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i can't remember all change logs Big Grin
okay, it's fixed.. thanks
So, in addition to the limit on legend and zenith being on a map, a map can only have 1 ancient right?
(2012-11-30, 01:22 AM)SparrowHawk Wrote: [ -> ]So, in addition to the limit on legend and zenith being on a map, a map can only have 1 ancient right?
yep. only 1 ancient maximum limit
okay, well, imo we shouldn't be able to see the "show detailed" because it makes us lose the thrill/excitement in seeing the monster's UVs so, I say that we should go back to the one where the
nature is the only thing seen
(2012-11-30, 01:23 AM)fjkulit Wrote: [ -> ]okay, well, imo we shouldn't be able to see the "show detailed" because it makes us lose the thrill/excitement in seeing the monster's UVs so, I say that we should go back to the one where the
nature is the only thing seen
I agree with this.
(2012-11-30, 01:24 AM)SparrowHawk Wrote: [ -> ]
(2012-11-30, 01:23 AM)fjkulit Wrote: [ -> ]okay, well, imo we shouldn't be able to see the "show detailed" because it makes us lose the thrill/excitement in seeing the monster's UVs so, I say that we should go back to the one where the
nature is the only thing seen
I agree with this.
i can always shut it off
but instead of you wasting time and releasing to nature now you can decide to catch which ones Big Grin
(2012-11-30, 01:26 AM)CeFurkan Wrote: [ -> ]
(2012-11-30, 01:24 AM)SparrowHawk Wrote: [ -> ]
(2012-11-30, 01:23 AM)fjkulit Wrote: [ -> ]okay, well, imo we shouldn't be able to see the "show detailed" because it makes us lose the thrill/excitement in seeing the monster's UVs so, I say that we should go back to the one where the
nature is the only thing seen
I agree with this.
i can always shut it off
but instead of you wasting time and releasing to nature now you can decide to catch which ones Big Grin
well, it will make the game EASIER than what it is now.. Sad

EDIT: could you please put out the wild monster bonuses? I can't get past some maps because of it Sad
"Refresh error" is caused by TRAPPING MOVES.
(2012-11-30, 01:32 AM)Henrie Wrote: [ -> ]"Refresh error" is caused by TRAPPING MOVES.
let me check
at https://test.monstermmorpg.com/Maps page ancient counts were not displayed

now they are
this please Sad

EDIT: could you please put out the wild monster bonuses? I can't get past some maps because of it [Image: sad.gif]
ER MA GERD THE TURTLE
(2012-11-30, 01:42 AM)fjkulit Wrote: [ -> ]this please Sad

EDIT: could you please put out the wild monster bonuses? I can't get past some maps because of it [Image: sad.gif]
what do you mean ?
well, monsters with 3 stars, with our weak monsters, are really hard to defeat.. I can't even past tree trail Sad
Regular and superior monsters having 3 stars is tough.
(2012-11-30, 01:45 AM)fjkulit Wrote: [ -> ]well, monsters with 3 stars, with our weak monsters, are really hard to defeat.. I can't even past tree trail Sad
Good!
well that is a challenge now :d
i wanta get in on this Big Grin but i have a lot i need to do tonight Sad
(2012-11-30, 01:48 AM)CeFurkan Wrote: [ -> ]well that is a challenge now :d
not to be mean and all, but you told us that test server is for checking and not playing.. Putting a challenge in it, is like making us play, and making us slower in finding errors Sad
Whoa!
also, starters should have the per level basis before they evolve. As in, all of them should have the same way on how they will evolve so it will be fair.
they should all be equal..
can i be a cm on the test server? Smile
(2012-11-30, 01:57 AM)fjkulit Wrote: [ -> ]also, starters should have the per level basis before they evolve. As in, all of them should have the same way on how they will evolve so it will be fair.
they should all be equal..
i remember i made them that way. but good that you pointed it out. will fix it


also increasing the bonus exp and money for test server to 2000 Smile
Quote:CeFurkan Wrote: well that is a challenge now [Image: biggrin.gif]
not to be mean and all, but you told us that test server is for checking and not playing.. Putting a challenge in it, is like making us play, and making us slower in finding errors [Image: sad.gif]
eer, bump what i said here
think of it like this

it's a test to see if you can handle the wild monsters with less of an advantage

besides npcs will be put in soon, i think it should stay this way for awhile

Edit: wow i was slow XD
agree with guider here.
well, fine XD
ok now all starters are transforming at the same level

25 & 50
thanks for fixing that.
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