM
Last Post: shadowananime
New posts. Hot thread. Music
Poll: Go to first unread post Awesome thread: Improve the game with me (Pages: 1 2 3 4 )
Yo guys, I'm Santy and I'm a music teacher. I want IMPROVE this game and completely for [size=medium][color=#333333][b]FREE[/b][/color][/size]!  Together with TexasToast im making music for this game. Click [url=https://soundcloud.com/monstermmorpg][size=xx-large]HERE!!!!![/size][/url] if you want to here all [b][color=#333333]final versions[/color][/b] or even [b][u][size=medium][color...
103 17,477
  • 2 Vote(s) - 5 out of 5 in Average
03-13-2014 11:58 AM
Last Post: TexasToast
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Poll: Go to first unread post "Comfort Zone" Ability
I believe we should have an ability that prevents self-destructive moves from being used in battle, so those ancients and rare monsters won't be able to escape through death :D Poll on top....and you're welcome to post reasons why or against :P
13 2,244
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02-02-2014 05:31 AM
Last Post: Hydranoid
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Poll: Go to first unread post Transforming the Donation Process: Monster Credits
Rewards for donation are manually given. You have to send CeFurkan a PM asking for the monster you want, and then he has to program it into your account himself. I've thought up a way to automate that and put the control in the player's hands without making major changes to the system:[b] Monster Credits[/b]! This isn't so much a premium currency as it is an in-game counter for donation credit (wh...
5 1,131
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01-26-2014 12:50 PM
Last Post: Cpt. Obvious
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Go to first unread post Artist
Hi guys its me damaged and i wanted your opinion hopefully Cefurkan sees this i wanted a position as a designer and i just wanted to share this hopefully you guys like it its a dragon i made its suppose to be a physic style monster Legendary so hopefully it comes out just comment what you think thanks i drew it don't know if it would work but just comment Thanks! [attachment=503] btw I have a fe...
11 1,904
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01-25-2014 12:29 PM
Last Post: bobbob123
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Go to first unread post Some Ideas
Team Slots - Several slots to save team formations, for instance a hunting team, PvP team, regular team, superior team. Maybe like five to ten slots.  Favorite places to fly - a way to "bookmark" places we frequently fly. Quicker access to popular things like attractive player and fly Show nicknames we give our monsters Return Flight - Fly back to the last place we were at. [color=#000000][f...
17 2,128
  • 1 Vote(s) - 5 out of 5 in Average
01-21-2014 07:11 AM
Last Post: TexasToast
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Go to first unread post Expert Defender Ability Removal
sir how about removing expert defender from monster's ability pool for those monster which doesnt has 400% elemental weaknesses and doesnt evolving, because the expert defender will be useless for those monster =(
2 761
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01-03-2014 02:56 PM
Last Post: Psywar
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Go to first unread post Make it Fly!
this http://www.monstermmorpg.com/Cornimy-Monster-Dex-971 needs to know how to learn fly. nuff said. cef if soul make so much sense.. I mean look at thos cute little wings <3
23 3,938
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12-24-2013 05:02 PM
Last Post: PupK9
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Poll: Go to first unread post Hiding inactive Players on map
[align=center]In Starfall Town, the very start of our game, there are 100's of Players.. doing nothing.. just standing there, for no meaning what so ever.. and that is only those we can see! Chances are, as we all know, small, that those players will ever move. So how about we get a hiding feature? [/align] [align=center][i]THIS IS US NOW[/i][/align] [align=center][img]http://img707.imageshac...
12 1,778
  • 1 Vote(s) - 5 out of 5 in Average
11-27-2013 12:05 PM
Last Post: Pyro Piglet
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Go to first unread post Fakemon game mechanics
i have check the fakedex of fakemon and i notice some pokemons that are almost exactly the same as pokemon but just that the image has changed :/ , thus i recommand that only than names of the fakemon and image to be change to avoid confusion. I also notice that there is some moves with power ''1000'' , i think that is too overpower as it can kill anything in the game .... i think anyone can ...
