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#1
I have a cool Idea, let me get your feedback on it.

But only at night have some special Night Monsters that come out.

Then you can make a Night Box that Increases there stats when you catch a night monster, with a night box.

Let me get your all's feedback I hope Cef can Implement it.
#2
there are already monsters that can be transformed only at night, but your idea seems too "pokemon-y", let's get away from that already
My first ancient
[Image: daa154e0-1b59-4c7d-ae84-372078000ab3.png]
Al haber gatos no hay ratones
¬_¬
#3
Monsters only obtainable at night without the need for transformation. It's okay but the game runs on various timezones and there would have to be an in-game clock that everyone would have to set on their own page.
Without the clock, there is no real indication whether it's day or night in the game. Another indication for that would be darker shades of map to represent night time.

Night box shouldn't increase the stat of monsters but should be a better catch rate for night monsters. They're just there for easier capture rate.
#4
Sparrowhawk I think that would be a great addition.
#5
(2016-11-07, 11:50 PM)FearTheDragon Wrote: I have a cool Idea, let me get your feedback on it.

But only at night have some special Night Monsters that come out.

Then you can make a Night Box that Increases there stats when you catch a night monster, with a night box.

Let me get your all's feedback I hope Cef can Implement it.

Quite an interesting idea. It would add a new element to the game and kind of prompt players to show some dedication to the game if certain monsters (perhaps even some zeniths, legendaries and ancients) they want only appear around night time as well as day.

But as, SparrowHawk, suggested an universal/in-game clock would be important to have. 

I'm in no way a programmer or have the knowledge of one but I predict that trying to do this idea as well as keep the time-zone specific clocks we have would make this suggestion impossible to execute.
#6
Your idea of introducing special Night Monsters that only come out at night adds an intriguing element to gameplay. The concept of a time-based challenge, where players must adapt to different threats and opportunities depending on the time of day, can really enhance the dynamic nature of the game.
The "Night Box" idea is especially clever because it adds an extra layer of strategy. By incentivizing players to hunt for these Night Monsters with a special item that boosts their stats, it creates a more engaging progression system. It would also encourage exploration and add a sense of urgency, as players would have limited time to encounter and catch these creatures.
Cef could potentially expand on this by incorporating additional features, such as:
  • Day/Night Cycles: Adjusting the in-game environment and atmosphere to match the presence of Night Monsters.
  • Exclusive Abilities: Night Monsters could have unique abilities or powers that are only active at night.
  • Night-Specific Quests: Introduce quests that can only be completed at night, further integrating the Night Monsters into the gameplay. Minecraft APK
Overall, it sounds like a fantastic idea that could bring depth and excitement to the game!
#7
Your article is great, thank you for sharing this useful information with me and everyone. Let's try to play uno online free.

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