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Accuracy and Evasion reliability issues in V2
Knost Offline
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Post: #1
Accuracy and Evasion reliability issues in V2
The thread subject says it all people. The reliability of Accuracy and Evasion in v2 is just awful. 

When I get an enemy monster down to -5 acc it should, in my opinion, barely ever hit me. Problem is that in v2 if I get a monster down to 50% acc, raise my evasion up to 200% and it tries to hit my monster with a 80% accurate move, it will hit me 20 % of the time. That means that 1/5 times you try to switch in your glass cannon when your enemies accuracy is at its lowest and your evasion is at its highest, your monster will get hit and maybe KO'd despite all your setup work. 

Let's look at another common scenario. You get the enemy down to 50% acc and try to switch in. The enemy uses a 80 acc move because, "Why not? My acc didn't go down that much!" With this situation the monster switching in (with 100% evasion) would get hit 40% of the time. 40% of the time! That's insane! lol Why would you even chance it? Almost 50% of the time I'll get hit on the switch in so I just wont! (thus killing Glass cannons and your favorite trembling and hallucination monsters)

The point is that the current pvp evasion/acc system is broken. 

This kind of unreliability makes pvp hard to get into. A lot of us spend time trying to think of ways to mix up pvp, but with the game as is you're almost forced to battle with no switch in's and to battle straight up because you know that there's literally a 40% chance that your switch in will get hit even if you've killed the enemies acc and a 20% chance even if you've done everything in your power to make it any different which will only happen if you make it past getting your switch in in the first place!

I know in v1 the 400% accuracy/evasion was abused, but that was because of the poor move pools. The game has changed. We have a lot more monsters with stat resetting moves, we have more acc increasing/evasion decreasing moves and we have random abilities with increases the chance for acc effecting abilities exponentially.  

In my opinion the max accuracy and evasion percentages should change to 300%.

If you agree please respond in this thread saying so and I'll add you to the list of supporters. 

Supporters:
1. Knost
2. Capt. Obvious
3. Scarlet Raven
4. XxVietboxX
5. War
6. Uchiha Clan
7.TexasToast
8. Mlinka
9. Viperinaw
10. Alex330
11. Iremember
12. Cinnamon Spider
13. Snorlax
14. Aladdino
15. Purplepuddin
16. FalconX
17. Char02
18. Mdndt
19. Luxord322
20. Zachery Matthews
21. Aniki
22. River Song
23. Kai_Sr
24. CabinTom
25. Snorlax
26. Orboknown
27. UriTheLostLight
28. Prayudi
29. Blackout
30. Zero0Shift
31. Mr187
32. Quanto
33. Staff V.
34. Arlaxeon
35. CrobbyWobby
36. Kamenshi
37. Jammie
38. Redsky94
39. Snes
40. Leklad
41. Collector
42. Lake Beast
43. XspiritX
44. Nade Lord
45. ShadowWolf
46. Mister Emissary
47. Guider
48. Garez
49. K_K
50. Ramza_X

I'll now open the thread to comments and debate. 

Thanks,
Knost
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(This post was last modified: 07-22-2013 03:59 AM by Knost.)
04-29-2013 05:37 AM
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Cpt. Obvious Offline
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Post: #2
RE: Accuracy and Evasion reliability issues in V2
Complete support as mentioned in chat.
In matters of truth and justice, there is no difference between large and small problems.
For issues concerning the treatment of people are all the same.

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04-29-2013 05:39 AM
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ScarletRaven Offline
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Post: #3
RE: Accuracy and Evasion reliability issues in V2
I agree!
04-29-2013 05:40 AM
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XxVietBoixX Offline
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Post: #4
RE: Accuracy and Evasion reliability issues in V2
has 110% support from me
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04-29-2013 05:40 AM
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Knost Offline
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Post: #5
RE: Accuracy and Evasion reliability issues in V2
Thank you very much to those that have posted and will post. Smile
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04-29-2013 05:42 AM
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mlinka2 Offline
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Post: #6
RE: Accuracy and Evasion reliability issues in V2
i suport knost becouse i was afraid of even start to pvp with u guys becose off thet rhingy
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04-29-2013 05:43 AM
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XxVietBoixX Offline
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Post: #7
RE: Accuracy and Evasion reliability issues in V2
has 110% support from me is cause ive used a monster with +5evasion and did - 5 accu to enemy monster and my team somehow still managed to get swept by -5accu no accu weap no accu master sort of lame no miss hits or anything
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04-29-2013 05:43 AM
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War Offline
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Post: #8
RE: Accuracy and Evasion reliability issues in V2
i agree ...the system is DEFINITLY broken lol
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04-29-2013 05:43 AM
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Knost Offline
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Post: #9
RE: Accuracy and Evasion reliability issues in V2
I know its very annoying Mlinka! lol Thanks for the comment.
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04-29-2013 05:43 AM
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Cpt. Obvious Offline
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Post: #10
RE: Accuracy and Evasion reliability issues in V2
I just noticed with my Solord +5 evasion and other mon with cautious and it 1hit ko'd it.
Than imagine with -5 accuracy..
In matters of truth and justice, there is no difference between large and small problems.
For issues concerning the treatment of people are all the same.

