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Version 1.4.0 TEST - Real server accounts are restored
honchkrow14 Offline
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Post: #31
RE: Version 1.4.0 TEST - Real server accounts are restored
Cef there is problem, when I get new move to learn and I don't want that move and click forget this move, it's not working, it's not letting me to forget it, after each battle it shows me same move to learn
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12-26-2012 12:10 AM
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CeFurkan Offline
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Post: #32
RE: Version 1.4.0 TEST - Real server accounts are restored
(12-26-2012 12:10 AM)honchkrow14 Wrote:  Cef there is problem, when I get new move to learn and I don't want that move and click forget this move, it's not working, it's not letting me to forget it, after each battle it shows me same move to learn
it is working at me

what is your Monster unique id ? Identity id i mean
12-26-2012 12:18 AM
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kunwarkharbanda Offline
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Post: #33
RE: Version 1.4.0 TEST - Real server accounts are restored
abilities problem might be fixed but new monsters already caught still only have 1 ability

the monster i posted link of still got 1 ability and many ore monsters
12-26-2012 12:20 AM
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chambercaca Offline
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Post: #34
RE: Version 1.4.0 TEST - Real server accounts are restored
There are still some monsters which can't be found on maps, such as stormeleon and cielon.
Is this correct??
12-26-2012 12:21 AM
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CeFurkan Offline
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Post: #35
RE: Version 1.4.0 TEST - Real server accounts are restored
(12-26-2012 12:20 AM)kunwarkharbanda Wrote:  abilities problem might be fixed but new monsters already caught still only have 1 ability

the monster i posted link of still got 1 ability and many ore monsters
yes it is fixed for new monsters

Quote:There are still some monsters which can't be found on maps, such as stormeleon and cielon.
Is this correct??
yes there will be always few monsters not catchable

this time list is :

10 Augurix Ancient flying water
19 Korrodo Ancient dragon poison
28 Erdegon Ancient dragon ground
35 Stromeleon Ancient dragon electric
36 Cielon Ancient dragon flying
782 Ionoule Ancient electric dragon
99 Accellent Emissary electric fire
104 Zulite Emissary rock null
176 Carilbi Emissary grass poison
282 Odani Emissary dragon light
336 Gibleet Emissary grass null
337 Monseep Emissary grass null
414 Brutone Emissary rock null
424 Willion Emissary grass water
449 Badgearth Emissary dark ground
644 Horspider Emissary grass null
680 Boarowisp Emissary fire steel
720 Phylecther Emissary ghost normal
735 Minine Emissary poison null
1136 Gonbraa Emissary dragon poison
154 Thunduppy Regular electric null
137 Chinchelta Superior electric null
323 Extreece Superior ice null
327 Womoss Superior grass null
478 Hermitadel Superior ground water
837 Generatic Superior electric null
845 Televitate Zenith psychic null
1065 Iitiyel Zenith psychic steel

but they will most likely become available at next random assignment
(This post was last modified: 12-26-2012 12:24 AM by CeFurkan.)
12-26-2012 12:23 AM
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kunwarkharbanda Offline
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Post: #36
RE: Version 1.4.0 TEST - Real server accounts are restored
1 ability thing still not fixed cefurkan

i just caught this http://test.monstermmorpg.com/SeeUserMon...?ID=623932
12-26-2012 12:24 AM
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chambercaca Offline
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Post: #37
RE: Version 1.4.0 TEST - Real server accounts are restored
Will this be the case with the actual server, or will we be able to catch all the monsters?
12-26-2012 12:25 AM
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CeFurkan Offline
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Post: #38
RE: Version 1.4.0 TEST - Real server accounts are restored
(12-26-2012 12:24 AM)kunwarkharbanda Wrote:  1 ability thing still not fixed cefurkan

i just caught this http://test.monstermmorpg.com/SeeUserMon...?ID=623932
you are right
going to check it again
12-26-2012 12:25 AM
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CeFurkan Offline
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Post: #39
RE: Version 1.4.0 TEST - Real server accounts are restored
ok found the ability problem. fixed now Smile
12-26-2012 12:33 AM
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kunwarkharbanda Offline
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Post: #40
RE: Version 1.4.0 TEST - Real server accounts are restored
yes fixed now
12-26-2012 12:39 AM
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CeFurkan Offline
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Post: #41
RE: Version 1.4.0 TEST - Real server accounts are restored
i just noticed something else major i forgot

