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New Move Ideas
#1
Star 

THE MOVE CREATING PERIOD IS NOW.... CLOSED!
Thank you guys for making moves! I'm sorry if you wanted to make more, but I still have to input these all into the data base. And as you can imagine, that's quite time consuming. UPDATE BELOW! PLEASE READ!
Hey Everyone!
As more and more things get put into place and added into the games, we'd like to expand our move pool! And we need ideas from you guys as to what kind of moves you would like to see added in? Have just the name? A basic idea? The full thing? Post it here! Our goal is to have 2000 moves, so throw out as many ideas as you can! Just make sure you're not blatantly stealing an attack name from another series (this more applies towards oddly specific moves and not generic things like "flamethrower"). Also try not to post the same thing as someone else had before. Download Move List This document has a list of all the pre-existing moves for you to get an idea of what all needs to be added for it to become a move. You don't need to figure all of this out, but if you want to feel free. Download Effect List This file has a list of all the effects that can be added into a attack.

If you have an idea, PLEASE POST IT IN THE FORUM. That way I can add it into the list. Thank you all for the help and have fun!

UPDATE! PLEASE READ!
First off, holy guacamoley guys! You've done a great job at coming up with new moves! Unfortunately some moves people submitted don't have great names, have effects too hard to program, or are names of pre-existing moves (in here or Pokemon).
TOTAL (possible) MOVES ATM: 1011
TOTAL NEW MOVES (should they all be used): 451
TYPE PERCENTAGE (of New Moves, rounded):
BUG: 2% DARK: 8.6% Dragon: 2.2% Electric: 4.9% Fighting: 8.7% Fire: 11.3% Flying: 6% Ghost: 6.4% Grass: 4.4% Ground: 2.4% Ice: 6% Light: 6% Normal: 9.5% Poison: 3.3% Psychic: 4.4% Rock: 4% Steel: 2.7% Water: 6.9%


Types That REALLY NEED MORE ATTACKS:
Bug, Dragon, Ground, Poison, Steel


Types That Could USE A FEW MORE:
Electric, Grass, Psychic, Rock


Types That DON'T NEED ANY MORE:
Dark, Fighting, Fire, Water


Please put a red line under your old moves if you add more at any point after this update. That way I know what i've already gone over. Failure to do so will mean i'll just ignore anything you've posted.


You have a bit longer to make up new attacks. This thread will be locked at the end. THANK YOU!

links :

move list with features link : http://www.monstermmorpg.com/movelistwithfeatures.htm
move list ordered by type and power : http://www.monstermmorpg.com/MonsterMMOR...s_List.htm
move effects list : http://forum.monstermmorpg.com/attachment.php?aid=129


#2
1)Name:Refresh-
Type-Water
Effect:heals 30% of user's max hp
Accuracy:1000
MP:5
Category:Status

2)NameConfusedtarfire explosion
Type: Fire
Effect- non
Power:100
Accuracy:80
MP:10
CategoryTonguehysical

3)NameTonguehantom impulse
Type:Ghost
Effect:may cringe foe
Power: 140
Accuracy:60
MP:5
CategoryTonguehysical

4)Name:Hundred break-
Type:Fighting
Effect:may cringe foe and recoil damage of 20%
Power:85
Accuracy:90
MP:20
CategoryTonguehysical

5)Ghost Touch-
Type:ghost
Effect:no effect
Power:95
Accuracy: 90
MP:15
CategoryTonguehysical

6)Name: Explosive Lava
Type:Fire
Effect: 30% chance to cause burn
Power:65
Accuracy:100
MP:10
Category:Special

7)NameTonguehantom Wave -
Type:Ghost
Effect:may reduce target critical chance by 10% and accuracy by 30%
Power:85
Accuracy:95 Accuracy
MP:10
Category:Special

8)Name:Lava Shield-
Type:Fire
Effect:Increases fire type moves base power 30%
Accuracy:1000
MP:5
CategoryConfusedtatus

10)Name:Scorch
Type:Fire
Effect:10% chance to cause burn will thaw out foe if frozen
Power:40
Accuracy:85
MP:15
Category:Special

11)NameTonguearticle Beam
TypeTonguesychic
Effect:30% chance of confusing foe
Power:120
Accuracy:65
MP:10
Category:Special

12)Name:Flash Chop
Type:Fighting
Effect:100% chance of causing cringe but will take recoil damage of 50% of damage taken to foe
Power:140
Accuracy:60
MP:5
CategoryTonguehysical

13)Name:Violent Wind
Type:Flying
Effect:25%chance to cause bleeding
Power:95
Accuracy:80
MP:10
Category:Special

14)Name:Illusion Eyes
Type:Normal
Effect:lowers foe's defense by 2 stages
Accuracy:90
MP:5
Category:Status

15)Name: Dragon Burst
Type:dragon
Effect:Has 25% chance to increase special attack by 1 stage
Power:85
Accuracy:75
MP:10
Category:Special

16)Name:Wind Spear
Type:flying
Effect:No effect
Power:55
Accuracy:80
MP:15
Category:Special

17)Name: WildFire
Type:Fire
Effect:non
Power:75
Accuracy:100
MP:10
CategoryConfusedpecial

18)Name:Falcon Dive
Type:Flying
Effect:takes two turns to use, 20% chance to cringe foe
Power: 110
Accuracy:75
MP:15
CategoryTonguehysical

19)Name:Bright Light
Type:Light
Effect:Lower's foe's accuracy by 40%
Power:0
Accuracy:80
MP:5
Category:Status

20)Venom Slash
TypeTongueoison
Effect: 70% chance to poison foe
Power:60
Accuracy:80
MP:10
CategoryTonguehysical

21)Name:Wind Dagger
Type:Flying
Effect:15% chance to cause bleed
Power:65
Accuracy:95
MP:10
Category:Special

22)Name:Air Rush
Type:Flying
EffectBig Grinamage is always 55
Power:55
Accuracy:85
MP:15
CategoryTonguehysical

23)Name: Peace
TypeTonguesychic
Effect: increases sp.attack and sp.defense by 1 stage and will not work once 5 stages are reached
Power:--
Accuracy:75
MP:15
CategoryConfusedtatus

24)NameTongueiercing Tornado
Type:Flying
Effect:30% chance to cause bleed
Power:65
Accuracy:85
MP:10
Category:Special

25)Name: Phoenix Breath
Type:Fire
Effect:non
Power:110
Accuracy:95
MP:10
Category:Special

