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Go to first unread post Version Beta 1.0.1
Started improving visual quality of game. It will continue at all pages hopefully. Fixed some bugs. Home page redesigned.
12 6,246
  • 0 Vote(s) - 0 out of 5 in Average
09-11-2011 10:58 PM
Last Post: lala0629
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Go to first unread post Version Alpha 1.2.4 - All Maps Completed (Pages: 1 2 3 )
Hello. Finally we have completed the entire world map and installed to the game. So if you ask what is next it is moving beta :cool: Now i have a job for you. I want you to check each map manually and compare them with big world map to see whether any mismatch or not. I want you to check each map map change points 1 by 1 to see any error and compare it to the big map. I want you to check eac...
60 18,617
  • 3 Vote(s) - 5 out of 5 in Average
09-03-2011 08:08 PM
Last Post: Nitz_X
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Go to first unread post Version Alpha 1.2.3 (Pages: 1 2 )
MonsterDex is updated. Actually i was going to add some new cool filters too but my main computer were broken over a week so don't have much time. Now i am going to start working on latest maps (9 th island) and after that InshaAllah we are moving to beta. http://www.monstermmorpg.com/MonsterDex
37 14,794
  • 1 Vote(s) - 5 out of 5 in Average
09-01-2011 12:52 AM
Last Post: SparrowHawk
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Go to first unread post Version Alpha 1.2.2
More overworld trainer sprite added to the game and new credits page prepared. New credits page : http://www.monstermmorpg.com/Credits.aspx You can select your new overworld trainer sprite from here : http://www.monstermmorpg.com/Settings.aspx
21 9,521
  • 1 Vote(s) - 5 out of 5 in Average
09-01-2011 12:50 AM
Last Post: SparrowHawk
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Go to first unread post Version Alpha 1.2.1
Monster selecting page redesigned. * Visual quality and performance of page increased * There were selecting wrong monster bug and it should be fixed now * There were dead monster changing and getting attacked by enemy monster bug and this should be fixed now * [b]Now you can order your monsters :)[/b] Monster Player and Monster Radar items are now can be used at crow island. Beta is coming p...
19 7,945
  • 1 Vote(s) - 5 out of 5 in Average
08-12-2011 09:28 AM
Last Post: Nitz_X
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Go to first unread post Version Alpha 1.2.0 - Several New Maps Added
Yes we have added island 8 and only 1 island is remaining to go Beta :) Here the full map which will guide you to find how to go maps. Full map DA link : http://monstermmorpg.deviantart.com/art/Pokemon-Style-MMORPG-Game-Map-251218614 Full map direct link : http://www.deviantart.com/download/251218614/pokemon_style_mmorpg_game_map_by_monstermmorpg-d45khiu.png
25 11,568
  • 1 Vote(s) - 5 out of 5 in Average
08-09-2011 06:48 PM
Last Post: SkyRock
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Go to first unread post Version Alpha 1.1.9 - Several New Maps Added
Alright there are new maps and new monsters :) Some bug fixes. [i][b]And most importantly updated big world map : [/b][/i] [url=http://monstermmorpg.deviantart.com/art/MonsterMMORPG-World-Map-Latest-245810661]http://monstermmorpg.deviantart.com/art/MonsterMMORPG-World-Map-Latest-245810661[/url] direct link of big map : http://fc01.deviantart.net/fs70/f/2011/213/e/6/monstermmorpg_world_m...
22 9,704
  • 1 Vote(s) - 5 out of 5 in Average
08-03-2011 05:31 PM
Last Post: hello4321
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Go to first unread post Version Alpha 1.1.8 - Several New Maps Added
Added several new maps. Some bugs fixed. New monsters :) New navigation menus. Big map is not updated yet so you have to use this until it is updated. I will update this topic once updated. Big World Map Not Updated : http://monstermmorpg.deviantart.com/art/Pokemon-Monster-MMORPG-Map-244048098?q=gallery%3Amonstermmorpg&qo=0 Another useful map for you : http://img16.imageshack.u...
27 8,113
  • 1 Vote(s) - 5 out of 5 in Average
08-02-2011 07:41 PM
Last Post: SkyRock
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Go to first unread post Version Alpha 1.1.7 - Several New Maps Added (Pages: 1 2 )
New maps and new monsters check them out :) From now on zeniths will give 10 times more, legendaries will give 25 times more exp when you battled with them. Some new natures added. You can see whole nature list from here : http://static.monstermmorpg.com/MonsterMMORPG_All_Natures.htm Some bug fixes and performance improvements. Now MonsterDex will have cool tooltips too like game page. At user...
41 12,070
  • 1 Vote(s) - 5 out of 5 in Average
07-29-2011 09:23 AM
Last Post: lala0629
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Go to first unread post Version Alpha 1.1.6 - Lots Of New Maps Added
Alright folks i just did an update and added lots of maps. Remaining maps will also be added soon and beta is on the way :) 7 Zenith and 1 Legendary is now catch-able. Be patient :) You can see available monsters from monsterdex. Use filters there : http://www.monstermmorpg.com/MonsterDex And this is the available maps you can check : http://www.monstermmorpg.com/AvailableMaps.aspx Max lev...
