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10-29-2016 10:25 PM
by CeFurkan

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In-Game Suggestions
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Go to first unread post Pvp pop out box
I'm actually thinking that there should a pop up window when you are invited to a pvp challenge as sometimes we might not notice someone invited us as it is not that obvious :O Maybe there is an option whereby it allow the user to either enable the pop up. If it is implemented, user that declined that specific pvp 5 times and will forbid it from sending for another 30mins. Because it will ha...
6 1,116
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02-27-2012 09:33 AM
Last Post: Ghost
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Poll: Go to first unread post battles experience: bring the fun into battling
[b]why we don't make a exp slot that only for battles[/b] [b]it means experience from hunting wild monsters and that what we have now[/b] [b]and another for experience for the monsters when they battle against other players monsters[/b] [b][color=#ff0000]objective:[/color][/b] [color=#993300][b]by this we make people love battling again[/b][/color]
28 5,045
  • 1 Vote(s) - 5 out of 5 in Average
02-17-2012 05:39 AM
Last Post: xBigtymerBx
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Go to first unread post Hidden Maps
I think that the new maps should contain hidden maps that aren't visible in the world map. In the hidden maps a certain type of monster can appear and only that monster it would be a great training location for people who want to face only one of the same monster to gain more (TP), they could even have special NPC's. I think it would add more of an "exploring" part of the game. [b]SUPPORTERS[/...
27 5,948
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02-14-2012 10:03 PM
Last Post: staff vidyasagar
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Poll: Go to first unread post Trainer level
I think there should be something called a trainer level,which will be something like 2X-10X harder to get it to lvl then a monster.we can level trainer level by battling wild monsters,catching them,ect.
1 641
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02-11-2012 07:26 AM
Last Post: Quanto_Konami
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Go to first unread post caught monsters
my idea: When we encounter a monster we should see if we already caught the monster we find. [quote] kamidara: It should just show a monster box in the corner or somewhere. [/quote] support: 1. Ghost 2. Kamidara 3. Fabrizio 4. Gary13 5. Rockafella 6. Rock127 7. Crocovyle 8. fatkat61 9. viperianw 10. xpietju [i]Ya don't count yourself as a supporter for your own suggestions[/i]
22 3,927
  • 1 Vote(s) - 4 out of 5 in Average
02-11-2012 06:49 AM
Last Post: mipeto2010
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Go to first unread post Idea(Only For Interested People)
[size=xx-large]Hello[/size] [size=xx-large] [/size] [size=18]I think there should be a full leveler That you could buy for 2-3[/size] [size=18] [/size] [size=x-large]Million gold And level your monster to straight lvl 100.[/size] [size=x-large] [/size] [size=x-large]So If Cefurkan Agreees Can you?[/size] [size=x-large] [/size] [list=1][*][size=x-large] [/size][/list]
5 1,183
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02-07-2012 11:43 AM
Last Post: PcKaveman
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Go to first unread post Custom Suggestion
Just a quick suggestion about the sprites people are able to use in-game. What if players were aloud to pay a set amount of Gold (Set by Mods and Admins and whomever). By paying this gold, the player would then be able to create a custom sprite in the game, usable to only that player. Comments and feedback both negative(though not rude) and positive are very much welcome C:
3 1,025
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02-07-2012 06:26 AM
Last Post: orboknown
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Poll: Go to first unread post Some Suggestions
Whilst I was doing several things today, I thought of ideas that I think could help this game in some way. They are: 1) Like in Pokemon games, I was thinking that we should have hidden items inside treasure chests that require puzzles to be found. These could include Monster Boxes, MTs and AIs. I thought of this as I was playing Pokemon Pearl on my DS whilst playing this game at the same time. 2...
18 3,037
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02-06-2012 12:29 AM
Last Post: Crocovyle
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Go to first unread post Mini Games!
I had this suggestion since PokeCraft :P So, why not bring it here? [b]Important Stuff : Yes, yes I know suggestions will be considered after the game gets its priorities settled such as new maps, monsters, move-pools, npcs, and other stuff.[/b] [hr] Well, this suggestion is mostly another game inside the game. Even though it would take a lot of coding <.< So, mini-games for a break? [u]N...