26)Name:Mud Golem
Type:Ground
Effect:non
Power:45
Accuracy:80
MP:15
CategoryTonguehysical

27)Acid Rain
TypeTongueoison
Effect:60% chance to cause poison foe
Power:95:
Accuracy:75
MP:10
Category:Special

28)Name:Shark Attack
Type:water
Effect:30% chance to cause cringe
Power:70
Accuracy:90
MP:10
CategoryTonguehysical

29)Name:Flash Smash
Type: fighting
Effect:KO move
Power:--
Accuracy:20
MP:5
CategoryTonguehysical

30)Fire arrow
Type:fire
Effect:10% chance to cause burn
Power:55
Accuracy:100
MP:10
Category:Special

31)Gamma Ray
Type:Light
Effect: lowers foe's accuracy by 2 stages will not decrease any more once 5 stages are reached
Power:150
Accuracy:30
MP:5
Category:Special

32)Name:Shadow Hammer
TypeBig Grinark
Effect:Non
Power:90
Accuracy:70
MP:10
CategoryTonguehysical

33)NameBig Grinevastating Blow
Type:Fighting
Effect:100% chance of cringe
Power:160
Accuracy:30
MP:15
CategoryTonguehysical

34)Name:Thunder Storm
Type:Electric
Effect: 20% chance to cause paralysis
Power:75
Accuracy:90
MP:15
Category:Special

35) Dragon Cannon
Type:dragon
Effect:decrease sp attack by 2 stages
Power:120
Accuracy:65
MP:10
Category:Special

36)Name:Sunshine
Type:Fire
Effect:increases fire moves by 30%
Power:--
Accuracy:100
MP:5
Category:Status

37)Name: Aqua Rush
Type:Water
Effect:Non
Power:70
Accuracy:85
MP:10
CategoryTonguehysical

38)Name: Nightmare
TypeBig Grinark
Effect: Lowers foe's defense and sp.defense by 2 stages
Power:--
Accuracy:70
MP:5
Category:Status

39)Name: Final Blow
Type:Fighting
Effect:both the foe and user receive instant KO
Power:--
Accuracy:20
MP:5
CategoryTonguehysical

40)Name:Rapid Fist
Type:Fighting
Effect:high priority move, will always strike first
Power:65
Accuracy:100
MP:15
CategoryTonguehysical

41)Name:Rapid Kick
Type:fighting
Effect:high priority move, will always strike first
Power:75
Accuracy:95
MP:15
CategoryTonguehysical

42)Name:Sharp Eye
Type:normal
Effect:Increases user's Accuracy by 1 stage
Power:--
Accuracy:75
MP:5
Category:Status

43)Name:Brute Force
Type:fighting
Effect:increases user's attack by 2 stages but decreases defense by 1 stage
Power:110
Accuracy:85
MP:10
CategoryTonguehysical

44)Name:Shining wave
Type:Light
Effect:non
Power:85
Accuracy:70
MP:10
Category:Special

45)Name: Fireblazer
Type:Fire
Effect:30% chance to cause burn
Power:90
Accuracy:75
MP:10
Category:Special

46)Name: Plasma Shot
Type:Normal
Effect:non
Power:85
Accuracy:100
MP:15
CategoryConfusedpecial

47)Radioactive Flame
Type:Fire
Effect:40% chance to cause burn
Power:120
Accuracy:65
MP:10
CategoryConfusedpecial
______________________________________________________________________________________________________



NEW MOVES AS OF UPDATE


1)Name:Toxic Waste
TypeTongueoison
Effect:80%chance to cause poison
Power:--
Accuracy:40
MP:5
CategoryConfusedtatus

2)Name:Erosion
Type:Ground
Effect:lowers foe's speed by 1 stage
Accuracy:80
MP:5
Category:Status

3)Name:Earth Spike
Type:Rock
Effect:non
Power:55
Accuracy:85
MP:10
CategoryTonguehysical

4)Name:Earth Spear
Type:Rock
Effect:non
Power:70
Accuracy:90
MP:15
Category:physical

5)Name:Earth Coffin
Type:Rock
Effect:50% chance to cringe foe
Power:65
Accuracy:100
MP:10
Category:Special

6)Name:Mud Strike
Type:Ground
Effect:May lower's foe's accuracy by 2 stages
Power:45
Accuracy:75
MP:10
Category:Special

7)Name:Rock Hammer
Type:Rock
Effect:non
Power:100
Accuracy:85
MP:10
CategoryTonguehysical

8)Name:Eternal Dragon
TypeBig Grinragon
Effect:heals 30% of max hp
Power:--
Accuracy:65
MP:5
Category:Status

9)Name:Rock Hill
Type:rock
Effect:non
Power:70
Accuracy:95
MP:10
CategoryTonguehysical

10)Name:Earth Spine
Type:Rock
Effect:May cringe foe
Power:55
Accuracy:85
MP:15
CategoryTonguehysical

11)Dragon Spirit
Type:dragon
Effect:increases special attack by 2 stages
Power:--
Accuracy:75
MP:5
Category:Status

12)Name:Metal Smash
Type:Steel
Effect:20% chance to cringe foe
Power:120
Accuracy:75
MP:5
CategoryTonguehysical

13)Dragon Cry
TypeBig Grinragon
Effect:Increases dragon moves by 30%
Power:--
Accuracy:85
MP:10
Category:Status

14)Bug Swarm
Type:Bug
Effect:20% chance of poisoning the foe
Power:45
Accuracy:90
MP:15
CategoryTonguehysical

15)Name: Biohazard
TypeTongueoison
Effect:50% chance to cause poisoning
Power:60
Accuracy:95
MP:10
Category:Special

16)Name:Toxic Breath
TypeTongueoison
Effect:70% chance to cause poisoning
Power:55
Accuracy:85
MP:10
Category:Special

17)NameBig Grinragon Inferno
Type:dragon
Effect:non
Power:150
Accuracy:40
MP:5
Category:Special

18)NameBig Grinragon Heart
TypeBig Grinragon
Effect:20% chance to increase sp attack, speed, and accuracy stats by 1 stage
Power:--
Accuracy:75
MP:5
CategoryConfusedpecial

19)Name:Thunder Smash
Type:electric
Effect:40% chance to cause paralysis
power:100
Accuracy:65
MP:10
CategoryTonguehysical

20)Name:Thunder Dance
Type:electric
Effect:increases electric type moves by 30% and increase speed stat by 1 stage
[Image: ZekromSig.png]

Credits to SparrowHawk
#3
1: Crystal Beam - Ice
Damage 120 Accuracy 20%
Category: Physical
MP - 5
Details: User Builds Up Ice in its Mouth and Blast it towards the Opponent. May Freeze Foe

2: Air Blast - Flying
Damage 60 Accuracy 80%
Category: Physical
MP - 10
Details: User Flys High Into the Sky And Gives off a Air Blast Towards the opponent.


