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Version 1.2.0 TEST
#31
i can't remember all change logs Big Grin
#32
okay, it's fixed.. thanks
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#33
So, in addition to the limit on legend and zenith being on a map, a map can only have 1 ancient right?
#34
(2012-11-30, 01:22 AM)SparrowHawk Wrote: So, in addition to the limit on legend and zenith being on a map, a map can only have 1 ancient right?
yep. only 1 ancient maximum limit
#35
okay, well, imo we shouldn't be able to see the "show detailed" because it makes us lose the thrill/excitement in seeing the monster's UVs so, I say that we should go back to the one where the
nature is the only thing seen
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#36
(2012-11-30, 01:23 AM)fjkulit Wrote: okay, well, imo we shouldn't be able to see the "show detailed" because it makes us lose the thrill/excitement in seeing the monster's UVs so, I say that we should go back to the one where the
nature is the only thing seen
I agree with this.
#37
(2012-11-30, 01:24 AM)SparrowHawk Wrote:
(2012-11-30, 01:23 AM)fjkulit Wrote: okay, well, imo we shouldn't be able to see the "show detailed" because it makes us lose the thrill/excitement in seeing the monster's UVs so, I say that we should go back to the one where the
nature is the only thing seen
I agree with this.
i can always shut it off
but instead of you wasting time and releasing to nature now you can decide to catch which ones Big Grin
#38
(2012-11-30, 01:26 AM)CeFurkan Wrote:
(2012-11-30, 01:24 AM)SparrowHawk Wrote:
(2012-11-30, 01:23 AM)fjkulit Wrote: okay, well, imo we shouldn't be able to see the "show detailed" because it makes us lose the thrill/excitement in seeing the monster's UVs so, I say that we should go back to the one where the
nature is the only thing seen
I agree with this.
i can always shut it off
but instead of you wasting time and releasing to nature now you can decide to catch which ones Big Grin
well, it will make the game EASIER than what it is now.. Sad

EDIT: could you please put out the wild monster bonuses? I can't get past some maps because of it Sad
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#39
"Refresh error" is caused by TRAPPING MOVES.
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#40
(2012-11-30, 01:32 AM)Henrie Wrote: "Refresh error" is caused by TRAPPING MOVES.
let me check
#41
at https://test.monstermmorpg.com/Maps page ancient counts were not displayed

now they are
#42
this please Sad

EDIT: could you please put out the wild monster bonuses? I can't get past some maps because of it [Image: sad.gif]
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#43
ER MA GERD THE TURTLE
Your life just got better. 

You're welcome.

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#44
(2012-11-30, 01:42 AM)fjkulit Wrote: this please Sad

EDIT: could you please put out the wild monster bonuses? I can't get past some maps because of it [Image: sad.gif]
what do you mean ?
#45
well, monsters with 3 stars, with our weak monsters, are really hard to defeat.. I can't even past tree trail Sad
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#46
Regular and superior monsters having 3 stars is tough.
#47
(2012-11-30, 01:45 AM)fjkulit Wrote: well, monsters with 3 stars, with our weak monsters, are really hard to defeat.. I can't even past tree trail Sad
Good!
Your life just got better. 

You're welcome.

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#48
well that is a challenge now :d
#49
i wanta get in on this Big Grin but i have a lot i need to do tonight Sad
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Dont mess with the Samu or else you'll be left to rott in the Sanzu.
Credits go to SparrowHawk for the amazing sig.
#50
(2012-11-30, 01:48 AM)CeFurkan Wrote: well that is a challenge now :d
not to be mean and all, but you told us that test server is for checking and not playing.. Putting a challenge in it, is like making us play, and making us slower in finding errors Sad
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#51
Whoa!
What if all the Ancient Greek Sculptures are actually Victims of Medusa 0_0
#52
also, starters should have the per level basis before they evolve. As in, all of them should have the same way on how they will evolve so it will be fair.
they should all be equal..
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#53
can i be a cm on the test server? Smile
#54
(2012-11-30, 01:57 AM)fjkulit Wrote: also, starters should have the per level basis before they evolve. As in, all of them should have the same way on how they will evolve so it will be fair.
they should all be equal..
i remember i made them that way. but good that you pointed it out. will fix it


also increasing the bonus exp and money for test server to 2000 Smile
#55
Quote:CeFurkan Wrote: well that is a challenge now [Image: biggrin.gif]
not to be mean and all, but you told us that test server is for checking and not playing.. Putting a challenge in it, is like making us play, and making us slower in finding errors [Image: sad.gif]
eer, bump what i said here
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#56
think of it like this

it's a test to see if you can handle the wild monsters with less of an advantage

besides npcs will be put in soon, i think it should stay this way for awhile

Edit: wow i was slow XD
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Dont mess with the Samu or else you'll be left to rott in the Sanzu.
Credits go to SparrowHawk for the amazing sig.
#57
agree with guider here.
#58
well, fine XD
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#59
ok now all starters are transforming at the same level

25 & 50
#60
thanks for fixing that.
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