2013-04-20, 03:29 AM
2013-04-20, 10:11 AM
alert removed too
same things of course won't get added
here the latest list
Wary -4 4 -2 1 0 1
Wise -3 3 -3 3 -3 3
Tank -6 4 4 4 -6 0
Reaper 4 4 -6 4 -6 0
Blitz 4 -6 4 -6 4 0
Butcher 6 3 -6 3 -6 0
Specialized -6 2 5 5 -6 0
Quick 0 0 -5 5 6 -6
Gallant 4 -4 4 -1 3 -6
Ambivalent 2 2 1 -5 5 -5
Steady 1 1 1 1 0 -4
Profound -6 5 -5 6 -4 4
Savage 6 -4 6 -5 -2 -1
Hustled -5 -4 6 4 5 -6
Competitive 4 -2 4 -2 2 -6
Aggressive 6 -6 6 -6 6 -6
Lightweight 4 -2 -2 -2 6 -4
Childish 3 -5 3 -5 4 0
Visible -6 1 4 1 0 0
Graceful -4 -3 1 0 6 0
Clumsy 3 2 0 -2 -4 1
Sickly -1 -2 6 -4 4 -3
Radiant 3 3 -3 3 -3 -3
Stunning -3 3 3 3 -3 -3
Hilarious -4 -4 6 0 6 -4
Garbage -1 -1 -1 -1 2 2
Sleepy -3 2 1 0 -6 6
Athlete 3 1 -1 -3 5 -5
Intelligent -5 -3 4 4 -3 3
Hustled -5 -4 6 4 5 -6
Untrustable -2 -3 0 -4 -4 1
Sleepy -3 2 1 0 -6 6
Neglected 0 0 6 0 -6 0
Vigorous 6 -6 -6 6 6 -6
Supreme 5 5 -5 -5 -4 4
Illusion -6 1 4 1 0 0
Agitated 4 -3 3 -4 1 -1
Realistic 1 -1 1 -2 -4 5
Trained 2 -1 -1 2 -3 1
Bullet 4 1 -5 1 2 -3
Secluded -4 4 -4 4 -1 1
Sage -4 2 4 2 -4 0
Dependable -6 1 4 1 0 0
Stalwart 5 5 -3 -6 -4 3
Dauntless -3 -6 5 5 -4 3
Adventurous 4 -2 0 -4 2 0
Arrogant 2 -2 2 -2 4 -4
Calm -6 2 4 2 -6 4
Cruel 2 -2 6 0 -4 -2
Curious 0 -6 2 -2 6 0
Defiant 0 -6 2 -2 6 0
Fierce 6 -6 0 -6 4 2
Hasty 4 -6 4 -4 6 -4
Lazy -4 0 -2 6 -6 6
Morbid 0 2 6 2 -4 -6
Perceptive -4 4 0 6 -2 -4
Caring -6 0 6 0 -4 4
same things of course won't get added
here the latest list
Wary -4 4 -2 1 0 1
Wise -3 3 -3 3 -3 3
Tank -6 4 4 4 -6 0
Reaper 4 4 -6 4 -6 0
Blitz 4 -6 4 -6 4 0
Butcher 6 3 -6 3 -6 0
Specialized -6 2 5 5 -6 0
Quick 0 0 -5 5 6 -6
Gallant 4 -4 4 -1 3 -6
Ambivalent 2 2 1 -5 5 -5
Steady 1 1 1 1 0 -4
Profound -6 5 -5 6 -4 4
Savage 6 -4 6 -5 -2 -1
Hustled -5 -4 6 4 5 -6
Competitive 4 -2 4 -2 2 -6
Aggressive 6 -6 6 -6 6 -6
Lightweight 4 -2 -2 -2 6 -4
Childish 3 -5 3 -5 4 0
Visible -6 1 4 1 0 0
