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New feature: Battle Animation
CeFurkan Offline
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Post: #1
Information New feature: Battle Animation
Alright people i am working on new technologies to improve my skills for V3 design.

I recently come up with animation tech. It is supported by new browsers.

So added a simple battle animation.

It can be turned off.

Do you like them ?

It is not supported at PVP battles right now.

It clearly displays who hits first, and which monsters miss.
(This post was last modified: 08-20-2013 09:24 AM by orboknown.)
08-20-2013 09:20 AM
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Post: #2
RE: New feautre: Battle Animation
Nice job cef. Keep working on it.
Edit-you typo'd feature in the title
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
(This post was last modified: 08-20-2013 09:21 AM by orboknown.)
08-20-2013 09:20 AM
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Subarashi Offline
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Post: #3
RE: New feautre: Battle Animation
its awesome! thank you!
Viva La B.P.C! Many Enter, few Leave!

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08-20-2013 09:21 AM
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Char02 Offline
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Post: #4
RE: New feautre: Battle Animation
Wow!  Amazing Cefurkan!  Didn't expect to see that here any time soon...awesome work!
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08-20-2013 09:21 AM
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Lolzinator Offline
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Post: #5
RE: New feautre: Battle Animation
As always, awesome work cef! Big Grin
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08-20-2013 09:21 AM
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Libertine Offline
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Post: #6
RE: New feautre: Battle Animation
Great work cef! Smile
08-20-2013 09:22 AM
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War Offline
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Post: #7
RE: New feautre: Battle Animation
I don't see anything.......
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08-20-2013 09:22 AM
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ShadowsofCarnage Offline
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Post: #8
RE: New feautre: Battle Animation
Great work, personally going to turn them off, at least for now. Can see some people will enjoy having them on though Smile

- Xbox
(This post was last modified: 08-20-2013 09:22 AM by ShadowsofCarnage.)
08-20-2013 09:22 AM
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orboknown Away
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Post: #9
RE: New feature: Battle Animation
(08-20-2013 09:20 AM)orboknown Wrote:  Edit-you typo'd feature in the title

I took care of this, fyi.
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
08-20-2013 09:24 AM
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mike521 Offline
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Post: #10
RE: New feature: Battle Animation
Glad to see it was a new feature and not a virus making my pc go bananas, great job, Cefurkan Smile
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08-20-2013 09:25 AM
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CeFurkan Offline
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Post: #11
RE: New feature: Battle Animation
(08-20-2013 09:22 AM)War Wrote:  I don't see anything.......

which browser are you using ?

it works on decent browser

firefox , chrome , internet explorer 10
08-20-2013 09:25 AM
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Subarashi Offline
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Post: #12
RE: New feature: Battle Animation
(08-20-2013 09:22 AM)War Wrote:  I don't see anything.......

refresh page, maybe log out and back in
Viva La B.P.C! Many Enter, few Leave!

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08-20-2013 09:25 AM
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orboknown Away
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Post: #13
RE: New feature: Battle Animation
(08-20-2013 09:25 AM)CeFurkan Wrote:  
(08-20-2013 09:22 AM)War Wrote:  I don't see anything.......

which browser are you using ?

it works on decent browser

firefox , chrome , internet explorer 10
IIRC he plays on a tablet a lot of the time.
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
08-20-2013 09:26 AM
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Lolzinator Offline
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Post: #14
RE: New feature: Battle Animation
works perfectly fine for me ^_^
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08-20-2013 09:27 AM
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DarkVoid Offline
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Post: #15
RE: New feature: Battle Animation
It's okay, we are growing day by day Big Grin
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08-20-2013 09:29 AM
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CeFurkan Offline
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Post: #16
RE: New feature: Battle Animation
(08-20-2013 09:26 AM)orboknown Wrote:  
(08-20-2013 09:25 AM)CeFurkan Wrote:  
(08-20-2013 09:22 AM)War Wrote:  I don't see anything.......

which browser are you using ?

it works on decent browser

firefox , chrome , internet explorer 10
IIRC he plays on a tablet a lot of the time.

ah that explains

tablet browser may not have animation feature

download chrome or firefox

i will try at galaxy s3 now
08-20-2013 09:30 AM
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DarkVoid Offline
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Post: #17
RE: New feature: Battle Animation
btw, when you attack and kill a monster, is the monster that switched in meant to hit your mon like the image just hovers over your monster
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08-20-2013 09:32 AM
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Lolzinator Offline
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Post: #18
RE: New feature: Battle Animation
(08-20-2013 09:32 AM)uchiha clan Wrote:  btw, when you attack and kill a monster, is the monster that switched in meant to hit your mon like the image just hovers over your monster

