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The running probability of Monsters is now 93,33%
#31
Yay cheat-proof...but, I sure wish we were DDoS attack-proof...
Constantly dying yet never dead
#32
(2012-08-07, 11:58 AM)CeFurkan Wrote:
(2012-08-07, 11:53 AM)Rock127 Wrote: Wait, how is it a cheat? You said there's a 100% chance of running away from legends/zeniths/ancients? How will it be a cheat, for there is no more chance of failing to escape?
what you are saying is non related. i mean in terms of cheating Smile i can not explain details but now it is almost impossible to cheat at our game.
i think cefurkan means that theyres less chance of people *cough guider cough*spamming legends/zeniths to lvl up monsters super fast.
[Image: 34fxtdy.jpg]
#33
It's just annoying. Benefit? what benefit? U really enjoying wasting players time, I can only tell that for sure!
Fix this, or u r gonna lose players.
#34
(2012-08-08, 03:58 AM)Dynaris Wrote: It's just annoying. Benefit? what benefit? U really enjoying wasting players time, I can only tell that for sure!
Fix this, or u r gonna lose players.
and 6.67% is to frequent, I think it would be ok if it's at 1%
#35
(2012-08-08, 03:58 AM)Dynaris Wrote: It's just annoying. Benefit? what benefit? U really enjoying wasting players time, I can only tell that for sure!
Fix this, or u r gonna lose players.
The disadvantage is....?
Your life just got better. 

You're welcome.

[Image: k29ed.jpg]
#36
great job cefurkan Smile
Odi et amo. quare id faciam, fortasse requiris?
Nescio, sed fieri sentio et excrucior.
#37
sorry for late question but those this affect the method in which you can only find that zenith/legend/ancient?

or does it affect the whole map?
[Image: SamurottGSig.png]
Dont mess with the Samu or else you'll be left to rott in the Sanzu.
Credits go to SparrowHawk for the amazing sig.
#38
it affects the whole map
[Image: dcdfcdfe.jpg]
#39
This makes the game a lot more 'Pokemony.' XD
[Image: 134472520670789557.gif]
I make banners. Mail me on the forums or in-game if you want one. Right now, the banners are free!
Sincerely,
~Zound.
BATTLE FORCE 5 FOREVER!
#40
-bump-

It's been awhile now, so, how did this system affected your game style?
#41
(2012-09-12, 06:00 AM)Psywar Wrote: -bump-

It's been awhile now, so, how did this system affected your game style?
i left training cuz of this
#42
Same as kun...


I was never able to find legends anymore
Monster MMORPG's first Kpop fan!
Back after more than 12 months of vacation. 
[Image: 2vkc4nq.gif]
#43
Why are you lazy!? SKYROCK TRAIN NO MATTER WHAT! *Big shout*
Constantly dying yet never dead
#44
Were not lazy... Took me 3 half days to find an alaclipse Sad

Knost!!!
Monster MMORPG's first Kpop fan!
Back after more than 12 months of vacation. 
[Image: 2vkc4nq.gif]
#45
Y U BREAK MY CHAIN OF POSTS!!?11??
Ahem... We're*

Don't run from anything then! I fight everything in sight anyways.
Constantly dying yet never dead
#46
Is knost seriously looking?

And sorry

I dont like this idea Sad
Monster MMORPG's first Kpop fan!
Back after more than 12 months of vacation. 
[Image: 2vkc4nq.gif]
#47
Knost is staring at the thread... O.o
We miss Knost *bafflehug*
On other news, SkyRock out.
Constantly dying yet never dead
#48
I don't see why people keep on objecting even though they know this won't be removed :/
It's already implemented... so just adapt to it.
"A man who's lost his pride can never be free" 
- Ramza Beoulve
#49
Knost stares at threads??

*laughs*

Ill be lurking then, i guess

Ontopic: mayb we can do something else other than this?
Monster MMORPG's first Kpop fan!
Back after more than 12 months of vacation. 
[Image: 2vkc4nq.gif]
#50
anti cheating measures! shows a good game

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