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Go to first unread post Beetall's Ideas #1 - Fun/Challenges
Hello everyone, I've had quite a few ideas that I'd like to present to the community, so I will be dividing these into separate categories to keep the ideas on topic, and so certain ideas aren't lost somewhere in the thread :dodgy: That being said, the first category I'd like to discuss are adding extra features to the game that would be considered "Fun features that have no essential purpose ...
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02-27-2013 09:11 AM
Last Post: CeFurkan
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Go to first unread post New [cm](s) (Pages: 1 2 )
I believe with the new version of monstermmorpg, should come with new improvements. As you may know the population is growing with more and more active , long-term players. As the new generation grows I believe we should also have a new generation of [cm]s.  Often times or not, [cm]s aren't on all the time. It's mainly us players who are training, hunting, and collecting badges. The members of th...
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02-27-2013 05:23 AM
Last Post: SparrowHawk
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Go to first unread post Leggo change how crit works (Pages: 1 2 )
***Stop it with the art.. >_>*** Critical strike = deals 2x the damage of the move ---this is something so not well thought of. 2x the power seems so game changing.. Imagine engiron's legendary power against another legendary power [hallucination] we all know that it's just a matter of who hits first right? If engiron A hits engiron B first, and procs it's extra effect (+1 point to ALL stat...
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02-21-2013 04:31 PM
Last Post: Beetall
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Go to first unread post More NPC Adjustments-
V2 has been out for a few days, and we've tweaked and pulled things around difficulty ways to try and make the game more enjoyable. The difficulty has been making things hard enough for experienced players, but easy enough that a new player can get started playing without being totally disheartened. Just ask my husband.  Poor thing.  NPC's make him flinch. [size=xx-large]RIGHT NOW:[/siz...
25 3,114
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02-18-2013 09:07 AM
Last Post: Alex330
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Poll: Go to first unread post monster power idea
[color=#ff3333][size=medium]This thread i[size=medium]s for monster power members only![/size][/size][/color] I know this is a small thread that i could post on the monster power thread but i wanted to make a poll that went with it I have had a idea for the monster power but I wanted to see what the members think what do you guys say to haveing a pvp rank were every time you beat someone in p...
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01-31-2013 05:25 AM
Last Post: orboknown
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Go to first unread post Some Ideas For The Update
Hey guys, I just thought of an idea. You know how it has [CM], [SCM], [GA] in front of a mod's name? Well i was thinking that for oridinary if we can have [P] in front of our names in the chat the same goes for donators [BD] etc. Also, I would like to ask if you all agree that there should be missions and achievements in the Update. for eg. earn 1,000 gold. win your 1st wild monster battle,...
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01-04-2013 03:43 AM
Last Post: monster power
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Go to first unread post Monster Abilities (Suggestions)
I think we have an issue regarding abilities being random ('coz it adds to the load of finding a monster with good nature, uvs and now abilities), I don't know if this would work or had been suggested before but here it goes . . . If we are to have 3 abilities/monster why not make it this way . . . 1st ability - assigned 2nd ability - random 3rd ability - can be assigned by the player once c...
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12-07-2012 05:34 AM
Last Post: SparrowHawk
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Go to first unread post Re-Arranging the Monster-Pedia Entries?
There are quite a few monsters, and people spend a great deal of time looking at their Monster-Pedia (Because I've yet to figure out what a 'Dex' is, but know full well what an encyclopedia is. ;P ) page. Since we might be changing the way monster abilities are assigned, I think it's worth discussing what details are useful on these pages and what details aren't. Currently, we have the monster'...
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12-01-2012 04:44 PM
Last Post: garbagekeeper
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Go to first unread post Shop Items
Idk if it was suggested already. I think that the number of things you can purchase in a shop should depend on the number of Ancient Gems you have. This would make it so that noobs with money don't get their hands on high leveled equipment. More gems = more items to purchase. I also think that item purchasing should be restricted only to items you could buy on your own. Meaning the you can't j...
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11-28-2012 06:28 AM
Last Post: heteriam
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Go to first unread post NPCs - Different Levels ?
Each zone has a different wild monster level range. What's to say NPCs can't have different levels of strength as well? When you are just starting out, the npcs are weak. The higher the zone, the stronger they are. Same system as monsters :/ but the NPCs have level classes, goes up to the amount of zones we have. So we have 19 zones? The strongest level of NPCs is 19. If you are in Zone 5, then...