Yeh i noticed that too.. first it scared me because it seemed like i "lost" a turn.. but idk, maybe it is supposed to be like when you throw out a new pokemon in the pkmn series Smile
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08-20-2013 09:34 AM
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CeFurkan Offline
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Post: #19
RE: New feature: Battle Animation
(08-20-2013 09:32 AM)uchiha clan Wrote:  btw, when you attack and kill a monster, is the monster that switched in meant to hit your mon like the image just hovers over your monster

i didn't have chance to try different cases yet

i will check when i can thnx
08-20-2013 09:35 AM
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DarkVoid Offline
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Post: #20
RE: New feature: Battle Animation
it is creepy tho, i kinda erked when my korrodo moved >.>
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08-20-2013 09:35 AM
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Nitz_X Offline
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Post: #21
RE: New feature: Battle Animation
If you're going to include battle animation,s my question would be: Do they start out on or do they start out off by default?
CeFurkan Wrote:
@Nitz_X u really should leave this game
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08-20-2013 10:00 AM
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orboknown Away
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Post: #22
RE: New feature: Battle Animation
considering everyone in chat was like "doushio is this animation stuff" I'd say default is on.
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
08-20-2013 10:01 AM
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Viperianw Offline
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Post: #23
RE: New feature: Battle Animation
yay Big Grin

it's cool to see something new, but...i'm going to turn it off >.>
(This post was last modified: 08-20-2013 11:08 AM by Viperianw.)
08-20-2013 11:04 AM
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CeFurkan Offline
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Post: #24
RE: New feature: Battle Animation
default on
you can disable anytime

but disabling will remain until you restart browser
08-20-2013 11:09 AM
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Nitz_X Offline
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Post: #25
RE: New feature: Battle Animation
(08-20-2013 11:09 AM)CeFurkan Wrote:  default on
you can disable anytime

but disabling will remain until you restart browser

Are you going to encourage people to make their own plugins for browsers to add custom animations and whatnot? A modding community for client-side things might encourage some growth and fun.

Plus it would give people something to do. the mods might even give us new ideas for things to use in the game.

... Not that you can really stop them from using mods client-side, since something like that would be undectable.
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@Nitz_X u really should leave this game
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08-20-2013 11:19 AM
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CeFurkan Offline
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Post: #26
RE: New feature: Battle Animation
(08-20-2013 11:19 AM)Nitz_X Wrote:  
(08-20-2013 11:09 AM)CeFurkan Wrote:  default on
you can disable anytime

but disabling will remain until you restart browser

Are you going to encourage people to make their own plugins for browsers to add custom animations and whatnot? A modding community for client-side things might encourage some growth and fun.

Plus it would give people something to do. the mods might even give us new ideas for things to use in the game.

... Not that you can really stop them from using mods client-side, since something like that would be undectable.

that is perfectly okay

actually if you make better ones i can add them to the game Big Grin
08-20-2013 11:21 AM
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Post: #27
RE: New feature: Battle Animation
I like it.
08-20-2013 01:44 PM
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Cpt. Obvious Offline
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Post: #28
RE: New feature: Battle Animation
Not bad, kinda awkward, but not bad
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For issues concerning the treatment of people are all the same.

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08-20-2013 08:42 PM
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Legolas Offline
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Post: #29
RE: New feature: Battle Animation
The animation from my point of view shows a physical attack.

My suggestions: 

1: Maybe an animation for special attack could be like a fireball for fire attacks, a water shot for water, a lightning for electric and so on. 

2: for status problems maybe turning the monsters into colors (only when they receive the status problem): purple (poison) red (bleeding) yellow (paralyzing)...

3: for status changes maybe a group of little arrows pointing down/up (increasing/decreasing) with different colors for every stat.

4: Turning the monster into a dark color when it´s defeated.
08-20-2013 08:44 PM
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Cpt. Obvious Offline
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Post: #30
RE: New feature: Battle Animation
(08-20-2013 08:44 PM)Legolas Wrote:  The animation from my point of view shows a physical attack.

My suggestions: 

1: Maybe an animation for special attack could be like a fireball for fire attacks, a water shot for water, a lightning for electric and so on. 

2: for status problems maybe turning the monsters into colors (only when they receive the status problem): purple (poison) red (bleeding) yellow (paralyzing)...

3: for status changes maybe a group of little arrows pointing down/up (increasing/decreasing) with different colors for every stat.

4: Turning the monster into a dark color when it´s defeated.

This.. is a great idea.
The colors for (2) aren't necessary for me, just the sign of status inflicted. But all others are superb.
In matters of truth and justice, there is no difference between large and small problems.
For issues concerning the treatment of people are all the same.

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08-20-2013 10:21 PM
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