3: Negative Energy - Dark
Category: status
MP - 10
Category: status

This Move Powers a Dark Monster Attack up by 2%

4: Mystic Beam - Water
This Move Does 120 Damage And Has 80 Accuracy
Category: Physical
MP - 5
Details: User Builds Up a Water Beam in its Mouth and Blast it Towards the opponent.

5: Hit And Run - Normal
Category: status
MP - 10
The User Hits the Monster with a attack that always Deal 50 Damage and gets called back
into its box


6: Power Pass - Normal
Category: status
MP - 10
The User Get Called Back into Its Box and the Trainer calls on another Monster ( Bottom Pass Copy Big Grin WE NEED IT! )

7: Crazy Fist - Fighting
Damage: 90 Accuracy- 75%
Category: physical
MP - 10
Details : User Speeds Towards Opponent with a Powerful Hand Of Pain. <--- Big Grin


8: Dragon Montage - Dragon
Damage: 120 Accuracy - 65%
Category: physical
MP - 5
Details: User Goes on a rampage For 1-3 Turns. User Speed Increases by 1% Ending of attack.


9: Angel's Light - Light
Category: status
MP - 10
Details : User Power Up Its attack by 2%

10: Eagle Dive - Flying
Damage: 80 Accuracy: 75%
Category: Physical
MP - 10
Details: Users Flys in the Air Like a Eagle and Swoops Down and attacks the foe

11: Witches Glass - Psychic
Category: status
MP - 10
Details: User looks into a Glass and Sees whats its Foes next move will be

12: Edge Kick - Fighting
Damage: 90 Accuracy: 60%
Category: physical
MP - 10
Details: User Hits the Foe with a Edge Kick May Cringe The Opponent

13: Mystery Beam - Normal
Damage: 120 Accuracy: 20%
Category: physical
MP - 5
Details: User Blast A Unknown Beam at the Foe .

14: Stare Down - Normal
Category: status
MP - 20
Details: User Stares At the Foe Causing the Foe to Stay in battle without returning into its Box.

15: Erupting Fire - Fire
Damage: 140 Accuracy: 20%
Category: physical
MP - 5
Details: User Builds Up a Ton of Fire Power for 1 Turn and Blast it at the Foe.

16: Jungle Whip - Grass
Damage: 60 Accuracy: 80%
Category: Physical
MP - 10
Details: User Whips the Foe with Powerful strength

17: Sharp Reflex - Fighting
Category: status
MP - 20
Details: User Quickly Dodges the Foes Move. Can only be used for 2 turns in a row.

18: Fire Beam - Fire
Damage: 120 Accuracy: 20%
Category: physical
MP- 5
Details - User Builds Up Fire in its Mouth and Blast it towards the Opponent. May Burn Foe

19: Electric Beam - Electric
Damage - 120 Accuracy - 20%
Category: physical
MP - 5
Details - User Builds Up Electricity and Blast it towards the Opponent. May Paralyze Foe

20: Electric Jet - Electric
Damage - 160 Accuracy - 20%
Category: physical
MP- 5
Details: User Flys in the air for 1 turn and rams into the foe with electricity all over its body. May paralyze Foe

21: Dazzling Punch - Fighting
Damage - 60 Accuracy - 80%
Category: Physical
MP - 20
Details: User Punches The Foe 4 times in the head. May Confuse Foe

22: Timed Punch - Fighting
Damage - 120 Accuracy - 80%
Category: physical
MP - 10
Details: User Waits at the Last Second to Hit the Foe in a Vital Spot. May Cringe Foe

23: Dirt Slap - Ground
Category: status
MP - 10
Details: User slaps Foe with Dirt Causing it to Cringe

24: Dirty Move - Normal
Category: status
MP- 10
Details: User trips the Foe causing it to fall and unable to make a move.

25: Flare Storm - Fire
Damage - 90 Accuracy 55%
Category: physical
MP - 10
Details: User Makes a storm of Fire and hits the foe with it

26: Sip of Water - Water
Category: status
MP- 5
Details: User Takes a Sip of Water healing 25% of its Health

27: Powerful Headbutt - Fighting
Damage - 60 Accuracy - 95%
Category: Physical
MP- 10
Details: User hits the foe with a powerful Headbutt . May Cringe Foe

28: Cross Fire - Fire
Damage - 75 Accuracy- 75%
Category: physical
MP- 10
Details - User Hits the Foe with a X of fire. May Burn Foe

29: Spine Kick - Fighting
Damage - 60 Accuracy - 85%
Category: Physical
MP- 10
Details: User Kicks the foe in the spine. May cringe Foe

30: Repeating Kick - Fighting
Damage - 50 Accuracy - 95%
Category: Physical
MP- 20
Details - User Kicks the Foe once then repeats it a second time

31: Dark Pit - Dark
Damage- 120 Accuracy - 20%
Category: physical
MP- 5
Details - User puts the foe into a dark Pit causing heavy damage. May Confuse Foe

32: Provoked Dragon - Dragon
Category: status
MP - 5
Details: User Gains 2% more attack stats.

33: Good Bye Kiss - Normal
Category: status
MP - 5
Details: User Blows a Kiss at the foe causing it to Fall asleep for 2-4 Turns.

34: Strong Hold - Fighting
Damage - 60 Accuracy - 75%
Category: Physical
MP - 10
Details: User Holds the Foe causing it to lose breath. May Cringe Foe

35: Masters Power - Normal
Damage - 120 Accuracy - 20%
Category: physical
MP- 5
Details: User Draws Power from its Master and uses it against Opponent.

36: Flare Claw - Fire
Damage - 75 Accuracy - 85%
Category: physical
MP - 10
Details: User Attacks Foe with Claws Of Fire. May Burn Foe

37: Jinx - Normal
Category: status
MP - 5
Details: User Jinx the Foe into missing its attack for 1 turn.

38: Enigma Attack - Light
Damage - 120 Accuracy - 45%
Category: physical
MP - 5
Details: User Charges up its inner Power and Hits the foe with it. May cringe Foe

39: Breaking Point - Fighting
Damage - 150 Accuracy - 90%
Category: physical
MP -5
Details: User Punches Foe on till it reaches its Breaking Point and Faints.