Graceful -4 -3 1 0 6 0
Clumsy 3 2 0 -2 -4 1
Sickly -1 -2 6 -4 4 -3
Radiant 3 3 -3 3 -3 -3
Stunning -3 3 3 3 -3 -3
Hilarious -4 -4 6 0 6 -4
Garbage -1 -1 -1 -1 2 2
Sleepy -3 2 1 0 -6 6
Athlete 3 1 -1 -3 5 -5
Intelligent -5 -3 4 4 -3 3
Hustled -5 -4 6 4 5 -6
Untrustable -2 -3 0 -4 -4 1
Sleepy -3 2 1 0 -6 6
Neglected 0 0 6 0 -6 0
Vigorous 6 -6 -6 6 6 -6
Supreme 5 5 -5 -5 -4 4
Illusion -6 1 4 1 0 0
Agitated 4 -3 3 -4 1 -1
Realistic 1 -1 1 -2 -4 5
Trained 2 -1 -1 2 -3 1
Bullet 4 1 -5 1 2 -3
Secluded -4 4 -4 4 -1 1
Sage -4 2 4 2 -4 0
Dependable -6 1 4 1 0 0
Stalwart 5 5 -3 -6 -4 3
Dauntless -3 -6 5 5 -4 3
Adventurous 4 -2 0 -4 2 0
Arrogant 2 -2 2 -2 4 -4
Calm -6 2 4 2 -6 4
Cruel 2 -2 6 0 -4 -2
Curious 0 -6 2 -2 6 0
Defiant 0 -6 2 -2 6 0
Fierce 6 -6 0 -6 4 2
Hasty 4 -6 4 -4 6 -4
Lazy -4 0 -2 6 -6 6
Morbid 0 2 6 2 -4 -6
Perceptive -4 4 0 6 -2 -4
Caring -6 0 6 0 -4 4
2013-04-20, 10:35 AM
Spooky > -6 att, 1 def , spatt 6 , spdef 3 , -6 spd , 2 hp
2013-04-20, 01:09 PM
I like the new list. Thanks Cef
2013-04-20, 01:11 PM
yes this new list is alot better but when are we getting them in game?
2013-06-22, 08:35 AM
Good news, there's more variety, bad news, it will be more difficult to find a monster with the nature you want T_T
2013-10-17, 02:39 PM
I was thinking something along the lines of butcher for special attack, it would make some existing natures useless of course but could be interesting.
Phlegmatic: 0%hp//-60%att//30%def//60%sp.att//30%sp.def//-60%sp.
A special attack version of butcher.
Phlegmatic: 0%hp//-60%att//30%def//60%sp.att//30%sp.def//-60%sp.
A special attack version of butcher.
2013-10-18, 12:36 AM
There should be a super tank and butcher like this: atk/spatk+60% def+60% spdef+60% that would be a great one.
2013-10-18, 10:30 AM
That's a bit OP Ch... they need to even out to 0% in the end so if that were a nature you would need hp & speed to equal negative 240%... which really isn't an option 

