2013-03-24, 12:51 AM
Bullet- +4 atk , +1 def , -5 sp atk, +1 sp def, +2 spd , -3 hp
Secluded - -4atk, +4 def, -4sp atk, +4 sp def, -1 spd, +1 hp
Sage- -4atk, +2 def, +4 sp atk, +2 sp def, -4 speed, 0 hp
Secluded - -4atk, +4 def, -4sp atk, +4 sp def, -1 spd, +1 hp
Sage- -4atk, +2 def, +4 sp atk, +2 sp def, -4 speed, 0 hp
![[Image: gHLfEiG.png]](http://i.imgur.com/gHLfEiG.png)
If these haven't been suggested...
Immovable - Attack -6, Defense +6, S.Atk -6, S.Def +6, Spd -6, HP +6
Unstoppable - Attack +6, Defense -6, S.atk +6, S.def -6, Spd +6, HP -6
Dependable - Attack -6, Defense +1, S.atk +4, S.def +1, Spd =0, HP =0 (sp.atk version of mirage)
Stalwart - Attack +5, Defense +5, S.Atk -3, S.Def -6, Spd -4, HP +3
Dauntless - Attack -3, Defense -6, S.Atk +5, S.Def +5, Spd -4, HP +3
Intrepid - Attack -3, Defense +5, S.Atk +5, S.Def -6, Spd -3, HP +3
Heroic - Attack +5, Defense -6, S.Atk -3, S.Def +5, Spd -3, HP +3
Immovable - Attack -6, Defense +6, S.Atk -6, S.Def +6, Spd -6, HP +6
Unstoppable - Attack +6, Defense -6, S.atk +6, S.def -6, Spd +6, HP -6
Dependable - Attack -6, Defense +1, S.atk +4, S.def +1, Spd =0, HP =0 (sp.atk version of mirage)
Stalwart - Attack +5, Defense +5, S.Atk -3, S.Def -6, Spd -4, HP +3
Dauntless - Attack -3, Defense -6, S.Atk +5, S.Def +5, Spd -4, HP +3
Intrepid - Attack -3, Defense +5, S.Atk +5, S.Def -6, Spd -3, HP +3
Heroic - Attack +5, Defense -6, S.Atk -3, S.Def +5, Spd -3, HP +3
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![[Image: tumblr_mc89crxJQ51qky89ho1_500.png]](http://24.media.tumblr.com/tumblr_mc89crxJQ51qky89ho1_500.png)
2013-03-28, 02:01 AM
lol Beetall I was literally just typing two of those out.
make sure you type it out fully so they can be added thanks
make sure you type it out fully so they can be added thanks
"If you don't like your destiny, don't accept it. Instead, have the courage to change it the way you want it to be"
(2012-01-03, 11:14 AM)Dizzard Wrote: I don't like some of these nature names.
This. I noticed someone complaining about it on YouTube and registered just to say that I agree.
Even some of the current natures should be renamed. It's weird that most are adjectives, but then there are odd nouns mixed in. Why anger instead of angry, etc? And what are quantum and essence supposed to be like? What about dynamic and dynamism, what's the difference?

Anyway. Here's a few new suggestions:
Adventurous : ATK +4, DEF -2, S.ATK 0, S.DEF -4, SPD +2, HP 0
Arrogant : ATK +2, DEF -2, S.ATK +2, S.DEF -2, SPD +4, HP -4
Calm : ATK -6, DEF +2, S.ATK +4, S.DEF +2, SPD -6, HP +4
Cruel : ATK +2, DEF -2, S.ATK +6, S.DEF 0, SPD -4, HP -2
Curious : ATK 0, DEF -6, S.ATK +2, S.DEF -2, SPD +6, HP 0
Defiant : ATK -6, DEF 0, S.ATK +2, S.DEF +6, SPD -4, HP +2
Fierce : ATK +6, DEF -6, S.ATK 0, S.DEF -6, SPD +4, HP +2
Frivolous : ATK 0, DEF -2, S.ATK 0, S.DEF -2, SPD +6, HP +4
Hasty : ATK +4, DEF -6, S.ATK +4, S.DEF -4, SPD +6, HP -4
Lazy : ATK -4, DEF 0, S.ATK -2, S.DEF +6, SPD -6, HP +6
Morbid : ATK 0, DEF +2, S.ATK +6, S.DEF +2, SPD -4, HP-6
Perceptive : ATK -4, DEF +4, S.ATK 0, S.DEF +6, SPD -2, HP -4
2013-04-12, 02:52 PM
bump
if you have ideas that is not posted yet on here please post
if you have ideas that is not posted yet on here please post
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(2013-03-28, 01:57 AM)Beetall Wrote: If these haven't been suggested...
