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Trip's Monsters
Trip Offline
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Post: #1
Trip's Monsters
 #1 -   Implight Ghost/Light
[Image: Lc9BD.png][Image: RjHD.png]


#2 -    Icesaber Ice/Psychic (Trying new painting techniques)
[Image: MdteH.png]
 
#3 -     Darkgem Dark/Ghost (Making line art and improvements to Darkgem version 2)
[Image: ziBt.jpg][Image: Gh3Cj.png]


#4 -     Taurock Rock  A Minotaur with various rock aspects

#5 -     Toxcity Ground/Poison A large toad with a city on it's back
(This post was last modified: 11-13-2013 03:53 PM by Trip.)
06-22-2013 06:56 PM
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CeFurkan (09-05-2013)
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Post: #2
RE: Trip's Monsters
They are cool Smile

Now you just need to work on the quality and they are awesome Smile
06-22-2013 07:05 PM
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War Offline
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Post: #3
RE: Trip's Monsters
I like the icesaber
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06-22-2013 07:22 PM
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staff vidyasagar Offline
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Post: #4
RE: Trip's Monsters
id say they're nice Big Grin
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06-23-2013 01:19 AM
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DarkVoid Offline
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Post: #5
RE: Trip's Monsters
Very nice: just the quality
[Image: GildartzSigfinished.png]
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06-23-2013 02:41 AM
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night phoenix Offline
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Post: #6
RE: Trip's Monsters
skip quality comments. Night Phoenix DD approved (Drexle Designer)Big Grin
06-23-2013 10:29 AM
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Trip Offline
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Post: #7
RE: Trip's Monsters
Thanks for your support everyone! Big Grin
I agree that the quality is well... not up to par;
So I have been working hard to increase my drawing and graphic skills!
06-23-2013 07:10 PM
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Arlaxeon Offline
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RE: Trip's Monsters
Wow... the new icesaber is awesome Smile
06-23-2013 08:22 PM
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DarkVoid Offline
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Post: #9
RE: Trip's Monsters
I LOVE it
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06-23-2013 09:33 PM
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Cpt. Obvious Offline
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Post: #10
RE: Trip's Monsters
Icesaber looks brilliant
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06-24-2013 01:44 AM
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Fyrii Offline
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Post: #11
RE: Trip's Monsters
cool trip.
06-25-2013 11:19 PM
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Trip Offline
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Post: #12
RE: Trip's Monsters
Haven't been active for awhile but I updated the Icesaber, it will probably be my last update unless it's an easy change. I'm not sure if I'm going to make my other monsters look better or if I will make any new ones. It really just depends on how much support I get and if I get back into MonsterMMORPG (which would almost definitely happen if one of my monsters gets added to the game.)
(This post was last modified: 09-03-2013 12:33 PM by Trip.)
09-03-2013 10:37 AM
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PupK9 Offline
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Post: #13
RE: Trip's Monsters
Bro if I drew a monster it would be a well drawn, well dressed stick figure. Your drawing is great dude lol
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09-03-2013 10:48 AM
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Trip Offline
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Post: #14
RE: Trip's Monsters
Thanks, and I updated it again to add a drop shadow and set the height and width to be the same.
09-03-2013 12:14 PM
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PupK9 Offline
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Post: #15
RE: Trip's Monsters
Nice ;))
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09-03-2013 12:50 PM
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Pyro Piglet Away
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Post: #16
RE: Trip's Monsters
These look great Trip! Big Grin All they need are some touch- ups and you have yourself some new potential mons there
[Image: attachment.php?aid=448]
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09-03-2013 04:28 PM
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CeFurkan Offline
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Post: #17
RE: Trip's Monsters
wow u have got pretty good lineart

if you can also improve coloring we can use them Big Grin
09-05-2013 11:20 AM
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Trip Offline
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Post: #18
RE: Trip's Monsters
(09-05-2013 11:20 AM)CeFurkan Wrote:  wow u have got pretty good lineart

if you can also improve coloring we can use them Big Grin

:O Awesome ^_^ guess I better go practice
09-05-2013 12:09 PM
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Post: #19
RE: Trip's Monsters
Darkgem is awesome.
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
09-05-2013 12:16 PM
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PupK9 Offline
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Post: #20
RE: Trip's Monsters
I doodled two monsters at school today. Both legendarys Rey kinda have a story line added to them :O after some computer animation on them I think that they'd be monster material...
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09-05-2013 01:05 PM
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Trip Offline
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Post: #21
RE: Trip's Monsters
(09-05-2013 01:05 PM)PupK9 Wrote:  I doodled two monsters at school today. Both legendarys Rey kinda have a story line added to them :O after some computer animation on them I think that they'd be monster material...