i had to de-transform monsters which does not satisfy new transformation level Big Grin
12-26-2012 12:49 AM
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honchkrow14 Offline
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Post: #42
RE: Version 1.4.0 TEST - Real server accounts are restored
(12-26-2012 12:18 AM)CeFurkan Wrote:  
(12-26-2012 12:10 AM)honchkrow14 Wrote:  Cef there is problem, when I get new move to learn and I don't want that move and click forget this move, it's not working, it's not letting me to forget it, after each battle it shows me same move to learn
it is working at me

what is your Monster unique id ? Identity id i mean
here is he cef http://test.monstermmorpg.com/SeeUserMon...?ID=623929
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12-26-2012 12:49 AM
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kunwarkharbanda Offline
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Post: #43
RE: Version 1.4.0 TEST - Real server accounts are restored
what does that mean cefurkan ?
12-26-2012 12:52 AM
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Guider456 Away
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Post: #44
RE: Version 1.4.0 TEST - Real server accounts are restored
it means since there are new ways of transforming levels, cefurkan has to go back and detransform the mons that dont fit the new ways.

example: http://test.monstermmorpg.com/SeeUserMon...?ID=342077

for this to stay a moniyon its defense would had to be greater then attack

and it is, but barely

if it wasnt it would be detransformed to a monjestor.
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(This post was last modified: 12-26-2012 01:27 AM by Guider456.)
12-26-2012 01:25 AM
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zacherymatthews Away
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Post: #45
RE: Version 1.4.0 TEST - Real server accounts are restored
cefurkan,can you add a computer controllled pvp system? for ex. guider is offline,but i want to pvp the team he has up,could you make it where i can i press "battle player (computer controlled)" and be able to do stuff like test natures,strategies and such ?
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12-26-2012 01:45 AM
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PatrickStarr Offline
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Post: #46
RE: Version 1.4.0 TEST - Real server accounts are restored
Are we gonna keep old moves the same way they are?
such as Hidden punch with 1000 accuracy?
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12-26-2012 01:55 AM
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kunwarkharbanda Offline
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Post: #47
RE: Version 1.4.0 TEST - Real server accounts are restored
no danny
12-26-2012 02:20 AM
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CeFurkan Offline
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Post: #48
RE: Version 1.4.0 TEST - Real server accounts are restored
Quote:cefurkan,can
you add a computer controllled pvp system? for ex. guider is
offline,but i want to pvp the team he has up,could you make it where i
can i press "battle player (computer controlled)" and be able to do
stuff like test natures,strategies and such ?
yes this could be added
(12-26-2012 01:55 AM)Danny Wrote:  Are we gonna keep old moves the same way they are?
such as Hidden punch with 1000 accuracy?
no the moves will be like on test server now
12-26-2012 02:55 AM
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SparrowHawk Offline
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Post: #49
RE: Version 1.4.0 TEST - Real server accounts are restored
Oh yea, I wanted to bring this suggestion up again.

Stay on battle result page when all monsters are learning a move. We have multiple monsters learning a move from participating in battle and we should be able to stay on the battle result page and sort it out.
12-26-2012 03:12 AM
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zacherymatthews Away
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Post: #50
RE: Version 1.4.0 TEST - Real server accounts are restored
(12-26-2012 02:55 AM)CeFurkan Wrote:  
Quote:cefurkan,can
you add a computer controllled pvp system? for ex. guider is
offline,but i want to pvp the team he has up,could you make it where i
can i press "battle player (computer controlled)" and be able to do
stuff like test natures,strategies and such ?
yes this could be added
Alright,thank you,i believe this will relieve most of the pvp offers sent to people who do not want to pvp,for ex. if i left,i could leave a pvp team on my acc for someone to pvp me while i'm not online
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12-26-2012 03:16 AM
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Viperianw Offline
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Post: #51
RE: Version 1.4.0 TEST - Real server accounts are restored
for npc history, i think standard is spelled wrong...
12-26-2012 03:59 AM
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CeFurkan Offline
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Post: #52
RE: Version 1.4.0 TEST - Real server accounts are restored
(12-26-2012 03:12 AM)SparrowHawk Wrote:  Oh yea, I wanted to bring this suggestion up again.

