2012-11-25, 07:05 PM
Just something for guilds lol. A little fun feature for the 520 maps we'll be getting..
Let's say we all have our own little territory. Each guild can have up to 2 zones automatically. If you want to expand your area, battle other guilds and win.
So, since we'll all be racing to the 19th zone, the guild leader has to be able to fly to that zone meaning they have to have been their first.
Want some examples?
John92 - Only reached up to zone 3. He can have zone 1, zone 2, or zone 3.
Danny - Reached up to zone 14. He can choose whatever 2 zones he wants, from 14 and under.
SparrowHawk - Reached up to zone 19, he can get any zone he wants. If he wants more, battle other guilds for territory.
Something fun, right? >=)
Let's say we all have our own little territory. Each guild can have up to 2 zones automatically. If you want to expand your area, battle other guilds and win.
So, since we'll all be racing to the 19th zone, the guild leader has to be able to fly to that zone meaning they have to have been their first.
Want some examples?
John92 - Only reached up to zone 3. He can have zone 1, zone 2, or zone 3.
Danny - Reached up to zone 14. He can choose whatever 2 zones he wants, from 14 and under.
SparrowHawk - Reached up to zone 19, he can get any zone he wants. If he wants more, battle other guilds for territory.
Something fun, right? >=)
2012-11-25, 07:09 PM
You can lose and gain territory. Say, if you were attacked by a guild and the attacker lost against you, you can take their territory.
2012-11-25, 07:12 PM
i also like the idea. i think that adds to the guild experience, and the competition.
2012-11-25, 07:14 PM
Getting This Organize Would Mean
Setting up a new game which needs to be updated
Something Like :
Territory Of PTD <---- On The Map Page
And In game there could be a clan page for every clan and on it it can say how many territory the guild owns and the names of them >;o
Setting up a new game which needs to be updated
Something Like :
Territory Of PTD <---- On The Map Page
And In game there could be a clan page for every clan and on it it can say how many territory the guild owns and the names of them >;o
2012-11-25, 07:15 PM
(This post was last modified: 2012-11-25, 07:17 PM by SparrowHawk.)
(2012-11-25, 07:11 PM)Dark.Zero Wrote: <-- will hunt down territory...Indeed, the goal here is to be the biggest and strongest guild.
so basically the strongest guild will have the hightest amount of territories
You'd be only a little house in another guild's territory. You can get attacked anytime lol
(2012-11-25, 07:14 PM)Danny Wrote: Getting This Organize Would MeanThat's awesome but I'm not sure how it could be coded into this.
Setting up a new game which needs to be updated
Something Like :
Territory Of PTD <---- On The Map Page
And In game there could be a clan page for every clan and on it it can say how many territory the guild owns and the names of them >;o
Anyways, my idea wasn't even going to be in the game lol <.< It was just for guilds... run it by ourselves..
Well, if it was to be actually part of the game, then we would have something like.. In order to get unclaimed territory, pay 1,000,000 gold.
2012-11-25, 07:20 PM
(2012-11-25, 07:17 PM)Dark.Zero Wrote: Lets not waste CeFurkan's time onto coding it, while we could just make a thread about it and we start from there?Yea.
Also, protection system.. Once a guild gets a new territory, that territory cannot be attacked for 3 days.
Must add some rules to attacking as well.
Member vs Member from different guilds, if a guild owns a territory and another guild member that is from a different guild is in that territory, they can be attacked.
Love this support
Captain of The Dominators DarkVoid
Be Blinded By My Prowess
The territory will be given to 1 person of the guild
The challenger will ask for pvp to the territory holder.
If the holder doesn't accept the pvp then the guild has to pay 100k
If he accepts and loses 2/3 matches then he will post it on the territory thread.
If the challenger loses 2/3 matches then they have to pay 600k.
Once you have lost a territory then you can't lose another one in that same day (1 day then you can lose one)
There can also be 2 vs 2, 3 vs 3 etc. If the territory holders lose then they have to pay 300k, if the challengers lose then they have to pay 1.2mil
You can make maximum up to 3 people defend a territory
Thoughts?
