Post Reply  Subscribed Users 1
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Monsters going beyond lvl 100
SparrowHawk Offline
Super Moderator
******
Super Moderators

Posts: 5,181
Thanks Given: 45
Thanks Received: 106 in 90 posts
Joined: May 2011
Post: #61
RE: Monsters going beyond lvl 100
(09-03-2012 08:37 AM)zacherymatthews Wrote:  
(09-03-2012 08:35 AM)SparrowHawk Wrote:  
(09-03-2012 08:32 AM)zacherymatthews Wrote:  
(09-03-2012 08:15 AM)CeFurkan Wrote:  
(09-03-2012 08:14 AM)night phoenix Wrote:  so will it go on forever? the first post on this said lets be unique, but i know of a pokemon game that kept on going as well, ShockZekrom had a level 250 swampert.



nothing is decided yet



why can't we just got to only 100 ? :/ ..if this game wants to be unique,we should just allow 8 mons per team,etc.
You just failed the meaning of "unique".



8 monsters on a team = a change.

Higher levels than 100 = a change.



They're "unique".
.-. having levels over 100 will make pvp fail ._.
How? You can use any monster in pvp. You can use a level 26 against a level 97 in pvp. No different than a level 18 vs a level 157.

The higher number will win in most cases :o
09-03-2012 08:41 AM
Find all posts by this user Add Thank You Quote this message in a reply
zacherymatthews Away
Extreme Donator
******
Extreme Donator

Posts: 2,202
Thanks Given: 49
Thanks Received: 34 in 29 posts
Joined: Aug 2011
Post: #62
RE: Monsters going beyond lvl 100
(09-03-2012 08:41 AM)SparrowHawk Wrote:  
(09-03-2012 08:37 AM)zacherymatthews Wrote:  
(09-03-2012 08:35 AM)SparrowHawk Wrote:  
(09-03-2012 08:32 AM)zacherymatthews Wrote:  
(09-03-2012 08:15 AM)CeFurkan Wrote:  nothing is decided yet



why can't we just got to only 100 ? :/ ..if this game wants to be unique,we should just allow 8 mons per team,etc.
You just failed the meaning of "unique".



8 monsters on a team = a change.

Higher levels than 100 = a change.



They're "unique".
.-. having levels over 100 will make pvp fail ._.
How? You can use any monster in pvp. You can use a level 26 against a level 97 in pvp. No different than a level 18 vs a level 157.

The higher number will win in most cases :o
but its easier to train to 97 then 157 0.o,there will be no point in pvp ranking system if people can spam level 101+ mons..and i know some people who would ._.
[Image: 9s5dhk.jpg]
09-03-2012 08:44 AM
Find all posts by this user Add Thank You Quote this message in a reply
SparrowHawk Offline
Super Moderator
******
Super Moderators

Posts: 5,181
Thanks Given: 45
Thanks Received: 106 in 90 posts
Joined: May 2011
Post: #63
RE: Monsters going beyond lvl 100
Can't spam them easily ._. It'll take a lot of time to even get 1 monster above 100.
09-03-2012 08:46 AM
Find all posts by this user Add Thank You Quote this message in a reply
zacherymatthews Away
Extreme Donator
******
Extreme Donator

Posts: 2,202
Thanks Given: 49
Thanks Received: 34 in 29 posts
Joined: Aug 2011
Post: #64
RE: Monsters going beyond lvl 100
(09-03-2012 08:46 AM)SparrowHawk Wrote:  Can't spam them easily ._. It'll take a lot of time to even get 1 monster above 100.
i know some people who play almost all day and have epic luck with legends ._. it wouldn't be hard for them
[Image: 9s5dhk.jpg]
09-03-2012 08:47 AM
Find all posts by this user Add Thank You Quote this message in a reply
CeFurkan Offline
Administrator - Owner
******
Administrators

Posts: 3,384
Thanks Given: 387
Thanks Received: 359 in 242 posts
Joined: May 2011
Post: #65
RE: Monsters going beyond lvl 100
actually i support having more monsters than 6 in a team

but requires some work Big Grin
09-03-2012 09:14 AM
Visit this user's website Find all posts by this user Add Thank You Quote this message in a reply
zacherymatthews Away
Extreme Donator
******
Extreme Donator