40: Half Damage - Normal
Category: status
MP - 5
Details: User Causes the Foe's Attack to deal half damage.

41: Trick Attack - Normal
Damage: 50 Accuracy: 85%
Category: Physical
MP - 20
Details: User Tricks the foe into getting close and hits them with a surprising attack. May Cringe Foe

42: Heart Attack - Fighting
Damage - 80 Accuracy - 65%
Category: physical
MP - 10
Details: User Hits the foe almost causing a Heart attack . May Cringe Foe

43: Nasty Stare - Ghost
Category: status
MP - 5
Details: User stares at foe causing it to cringe for a turn

44: Gambling Hit - Normal
Damage - 80 Accuracy - 65%
Category: physical
MP - 10
Details: User Tries its luck at hitting the foe.

45: Gross Touch - Poison
Category: status
MP- 10
Details: User touches the foe with a disgusting smell causing the foe to cringe

46: Push Away - Fighting
Damage - 80 Accuracy - 75%
Category: physical
MP - 10
Details: User Pushes the Foe far away. May cringe Foe

47: Ultimate Distraction
Category: status
MP - 5
Details: User Distracts the Foe from using a move for 1 turn

48: Risky Attack - Normal
Damage 150 Accuracy 20%
Category: physical
MP-5
Details: User test its speed and runs towards Foe with enough power to blow a building up. If Failed User Faints

49: Got You - Normal
Category: status
MP - 10
Details: User keeps its eyes on foe. Next round's attack will not miss

50: Flare Stomp - Fire
Damage - 75 Accuracy - 85%
Category: physical
MP - 10
Details: User Stomps the foe with fire . may Burn opponent

51: Delirious Stare - Normal
Category: status
MP - 5
Details - User Stares at the Foe causing it to fall in love wit hit.

52: Dark Storm - Dark
Damage - 90 Accuracy - 65%
Category: physical
MP - 10
Details: User Creates a Storm of darkness and throws it towards Foe. May cause Foe to cringe

53: White Light - Ghost
Category: status
MP - 10
Details: User Puts the Foe in a trance and causes it to fall asleep .

54: Dark Zillie - Dark
Damage - 75 Accuracy - 80%
Category: physical
MP - 10
Details: User Jumps into the air and twirls towards the foe causing them to bump into each other . May cringe Opponent

55: Stun Bite - Electric
Damage- 50 Accuracy - 95%
Category: Physical
MP - 20
Details: User Bites The Foe stunning it for a turn. High chances of Paralyzing Foe

56: Triple Hit - Normal
Damage - 40 Accuracy - 95%
Category: Physical
MP - 20
Details: User hits the Foe 3 times dealing 40 damage each. May Cringe Foe

57: Flare Abomination - Fire
Damage 1000 accuracy - 20%
Category: Special
MP - 5
Details: User Abominate the foe with fire. High chances of Burning foe.

58: Angels Heal - Light
Category: status
MP - 5
Details: User Heals 50% of its health

59: Flower Toss - Grass
Damage - 65 Accuracy - 75%
Category: Physical
MP - 20
Details: User Tosses Flower towards the foe.

60: Toxic Wave - Poison
Damage - 75 Accuracy - 85%
Category: physical
MP - 10
Details: User Sends a Toxic Wave towards the Foe. May Cause Foe to be Poison

61: Wing Montage - Flying
Damage - 60 Accuracy - 85%
Category: Physical
MP - 10
Details: User Hits the Foe over and over with its wing. May Cringe Foe

62: Aura Attack - Ice
Damage - 80 Accuracy - 80%
Category: Physical
MP - 10
Details: User focuses Aura All around its body and attacks the foe. May Freeze Foe

63: Icicle Kick - Ice
Damage - 70 Accuracy - 65%
Category: Physical
MP - 10
Details: User Kicks the foe with a Icicle touch. May Freeze foe.

64: Hardcore Punch - Fighting
Damage - 120 Accuracy - 45%
Category: Physical
MP - 5
Details: User Punches the Foe with very strong power. May cringe foe

65: Perfect Punch - Fighting
Damage - 70 Accuracy - 65%
Category: Physical
MP - 10
Details: user Hits the foe wit ha Perfect Punch .

66: Burning Slap - Fire
Damage - 40 Accuracy - 100
Category: Physical
MP - 20
Details: User Slaps the foe with a hand of fire. Low chances of Burning Foe

67: Ice Slap - Ice
Damage - 40 Accuracy - 100
Category: physical
MP - 20
Details: User slaps Foe with a hand of Ice. Low Chances Of freezing Foe

68: Electric Slap - Electric
Damage- 40 Accuracy 100
Category: Physical
MP - 20
Details: User Slaps Foe with a Hand of Electricity

69: Psychic Powers - Psychic
Category: Status
MP - 5
Details: User Uses its Psychic Powers to control the foes movements and prevents it from making another move.

70: Psychic Kick - Psychic
Damage - 75 Accuracy - 65%
Category: Physical
MP - 10
Details: User kicks the foe with a Mystical Feeling

71: Over Baked - Fire
Damage - 75 Accuracy - 60%
Category: Physical
MP - 10
Details: User over bakes the foe causing it to burn. 100% chances of burning foe

72: shelter Dodge - Normal
Category: Status
MP - 5
Details: User Runs and finds Shelter for 1 round dodging foes attack.

73: Below Temperature - Ice
Damage - 150 Accuracy - 20%
Category: Special
MP - 5
Details: User Draws the foes temperature to 0 causing to to faint instantly.

74: Slick Kick - Fighting
Damage - 55 Accuracy - 75%
Category: Physical
MP - 20
Details: User Kicks the Foe unexpectedly. May cringe foe

75: Shivering Attack- Ice
Damage - 85 Accuracy - 65%
Category: Physical
MP - 10
Details: User Attacks the foe with a icy temperature touch. may freeze foe

76: Iconic - Dark
Damage- 75 Accuracy - 70%
Category: Physical
MP - 20
Details: User Hits the foe with a mirage bigger form behind it. May confuse foe

77: Icy Rage - Ice
Damage- 80 Accuracy - 60%
Category: Physical
MP - 10
Details: User Goes on a Icy rage for 1-3 rounds. May freeze foe

78: Dark Powers - Dark
Damage - 60 Accuracy - 70%
Category- Physical
MP - 20
Details: User uses its Dark Powers to Torment the Foe.

