2012-12-03, 07:17 AM
(2012-12-03, 03:54 AM)garbagekeeper Wrote: Issues! (Though some types where put in wrong, here are the only ones that I have issues with per say?)all fixed. at my local. next time i update monsters they will be fixed at server too
Jealothelo is still a one stage. It should be a emissary line from Greeyed and Iagoat
Maskling, Orbird and Masquagur are Psychic/Flying, not Normal/Flying
Demoline is misspelled as Demolie
Wotter and Nutriver are Water type only, not Water/Ice
Deelk and Romachilis are Normal type only, not Normal/Grass. Though you can make Romachilis Normal/Ice if you want?
Coppel and Shiron are ice types, not steel types. Helitanium's type is correct though.

also write any other incorrect thing you find. not only you have issues ^^
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2012-12-03, 03:01 PM
There are multiple 'Surface Type' errors on this page....all of them scattered along the areas where the grass is directly above the treeline (there are more lower on the page that I couldn't get to fit in the one screen shot).
![[Image: 205z135.jpg]](https://oi48.tinypic.com/205z135.jpg)
![[Image: 2vru43d.jpg]](http://oi45.tinypic.com/2vru43d.jpg)
2012-12-03, 07:58 PM
@Char02 thanks they will be fixed
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(2012-12-03, 09:02 PM)zacherymatthews Wrote: Can 8 monsters to a team be added next ?well at v3 i am planning to make a system which will allow us to have any number of monsters
of course still i will determine the maximum values but we will be able to increase or decrease as we wish
for now it is 6
but i may make npcs have more. did not think about it yet

also i am planning multiple wild monsters appear at the same battle in the future. probably in v3
npc images are almost done. hopefully planning to work on npcs software tomorrow. i also have a final exam tomorrow.
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2012-12-03, 09:08 PM
(2012-12-03, 09:07 PM)CeFurkan Wrote:Thanks,Good to hear(: and Good luck !(2012-12-03, 09:02 PM)zacherymatthews Wrote: Can 8 monsters to a team be added next ?well at v3 i am planning to make a system which will allow us to have any number of monsters
of course still i will determine the maximum values but we will be able to increase or decrease as we wish
for now it is 6
but i may make npcs have more. did not think about it yet
also i am planning multiple wild monsters appear at the same battle in the future. probably in v3
npc images are almost done. hopefully planning to work on npcs software tomorrow. i also have a final exam tomorrow.
![[Image: 9s5dhk.jpg]](http://oi61.tinypic.com/9s5dhk.jpg)
2012-12-03, 09:19 PM
A preview of v3.. Sounds frightening. Lol if I was able to on this computer, I'd want to make a v2 and v3 trailer xD
Monster MMORPG 2.. Stay tuned.. awesome music and all XD
Monster MMORPG 2.. Stay tuned.. awesome music and all XD
2012-12-03, 09:20 PM
(2012-12-03, 09:07 PM)CeFurkan Wrote:don't like unlimited number of mons in party idea. I'ts too hard to keep track of.(2012-12-03, 09:02 PM)zacherymatthews Wrote: Can 8 monsters to a team be added next ?well at v3 i am planning to make a system which will allow us to have any number of monsters
of course still i will determine the maximum values but we will be able to increase or decrease as we wish
for now it is 6
but i may make npcs have more. did not think about it yet
also i am planning multiple wild monsters appear at the same battle in the future. probably in v3
npc images are almost done. hopefully planning to work on npcs software tomorrow. i also have a final exam tomorrow.
![[Image: FeraligatrSig.png]](http://i1086.photobucket.com/albums/j450/xSilverFlamex/FeraligatrSig.png)
LIKE A BOSS
2012-12-03, 09:28 PM
(2012-12-03, 09:20 PM)ShockZekrom Wrote:well we won't have unlimited. but i will design that system that way. so for example 20 vs 20 tournament matches will be possible :d(2012-12-03, 09:07 PM)CeFurkan Wrote:don't like unlimited number of mons in party idea. I'ts too hard to keep track of.(2012-12-03, 09:02 PM)zacherymatthews Wrote: Can 8 monsters to a team be added next ?well at v3 i am planning to make a system which will allow us to have any number of monsters
of course still i will determine the maximum values but we will be able to increase or decrease as we wish
for now it is 6
but i may make npcs have more. did not think about it yet
also i am planning multiple wild monsters appear at the same battle in the future. probably in v3
npc images are almost done. hopefully planning to work on npcs software tomorrow. i also have a final exam tomorrow.
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2012-12-03, 09:30 PM
20 vs 20.... Um..
I won't be participating in that tournament ;D haha
I won't be participating in that tournament ;D haha
2012-12-03, 09:58 PM
it was just for example