2013-10-18, 12:55 PM
Idc....it would be awesome.
2013-10-18, 08:01 PM
That would cool if the monster that capture is bulky

2013-10-19, 01:43 AM
Lol... fair enough then
Super OP mons ftw? Or perhaps it could be a special nature only for regular mons hehe

2013-10-19, 01:47 AM
Yeah, for regulars and superiors only ^^
2013-10-19, 01:49 AM
Ehehe this would actually make some low-class mons more than useable in that case 

2013-10-19, 01:53 AM
Yeah, im already thinking of a few....
2013-10-19, 05:21 AM
Tyrant: -10% HP, -10% Def, -40% Sp.Def, +60% Atk, +40% Sp.Atk, +10% Spd.
Charged: -30% HP, +30% Def, -30% Sp.Def, -30% Atk, +30% Sp.Atk, +60% Spd.
Pyromaniac: -20% HP, -10% Def, 0% Sp.Def, +10% Atk, +20% Sp.Atk, +30% Spd.
Necromancer: 0% HP, +60% Def, -40% Sp.Def, +60% Atk, -40% Sp.Atk, 0% Spd.
Charged: -30% HP, +30% Def, -30% Sp.Def, -30% Atk, +30% Sp.Atk, +60% Spd.
Pyromaniac: -20% HP, -10% Def, 0% Sp.Def, +10% Atk, +20% Sp.Atk, +30% Spd.
Necromancer: 0% HP, +60% Def, -40% Sp.Def, +60% Atk, -40% Sp.Atk, 0% Spd.
2013-10-25, 05:50 AM
(2013-10-19, 05:21 AM)PupK9 Wrote: [ -> ]Tyrant: -10% HP, -10% Def, -40% Sp.Def, +60% Atk, +40% Sp.Atk, +10% Spd.
Charged: -30% HP, +30% Def, -30% Sp.Def, -30% Atk, +30% Sp.Atk, +60% Spd.
Pyromaniac: -20% HP, -10% Def, 0% Sp.Def, +10% Atk, +20% Sp.Atk, +30% Spd.
Necromancer: 0% HP, +60% Def, -40% Sp.Def, +60% Atk, -40% Sp.Atk, 0% Spd.
Ah, charged is my favorite. Support variety!
Shouldn't necromancer's attack boost be in special attack? Because, nercomancer is an evil wizard, right?

2013-10-26, 04:09 AM
i luv tyrant.
2013-10-26, 04:13 AM
Guys, remember that natures should add up to 0% change in total
Although, nice ideas Pup - just crunch those numbers a bit to make them equal 0

2013-10-26, 07:25 AM
HMMMMMMM.............. 
unkillable
+240% hp
-40% Def
-60% Sp.Def
-60% Atk
-40% Sp.Atk
-40% Spd
My creative mind strikes home!
240
- 60
- 60
- 40
- 40
- 40
______
ZERO
Alright here's a real idea for a nature.
_______
unstoppable - +60% HP, +40% Def, +30% Sp.Def, -60% Atk, -60% Sp.Atk, -10% Spd.

unkillable
+240% hp
-40% Def
-60% Sp.Def
-60% Atk
-40% Sp.Atk
-40% Spd
My creative mind strikes home!
240
- 60
- 60
- 40
- 40
- 40
______
ZERO
Alright here's a real idea for a nature.
_______
unstoppable - +60% HP, +40% Def, +30% Sp.Def, -60% Atk, -60% Sp.Atk, -10% Spd.
2013-10-27, 03:09 AM
Lol nice Time
Although, Unstoppable seems too similar to wall natures like Profound/ Discreet/ etc.

Alduin
2013-12-04, 09:00 AM
I think we need to take a lot of natures out of the game. Half of these up here aren't even used.
Wary -4 4 -2 1 0 1
Wise -3 3 -3 3 -3 3
Tank -6 4 4 4 -6 0
Reaper 4 4 -6 4 -6 0
Butcher 6 3 -6 3 -6 0
Specialized -6 2 5 5 -6 0
Profound -6 5 -5 6 -4 4
Secluded -4 4 -4 4 -1 1
Sage -4 2 4 2 -4 0
Stalwart 5 5 -3 -6 -4 3
Calm -6 2 4 2 -6 4
I might be wrong, but I do believe these are the most often sought after natures that have been added in.
Profound, Calm, Sage, Butcher, Reaper, Tank, Wise, and Wary taking the lead.
I just took out 56 unused natures. What's the point of having 56 useless natures?
Wary -4 4 -2 1 0 1
Wise -3 3 -3 3 -3 3
Tank -6 4 4 4 -6 0
Reaper 4 4 -6 4 -6 0
Butcher 6 3 -6 3 -6 0
Specialized -6 2 5 5 -6 0
Profound -6 5 -5 6 -4 4
Secluded -4 4 -4 4 -1 1
Sage -4 2 4 2 -4 0
Stalwart 5 5 -3 -6 -4 3
Calm -6 2 4 2 -6 4
I might be wrong, but I do believe these are the most often sought after natures that have been added in.
Profound, Calm, Sage, Butcher, Reaper, Tank, Wise, and Wary taking the lead.
I just took out 56 unused natures. What's the point of having 56 useless natures?
2025-02-13, 11:38 AM
y5y56u5
2025-03-20, 04:05 PM
i have not checked yet but hope it is working