79: Blazing Doom - Fire
Damage - 120 Accuracy - 35%
Category - Physical
MP - 5
Details: User Brings its foe to a Blazing Doom. 95% chances of burning the foe.

80: Fire Whip - Fire
Damage - 60 Accuracy - 65%
Category: Physical
MP - 20
Details: User Hits the foe with a whip made of fire. May Burn Foe

81: Mystic Creation - Ice
Category: Status
MP - 5
Details: User Creates Monsters out of ice for decoys. Decoys Last up to 2 Turns

82: Mystic Touch - Ice
Damage - 75 Accuracy - 85%
Category: Physical
MP - 10
Details: User Touches the Foe with a Mystic Feeling. May freeze Foe

83: Exhausted Punch - fighting
Damage - 50 Accuracy - 95%
Category: Physical
MP - 20
Details: User Punches the foe with Exhaustion.

84: Quadruple Hit - Fighting
Damage - 40 Accuracy - 65%
Category: Physical
MP - 20
Details: User Punches the foe Quadruple times. May Cringe Foe

85: Dark Vortex - Dark
Damage - 65 Accuracy - 65%
Category: Physical
MP - 10
Details: User throws the Foe into a Dark Vortex Causing heavy Damage.

86: Lightning Storm - Electric
Damage - 85 Accuracy - 55%
Category: Physical
MP - 10
Details: user Creates a Lighting Storm and hits the foe with it. Foe may be paralyze

87: Techno Shock - Electric
Damage - 85 Accuracy - 65%
Category: Physical
MP - 10
Details: User Creates a techno shock and hits the foe with it. May paralyze foe

88: Atomic Toss - Fighting
Damage - 75 Accuracy - 65%
Category: Physical
MP: 10
Details: User Tosses the Foe around. May cringe Foe

89: Atomic Poison - Poison
Damage - 60 Accuracy - 45%
Category: Physical
MP - 20
Details: User pills a bunch of atomic poison on the foe. may poison the foe

90: Atomic Rush - Fighting
Damage - 75 Accuracy - 55%
Category: Physical
MP - 10
Details: User Rushes the foe into cringing.

91: Work Out - Fighting
Category: Status
MP - 5
Details: User Spends 1 turn working out witch raises its attack up by 2%.

92: Backflip Toss - Fighting
Damage - 70 Accuracy - 55%
Category: Physical
MP - 10
Details: User goes behind the foe and tosses it while doing a back flip.

93: Flare Jab - Fire
Damage - 65 Accuracy - 75%
Category: Physical
Mp - 20
Details: user Jabs the Foe with a finger of fire. May burn Foe

94: Icy Jab - Ice
Damage - 65 Accuracy - 75%
Category: Physical
MP - 20
Details: User Jabs the Foe with a finger of ice. May freeze foe

95: Electric Jab: Electric
Damage- 65 Accuracy - 75%
Category: Physical
MP-20
details: user Jabs the Foe wit ha Finger of Electricity. May paralyze Foe

96: Dark Jab - Dark

Damage- 65 Accuracy - 75%
Category: Physical
MP-20
Details: User jabs the Foe with a finger full of evil.

97: Light Jab - Light

Damage- 65 Accuracy - 75%
Category: Physical
MP-20
Details: User jabs the Foe with a finger of Joy

98: Mystic Jab - Water

Damage- 65 Accuracy - 75%
Category: Physical
MP-20
Details: User jabs the foe with a finger of Water.

99: Speeding Headbutt - Fighting
Damage - 70 Accuracy - 65%
Category: Physical
MP - 10
Details: user Speeds towards the foe head first. May cringe foe

100: underground attack - Ground
Damage - 70 Accuracy - 85%
Category: Physical
MP- 10
Details: User Goes underground for 1 turn and hits the foe the next turn.

101: Flare Headbutt - Fire
Damage - 75 Accuracy - 80%
Category: Physical
MP - 10
Details: User headbutts the foe wit ha head of fire. May burn foe

102: Goodnight slam - Fighting
Damage - 85 Accuracy - 70%
Category: Physical
MP - 10
Details: user slams the foe causing it to Fall asleep.

103: Stomach rush - Fighting
Damage - 70 Accuracy- 65%
Category: Physical
MP - 10
Details: User Rushes into the foes stomach. may cringe foe

104: Style Ball - Light
Damage - 120 Accuracy - 45%
Category: Physical
MP - 5
Details: User Creates a ball of darkness and a ball of light merged together for a powerful attack.

105: Stone Crash - Rock
Damage - 30 Accuracy - 75%
Category: Physical
MP - 20
Details: User uses a stone to crash onto the foe . may cringe foe

106: Total Domination - Dark
Damage - 150 Accuracy - 20%
Category: Physical
MP - 5
Details: User blast the area around it with a Giant Ball of darkness creating a disaster.

107: Nitro Blast - Fire
Damage - 100 Accuracy - 45%
Category: Physical
MP - 5
Details: User Blast the User with the speed of a Nitro Car.

108: Nitro Punch - Fighting
Damage - 70 Accuracy - 55%
Category: physical
MP - 10
Details: User Punches the Foe with Nitro Speed. May Cringe Foe

109: Eagles Peek - Flying
Damage - 70 Accuracy - 65%
Category: Physical
MP - 10
Details: User brings the foe into the air and slams it at the peek of a cliff. May cringe Foe

110: Craved Power - Dark
Category: Status
MP - 5
Details: User Gains 2% more Attack power.

111: Crystal Power - Psychic
Category: Status
MP - 5
Details: User Uses a Crystal to gain 2% more Def.

112: Verbal Note - Psychic
Category: Status
MP - 5
Details: User sends a Mind not to the foe causing the foe to lose 2% Attack.

113: Insane Beam - Light
Damage - 150 Accuracy - 30%
Category: Physical
MP - 5
Details: User creates a huge amount of power then blast it towards the foe.

114: Shadow Spin - Ghost
Damage - 66 Accuracy - 85%
Category: Physical
MP - 20
Details: User Spins the foe in a shadow cloud .

115: Craved Taste - Bug
Damage - 65 Accuracy - 90%
Category: Physical
MP - 20
Details: User Bites the Foe taking away its hp by 20%.

116: Jet Heal - Flying
Category: Status
MP - 10
Details: User heals itself while flying.

117: Condor Dive - Flying
Damage - 100 Accuracy - 55%
Category: Physical
MP - 5
Details: User Prepares its attack for 1 turn then dives down at the foe like a condor.