21 7,742
  • 1 Vote(s) - 5 out of 5 in Average
07-26-2011 12:35 AM
Last Post: orboknown
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Go to first unread post Version Alpha 1.1.5 (Pages: 1 2 )
* Filter by types working method changed. For example when you select filter by grass type it will return both type1 = grass or type2 = grass not only type 1 or type 2 [b]* Some code changes made to increase game working speed. Overall game speed should be increased now[/b] * Species and Height / Weight values added to the Monsters * When looking for a name auto suggestion box style chan...
30 12,095
  • 1 Vote(s) - 5 out of 5 in Average
07-22-2011 05:24 AM
Last Post: SparrowHawk
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Go to first unread post Version Alpha 1.1.4 - Very Important Update (Pages: 1 2 )
Finally i have finished coding all of the moves. All of the moves in the below list is 100% working with all features. If you happen to see a monster is learning a move and it is not in the list means that move is deleted and won't be coded. http://static.monstermmorpg.com/MonsterMMORPG_All_Moves.htm I have reassigned all of the monsters new random abilities for further testing. All of the curre...
52 17,637
  • 1 Vote(s) - 5 out of 5 in Average
07-13-2011 09:22 AM
Last Post: Luna
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Go to first unread post Version Alpha 1.1.3 - Very Important Update
Very important image quality bug fixed. This bug was occasionally happening on the map. Fixing this problem needed lots of recoding because I had to change map displaying system. Below you can compare the original to the fixed versions. Previous problematic image : http://i1111.photobucket.com/albums/h461/MonsterMMORPG/Current_Problem.png Currently fixed image : http://i1111.photobucket....
16 7,694
  • 1 Vote(s) - 5 out of 5 in Average
07-04-2011 04:39 PM
Last Post: Nichoooo
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Go to first unread post Version Alpha 1.1.0 - Very Important Update
All of items are now working. All of them added to the market. I also made some serious code changes so previously working items may not work right now. Please try all items and if you encounter with any error please let me know. Now when your monster got status problem it will be displayed at battle page with cool icons. 4 More overworld trainer sprites added to the game that you can use o...
11 5,715
  • 2 Vote(s) - 5 out of 5 in Average
05-28-2011 01:53 AM
Last Post: Riku_Ansem
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Go to first unread post Version Alpha 1.0.9
We have moved to 10 times stronger server. New server has 16 cores CPU and 24 GB ram memory. There were some problems with item usage. They are fixed. Several other bugs are also fixed. Items that can be used battle moment added to the market. Check market. Several monsters types changed. Check monsterdex again : http://www.monstermmorpg.com/MonsterDex
7 3,979
  • 1 Vote(s) - 5 out of 5 in Average
05-25-2011 06:13 AM
Last Post: Lucius
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Go to first unread post Version Alpha 1.0.8
There was a very serious EXP gaining error at battle result and this is fixed. Those who have more than 100 level EXP will be set equal to 100 level EXP. These items are now working and added to the market. Their images will be added when they are drawn. Attractive Player Ultimate Repel Repel Super Repel Horrifying Player EXP Event increased to 1000% HP restoring orbs were...
8 4,070
  • 1 Vote(s) - 5 out of 5 in Average
05-21-2011 11:00 PM
Last Post: lala0629
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Go to first unread post Version Alpha 1.0.6
All status effects are now working [b]Burning : [/b] Burning effect decreases affected monster's HP equal to 10% of it's MaximumHP every turn and decreases 25% of Attack and Special Attack stat while active. [b]Bleeding : [/b] Bleeding effect decreases affected monster's HP equal to 15% of it's MaximumHP every turn and decreases 15% of Defense and Special Defense stat while active. [b]Poisoning...
15 6,253
  • 2 Vote(s) - 5 out of 5 in Average
05-20-2011 06:34 AM
Last Post: Squall Xepher
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Go to first unread post Version Alpha 1.0.7
Same Attack Type bonus was not working and fixed. Life draining moves are now working. [b]All held items are now fully working :cool:[/b] Sleep Status Effect is now working : Sleep prevents affected monster doing any move expect several moves. Here is the all held items list http://img339.imageshack.us/img339/4101/holditems.png [img]http://img339.imageshack.us/img339/4101/h...
10 4,892
  • 2 Vote(s) - 4.5 out of 5 in Average
05-20-2011 02:02 AM
Last Post: orboknown
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Go to first unread post Version Alpha 1.0.5 - Very Important Update
1 - Almost all of the monsters all features are changed and these are final. The changes are including every aspect of monsters like stats, base exp, catch rate, class etc... The only left thing is their move sets and their abilities. After we completed move sets and abilities too there will be very less things and Insha'Allah we will finish Alpha in a very short time and open real game. 2 - Acco...
15 7,993
  • 4 Vote(s) - 4.5 out of 5 in Average
05-18-2011 11:36 PM
Last Post: orboknown
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