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04-29-2013 05:49 AM
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DarkVoid Offline
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Post: #11
RE: Accuracy and Evasion reliability issues in V2
I 100% agree knost
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04-29-2013 05:52 AM
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Knost Offline
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Post: #12
RE: Accuracy and Evasion reliability issues in V2
(04-29-2013 05:49 AM)Cpt. Obvious Wrote:  I just noticed with my Solord +5 evasion and other mon with cautious and it 1hit ko'd it.
Than imagine with -5 accuracy..
Right w/ +5 evasion you think you would be pretty good to go lol

I mean lucky hits will happen even when the system is fixed, but it should be an anomaly, not the norm.

Thanks Cap.
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(This post was last modified: 04-29-2013 05:53 AM by Knost.)
04-29-2013 05:52 AM
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XxVietBoixX Offline
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Post: #13
RE: Accuracy and Evasion reliability issues in V2
actually i had a monster with cautious that had -5accu that took out a monster with 0 buffs on evasion but had evasion armor lol
that should never happen though which is why this thread was created Big Grin
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(This post was last modified: 04-29-2013 05:54 AM by XxVietBoixX.)
04-29-2013 05:53 AM
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Knost Offline
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Post: #14
RE: Accuracy and Evasion reliability issues in V2
(04-29-2013 05:53 AM)XxVietBoixX Wrote:  actually i had a monster with cautious that had -5accu that took out a monster with 0 buffs on evasion but had evasion armor lol
that should never happen though which is why this thread was created Big Grin
lol
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04-29-2013 05:57 AM
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DarkVoid Offline
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Post: #15
RE: Accuracy and Evasion reliability issues in V2
Is there any 1k acc moves, with base power higher than 1?
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04-29-2013 05:57 AM
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TexasToast Offline
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Post: #16
RE: Accuracy and Evasion reliability issues in V2
ALSDKFJASDLITUEONGDKSDFLKEJRNLSVDKJ YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES

I RARELY hit my opponents. I've been stuck on the Sky Dragon arena for several months because my monsters are KO'd before I can get in a hit. Sometimes I don't land an attack for 5+ turns. It's ridiculous. I'd actually LIKE to grind down the Arena Leader's monsters' 1000+ HP for once. >.>
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04-29-2013 05:58 AM
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Knost Offline
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Post: #17
RE: Accuracy and Evasion reliability issues in V2
(04-29-2013 05:57 AM)uchiha clan Wrote:  Is there any 1k acc moves, with base power higher than 1?
No, I don't believe so.
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04-29-2013 06:00 AM
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DarkVoid Offline
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Post: #18
RE: Accuracy and Evasion reliability issues in V2
Man the  how can you hit with -5 acc
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04-29-2013 06:00 AM
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Knost Offline
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Post: #19
RE: Accuracy and Evasion reliability issues in V2
You need status moves Texas lol

Once you get to the 16th arena normal attacks wont scratch it lol
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04-29-2013 06:01 AM
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Knost Offline
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Post: #20
RE: Accuracy and Evasion reliability issues in V2
(04-29-2013 06:00 AM)uchiha clan Wrote:  Man the  how can you hit with -5 acc
Thats the point man lol You shouldn't be able to. At least not consistently haha
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04-29-2013 06:02 AM
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XxVietBoixX Offline
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Post: #21
RE: Accuracy and Evasion reliability issues in V2
(04-29-2013 06:00 AM)uchiha clan Wrote:  Man the  how can you hit with -5 acc
idk man lol get a monster that can -5accu and + evasion for you 
ill show you with my drakell its given knost trouble and even beetall and alot others with this evasion and accu thing
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04-29-2013 06:03 AM
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War Offline
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Post: #22
RE: Accuracy and Evasion reliability issues in V2
cuz the computer chetes lol..
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04-29-2013 06:04 AM
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Knost Offline
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Post: #23
RE: Accuracy and Evasion reliability issues in V2
(04-29-2013 06:03 AM)XxVietBoixX Wrote:  
(04-29-2013 06:00 AM)uchiha clan Wrote:  Man the  how can you hit with -5 acc
idk man lol get a monster that can -5accu and + evasion for you 
ill show you with my drakell its given knost trouble and even beetall and alot others with this evasion and accu thing
Yes its annoying lol

I'll get his Drakell down it -5 acc, my evasion up to +5 and it's hitting me 20% of the time. 