118: Extra Energy - Dragon
Category: Status
MP - 5
Details: User gains +2 more Attack %.

119: Alpha Flare - Fire
Damage - 70 Accuracy - 55
Category: Physical
MP - 10
Details: User uses a flare from its inner strength.

120: Echo Burp - normal
Damage - 50 accuracy - 100
Category: Physical
MP - 20
Details: user burps a echo towards the foe.

121: Reapers Light - Dark
Category: Status
MP - 5
Details: User shines a light on the foe witch takes away 2% Accuracy from the foe.

122: Coco Punch - Fighting
Damage - 100 Accuracy - 60%
Category: Physical
MP - 10
Details: User punches the foe in the head causing it to grow a knot on its head. May cringe foe

123: Color Change - Light
Category: Status
MP - 5
Details: User Changes the foes skin/fur color to black and white causing the foe to cringe a turn.

124: Fruit Punch - Fighting
Damage - 55 Accuracy - 75%
Category: Physical
MP - 20
Details: User Punches the foe with a fruit in its hand.

125: Fruit Recovery - Normal
Category: Status
MP - 5
Details: User eats a fruit healing 20% of its health.

126: Vitamin X - Grass
Damage - 70 Accuracy - 95%
Category: Physical
MP - 10
Details: User tackles and sprinkles some Vitamin X dust in the foe's mouth causing more damage.

127: Ozone Heal - Fire
Category: Status
MP - 5
Details: User uses the Ozone Layer to heal 30% of its health.

128: Ozone Protection - Fire
Category: Status
MP - 10
Details: User uses the Ozone Layer to create a shield blocking to foe's attack.

129: Ozone Power - Fire
Damage - 120 Accuracy - 45%
Category: 5
MP - 5
Details: User charges up power from the Ozone Layer and releases it towards the foe.

130: Grand Escape - Normal
Category: Status
MP - 10
Details: User finds a way out of the foe's attack for 1 round.

131: Winter Armor - Ice
Category: Status
MP - 5
Details: User Gains 2% Def .

132: Close Engagement - Fighting
Damage - 75 Accuracy - 80%
Category: Physical
MP - 20
Details: User engages the foe in a fist to fist fight.

133: Monster's Choice - Normal
Category: Status
MP - 5
Details: User's Monster gets to pick its own move to use.

134: Peanut Smash - Fighting
Damage - 45 Accuracy - 95%
Category: Physical
MP - 25
Details: User smashes the foe like a peanut.

135: Blood Suction - Bug
Category: Status
MP - 5
Details: User steals 35% of the foe's Health .

136: Blazing Temper - Fire
Category: Status
MP - 5
Details: User Gains 2% more attack power.

137: Heat Ball - Fire
Damage - 85 Accuracy - 75%
Category: Physical
MP - 10
Details: User Throws a Powerful heated ball of fire at the foe. May burn foe

138: Accuracy Builder - Normal
Category: Status
MP - 5
Details: User raises its Accuracy up by 2%.

139: Flame On - Fire
Category: Status
MP - 5
Details: User raises its attack up by 3%.

140: Evil Wings - Dark
Category: Status
MP - 10
Details: User gains 1% Attack.

141: Final Eruption - Fire
Damage - 160 Accuracy - 25%
Category: Special
MP: 5
Details: User Uses its inner strength to pull off its final blow on the foe.

142: Kings Pit - Psychic
Category: Status
MP - 5
Details: User creates a pit witch raises its attack and def up by 2%.

143: Final Destination - Fighting
Damage - 120 Accuracy - 45%
Category: Physical
MP - 5
Detail: User flings the foe into the air and body slams it when it reaches close to the ground. May cringe foe

144: Clamp On - Normal
Category: Status
MP - 10
Details" User jumps on the foe's back without letting go wasting a turn.

145: Final Hatred - Dark
Damage - 160 Accuracy - 35%
Category: Special
MP - 5
Details: User uses up all its power on this last move on the foe. User has -5 attack stats if foe survives

146: Risky Task - Normal
Category: Status
MP - 5
Details: User gives up 50% of its hp to get +5 Attack stats.

147: Combo Attack - Fighting
Damage - 60 Accuracy - 65%
Category: Physical
MP - 20
Details: User Lays a combo on the foe.

148: Everlasting Torment - Dark
Category: Status
MP - 10
Details: User torments the foe into losing 2% attack stats.

149: Slim Chances - Normal
Category: Status
MP - 5
Details: User risk its hp , if the foe uses an attack the user faints but if the foe doesn't use an attack the user gains 4% more attack stats.

150: Iced Down - Ice
Damage - 60 Accuracy - 100%
Category: Physical
MP - 20
Details: User sends ice shards on the foe dealing 60 damage always.

151: Haunting Yell - Ghost
Category: Status
MP - 5
Details: User yells hauntingly causing the foe to lose 3% def and 3% Spdef.

[Image: 20px-Yin_yang.svg.png] 152: Yin Kick - Light
Damage - 70 Accuracy - 100%
Category: Physical
MP - 10
Details: User kicks the Foe with the Yin powers from the air around it.

[Image: 20px-Yin_yang.svg.png] 153: Yang Kick - Dark
Damage - 70 Accuracy - 100%
Category: Physical
MP - 10
Details: User kicks the foe with the Yang Powers from the air around it.

154: MP Steal - Normal
Category: Status
MP - 5
Details: User steals MP from the opponent to power up the move above this move.

155: Zai Beam - Psychic
Damage - 120 Accuracy - 40%
Category: Physical
MP - 5
Details: User sends a Beam of power used from the great Zai.

156: Big Defense - Normal
Category: Status
MP - 5
Details: User rises its Defense up by 3%.

157: Bright Light - Light
Category - Status
MP - 5
Details: User Shines a bright light in the foe's face causing the foe to skip a turn

158: Star Bringer - Light
Damage - 100 Accuracy - 70%
Category: Physical
MP - 5
Details: User Shines a bright light in the foe's face with then blast the foe with a beam that looks like a star.

159: Saga Wave - Psychic
Damage - 60 Accuracy - 75%
Category: Physical
MP - 20
Details: User makes a Wave of Saga Energy and blast it towards the Foe.

160: Re carnation - Dark
Category: Status
MP - 5
Details: User heals 55% of its health.

161: Super Butter - Fighting
Category: Status
MP - 5
Details: User Speed Raises up by 3% Like it has butter on the bottom of its feet.