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11-16-2012 07:08 AM
Last Post: NightRyder
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Go to first unread post Ancient Sages
[align=center][b][u]Ancient Sages[/u][/b][/align] [align=center]We all know this is a FAQ[/align] [align=center]Does this game have gym leaders ?[/align] [align=center]Now I was thinking, since the update is still undergoing development, why not make our own gym leaders?[/align] [align=center]I mean you wont get a ancient gem or anything.[/align] [align=center]Like we make Temporary Gem leade...
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11-14-2012 10:51 PM
Last Post: fjkulit
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Go to first unread post Double Monster Battle
Hey I was thinking, if we could have two monsters(on each team) battling each other at the same time, it would make battling and strategising at lot more easier,active and fun. Double team battle for pvp: this can be optional but you can also use single battle. For Npc's- I was thinking if you could make double battles for some npc's When in double battle, you have to choose the monster you wan...
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11-08-2012 06:42 AM
Last Post: Dexter Singh
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Go to first unread post Ancient Gems - Different Uses
The Ancient Gems (Gym Badges) we get should have different uses instead of just being collection items and apart of rank. 1.) Each gem could add 5% power boost to your monsters? 2.) They boost certain types, so if you have the fire gem, they boost the fire types by.. idk. 3.) Evolve certain monsters. This monster can't evolve unless you possess certain gem. 4.) Can't go pass the next zone with...
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11-07-2012 05:26 AM
Last Post: orboknown
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Go to first unread post IMPORTANT my awesome ideas these past few days in one thread!!
[font=Arial][size=large][color=#666600]DONATIONS-- EXTRA INCOME[/color][/size][/font] Had an idea. basically, cefurkan is selling full uv,nature change etc... right? And we need extra income for the game.. right? and there are some artist there to create awesome sprites; What if we sell some limited edition sprites!!! As in, not low quality ones, but very good looking ones! we can also...
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10-17-2012 08:32 AM
Last Post: orboknown
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Go to first unread post Private Clan chats
I was thinking that we should be able to create our own private chats ingame for clans instead of having to continuous pm people 1 by 1 or 5 by 5. You see what i am getting to?Also it would be safer to make chats ingame than outer chat sites. Comment for opinons. Once there are 10 supports this will forward to [b]BOSS.[/b] [b] [/b] [b]Also since clan war is coming up soon... these chats could ...
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10-16-2012 08:11 AM
Last Post: fjkulit
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Go to first unread post May we have a notification tab on the side?
LoL Lets have a notification tab for: The calendar Important announcements (cuz its sometimes no seen) Banned users (lol, let's count them XD) New mods New stuff in-game New stuff in the forum spoilers news about the game <-- (you lost it) We can just put a medium sized tab on the side And boom an awesome notification portion #for lock if disapproved
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10-11-2012 06:56 PM
Last Post: fjkulit
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Go to first unread post Banners
As stated in the notifications thread, why won't we make banners for important events Eg 4 imp. Events 4 different banners, post below the real banmer on the forum.. Then, it changes to the next banner every few seconds Like: B1 changes to B2 every seconds
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10-11-2012 08:20 AM
Last Post: fjkulit
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Go to first unread post Hotkey for chat refreshing (Zachs words)
Not needed, but it would make chatting a bit easier. A chat refresh button would make chatting easier, pushing the button actually gets tiering if you're waiting for a response >.>
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10-09-2012 04:07 AM
Last Post: Quanto_Konami
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Go to first unread post The future of MonsterMMORPG
So the new maps are coming, and they look awesome. More than just new maps, I think there can be some adjustments to make the update feel more like a newer game: 1. Instant heal upon entering a monster center. - it isn't that I'm too lazy to click the heal button, it's just more of a convenience to not have to. I mean, you're there anyway, why not heal? It doesn't cost anything. 2. Held it...
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09-28-2012 07:17 AM
Last Post: orboknown
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Go to first unread post New name!
Okey.... jaydem mentioned this in his thread and i agree with him, thats why i made a whole new thread about just this! ;) We need a new game name... And if you agree with this then post a suggestion with a name here! :D
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09-27-2012 09:26 PM
Last Post: fjkulit
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Go to first unread post Moves to Dex (Pages: 1 2 )
Okay guys now serious stuff... I was having trouble finding good monster which could learn Prevent in pokedex (still haven't found). So what I thought about is, to add move search "bar" in pokedex where you can type move and it will show you monsters which can learn it. This will be better then going throw all monsters looking for monster with this or that move This move search bar can be...