Immovable - Attack -6, Defense +6, S.Atk -6, S.Def +6, Spd -6, HP +6
Unstoppable - Attack +6, Defense -6, S.atk +6, S.def -6, Spd +6, HP -6
Dependable - Attack -6, Defense +1, S.atk +4, S.def +1, Spd =0, HP =0 (sp.atk version of mirage)
Stalwart - Attack +5, Defense +5, S.Atk -3, S.Def -6, Spd -4, HP +3
Dauntless - Attack -3, Defense -6, S.Atk +5, S.Def +5, Spd -4, HP +3
Intrepid - Attack -3, Defense +5, S.Atk +5, S.Def -6, Spd -3, HP +3
Heroic - Attack +5, Defense -6, S.Atk -3, S.Def +5, Spd -3, HP +3
For sure the sp.atk version of mirage needs to be added...
Also I want people to mention that the natures shouldn't be to OP
Like that immovable ^ would be way to OP for walls...
Also:
Name : Caring
Attack : -6
Defense: 0
Sp.Attack : +6
Sp.Defense : 0
Speed : -4
HP : +4
dont know if suggested yet

2013-04-19, 07:43 PM
started working on new natures right now
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2013-04-19, 08:49 PM
2013-04-19, 09:30 PM
(2013-04-19, 08:49 PM)Knost Wrote:(2013-04-19, 07:43 PM)CeFurkan Wrote: started working on new natures right nowSome of these new Natures are OP'd.
If you want some help deciding which ones to include you can Skype me.
he adds all the natures in this topic

^^Thanks for this signature to SparrowHawk^^
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![[Image: ArceusHeatshot.png]](http://i1086.photobucket.com/albums/j450/xSilverFlamex/ArceusHeatshot.png)
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2013-04-19, 09:35 PM
(2013-04-19, 09:30 PM)heatshot Wrote:Thats a terrible idea. You'll make walls way overpowered if you use the 6 def 6 sp def and 6 hp(2013-04-19, 08:49 PM)Knost Wrote:(2013-04-19, 07:43 PM)CeFurkan Wrote: started working on new natures right nowSome of these new Natures are OP'd.
If you want some help deciding which ones to include you can Skype me.
he adds all the natures in this topic
The idea for the new natures is to make more monsters usable not to ruin the game.
Knost does have a point.
Here's the problem: Some stats work in pairs, and others don't.
Attack -- Defense
Special Attack -- Special Defense
HP -- Status moves, but Perfect Body gets in the way here.
Speed -- Defenses
A defensive stat boost counters everything.
EDIT:
Although, you could argue that using a Perfect Body attacker with a +6 Attack, Special Attack, and Speed : -6 HP, Defense, Special Defense Monste against that perfect wall would be an interesting match.
With such weak attack stats, what would that wall use to take down the enemy? It's really relying on set damage and status attacks. ...Right?
Here's the problem: Some stats work in pairs, and others don't.
Attack -- Defense
Special Attack -- Special Defense
HP -- Status moves, but Perfect Body gets in the way here.
Speed -- Defenses
A defensive stat boost counters everything.
EDIT:
Although, you could argue that using a Perfect Body attacker with a +6 Attack, Special Attack, and Speed : -6 HP, Defense, Special Defense Monste against that perfect wall would be an interesting match.
With such weak attack stats, what would that wall use to take down the enemy? It's really relying on set damage and status attacks. ...Right?
![[Image: MightyenaSig.png]](http://i1086.photobucket.com/albums/j450/xSilverFlamex/MightyenaSig.png)
2013-04-19, 11:00 PM
(2013-04-19, 09:35 PM)Knost Wrote:(2013-04-19, 09:30 PM)heatshot Wrote:Thats a terrible idea. You'll make walls way overpowered if you use the 6 def 6 sp def and 6 hp(2013-04-19, 08:49 PM)Knost Wrote:(2013-04-19, 07:43 PM)CeFurkan Wrote: started working on new natures right nowSome of these new Natures are OP'd.