The challenger will ask for pvp to the territory holder.
If the holder doesn't accept the pvp then the guild has to pay 100k
If he accepts and loses 2/3 matches then he will post it on the territory thread.
If the challenger loses 2/3 matches then they have to pay 600k.
Once you have lost a territory then you can't lose another one in that same day (1 day then you can lose one)
There can also be 2 vs 2, 3 vs 3 etc. If the territory holders lose then they have to pay 300k, if the challengers lose then they have to pay 1.2mil
You can make maximum up to 3 people defend a territory
Thoughts?
2012-11-25, 07:33 PM
LE SUPPORT
2012-11-25, 07:43 PM
(2012-11-25, 07:30 PM)Dark.Zero Wrote: The territory will be given to 1 person of the guilddon't agree with challenger losing money like that, instead you should pay 250k to battle a guild for territory.
The challenger will ask for pvp to the territory holder.
If the holder doesn't accept the pvp then the guild has to pay 100k
If he accepts and loses 2/3 matches then he will post it on the territory thread.
If the challenger loses 2/3 matches then they have to pay 600k.
Once you have lost a territory then you can't lose another one in that same day (1 day then you can lose one)
There can also be 2 vs 2, 3 vs 3 etc. If the territory holders lose then they have to pay 300k, if the challengers lose then they have to pay 1.2mil
You can make maximum up to 3 people defend a territory
Thoughts?
Credits to SparrowHawk
2012-11-25, 07:45 PM
Ehhh... I disagree with paying for challenging :/
2012-11-25, 07:45 PM
(2012-11-25, 07:44 PM)Dark.Zero Wrote: They challenged. If they lose than its their faultyes but if the challenged guild player loses it is only fair he gets money because it was their territory and forcing someone to battle is very unfair especially to weak guilds
Credits to SparrowHawk
2012-11-25, 07:46 PM
Disagree with paying, otherwise it'll basically be a hierarchy with little point in challenging for territory
2012-11-25, 07:48 PM
eh whatever, if you guys disagree then it just won't be.
Credits to SparrowHawk
2012-11-25, 07:48 PM
I rather just challenge and lose without paying anything. Makes it much better and it shows if you're stronger.
All guilds have 1 denial to a challenge. If you manage to keep a territory for 1 month, you get 1 denial to a challenge.
Once you use it, you post in the thread that you have used it and then for every challenge you get, you must accept.
All guilds have 1 denial to a challenge. If you manage to keep a territory for 1 month, you get 1 denial to a challenge.
Once you use it, you post in the thread that you have used it and then for every challenge you get, you must accept.
2012-11-25, 07:54 PM
There should also be a leaderboard showing how long a guild has kept a certain territory,and guilds who can protect a territory for a month or more should get a prize.
Credits to SparrowHawk
2012-11-25, 10:27 PM
This is cool i like it. Support
2012-11-25, 11:05 PM
Support
What if all the Ancient Greek Sculptures are actually Victims of Medusa 0_0
I like Dark Zero's original idea of having the challenger pay some sort of fine for loosing. It makes the challenges more intense and raises the stakes for each challenge.
And i was thinking since the zones are divided out by monster type, the teams should try to work that type into their team, or at least into the teams they use when battling other teams. for example the challenging team that occupies zone 12 (flying) and zone 9 (fire) must use at least one fire monster and one flying monster. thought?
this might give more value to specific territories, and make them coveted spots.
And i was thinking since the zones are divided out by monster type, the teams should try to work that type into their team, or at least into the teams they use when battling other teams. for example the challenging team that occupies zone 12 (flying) and zone 9 (fire) must use at least one fire monster and one flying monster. thought?
this might give more value to specific territories, and make them coveted spots.
2012-11-26, 03:06 AM
support the idea
In matters of truth and justice, there is no difference between large and small problems.
For issues concerning the treatment of people are all the same.
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