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09-21-2012 03:56 AM
Last Post: orboknown
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Go to first unread post 3 type monsters
my idea is that we should have 3 type monsters,for ex. *insert monsters name here* type: fire/water/ice, imo it would totally change pvp in a good way Supporters:
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09-18-2012 10:06 AM
Last Post: zacherymatthews
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Go to first unread post Auto Delete
HeY I wAs ThInKiNg aBoUt tHiS.. WhAT if we CaN gEt An AUtO DeLeTe FoR spAmmERS. aNYways. Hello good day... this is totally off topic? omg! As you all know.. more than four posts in a row is known as spamming right? So i was thinking if there could be an auto del. when someone has passed their 4th post. This will help to prevent spamming.. *especially in dead chats. I know you guys will say th...
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09-14-2012 04:26 AM
Last Post: SparrowHawk
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Go to first unread post Type renames ?
basically im suggesting the types to be renamed so that we are less like pokemon [size=medium][b]Fire-Pyro Water-Aqua Electric-Thunder Rock- Geo Ground- Terra Flying-Aerial Ice- Glacial light- Solar Dark- Shadow Dragon- Draco Grass- Flora Fighting-Brawl Steel- Metal Poison-Toxic Ghost-Phantom Bug-Insect[/b][/size] Supporters: Nika_14(honchkrow14) TheArtOfRuin Snes night phoneix SparrowHawk Sho...
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09-13-2012 10:09 AM
Last Post: Ghost
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Go to first unread post Forum and Ingame pm notifications.
[quote='Dexter Singh' pid='93498' dateline='1346474404'][color=#ff0000]Okay. I came up with something.[/color] [color=#00ff00]*Listen to this*[/color][color=#000000]:[/color][color=#00ffff](read)[/color] [color=#000099]I was thinking about if we can be notified if we get a message ingame and we're on the forum. A message will be sent to the forum stating that this or that person has pmed you...
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09-02-2012 09:25 AM
Last Post: Dexter Singh
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Go to first unread post Auto Rank Change
[b][color=#ff0000]Auto Rank Change[/color][/b]- Auto Rank change is the constant change of rankings instead of waiting every 24 hours to find out your new rank. People can mark their progress in the ranking system instantly by refreshing the page just like the amount of monsters in the game system works. Everytime you refresh and a person has caught a monster the number changes. Well, in the aut...
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08-30-2012 07:51 AM
Last Post: zacherymatthews
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Go to first unread post GolemLution Line lol
So what I thought about is to make golemlution line like eevelution is. So at the begining we have small golem guy with ancient violet lines on him and he can evolve into different types with stones and such. Like with fire stone he will become fire type gole - Fire Golem with flame ancient lines. With water stone little golem will become water type gole,m - Water golem and have watery ancient lin...
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08-24-2012 01:29 AM
Last Post: honchkrow14
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Go to first unread post More Abilities
If ever we can have more, we should stock up on more Abilities like what we did in the moves (remember that thread?) and if possible some of them might get coded. [align=justify]Marksman-This ability increases accuracy by 10%[/align] [align=justify]Rock Solid-This ability makes The Monster immune to 1-hit KO moves.[/align] [align=justify]Lone Wolf - When a monster is last in the party, Attack...
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08-10-2012 01:44 PM
Last Post: SkyRock
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Poll: Go to first unread post Battle Scenes and Trainer Movement
[size=medium][color=#0000ff][font=Arial][b]Hello everyone My username is Dexter Singh on forum and Guppy Fish in game. Today i would like to introduce two ideas:[/b][/font][/color][/size] [size=medium][font=Arial][color=#ff0000][b]1)if the trainer movement;[/b][/color][/font] [font=Arial][color=#ff0000][b]2)and battle scenes can be improved.[/b][/color][/font][/size] [font=Geneva][font=Geneva][...
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07-12-2012 05:26 AM
Last Post: Dexter Singh
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Go to first unread post PvP challenges
Hey, Just a thought, how about being able to have both PvP's put gold on the game before it starts, then pick teams in secret (with maybe some fixed rules, or different challenge types). Winner takes the gold. Like?Hate?
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06-30-2012 12:51 PM
Last Post: SparrowHawk
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