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New Held Item
War Offline
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Post: #1
Lightbulb New Held Item
I have noticed there arnt any held items that give bonus to more then one stat...so what I'm suggestion is this.........i'v seen in stores that the max bonus value is 15%....so why can't there be a item that when you buy it or first equip it..you can decide how your percentage is distributed... For example...I want 10% health regain and 5% at bonus..or we can make it a max if 20%...what do y'all think?
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(This post was last modified: 05-08-2013 11:50 AM by War.)
05-07-2013 01:13 PM
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Crobbywobby Offline
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Post: #2
RE: new held item
Maybe good , maybe bad. I am swapping... :/
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05-08-2013 04:49 AM
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shadowolf22 Offline
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Post: #3
RE: new held item
that great idea
05-08-2013 04:54 AM
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War Offline
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Post: #4
RE: new held item
(05-08-2013 04:54 AM)shadowolf22 Wrote:  that great idea
Thx lol...I thought it was Smile
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(This post was last modified: 05-08-2013 04:58 AM by War.)
05-08-2013 04:58 AM
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shadowolf22 Offline
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Post: #5
RE: new held item
there need a hp one
05-08-2013 04:58 AM
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War Offline
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Post: #6
RE: new held item
What do you mean?
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05-08-2013 05:20 AM
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shadowolf22 Offline
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Post: #7
RE: New Held Item
to increase your hp by 10%.
05-08-2013 03:38 PM
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War Offline
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Post: #8
RE: New Held Item
You'll be about to decide how your points get distributed if this gets accepted.........for example...you could do 10%healkt and 5% atk...or if we do 20% you could do 10% health and 10% atk.....
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(This post was last modified: 05-09-2013 03:49 AM by War.)
05-08-2013 03:40 PM
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Cabintom Offline
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Post: #9
RE: New Held Item
I get the feeling this would be difficult to implement coding wise...
05-09-2013 08:40 AM
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War Offline
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Post: #10
RE: New Held Item
(05-09-2013 08:40 AM)Cabintom Wrote:  I get the feeling this would be difficult to implement coding wise...
You'd proly right...but it would be nice to have it in game.....we could call it the switcheroo lol
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05-09-2013 12:40 PM
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Arlaxeon Offline
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Post: #11
RE: New Held Item
I think it will be one of these super items if this gets added maybe...
And it'll be expensive.
(This post was last modified: 05-09-2013 06:51 PM by Arlaxeon.)
05-09-2013 06:51 PM
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War Offline
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Post: #12
RE: New Held Item
I was think maybe 5-10m would be fair if its  20%!!!5 if it stays at 15
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05-10-2013 07:58 AM
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mikeheck Offline
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Post: #13
RE: New Held Item
can we get one that give both def and sp def
05-11-2013 08:54 AM
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War Offline
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Post: #14
RE: New Held Item
You guys clearly went getting what vim sayin-.-....this item kjf accepotd you could do anything you qnt with it....at and def. Spdef and def spark and speed etc....you get the point now?
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05-12-2013 05:00 AM
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Mister Emissary Offline
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Post: #15
RE: New Held Item
(05-12-2013 05:00 AM)War Wrote:  You guys clearly went getting what vim sayin-.-....this item kjf accepotd you could do anything you qnt with it....at and def. Spdef and def spark and speed etc....you get the point now?

It's your English. What you typed honestly wasn't even a sentence. Let me see if I can't sum things up for you.

Basically, you have an item with 20%+ to split amongst any of the already created item bonuses. If you want 10% Healing, 5% Defense, and 5% SpDefense, you can do that! 5% Attack, and 15% Speed? You can do that too!

In my opinion, this idea is silly and would be too complicated and confusing for either coder or user, respectively. So a 'no go' on my part, but it does hold a semblance of creativity, so I say come up with something more original and likely to happen. Then suggest again.

Pipe dreams just blow smoke, as they say.
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(This post was last modified: 05-12-2013 10:11 PM by Mister Emissary.)
05-12-2013 10:09 PM
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Cpt. Obvious Offline
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Post: #16
RE: New Held Item
This guy called Prometheus yelled at me in the chat, telling me to post.
So there it is
In matters of truth and justice, there is no difference between large and small problems.
For issues concerning the treatment of people are all the same.

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05-13-2013 11:28 AM
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Ruin Offline
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Post: #17
RE: New Held Item
We really need this...I believe it would push Ppl to be more strategic in PvP...so I SUPPORT ALL THE WAY!!!
05-13-2013 11:41 AM
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Eileen_Wolf Offline
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Post: #18
RE: New Held Item
Idk how this works exactly... I don't entirely follow.
06-30-2013 01:45 PM
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War Offline
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Post: #19
RE: New Held Item
Imm gonna dum itdwb for you yall -.-.......................


he item would have 20% points that the purchaser can decide how these points distributed when it is purchased.... for example--> I buy the item for 10m and I decide to do 10% atk/5% HP/5% speed. For my point distribution......
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― Sun Tzu, The Art of War
06-30-2013 01:57 PM
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Dark.Zero Offline
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Post: #20
RE: New Held Item
Why don't you put both the pros and cons of this? it would be really easy to follow and take them into account. For example, why should it be added? what is the disadvantage of it?
(This post was last modified: 07-01-2013 08:38 AM by Dark.Zero.)
07-01-2013 08:03 AM
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Post: #21
RE: New Held Item
Oh okay. Im sorry... I feel bad for having you explain it again.
07-01-2013 09:42 AM
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War Offline
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Post: #22
RE: New Held Item
I can tell why it should be added.....there isn't any item like this..or a similar item......it would help out a lot with ppl2 held items...or a  easier fix would make it so we can equip 2 items..but make were there kits not stackable... Like I coudnet put 2  speed weapons on one monster but I could do 1 speed and one evasion  weapon..
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"the greatest victory is that which requires no battle"
― Sun Tzu, The Art of War
(This post was last modified: 07-04-2013 11:36 AM by War.)
07-04-2013 11:35 AM
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Viperianw Offline
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Post: #23
RE: New Held Item
we're gonna end up with some overpowered monsters, that's what >.>
07-04-2013 12:04 PM
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War Offline
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Post: #24
RE: New Held Item
No we wouldn't.........explain to me how they'd be op
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"the greatest victory is that which requires no battle"
― Sun Tzu, The Art of War
07-04-2013 12:21 PM
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