Posts: 2,202
Thanks Given: 49
Thanks Received: 34 in 29 posts
Joined: Aug 2011
Post: #66
RE: Monsters going beyond lvl 100
(09-03-2012 09:14 AM)CeFurkan Wrote:  actually i support having more monsters than 6 in a team

but requires some work Big Grin
:'D
[Image: 9s5dhk.jpg]
09-03-2012 09:18 AM
Find all posts by this user Add Thank You Quote this message in a reply
Viperianw Offline
Monster Expert
****

Posts: 723
Thanks Given: 2
Thanks Received: 18 in 15 posts
Joined: Oct 2011
Post: #67
RE: Monsters going beyond lvl 100
(09-03-2012 08:32 AM)zacherymatthews Wrote:  
(09-03-2012 08:15 AM)CeFurkan Wrote:  
(09-03-2012 08:14 AM)night phoenix Wrote:  so will it go on forever? the first post on this said lets be unique, but i know of a pokemon game that kept on going as well, ShockZekrom had a level 250 swampert.
nothing is decided yet
why can't we just got to only 100 ? :/ ..if this game wants to be unique,we should just allow 8 mons per team,etc.
i must say, i concur with zach. :?

im not posting anything inappropriate about prohibition. Sad

i was just talking about American history and how people tend to think psychologically. (our rebellious nature)
(This post was last modified: 09-03-2012 11:06 AM by Viperianw.)
09-03-2012 10:27 AM
Find all posts by this user Add Thank You Quote this message in a reply
hammerbro13 Offline
Monster Owner
**

Posts: 83
Thanks Given: 0
Thanks Received: 0 in 0 posts
Joined: Aug 2012
Post: #68
RE: Monsters going beyond lvl 100
Monsters over level 100: this can only drive away new players who realize they can't ever catch up. I'm extremely active and have a hard enough time getting to level 100 without neglecting the rest of my life. It's not realistic to think any but a few with no other responsibilities could do it.

I read somewhere that Exp Max was really cheap once upon a time in this game, so pointing at older players accounts means nothing as they had access to free levels beyond 70 at one point. Fact is that currently the fastest you can reliably gain experience is roughly 700k/hour on average, and that's really pushing the upper limit of player speed.

8 monsters to a team could be interesting though. It definately opens up some new strategies and provides space to counter common monster builds. This concept applies at all levels, so it's not just adding another 16 million experience to your pvp team.
11-17-2012 06:59 AM
Find all posts by this user Add Thank You Quote this message in a reply
Quanto_Konami Offline
Super Moderator
******
Super Moderators

Posts: 586
Thanks Given: 0
Thanks Received: 1 in 1 posts
Joined: May 2011
Post: #69
RE: Monsters going beyond lvl 100
(11-17-2012 06:59 AM)hammerbro13 Wrote:  Monsters over level 100: this can only drive away new players who realize they can't ever catch up. I'm extremely active and have a hard enough time getting to level 100 without neglecting the rest of my life. It's not realistic to think any but a few with no other responsibilities could do it.



I read somewhere that Exp Max was really cheap once upon a time in this game, so pointing at older players accounts means nothing as they had access to free levels beyond 70 at one point. Fact is that currently the fastest you can reliably gain experience is roughly 700k/hour on average, and that's really pushing the upper limit of player speed.



8 monsters to a team could be interesting though. It definately opens up some new strategies and provides space to counter common monster builds. This concept applies at all levels, so it's not just adding another 16 million experience to your pvp team.
exp maxes were cheap in alpha...and alpha accounts were deleted

otherwise... nice post
[Image: images?q=tbn:ANd9GcQjk8wO2t6sHmKt_B-_FtO...vOjUyihBSc]
(This post was last modified: 11-17-2012 07:11 AM by Quanto_Konami.)
11-17-2012 07:08 AM
Find all posts by this user Add Thank You Quote this message in a reply
Eileen_Wolf Offline
Monster Searcher
*

Posts: 10
Thanks Given: 0
Thanks Received: 0 in 0 posts
Joined: Jun 2013
Post: #70
RE: Monsters going beyond lvl 100
I like level 100 being the limit... It's a waste to go any higher. What's the point? It's just even more of a hasle.
06-30-2013 01:48 PM
Find all posts by this user Add Thank You Quote this message in a reply
Cpt. Obvious Offline
Extreme Donator
******
Extreme Donator

Posts: 553
Thanks Given: 72
Thanks Received: 68 in 55 posts
Joined: Aug 2012
Post: #71
RE: Monsters going beyond lvl 100
Love it how you post on a forumpost that has been dead for almost a year.
In matters of truth and justice, there is no difference between large and small problems.
For issues concerning the treatment of people are all the same.