Stay on battle result page when all monsters are learning a move. We have multiple monsters learning a move from participating in battle and we should be able to stay on the battle result page and sort it out.
that is how it should be
but due to poor design right now you are not able to do that
12-26-2012 06:39 AM
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CeFurkan Offline
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Post: #53
RE: Version 1.4.0 TEST - Real server accounts are restored
(12-26-2012 12:49 AM)honchkrow14 Wrote:  
(12-26-2012 12:18 AM)CeFurkan Wrote:  
(12-26-2012 12:10 AM)honchkrow14 Wrote:  Cef there is problem, when I get new move to learn and I don't want that move and click forget this move, it's not working, it's not letting me to forget it, after each battle it shows me same move to learn
it is working at me

what is your Monster unique id ? Identity id i mean
here is he cef http://test.monstermmorpg.com/SeeUserMon...?ID=623929
i just checked your account and it did not learn any move ? so it has forgotten the moves you say to forget
12-26-2012 06:47 AM
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CeFurkan Offline
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Post: #54
RE: Version 1.4.0 TEST - Real server accounts are restored
Coding email verification system Big Grin

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12-26-2012 12:52 PM
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Guider456 Away
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Post: #55
RE: Version 1.4.0 TEST - Real server accounts are restored
(12-26-2012 12:52 PM)CeFurkan Wrote:  Coding email verification system Big Grin

[Image: emailverification.png]
this is after the registration page?
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Credits go to SparrowHawk for the amazing sig.
12-26-2012 01:09 PM
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CeFurkan Offline
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Post: #56
RE: Version 1.4.0 TEST - Real server accounts are restored
(12-26-2012 01:09 PM)Guider456 Wrote:  
(12-26-2012 12:52 PM)CeFurkan Wrote:  Coding email verification system Big Grin

[Image: emailverification.png]
this is after the registration page?
yes. everyone will be redirected here until verify email
12-26-2012 01:14 PM
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Knost Offline
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Post: #57
RE: Version 1.4.0 TEST - Real server accounts are restored
Will our Monsters keep their "real server" abilities or will they be changed to the new randomly assigned abilities?

Hopefully they will stay the same as a change could ruin some current mons that people paid real money for.
"If you don't like your destiny, don't accept it. Instead, have the courage to change it the way you want it to be"
(This post was last modified: 12-26-2012 03:30 PM by Knost.)
12-26-2012 03:29 PM
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mike521 Offline
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Post: #58
RE: Version 1.4.0 TEST - Real server accounts are restored
(12-26-2012 03:29 PM)Knost Wrote:  Will our Monsters keep their "real server" abilities or will they be changed to the new randomly assigned abilities?

Hopefully they will stay the same as a change could ruin some current mons that people paid real money for.
Cefurkan said they will be changed to the new default monster dex abilities, which are going to be randomized
12-26-2012 03:33 PM
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Knost Offline
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Post: #59
RE: Version 1.4.0 TEST - Real server accounts are restored
(12-26-2012 03:33 PM)mike521 Wrote:  
(12-26-2012 03:29 PM)Knost Wrote:  Will our Monsters keep their "real server" abilities or will they be changed to the new randomly assigned abilities?

Hopefully they will stay the same as a change could ruin some current mons that people paid real money for.
Cefurkan said they will be changed to the new default monster dex abilities, which are going to be randomized
Thats no good. Take Icebragled for example. In the real server it is Special attack based and in the test it is physical attack based.

Can I or someone go through and fix the monsters abilities to complement the monster?
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12-26-2012 03:38 PM
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SkyRock Offline
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Post: #60
RE: Version 1.4.0 TEST - Real server accounts are restored
I'd love to help work for manual ability assigning. It's better than getting our greatest PvP mons randomized @.@
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12-26-2012 03:43 PM
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