5 1,254
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01-30-2012 08:14 PM
Last Post: SkyRock
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Go to first unread post pvp Suggestions
[b]let people watch another battles [/b] [b]example for ma tournament we have a pvp battle between player 1 and player 2 it will be great that i can watch it so i assure nobody cheats with heal items[/b] [b]or just when great player do pvp with each others , i want to watch it too[/b] [b]thanks for considering ma suggestion :)[/b]
1 587
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01-30-2012 08:47 AM
Last Post: Shoshinryu
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Go to first unread post Multiuser
[u][b]Here is something i think it would be wise to add[/b][/u] It should not be possible to have to many accounts.. Reason to that is possible mind tricking of other users. It happened to me. I do not know if it was one user, or many, but either way i got tricked. Someone managed to trick me to let him/her borrow my Winrazer. I should not have lended it away. That was my own fault! All i am ...
13 2,315
  • 1 Vote(s) - 5 out of 5 in Average
01-27-2012 11:31 PM
Last Post: BabyDragoon
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Go to first unread post Just a few off the top
I have been playing for a little now and I seem to be wondering aimlessly from the start of the game. So after doing so for so long I toke it upon myself to take a look in to the forums. A suggestion box is a great idea. I have an old Pokemon project I put a lot thought into and given all of the mods I would make I seemed less and less of a real Pokemon game and became all its own. But I digre...
27 4,208
  • 1 Vote(s) - 5 out of 5 in Average
01-22-2012 11:58 PM
Last Post: ItsHowIRoll
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Go to first unread post Attack Animations
I know this is probably already being thought of but i didn't see it so I think it would really improve the game thanks guys :shy:
6 1,530
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01-22-2012 01:45 PM
Last Post: Ramilus
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Go to first unread post Starter Extraction
It's a donation thingy. First we know our starter cannot be traded away, or sold, right/ so what if, with a certain donating method, your current starter will become sellable and tradeable now and in a monster box. Then a new Starter will take its place and the new starter will be the one that cannot be sold or traded. See what I mean? EX: Volshii (Monster Box = null since original starter) - ...
7 1,194
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01-22-2012 01:38 PM
Last Post: Ramilus
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Go to first unread post Watching PVP Battles (Pages: 1 2 )
okay since i had this idea in the old forum i will bring it back up how bout we can have this in the game i mean think about it if there was an awesome pvp battle going on like say between two pro boxmon players just the players talking about who's winning and that would be boring am i right!? so how about it would you people like this idea?
47 7,107
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01-21-2012 10:18 AM
Last Post: Guider456
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Go to first unread post 2nd Move Thread For Your Ideas
This thread will serve as a temporarily replacement for the other move creating thread. Post on this thread if you want to share your new move ideas while the other one is bleh. Don't update your posts in the other thread because those moves could be skipped. While GK is working on the other one, just post here. Have fun, be creative, whatever whatever :P The same content in the other thread is...
17 4,487
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01-15-2012 10:34 AM
Last Post: teamdreamers412
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Go to first unread post Unique Powers Of Wild Monsters
We can see the nature of the wild monster's nature. I think if we see the opponent's unique power it will be better. Because it is hard to decide to catch the monster without the knowing the unique power(or uv's). Supporters : - - - - - - - - - -
5 1,650
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01-14-2012 05:44 AM
Last Post: SparrowHawk
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Go to first unread post Question Before Suggestion
Question : If a player buys a level 100, will you be automatically going through it's level up moves again? Suggestion : When buying a level 100, players should be able to automatically go through the monster's moves leveling up again.
3 946
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01-09-2012 05:56 AM
Last Post: SparrowHawk
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Go to first unread post Repel counter
I was using an attractive player and thought it would be nice If when you used an Item that was limited to a certain number of steps you could have a counter so you know how many steps you still have till it wears off
2 780
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01-08-2012 01:32 PM
Last Post: explosionlover
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Go to first unread post Hiding Monsters
[align=center]Idea: [/align][align=center]To be able to have the option to hide monsters that are in the monster center from public view. Monsters in your team, I believe, should always be on display. This is my thought on everything said in this post. Party monsters always on display.[/align] [quote]We have a monster bazaar to sell and trade our monsters if we wish. We can also have alternate...
14 3,144
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01-08-2012 03:43 AM
Last Post: SparrowHawk
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Go to first unread post I dunno if this has been suggested yet
But various daycare centers (Possibly 2-4) should be located around the Game. Where you could breed various monsters. But only male and females can breed once to prevent mass breeding for money.