[Image: Gavel-Outside-w.jpg]
07-01-2013 12:16 AM
Find all posts by this user Add Thank You Quote this message in a reply
fjkulit Away
Monster Master
*****

Posts: 1,587
Thanks Given: 3
Thanks Received: 2 in 2 posts
Joined: Mar 2012
Post: #72
RE: Monsters going beyond lvl 100
I never knew i posted here.
Monster MMORPG's first Kpop fan!
Back after more than 12 months of vacation. 
[Image: 2vkc4nq.gif]
07-01-2013 12:21 AM
Find all posts by this user Add Thank You Quote this message in a reply
staff vidyasagar Offline
Mega Donator
******
Mega Donator

Posts: 2,127
Thanks Given: 11
Thanks Received: 89 in 84 posts
Joined: Dec 2011
Post: #73
RE: Monsters going beyond lvl 100
lol i actually dont like the idea 100 is better
[Image: tO3jDrM.png]
07-01-2013 12:50 AM
Find all posts by this user Add Thank You Quote this message in a reply
Eileen_Wolf Offline
Monster Searcher
*

Posts: 10
Thanks Given: 0
Thanks Received: 0 in 0 posts
Joined: Jun 2013
Post: #74
RE: Monsters going beyond lvl 100
I just posted here so I could get my five posts out of the way so I could suggest my monster idea. But my opinion is still honest. Raising them to lvl. 100 is better to me. Sorry.
07-01-2013 06:41 AM
Find all posts by this user Add Thank You Quote this message in a reply
Pokekar Offline
Monster Newbie

Posts: 5
Thanks Given: 2
Thanks Received: 0 in 0 posts
Joined: Feb 2014
Post: #75
Thumbs Up RE: Monsters going beyond lvl 100
There are quite a few games, I guess, that do not have a level cap. Removing the level cap, adds to the 'uniqueness' and also adds more fun and challenge. It's quite boring to see most of the top players with the same level 100 monsters. The top players, I guess will only raise the strongest monsters if the level cap is removed; they can become undefeatable. Agreed! to the fact that they have put in a lot of efforts; but it can become boring to new players to see such strong players. For this game, the more the players, I guess, the better the game. 

So, I think, level cap should be removed. Also, perhaps, there should be another challenge at level 100, the player should have certain number, say 25, of level 100 monsters. Also, max level should not be used and also, the coding should be well enough to avoid cheating, else fun will be ruined!
(This post was last modified: 02-12-2014 05:52 PM by Pokekar.)
02-12-2014 05:52 PM
Find all posts by this user Add Thank You Quote this message in a reply
Dexter Singh Offline
Monster Fighter
***

Posts: 249
Thanks Given: 5
Thanks Received: 3 in 3 posts
Joined: Feb 2012
Post: #76
RE: Monsters going beyond lvl 100
Yep. Tongue
[Image: 4ab640cb58ed8813afd342449a09e628.jpg]
 3DS FC: 0103-9714-7767
 Name: Dexter
 Friend Safari: Electric

07-01-2014 10:00 AM
Find all posts by this user Add Thank You Quote this message in a reply
CeFurkan Offline
Administrator - Owner
******
Administrators

Posts: 3,384
Thanks Given: 387
Thanks Received: 359 in 242 posts
Joined: May 2011
Post: #77
RE: Monsters going beyond lvl 100
actually i am planning this in v3 Big Grin

slightly increasing cap

such as at the beginning max 105

after a while 100 etc Big Grin

i can even bring it now if many players wants it

what do you say ?

have a poll ?
(This post was last modified: 07-11-2014 08:38 AM by CeFurkan.)
07-11-2014 08:37 AM
Visit this user's website Find all posts by this user Add Thank You Quote this message in a reply
Post Reply  Subscribed Users 1


Who read this thread?
10 User(s) read this thread:
SparrowHawk, Slow, Ghost, kunwarkharbanda, Knost, Dexter Singh, Luk23, Ellioum, NeoDraconis, Toka

Forum Jump:


User(s) browsing this thread: 1 Guest(s)