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I have noticed there arnt any held items that give bonus to more then one stat...so what I'm suggestion is this.........i'v seen in stores that the max bonus value is 15%....so why can't there be a item that when you buy it or first equip it..you can decide how your percentage is distributed... For example...I want 10% health regain and 5% at bonus..or we can make it a max if 20%...what do y'all think?
"the greatest victory is that which requires no battle"
― Sun Tzu, The Art of War
2013-05-07, 06:49 PM
Maybe good , maybe bad. I am swapping... :/
This is the signature of Crobbywobby. Nothing more to say.
2013-05-07, 06:54 PM
that great idea
2013-05-07, 06:58 PM
there need a hp one
2013-05-07, 07:20 PM
What do you mean?
"the greatest victory is that which requires no battle"
― Sun Tzu, The Art of War
2013-05-08, 05:38 AM
to increase your hp by 10%.
You'll be about to decide how your points get distributed if this gets accepted.........for example...you could do 10%healkt and 5% atk...or if we do 20% you could do 10% health and 10% atk.....
"the greatest victory is that which requires no battle"
― Sun Tzu, The Art of War
2013-05-08, 10:40 PM
I get the feeling this would be difficult to implement coding wise...
2013-05-09, 02:40 AM
(2013-05-08, 10:40 PM)Cabintom Wrote: I get the feeling this would be difficult to implement coding wise...You'd proly right...but it would be nice to have it in game.....we could call it the switcheroo lol
"the greatest victory is that which requires no battle"
― Sun Tzu, The Art of War
2013-05-09, 09:58 PM
I was think maybe 5-10m would be fair if its 20%!!!5 if it stays at 15
"the greatest victory is that which requires no battle"
― Sun Tzu, The Art of War
2013-05-10, 10:54 PM
can we get one that give both def and sp def
2013-05-11, 07:00 PM
You guys clearly went getting what vim sayin-.-....this item kjf accepotd you could do anything you qnt with it....at and def. Spdef and def spark and speed etc....you get the point now?
"the greatest victory is that which requires no battle"
― Sun Tzu, The Art of War
2013-05-12, 12:09 PM
(This post was last modified: 2013-05-12, 12:11 PM by Mister Emissary.)
(2013-05-11, 07:00 PM)War Wrote: You guys clearly went getting what vim sayin-.-....this item kjf accepotd you could do anything you qnt with it....at and def. Spdef and def spark and speed etc....you get the point now?
It's your English. What you typed honestly wasn't even a sentence. Let me see if I can't sum things up for you.
Basically, you have an item with 20%+ to split amongst any of the already created item bonuses. If you want 10% Healing, 5% Defense, and 5% SpDefense, you can do that! 5% Attack, and 15% Speed? You can do that too!
In my opinion, this idea is silly and would be too complicated and confusing for either coder or user, respectively. So a 'no go' on my part, but it does hold a semblance of creativity, so I say come up with something more original and likely to happen. Then suggest again.
Pipe dreams just blow smoke, as they say.
In-game Account Name: Zelfore
2013-05-13, 01:28 AM
This guy called Prometheus yelled at me in the chat, telling me to post.
So there it is
So there it is
In matters of truth and justice, there is no difference between large and small problems.
For issues concerning the treatment of people are all the same.
2013-05-13, 01:41 AM
We really need this...I believe it would push Ppl to be more strategic in PvP...so I SUPPORT ALL THE WAY!!!
2013-06-30, 03:45 AM
Idk how this works exactly... I don't entirely follow.
2013-06-30, 03:57 AM
Imm gonna dum itdwb for you yall -.-.......................
he item would have 20% points that the purchaser can decide how these points distributed when it is purchased.... for example--> I buy the item for 10m and I decide to do 10% atk/5% HP/5% speed. For my point distribution......
he item would have 20% points that the purchaser can decide how these points distributed when it is purchased.... for example--> I buy the item for 10m and I decide to do 10% atk/5% HP/5% speed. For my point distribution......
"the greatest victory is that which requires no battle"
― Sun Tzu, The Art of War
2013-06-30, 11:42 PM
Oh okay. Im sorry... I feel bad for having you explain it again.
I can tell why it should be added.....there isn't any item like this..or a similar item......it would help out a lot with ppl2 held items...or a easier fix would make it so we can equip 2 items..but make were there kits not stackable... Like I coudnet put 2 speed weapons on one monster but I could do 1 speed and one evasion weapon..
"the greatest victory is that which requires no battle"
― Sun Tzu, The Art of War
2013-07-04, 02:04 AM
we're gonna end up with some overpowered monsters, that's what >.>
2013-07-04, 02:21 AM
No we wouldn't.........explain to me how they'd be op
"the greatest victory is that which requires no battle"
― Sun Tzu, The Art of War
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