If you want some help deciding which ones to include you can Skype me.
he adds all the natures in this topic
The idea for the new natures is to make more monsters usable not to ruin the game.
but they won't have any attack power. how being overpowered ?
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2013-04-19, 11:07 PM
because right now the game is all about wall natures. due to all of the status moves
![[Image: 9s5dhk.jpg]](http://oi61.tinypic.com/9s5dhk.jpg)
2013-04-19, 11:10 PM
(2013-04-19, 11:07 PM)zacherymatthews Wrote: because right now the game is all about wall natures. due to all of the status moves
in that case i need to increase damage ratio thats all

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2013-04-19, 11:15 PM
If you put in a nature with 60% for hp, def and sp def, it basically renders all other wall natures (blockhead, debonair, discreet, wise, guarded etc) useless...it's too overpowered, personally think that the current wall based natures we have are sufficient.
2013-04-19, 11:18 PM
(2013-04-19, 11:15 PM)iRemember Wrote: If you put in a nature with 60% for hp, def and sp def, it basically renders all other wall natures (blockhead, debonair, discreet, wise, guarded etc) useless...it's too overpowered, personally think that the current wall based natures we have are sufficient.
alright i won't add wall nature and
defense stat effect at damage formula will be decreased by 20%
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2013-04-19, 11:20 PM
Thanks CeFurkan

do you have any other objection other than wall ?
here the list
Tank -6 4 4 4 -6 0
Reaper 4 4 -6 4 -6 0
Blitz 4 -6 4 -6 4 0
Butcher 6 3 -6 3 -6 0
Specialized -6 2 5 5 -6 0
Quick 0 0 -5 5 6 -6
Gallant 4 -4 4 -1 3 -6
Ambivalent 2 2 1 -5 5 -5
Steady 1 1 1 1 0 -4
Profound -6 5 -5 6 -4 4
Savage 6 -4 6 -5 -2 -1
Hustled -5 -4 6 4 5 -6
Competitive 4 -2 4 -2 2 -6
Alert -6 6 -6 6 -6 6
Aggressive 6 -6 6 -6 6 -6
Lightweight 4 -2 -2 -2 6 -4
Childish 3 -5 3 -5 4 0
Visible -6 1 4 1 0 0
Graceful -4 -3 1 0 6 0
Clumsy 3 2 0 -2 -4 1
Sickly -1 -2 6 -4 4 -3
Radiant 3 3 -3 3 -3 -3
Stunning -3 3 3 3 -3 -3
Hilarious -4 -4 6 0 6 -4
Garbage -1 -1 -1 -1 2 2
Sleepy -3 2 1 0 -6 6
Athlete 3 1 -1 -3 5 -5
Intelligent -5 -3 4 4 -3 3
Hustled -5 -4 6 4 5 -6
Untrustable -2 -3 0 -4 -4 1
Sleepy -3 2 1 0 -6 6
Neglected 0 0 6 0 -6 0
Vigorous 6 -6 -6 6 6 -6
Supreme 5 5 -5 -5 -4 4
Illusion -6 1 4 1 0 0
Agitated 4 -3 3 -4 1 -1
Realistic 1 -1 1 -2 -4 5
Trained 2 -1 -1 2 -3 1
Bullet 4 1 -5 1 2 -3
Secluded -4 4 -4 4 -1 1
Sage -4 2 4 2 -4 0
Immovable -6 6 -6 6 -6 6
Unstoppable 6 -6 6 -6 6 -6
Dependable -6 1 4 1 0 0
Stalwart 5 5 -3 -6 -4 3
Dauntless -3 -6 5 5 -4 3
Adventurous 4 -2 0 -4 2 0
Arrogant 2 -2 2 -2 4 -4
Calm -6 2 4 2 -6 4
Cruel 2 -2 6 0 -4 -2
Curious 0 -6 2 -2 6 0
Defiant 0 -6 2 -2 6 0
Fierce 6 -6 0 -6 4 2
Hasty 4 -6 4 -4 6 -4
Lazy -4 0 -2 6 -6 6