That's why its a problem.
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04-29-2013 06:05 AM
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RE: Accuracy and Evasion reliability issues in V2
(04-29-2013 06:05 AM)Knost Wrote:  
(04-29-2013 06:03 AM)XxVietBoixX Wrote:  
(04-29-2013 06:00 AM)uchiha clan Wrote:  Man the  how can you hit with -5 acc
idk man lol get a monster that can -5accu and + evasion for you 
ill show you with my drakell its given knost trouble and even beetall and alot others with this evasion and accu thing
Yes its annoying lol

I'll get his Drakell down it -5 acc, my evasion up to +5 and it's hitting me 20% of the time. 

That's why its a problem.
maybe even more then 20% of the time lol
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04-29-2013 06:05 AM
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RE: Accuracy and Evasion reliability issues in V2
There aren't 1k% acc moves anymore, like v1, but still there are moves where you can undo changes made..So just look those moves up
In matters of truth and justice, there is no difference between large and small problems.
For issues concerning the treatment of people are all the same.

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04-29-2013 06:06 AM
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Knost Offline
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RE: Accuracy and Evasion reliability issues in V2
(04-29-2013 06:05 AM)XxVietBoixX Wrote:  
(04-29-2013 06:05 AM)Knost Wrote:  
(04-29-2013 06:03 AM)XxVietBoixX Wrote:  
(04-29-2013 06:00 AM)uchiha clan Wrote:  Man the  how can you hit with -5 acc
idk man lol get a monster that can -5accu and + evasion for you 
ill show you with my drakell its given knost trouble and even beetall and alot others with this evasion and accu thing
Yes its annoying lol

I'll get his Drakell down it -5 acc, my evasion up to +5 and it's hitting me 20% of the time. 

That's why its a problem.
maybe even more then 20% of the time lol
Well, it's not a for sure 1/5 times you'll hit. Being that it's a percentage you could hit 2-3 times in a row w/ a 20% chance....and you have lol
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04-29-2013 06:06 AM
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RE: Accuracy and Evasion reliability issues in V2
(04-29-2013 06:06 AM)Knost Wrote:  
(04-29-2013 06:05 AM)XxVietBoixX Wrote:  
(04-29-2013 06:05 AM)Knost Wrote:  
(04-29-2013 06:03 AM)XxVietBoixX Wrote:  
(04-29-2013 06:00 AM)uchiha clan Wrote:  Man the  how can you hit with -5 acc
idk man lol get a monster that can -5accu and + evasion for you 
ill show you with my drakell its given knost trouble and even beetall and alot others with this evasion and accu thing
Yes its annoying lol

I'll get his Drakell down it -5 acc, my evasion up to +5 and it's hitting me 20% of the time. 

That's why its a problem.
maybe even more then 20% of the time lol
Well, it's not a for sure 1/5 times you'll hit. Being that it's a percentage you could hit 2-3 times in a row w/ a 20% chance....and you have lol
yes but it was funny on my end then it happened to me and im like >:{ so yes this needs to be fixed lol
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04-29-2013 06:08 AM
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Post: #28
RE: Accuracy and Evasion reliability issues in V2
(04-29-2013 06:06 AM)Cpt. Obvious Wrote:  There aren't 1k% acc moves anymore, like v1, but still there are moves where you can undo changes made..So just look those moves up
Yeah, but evasion was abused in v1 because there was only 1 zentih - legendary monster that had a stat resetting move.

Also there was only one attack in v1 that had priority and could hit hard in the zentih - legendary tier.

Who can name that monster and that move? Smile
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04-29-2013 06:08 AM
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RE: Accuracy and Evasion reliability issues in V2
gampha! idk the move yet you only told me the name lol
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04-29-2013 06:09 AM
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RE: Accuracy and Evasion reliability issues in V2
Legendary power
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04-29-2013 06:10 AM
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