162: Meta Claw - Steel
Damage - 100 Accuracy - 65%
Category: Physical
MP - 5
Details: User Slashes the foe with its meta claws. May cringe Foe

163: Meta Beam - Steel
Damage - 135 Accuracy - 30%
Category: Physical
MP - 5
Details: User blast the foe with a meta beam.

_______________________________________________________________________________________________________

164: Metal Rush - Steel
Damage - 75 Accuracy - 80%
Category: Physical
MP - 10
Details: User Rushes the foe like a falling steel falling down. May cringe foe

165: Water Tornado - Water
Damage - 100 Accuracy - 75%
Category: Physical
MP - 5
Details: User creates a Tornado of water and hits the foe with it. May cringe foe

166: Electric Onrush - Electric
Damage - 120 Accuracy - 90%
Category: Physical
MP - 5
Details: user Rushes the foe with a body of Electricity. User takes 65% Recoil

167: Metal Grind - Steel
Damage- 60 Accuracy - 75%
Category: Physical
MP- 10
Details: User Runs towards the foe full speed and tackles the foe in its mid section. May Cringe Foe

168: Alumina Grass - Grass
Damage - 120 Accuracy - 45%
Category: Physical
MP - 5
Details: User Hits the Foe over and over again with its Alumina grass.

169: Flaming Grass - Grass
Damage - 80 Accuracy - 65%
Category: Physical
MP - 10
Details: User creates a hurricane of flaming grass and sends it at the foe. May Burn foe

170: Space Claws - Psychic
Damage - 70 Accuracy - 80%
Category: Physical
MP - 10
Details: User gathers energy from space into its claws and strikes foe. may cringe foe

171: Love Spell - Normal
Category: Status
MP - 5
Details: User puts the foe into a love spell causing it to miss 3 turns.



P.s: i can think of more moves and add them here Big Grin
Also We need item Ideas :

[Image: patrick_star_signature__by_astra_star-d393bi2.jpg]
#4
Sunlight Beam -
Weakens others Monsters accuracy.

Fire Blitz -
Is 35% of burning opposite team or monster.
Recoil 25 damage or more.

Razor Sword -
A water type move that makes a lot of damage.

Super Leaf Power -
Attack power of 150 damage and 35 recoil.

Painful Charge -
A attack causing 120 damage and recoil 25%

Water Cannon -
Attack power 120 no recoil
Lower opposite players accuracy.
#5
1.Last Wishes- attacks the opponent with a full body assault and causes 25% recoil damage to the user

Attack Power 80 1000 accuracy

and it can only be used when all your moves MP are at 0.

2.Illusion Room-(Psychic) user creates a room that allows slower monsters to move first for 5 turns.

Attack Power 0 accuracy 1000

3.Mighty Roar-(Normal) user does a huge roar at the opponent monster and it send the monster back into its monster box and calls forth another.

Attack Power 0 accuracy 95

4.Broken Shell-(Normal) uses breaks off a part of its shell to decrease defense, special defense, and evasion by 1 stage,but increases user's attack, special attack,speed,and accuracy by 2 stages.

Attack Power 0 accuracy 1000
5.Halloween
Type : Ghost
Power : 140
Accuracy : 70%
MP : 5
Category : Special
Priority Level : 0
Details : A great evil is put into flames and is launched at the foe.
Effect : always lowers opponent's special attack. 5% chance to raise user's special attack by 1 stage.

6.Winter
Type: Ice
Power : 160
Accuracy : 80
MP : 5
Category : Special
Priority Level : -1
Details : A blast of ice is thrown at the foe to make it immobile.
Effect: Has a 50% chance to freeze.

7.Spring
Type: Flying
Power : 110
Accuracy : 90
MP : 15
Category : Physical
Priority Level : 0
Details : user takes 2 turns to use this move. first turn user jumps up really high. second turn user comes down at an incredible speed that when it hits the enemy monster, it may paralyze it .
Effect: Has a 30% chance to paralyze.

8.Valentine
Type : Normal
Power: 0
Accuracy : 1000
MP : 30
Category : Status
Priority Level: +2
Details : user throws many hearts at the opponent causing it to fall in love which may make it unable to attack until the monster switches out or becomes fainted.



9.Shadow Sword
Type : Ghost
Power : 90
Accuracy : 85
MP : 20
Category : Physical
Priority Level : 0
Details : user creates a sword made out of shadows and slashes the foe with it.
Effect : has increased critical hit ratio (2x). 25% chance to cause bleeding.

10.Dragon Blade
Type : Dragon
Power: 85
Accuracy : 90
MP : 20
Category : Physical
Priority Level : 0
Details : user creates a sword made out of dragons' fire and slices the foe with it.
Effect: has increased critical hit ratio (2x). 15% chance to bleed. 10% chance to burn.

11.Flooding Rain
Type : Water
Power : 145
Accuracy: 80
MP : 5
Category : Physical
Priority Level : -1
Details : user creates a huge storm cloud over the enemy and rain comes down hard on the enemy.
Effect: opponent can not switch out until either user dies or switches out. opponent takes 5% damage of hp at the end of each turn.

12.Mind Eraser
Type: Psychic
Power: 1000
Accuracy: 20
MP : 10
Category : Special
Priority Level: 0
Details : user focuses on opponent's mind and strikes the opponent's brain with a powerful psychic blast.
Effect : OHKOS opponent when it hits.

13. Laser Destruction
Type: Light
Power: 160
Accuracy : 80
MP : 10
Category: Special
Priority Level : 0
Details : user locks onto its enemy for the first turn, then fires a powerful laser at the opponent on the second turn.

14. Dark Hole
Type : Dark
Power: 1000
Accuracy: 1000
MP : 10
Category: Physical
Priority Level : 0
Details : user moves at the speed of light to dig a bottomless pit around the enemy,and after it finishes digging the hole, user faints as well.

15. Metal Power
Type : Steel
Power : 0
Accuracy : 1000
MP : 30
Category : Status
Priority Level : 0
Details : user focuses its mind to raise attack and defense by 2 stages.

16. Metal Screech
Type : Steel
Power : 0
Accuracy : 1000
MP : 30
Category : Status
Priority Level : 0
Details : user makes a pestering sound by rubbing its arms back and forth to lower the foe's defense and special defense by 1 stage.

17. Atomic Detonation
Type : Electric
Power : 140
Accuracy : 60
MP : 5
Category : Special
Priority Level : 0
Details : user fires an electric blast of atoms at the enemy making them react with the enemy's atoms causing it to gradually faint.
Effect : enemy loses 5% HP on turn 1 of the attack. turn 2 loses 10%. turn 3 loses 20%. turn 4 loses 40%. turn 5 loses 100%,if it's not already fainted.

