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2012-08-08, 03:36 PM
I have a lot of offensive monsters on my team currently, and I'm looking for a wall that could tank damage while I heal the rest of my team. Which monsters are good for this role? (preferably emissary and higher)
2012-08-08, 03:38 PM
A good wall I know is a yetee... or a corpoton...
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2012-08-08, 03:41 PM
Potasinie if you do it right^^
and Zonench is pretty good
and Zonench is pretty good
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2012-08-08, 03:43 PM
Ok, thanks everyone.
2012-08-08, 05:08 PM
solord, zone, yetee,sometimes gampha... my gampha takes hits like its nothing .-.
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2012-08-08, 05:40 PM
Huh... interesting. I already have a gampha. The nature isn't right for a tank though, so I'll look more towards the yetee/solord/zonench.
2012-08-08, 07:22 PM
What i will say though, is that fire moves are a very very common type among pvpers and that my decrease my chance of using Yetee
2012-08-08, 07:53 PM
those are good suggestions, i agree
2012-08-08, 07:58 PM
I find terrarth to be a pretty decent tank...if you like you can run it as mirage...so it can soak up damage...use a knife dance or 2...and have a chance at sweeping..
I can pvp you with my lv70 terrarth to show you what I mean by it being a pretty good wall
I can pvp you with my lv70 terrarth to show you what I mean by it being a pretty good wall
2012-08-08, 09:05 PM
some people even like to use quensea and monason. since mona has natural heal ability.
you just gotta play around with them a lil and see what you like best
you just gotta play around with them a lil and see what you like best
2012-08-08, 09:06 PM
(2012-08-08, 07:58 PM)Quanto_Konami Wrote: I find terrarth to be a pretty decent tank...if you like you can run it as mirage...so it can soak up damage...use a knife dance or 2...and have a chance at sweeping..my terrarth is baws .-., best moveset: tricky fun,howl,sky slash,knife dance
I can pvp you with my lv70 terrarth to show you what I mean by it being a pretty good wall
2012-08-09, 12:43 AM
gampha yetee solord alaclipse zonench hipponster axotogol poltevil polnorso, those are pretty much the good wall ones.
Dont mess with the Samu or else you'll be left to rott in the Sanzu.
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2012-08-09, 12:45 AM
Ok, thanks for the suggestions. I'm considering either a Terrarth, Zonench, Solord or Alaclipse now.
Terrarth is the most easily obtained (I could fly over and catch a few randomly right now and see if they have the right natures.) It also has good tanking stats and it could also have lots of attack with the mirage nature.
Zonench only has one weakness, and a lot of resistances. It has the blazing ability, which is can potentially compensate for the lack of attack that comes with most tanking natures.
Although Alaclipse doesn't have very many resistances, it only has one weakness. Also, it has the highest defense/special defense of the three.
Solord has high defensive stats. Although it has 3 weaknesses, it learns a lot of tanking moves and has a lot of resistances.
Terrarth is the most easily obtained (I could fly over and catch a few randomly right now and see if they have the right natures.) It also has good tanking stats and it could also have lots of attack with the mirage nature.
Zonench only has one weakness, and a lot of resistances. It has the blazing ability, which is can potentially compensate for the lack of attack that comes with most tanking natures.
Although Alaclipse doesn't have very many resistances, it only has one weakness. Also, it has the highest defense/special defense of the three.
Solord has high defensive stats. Although it has 3 weaknesses, it learns a lot of tanking moves and has a lot of resistances.
2012-08-09, 12:53 AM
eh i didnt forgot tsunidle is an ok wall
Dont mess with the Samu or else you'll be left to rott in the Sanzu.
Credits go to SparrowHawk for the amazing sig.
2012-08-09, 01:23 AM
(2012-08-08, 09:05 PM)Kamenashi Wrote: some people even like to use quensea and monason. since mona has natural heal ability.even? quensea makes the top 3 tanker.
you just gotta play around with them a lil and see what you like best
A big misunderstanding is tanker needs stats or +def moves to be a tanker.
but the truth is, tank only need type to tank up,
and annoying moves to make it useful.
Imo, yetee doesnt qualify for a tank, it's just not really useful.
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