Nice, I've thought about doing my monster's in 3D but I have a lot more experience using this method and it takes a lot less time.
09-06-2013 01:59 AM
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Trip Offline
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Post: #22
RE: Trip's Monsters
Edited the Icesaber again, if it's not monster quality yet I hope it's still an improvement over the last one Smile
09-06-2013 04:41 AM
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PupK9 Offline
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Post: #23
RE: Trip's Monsters
I honestly doodled a really good lookin monster in biology class today... I think it looks like a zenith :3
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09-06-2013 06:22 AM
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CeFurkan Offline
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Post: #24
RE: Trip's Monsters
keep working. never hurts only benefit Big Grin
09-07-2013 09:11 AM
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PupK9 Offline
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Post: #25
RE: Trip's Monsters
darkgem and iceaber should be zeniths or higher..
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09-07-2013 11:12 AM
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Trip Offline
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Post: #26
RE: Trip's Monsters
(09-07-2013 11:12 AM)PupK9 Wrote:  darkgem and iceaber should be zeniths or higher..

I think so too Big Grin just trying not to ask for too much
09-07-2013 11:30 AM
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Trip Offline
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Post: #27
RE: Trip's Monsters
I've updated my Icesaber again... this is probably like version 2.5 if I was counting and I have to say it's a massive improvement over my original idea, I wish I still had to picture to show you, it was pretty horrific and didn't even really look much like this.
Still not sure if it's good enough to be a monster, and I've been looking at this thing for so long I don't even know how good it looks (heavy tiredness doesn't help either) so you guys tell me how it looks. I'm gonna sleep for like 12 hours Z.Z
09-07-2013 09:02 PM
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Pyro Piglet Away
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Post: #28
RE: Trip's Monsters
(09-07-2013 09:02 PM)Trip Wrote:  I've updated my Icesaber again... this is probably like version 2.5 if I was counting and I have to say it's a massive improvement over my original idea, I wish I still had to picture to show you, it was pretty horrific and didn't even really look much like this.
Still not sure if it's good enough to be a monster, and I've been looking at this thing for so long I don't even know how good it looks (heavy tiredness doesn't help either) so you guys tell me how it looks. I'm gonna sleep for like 12 hours Z.Z

Ooh I'm really liking what you did with Icesaber! Smile My only suggestion would be to perhaps try to blend the different features/ textures more with each other? Otherwise, it really does look great Trip, good job! 

Also, lol @ what you did there for Darkgem Wink
[Image: attachment.php?aid=448]
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09-07-2013 09:18 PM
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Trip Offline
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Post: #29
RE: Trip's Monsters
(09-07-2013 09:18 PM)Pyro Piglet Wrote:  
(09-07-2013 09:02 PM)Trip Wrote:  I've updated my Icesaber again... this is probably like version 2.5 if I was counting and I have to say it's a massive improvement over my original idea, I wish I still had to picture to show you, it was pretty horrific and didn't even really look much like this.
Still not sure if it's good enough to be a monster, and I've been looking at this thing for so long I don't even know how good it looks (heavy tiredness doesn't help either) so you guys tell me how it looks. I'm gonna sleep for like 12 hours Z.Z

Ooh I'm really liking what you did with Icesaber! Smile My only suggestion would be to perhaps try to blend the different features/ textures more with each other? Otherwise, it really does look great Trip, good job! 

Also, lol @ what you did there for Darkgem Wink

I'll try that, was really sluggish and just wanted to get done asap, made a quick change to it again making the outline less obvious (At least for the icesicles)

XD yeah, I did a similar thing with the Icesaber, but it went to get a haircut instead.
(This post was last modified: 09-07-2013 10:12 PM by Trip.)
09-07-2013 09:34 PM
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PupK9 Offline
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Post: #30
RE: Trip's Monsters
lol out for lunch..
I'm baaaaaaaack
09-08-2013 10:44 AM
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