Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Stat Change Suggestions
#1
Exclamation 
I've taken note that a lot of people have been complaining about the stats. They're too even, they don't match the moves (which you won't necessarily have to worry about because move sets are being changed anyways). So since changes will be happening anyways... why not fix up some of these stats?

*Base stat totals are NOT being changed. Ex: Hydragon will STILL have 597 total. No more. No less.
*Try not to be SUPER specific when requesting. A good example of a suggestion for this would be like "More attack for Hydragon, less defense". NOT necessarily "12 more points into attack and -2 from defense and -10 from sp.defense" You can do that if you really want to, I just may not follow it exactly.
*Again, keep in mind move sets will be changing in the more or less near future. Don't base your ideas strictly around the current ones. Stat changes here may effect the new move set.


And remember: Don't argue, fight, bicker, etc. While someone may want to change something differently, that doesn't give you a excuse to start a fight. So let's do this peacefully \ouo/




Monsters that Have Been Suggested for Change*:






*Note: All may be subject to a little change, but these seem to be of the most concern.

#2
given the fact moves are going to be change to avoid ppl making stats that wont match new movesets it should be done when they are completed

Just a thought
[Image: ZekromSig.png]

Credits to SparrowHawk
#3
(2011-11-27, 11:21 PM)Pein Wrote: given the fact moves are going to be change to avoid ppl making stats that wont match new movesets it should be done when they are completed

Just a thought
I was thinking about that too, which they can still be tweaked a bit but it would kind of help decide moves if the stats where a bit more defined.
#4
YAY!!!!!!!!! *glomps* '-'

Vladepes !!
More Attack
More Speed
More Special Defense

Fightengu!!
More Attack
More Speed
Less Special Attack

Chimernue
More Special Attack
More Special Defense

Hydevil
More Attack
More Defense
More Speed

Teslectric
More Special Attack
More Speed
More Health

Alaclipse
More Attack
Less Special Attack
More Defense

Big Grin
#5
(2011-11-27, 11:23 PM)garbagekeeper Wrote:
(2011-11-27, 11:21 PM)Pein Wrote: given the fact moves are going to be change to avoid ppl making stats that wont match new movesets it should be done when they are completed



Just a thought

I was thinking about that too, which they can still be tweaked a bit but it would kind of help decide moves if the stats where a bit more defined.
ahh ok i guess it would help
I have a couple of suggestions but cant post at the time

[Image: ZekromSig.png]

Credits to SparrowHawk
#6
Quesnsea: way less attack more sp attack, more sp defense and defense.
Dimagem: More Attack less sp attack
alaclipse: way more special attack, less attack
Lunardian: more defense/sp defense,
Terrerath: more attack, less sp attack, less speed, more defense, more sp defense
Zonech: less attack more sp attack

[Image: image]
#7
Spiralaxy: less attack more speed
Solord: less special attack more attack
Tsunidle: less speed more hp
Volcaurus: less hp more special attack
Alaclipse: less attack defense special attack and special defense and more hp
Kelvice: less hp more special defense
Stellack: way less attack more hp defense and special defense
Polnorso: less hp more attack and special attack
[Image: SamurottGSig.png]
Dont mess with the Samu or else you'll be left to rott in the Sanzu.
Credits go to SparrowHawk for the amazing sig.
#8
titanice should have more defense and more sp defense
miro:more hp,more sp attack,less everything else
[Image: 9s5dhk.jpg]
#9
Yetee
- less attack & special attack
- more defense and Special Defense

Futairik
- decrease special attack
- increase special defense

Simoly
- decrease attack
- increase speed

Martiawl
- decrease health
-increase speed

Metank
- decrease speed
- increase health

Eleforget
-increase defense and special defense

Caroul
- decrease attack
- increase special attack, defense, and health

"For what is a man, what has he got. If not himself, then he has naught" - Frank Sinatra
[Image: 2ppzlnp.jpg]
#10
if we are gonna change stats and moves,why not try and lock down a suggested abilities list for every monster>?
(dont mean to jack your thread gk.just thought that up)
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
#11
how would we decide abilities though? i mean that'll be kinda hard i hope when abilities are fixed there's an 8 mill expert leader i'm getting tired of 7 mill expert leaders lol -.-
[Image: SamurottGSig.png]
Dont mess with the Samu or else you'll be left to rott in the Sanzu.
Credits go to SparrowHawk for the amazing sig.
#12
just what abilities match each monster best.
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
#13
(2011-11-28, 01:59 PM)orboknown Wrote: if we are gonna change stats and moves,why not try and lock down a suggested abilities list for every monster>?
(dont mean to jack your thread gk.just thought that up)
It's a good idea, the only problem is that I know we're re-doing abilities, but I'm not in charge of that nor do I know who's doing it D'| So I didn't want to try to tread on that.
#14
alright.never mind me then.
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
#15
Don't base your ideas strictly around the current ones. Stat changes here may effect the new move set.
#16
....
[Image: SamurottGSig.png]
Dont mess with the Samu or else you'll be left to rott in the Sanzu.
Credits go to SparrowHawk for the amazing sig.
#17
at least this is sorta ontopic..
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
#18
More Sp. Attack for Ziebie, Svurlf and Altargo, but less Defence for them.

Even though you've said that stat totals will stay the same, I think they should change. At the moment, the stats of many Monsters are too balanced. Compare a Lvl 100 Pokemon's Stats to a Lvl 100 Monster's Stats and note the difference. Sorry for my mini-rant here.
#19
Kingnite
_________
More attack
More SpDefense
More hp
Less Defense
Less Speed
Less Sp attack
[Image: 9s5dhk.jpg]
#20
My worries on abilities is that people rely on some of the monsters abilities... I mean many people rely on Axtogol regen and Gampha Poison Mastery.

If these abilities were gone the whole build of the monsters that were made is completely destroyed...
#21
Theyre tallking about a monster base stats not its abilities...did u read the thread??
[Image: 34fxtdy.jpg]
#22
cool update
#23
It's great to see your engagement and concern regarding the stats in the game. Your observation aligns with the ongoing changes, particularly with move sets being updated.
#24
I agree with you
#25
So great!!!

Forum Jump:

Users browsing this thread: 1 Guest(s)

Users browsed this thread: alexmike , anniesteuber , fethiyetours