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2012-12-03, 10:58 PM
(2012-12-03, 10:20 PM)SparrowHawk Wrote:for example which monster is this ?(2012-12-03, 10:19 PM)SparrowHawk Wrote: Not sure if this was already mentioned but if something like this were to happen with a monster
A scroll should be added for the rest of the moves or make the page longer.
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2012-12-03, 11:13 PM
(This post was last modified: 2012-12-03, 11:56 PM by SparrowHawk.)
2012-12-03, 11:58 PM
(This post was last modified: 2012-12-04, 12:05 AM by zacherymatthews.)
wargile,cielon,albinus,prysma,augurixm,gigearth and stormeleon also
Half mastice,Goritaur,korrodo and vesuverex last MT move is cut off
Half mastice,Goritaur,korrodo and vesuverex last MT move is cut off
![[Image: 9s5dhk.jpg]](http://oi61.tinypic.com/9s5dhk.jpg)
2012-12-04, 12:05 AM
thanks for reporting
problem fixed
problem fixed
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2012-12-04, 01:41 AM
hey, for some reason i can't log on in the test server. and it seems like its only me.
2012-12-04, 01:44 AM
it's because you have more then 2 bill gold i think.
![[Image: SamurottGSig.png]](http://i1086.photobucket.com/albums/j450/xSilverFlamex/SamurottGSig.png)
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Credits go to SparrowHawk for the amazing sig.
2012-12-04, 01:46 AM
really? oops i guess.
2012-12-04, 01:59 AM
(This post was last modified: 2012-12-04, 02:20 AM by SparrowHawk.)
https://test.monstermmorpg.com/Maps-Airborne-City
I can't look at this map ^
This is what comes up v
https://static.monstermmorpg.com/images/...e-City.png
I can't look at this map ^
This is what comes up v
https://static.monstermmorpg.com/images/...e-City.png
2012-12-04, 03:15 PM
(2012-12-04, 01:59 AM)SparrowHawk Wrote: https://test.monstermmorpg.com/Maps-Airborne-Cityi can look here no problem
I can't look at this map ^
This is what comes up v
https://static.monstermmorpg.com/images/...e-City.png
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2012-12-04, 04:48 PM
Moves that reset stats should not also increase/decrease stats...
For Example:
Burning Crater successfully executed.
The move used monster's SpAttack power changed 1 stages.
The move reset all of the stat bonuses and losses of the monsters on the battlefield.
The move dealt 1 damage to the enemy Monster.
For Example:
Burning Crater successfully executed.
The move used monster's SpAttack power changed 1 stages.
The move reset all of the stat bonuses and losses of the monsters on the battlefield.
The move dealt 1 damage to the enemy Monster.
2012-12-04, 07:47 PM
(2012-12-04, 04:48 PM)Quanto_Konami Wrote: Moves that reset stats should not also increase/decrease stats...you are right
For Example:
Burning Crater successfully executed.
The move used monster's SpAttack power changed 1 stages.
The move reset all of the stat bonuses and losses of the monsters on the battlefield.
The move dealt 1 damage to the enemy Monster.
i made the necessary changes at the software. hopefully at next time assignment this bug will be fixed
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2024-10-30, 03:05 AM
good good good