Morbid 0 2 6 2 -4 -6
Perceptive -4 4 0 6 -2 -4
Caring -6 0 6 0 -4 4
here the list
Tank -6 4 4 4 -6 0
Reaper 4 4 -6 4 -6 0
Blitz 4 -6 4 -6 4 0
Butcher 6 3 -6 3 -6 0
Specialized -6 2 5 5 -6 0
Quick 0 0 -5 5 6 -6
Gallant 4 -4 4 -1 3 -6
Ambivalent 2 2 1 -5 5 -5
Steady 1 1 1 1 0 -4
Profound -6 5 -5 6 -4 4
Savage 6 -4 6 -5 -2 -1
Hustled -5 -4 6 4 5 -6
Competitive 4 -2 4 -2 2 -6
Alert -6 6 -6 6 -6 6
Aggressive 6 -6 6 -6 6 -6
Lightweight 4 -2 -2 -2 6 -4
Childish 3 -5 3 -5 4 0
Visible -6 1 4 1 0 0
Graceful -4 -3 1 0 6 0
Clumsy 3 2 0 -2 -4 1
Sickly -1 -2 6 -4 4 -3
Radiant 3 3 -3 3 -3 -3
Stunning -3 3 3 3 -3 -3
Hilarious -4 -4 6 0 6 -4
Garbage -1 -1 -1 -1 2 2
Sleepy -3 2 1 0 -6 6
Athlete 3 1 -1 -3 5 -5
Intelligent -5 -3 4 4 -3 3
Hustled -5 -4 6 4 5 -6
Untrustable -2 -3 0 -4 -4 1
Sleepy -3 2 1 0 -6 6
Neglected 0 0 6 0 -6 0
Vigorous 6 -6 -6 6 6 -6
Supreme 5 5 -5 -5 -4 4
Illusion -6 1 4 1 0 0
Agitated 4 -3 3 -4 1 -1
Realistic 1 -1 1 -2 -4 5
Trained 2 -1 -1 2 -3 1
Bullet 4 1 -5 1 2 -3
Secluded -4 4 -4 4 -1 1
Sage -4 2 4 2 -4 0
Immovable -6 6 -6 6 -6 6
Unstoppable 6 -6 6 -6 6 -6
Dependable -6 1 4 1 0 0
Stalwart 5 5 -3 -6 -4 3
Dauntless -3 -6 5 5 -4 3
Adventurous 4 -2 0 -4 2 0
Arrogant 2 -2 2 -2 4 -4
Calm -6 2 4 2 -6 4
Cruel 2 -2 6 0 -4 -2
Curious 0 -6 2 -2 6 0
Defiant 0 -6 2 -2 6 0
Fierce 6 -6 0 -6 4 2
Hasty 4 -6 4 -4 6 -4
Lazy -4 0 -2 6 -6 6
Morbid 0 2 6 2 -4 -6
Perceptive -4 4 0 6 -2 -4
Caring -6 0 6 0 -4 4
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2013-04-19, 11:31 PM
(This post was last modified: 2013-04-19, 11:33 PM by XxVietBoixX.)
unstoppable and immovable will be to overpowered and ruin the rest of all your natures
immovable will render all wall natures useless and unstoppable will render all sweeper natures useless
immovable will render all wall natures useless and unstoppable will render all sweeper natures useless
![[Image: 149ay5s.png]](http://i39.tinypic.com/149ay5s.png)
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2013-04-19, 11:33 PM
Don't listen to him^^^^
![[Image: 2drew7m.jpg]](http://i42.tinypic.com/2drew7m.jpg)
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2013-04-19, 11:37 PM
Don't listen to him ^^^^^^ Immovable and Unstoppable are overpowered
2013-04-19, 11:39 PM
(2013-04-19, 11:37 PM)iRemember Wrote: Don't listen to him ^^^^^^ Immovable and Unstoppable are overpowered
yes removed them too
so rest seems fine
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2013-04-19, 11:49 PM
Why remove them but keep trembling and hallucination
![[Image: 2drew7m.jpg]](http://i42.tinypic.com/2drew7m.jpg)
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2013-04-19, 11:53 PM
Because it will ruin Hallu and tremb
the game will belong to walls lol
the game will belong to walls lol
2013-04-19, 11:58 PM
(This post was last modified: 2013-04-20, 12:38 AM by SparrowHawk.)