9 1,760
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01-03-2012 11:54 AM
Last Post: SkyRock
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Go to first unread post The Science of Transformation - The Drainage Machine
The idea is you give your level 60+ Monster all EXP to the machine and machine sucks its energy so the monster become level 60 and machine gains energy. This energy is global and also the EXP increase also global. A Regular Monster would be sucked of 1x its energy (exp) A Superior Monster would be sucked of 1.5x its energy A Emissary Monster would be sucked of 2x its energy A Zenith Monster ...
12 1,770
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01-03-2012 04:26 AM
Last Post: SparrowHawk
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Go to first unread post Trainer Bonus Stats And Levels
I would like to propose the idea of Trainer Bonus Stats and Levels..... How this would work is that when you first start the game and you choose your trainer, each trainer would have a particular stat bonus behind it. For example: Trainer 1: Fire Bonus Trainer 2: Water Bonus Trainer 3: Electric Bonus Trainer 4: Grass Bonus Trainer 5: Gold Bonus Trainer 6: Exp Bonus Trainer 7: Exp/Gold ...
8 1,629
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01-02-2012 05:17 PM
Last Post: Nitz_X
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Go to first unread post Monster storage, label system
I've seen a lot of people are using alt's as storage atm, and thought of a useful way to manage monsters. Instead of following the "box" format, or as files are normlly stored 1 file has 1 folder, 1 folder has many files Implement a system similiar to gmail's label system. 1 file has many labels, 1 label has many files Meaning 1 monster might have labels such as, PVP, glass cannon, eva...
9 2,037
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12-28-2011 07:42 AM
Last Post: CeFurkan
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Go to first unread post Class System Suggestion - AriaSings (Pages: 1 2 3 4 5 )
[color=#ff0000][b]This is AriaSings suggestion. They were not able to post a thread so I posted for them.[/b][/color] Hi everyone, Has anyone else noticed that the only sought-after monsters are those that are emissary, zenith, and legend? It makes sense--these monsters have high class designation. But what about all of the hundreds of regular and superior monsters that are overlooked by us...
122 23,356
  • 4 Vote(s) - 4 out of 5 in Average
12-28-2011 04:35 AM
Last Post: Lamb
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Go to first unread post Modifying HomePage/GamePage
I'm wondering if we could find some space, maybe at the top of the home page and game page to fit small announcements such as oncoming events, user hosted tournaments, and such. Just give the forum link to them and they can join in on the info. It could go as : "Oncoming holiday event for everyone to know! Check it out to see more information! [forum link here] [smiley face here]" For to...
9 1,504
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12-24-2011 10:12 AM
Last Post: SparrowHawk
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Poll: Go to first unread post Missions and Quests
I'm not sure if there are missions or quests that you're able to do. All I've found is just walking around and fighting monsters. But, if they're no missions or quests, there should be. Like, have missions or quests to kill dragons or something like that. Or, just have challenges where you fight a certain monster a certain amount of times and you get extra XP and money for it. Like, fight volcaimp...
1 612
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12-24-2011 05:36 AM
Last Post: SparrowHawk
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Go to first unread post Raise the base stats of Regular and Superior Monsters!
Every now and then when I look at players profiles, the players mostly have Emmisaries, Zeniths and Legendaries. Why couldn't regular and superior be the same? It's like the weaker get weaker and the stronger get stronger. I know you have classes for a reason. The most common regular and superior monsters I've seen in players parties is Bebelt and Julast. They're as weak as a Luxcatty! Players are...
abb7
2 1,140
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12-16-2011 09:21 AM
Last Post: orboknown
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Go to first unread post Competitive PvP
So far in this game PvP is pretty cut and dry, so I have an idea to spice up PvP and add a competitive edge to this game. It would be awesome to have diffrent Tiers for competitive play (Yes take a page out of Smogen). So here's a basic brain storm of my idea: Tiers: [list][*]Uber (U)[*]Very Overused (VO)[*]Overused (OU)[*]Underused (UU)[*]Very Underused (VU)[*]No Class (NC) (Monsters that aren'...
14 3,196
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12-15-2011 08:56 AM
Last Post: CeFurkan
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Go to first unread post PvP-not taking battles
i was thinking if we could have like a pvp on or off feature for when you don't want to pvp like for say you're legend hunting and you don't have your pvp team with you and someone offers you a pvp. i mean i know there's the decline thing,but it just gets kinda annoying when you get a pvp challenge while you're busy it just makes you lose focus. plus you might really want to battle that per...
19 3,626
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12-14-2011 04:00 PM
Last Post: LiL CsG
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