20 7,532
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11-17-2013 02:55 PM
Last Post: TimeTraveler
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Go to first unread post shortcuts
in http://www.monstermmorpg.com/SelectWhichMonster.aspx pressing a number 0-9 selects the monsters with that number order. in eg http://www.monstermmorpg.com/BattleWildMonster.aspx pressing tab opens http://www.monstermmorpg.com/SelectWhichMonster.aspx and pressing 1-4 does the respective move doh. maybe i for items menu. that can work in the game world too. any shortcuts for fishing?
2 1,304
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11-11-2013 10:36 PM
Last Post: faceboot
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Go to first unread post Monsters Gender
I was making monsters description and i saw this monster: [img]http://static.monstermmorpg.com/images/monsters-images-300-300/1161-Queenize.png[/img] Its name is QUEENize, I mean, it should be 100% female, look at its face!  ***Keep this topic open for other suggestions***
6 1,320
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10-15-2013 12:35 PM
Last Post: TheClan
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Go to first unread post Attractive/Horrifying Player Pop-Up
[align=center]so i need a pop-up to know when my horrifying player runs out. that's my suggestion. [/align] [align=center]and the press x thingie was just fo fun.[/align] [align=center][img]http://i.imgur.com/4FL17TJ.jpg[/img][/align]
5 1,545
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09-21-2013 07:17 AM
Last Post: CeFurkan
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Go to first unread post Trip's User Friendly Suggestions
These are my suggestions to make the game more user friendly that I've not already seen (Although they may have already been suggested before) Of course none of these would probably be top priority, but I don't think they should be shoved off either. (Like oh...maybe we'll add it eveeeeentually and then it doesn't happen until like 5 years from now or doesn't happen at all) [b]#1- The Amazing Sid...
16 2,425
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09-21-2013 07:12 AM
Last Post: CeFurkan
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Go to first unread post The Guider
[align=center]the guider guides you to the exit.[/align] [align=center]example:[/align] [align=center][img]http://i.imgur.com/FAhN9gN.png[/img][/align] [align=center]the arrow point to where to escape this monstrous town known as starfall town.[/align] [align=center]when the location has no exits, there would be no arrows.[/align] [align=center]when the location has more than 1 exit, ...
10 1,736
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09-21-2013 07:09 AM
Last Post: CeFurkan
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Go to first unread post the monsters
like the title said, this thread is all about [b][size=x-large][color=#999900]THE MONSTERS[/color][/size][/b]. The fact is, all of these times, we trainers in monstermmorpg keep on playing with certain monsters... but what we dont know about them.. [u][i][size=large][color=#990000]their lives[/color][/size][/i][/u] [size=large][color=#0000ff][b][i][u]so, i suggest that we make a brief descriptio...
5 1,431
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09-16-2013 09:29 AM
Last Post: night phoenix
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Go to first unread post Reward Map (Idea) (Pages: 1 2 )
[align=center][color=#ff3333][size=xx-large][b]IDEA![/b][/size][/color][/align] How about a map you could surf to from grandmaster city, which is sort of a "reward map" where there is only one monster, an ancient or a Legendary monster, with a 100% encounter rate? you would need all 19 badges to gain access to this map, and the ancient/legendary will be lvl 100 only! what do you guys think? ...
37 4,501
  • 2 Vote(s) - 5 out of 5 in Average
09-10-2013 05:10 PM
Last Post: Lolzinator
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Go to first unread post Vote reward
We do already get the 100% gold and exp boost from voting, or 100.000 gold. But how about adding a vote counter? and when you have voted a set amount of times, you get double of the bonus? example: Voted 1000 times! - 200% gold and exp boost/200k gold
16 2,474
  • 1 Vote(s) - 5 out of 5 in Average
09-09-2013 05:26 PM
Last Post: Lolzinator
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Go to first unread post Game Page Interface Change
It might just be me, but the interface for the game page just feel so old and not all that visually pleasing. So in my free time I made a suggestion shown below. :) I tried not to change too much, keep it simple and try to keep everything in the same location and the same size but it's not 100% accurate. I had a few ideas on a layout change and I could have done the buttons better, I just didn't...
15 2,928
  • 0 Vote(s) - 0 out of 5 in Average
09-06-2013 07:39 AM
Last Post: Trip
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