That don't make any sense....hallu has + 60 to so at/speed/HP..he's not overpkwerd but the unstoppable -.-
![[Image: 2drew7m.jpg]](http://i42.tinypic.com/2drew7m.jpg)
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2013-04-20, 12:19 AM
Hallu isn't effective on monsters with defence, unstoppable will be able to sweep monsters with both def/sp defence
2013-04-20, 12:26 AM
Us not getting what I'm saying item -_-
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2013-04-20, 01:42 AM
We get what you're saying, but you're incorrect lol
It's not a big deal. The fact is that those two suggested natures would render a lot of monsters useless, a lot of them being donated for and/or owned by game veterans.
And no one wants to make the Donators or Veterans mad lol
It's not a big deal. The fact is that those two suggested natures would render a lot of monsters useless, a lot of them being donated for and/or owned by game veterans.
And no one wants to make the Donators or Veterans mad lol
(2013-04-19, 11:25 PM)CeFurkan Wrote: do you have any other objection other than wall ?
here the list
Tank -6 4 4 4 -6 0
Reaper 4 4 -6 4 -6 0
Blitz 4 -6 4 -6 4 0
Butcher 6 3 -6 3 -6 0
Specialized -6 2 5 5 -6 0
Quick 0 0 -5 5 6 -6
Gallant 4 -4 4 -1 3 -6
Ambivalent 2 2 1 -5 5 -5
Steady 1 1 1 1 0 -4
Profound -6 5 -5 6 -4 4
Savage 6 -4 6 -5 -2 -1
Hustled -5 -4 6 4 5 -6
Competitive 4 -2 4 -2 2 -6
Alert -6 6 -6 6 -6 6
Aggressive 6 -6 6 -6 6 -6
Lightweight 4 -2 -2 -2 6 -4
Childish 3 -5 3 -5 4 0
Visible -6 1 4 1 0 0
Graceful -4 -3 1 0 6 0
Clumsy 3 2 0 -2 -4 1
Sickly -1 -2 6 -4 4 -3
Radiant 3 3 -3 3 -3 -3
Stunning -3 3 3 3 -3 -3
Hilarious -4 -4 6 0 6 -4
Garbage -1 -1 -1 -1 2 2
Sleepy -3 2 1 0 -6 6
Athlete 3 1 -1 -3 5 -5
Intelligent -5 -3 4 4 -3 3
Hustled -5 -4 6 4 5 -6
Untrustable -2 -3 0 -4 -4 1
Sleepy -3 2 1 0 -6 6
Neglected 0 0 6 0 -6 0
Vigorous 6 -6 -6 6 6 -6
Supreme 5 5 -5 -5 -4 4
Illusion -6 1 4 1 0 0
Agitated 4 -3 3 -4 1 -1
Realistic 1 -1 1 -2 -4 5
Trained 2 -1 -1 2 -3 1
Bullet 4 1 -5 1 2 -3
Secluded -4 4 -4 4 -1 1
Sage -4 2 4 2 -4 0
Immovable -6 6 -6 6 -6 6
Unstoppable 6 -6 6 -6 6 -6
Dependable -6 1 4 1 0 0
Stalwart 5 5 -3 -6 -4 3
Dauntless -3 -6 5 5 -4 3
Adventurous 4 -2 0 -4 2 0
Arrogant 2 -2 2 -2 4 -4
Calm -6 2 4 2 -6 4
Cruel 2 -2 6 0 -4 -2
Curious 0 -6 2 -2 6 0
Defiant 0 -6 2 -2 6 0
Fierce 6 -6 0 -6 4 2
Hasty 4 -6 4 -4 6 -4
Lazy -4 0 -2 6 -6 6
Morbid 0 2 6 2 -4 -6
Perceptive -4 4 0 6 -2 -4
Caring -6 0 6 0 -4 4
Following what everyone has been saying.
Alert should be removed because it's overpowered
and
Immovable should be removed because it's Overpowered
Also Visable, Illusion and Dependable are all the same thing lol
Other than that the list is ok.
- 1
- 2
- 3
- 4(current)
- 5