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Recoil Damage and Suicide Moves
#1
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Just fixed an error guys

Now when you used a recoil damage move, the recoil damage effect will go last

So if you use an item such as Vampiric Weapon, its effect will be added to the your Monster HP before recoil damage

So if you use suicide move (100% recoil damage), your Monster will get fainted even if you have Vampiric Weapon

In addition Survival Armor item will now work properly

From now on, no matter what, on every situation your Monster must get fainted whenever used 100% recoil damage(suicide move) moves expect if your Monster wears a Survival Armor item

Please report me any possible bugs you may have found

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