18. Static Pain
Type : Electric
Power : 80
Accuracy : 100
MP : 25
Category: Special
Priority Level : 0
Details: user sends a patch of electricity at the opponent which may cause paralysis.
Effect: 40% chance of paralyzing.

19. Gusting Wind
Type : Flying
Power: 120
Accuracy: 70
MP : 10
Category : Special
Priority Level : 0
Details : users whips up a powerful gust of wind and sends it at the opponent.

20. Radioactive Claw
Type : Poison
Power : 90
Accuracy : 85
MP : 20
Category : Physical
Priority Level : 0
Details : user attacks the foe with a claw that may poison the target.
Effect: 40% chance to poison.

21. Mysterious Shadow
Type : Ghost
Power: 80
Accuracy : 1000
MP: 20
Priority Level : +1
Category: Physical
Details : user attacks the foe with a shadow so unknown, that enemy cannot evade this attack.

22. Dark Light
Type: Dark
Power : 0
Accuracy : 1000
MP: 30
Category : Status
Priority Level : +1
Details : user darkens up the battlefield to where enemy cannot see,which lowers foe's defense special defense accuracy and evasion.
Effect: lowers opponent's accuracy, evasion, defense, and special defense by 1 stage.

23. Flaming Ice
Type : Ice
Power : 110
Accuracy : 75
MP : 10
Category : Special
Priority Level : 0
Details : user fires a blast of ice that is hot as fire on the inside and cold as ice on the outside to the foe that may cause burning or freezing.
Effect : 30% chance of causing a frozen status , 30% chance of causing a burning status

24. Poisonous Fire
Type : Poison
Power : 110
Accuracy : 75
MP : 10
Category : Special
Priority Level : 0
Details : user concentrates and throws fire containing toxins that may poison or burn the target.
Effect : 30% chance to poison, 30% chance to burn.

25. Poisonous Cut
Type : Poison
Power : 95
Accuracy : 90
MP : 15
Category : Physical
Priority Level : 0
Details : User slices the opponent with a sharp needle that may cause poisoning or bleeding.
Effect : 40% chance to poison, 40% chance to cause bleeding

26. Poisonous Sleeping Bite
Type : Poison
Power : 80
Accuracy: 95
MP : 15
Category : Physical
Priority Level : 0
Details : user bites the target with venomous fangs that may make the target fall asleep
Effect: 45% chance to poison, 45% chance to put the target to sleep
______________________________________________________________________________________________________
27. Asteroid Impact
Type : Rock
Power : 150
Accuracy : 50
MP : 5
Category : Physical
Priority Level : 0
Details : user summons a gigantic asteroid that may make the foe cringe.
Effect : 30% chance to make the foe cringe.

28. Rock Wall
Type : Rock
Power : 0
Accuracy : 1000
MP : 25
Category : Status
Priority Level : -1
Details: user builds a sturdy wall of rock around itself to boost defense.
Effect : raises defense by 3 stages.

29. Metal Sword
Type : Steel
Power : 95
Accuracy : 80
MP : 15
Category : Physical
Priority Level : 0
Details : user jabs the opponent with a sword composed of metal that may cause bleeding
Effect : 35% chance to bleed

30. Steel Kick
Type : Steel
Power: 100
Accuracy : 80
MP : 15
Category : Physical
Priority Level : 0
Details : user kicks the opponent with a foe made out of steel that may make the foe cringe
Effect: 30% to make foe cringe

31. Cracking Earth
Type : Ground
Power : 1000
Accuracy : 20
MP : 5
Category : Physical
Priority Level : 0
Details : user shakes the ground so much that it causes a big crack in the Earth's surface.
Effect: if opponent falls in the crack it is history. OHKO move

32. Dragon Crusher
Type : Dragon
Power : 155
Accuracy : 80
MP : 5
Category : Physical
Priority Level : 0
Details : user sits in the same place to charge turn 1, turn 2 it runs at a fast speed and runs over the opponent.
Effect : 30% chance to paralyze 30% chance to cringe

33. Shriek
Type : Ghost
Power : 85
Accuracy: 85
Category : Special
Priority Level : 0
Details: user lets out a ghostly wail at the opponent that may lower defense
Effect : lowers defense by 1 stage.

34. Stone Typhoon
Type : Rock
Power : 115
Accuracy : 70%
MP : 15
Category : Physical
Priority Level : 0
Details : user creates a typhoon made out of rock and unleashes it onto the opponent.

35. Void
Type : Dark
Power : 1000
Accuracy : 20
MP : 5
Category : Special
Priority Level : 0
Details : user creates a void made out of darkness and throws it at the opponent.
Effect : OHKOS opponent

36. Xepher
Type : Light
Power: 1000
Accuracy : 80
MP : 5
Category : Physical
Priority Level : -2
Details : user charges at the foe with an unbelievable power.
Effect : can only hit 2 times, 1st time it hits it leaves user with 1 hp, second time it hits user faints automatically. OHKO move.

37. Lion Heart
Type : Normal
Power : 95
Accuracy : 80
MP : 30
Category : Physical
Priority Level : 0
Details : with the user having a lion's courage it tackles the foe with all its might.

38. Arctic Cannon
Type : Ice
Power : 120
Accuracy : 70
MP : 10
Category : Physical
Priority Level : 0
Details : user gathers a large collection of ice and puts it in its mouth then spits it at the opponent which may cause freezing.
Effect : 30% chance to freeze

39. Mental Blast
Type : Psychic
Power : 100
Accuracy : 85
MP : 15
Category : Special
Priority Level : 0
Details : user concentrates its thoughts and releases a wave of energy at the opponent,may confuse the opponent.
Effect: 45% chance of causing confusion

40. Dragon Wind
Type : Dragon
Power : 90
Accuracy : 95
MP : 15
Category : Special
Priority Level : 0
Details : user creates strong winds with its wings or tail and send it at the opponent,may cause paralysis.
Effect : 50% chance to paralyze.

41. Squeezing Leaf
Type : Grass
Power : 1000
Accuracy : 20
MP : 5
Category : Physical
Priority Level : 0
Details : user grabs a huge leaf from its body and wraps it around the opponent, then the user presses hard on the leaf,taking the life of the opponent.
Effect : OHKOs opponent when it hits.

42. Lava Blast
Type : Fire
Power: 140
Accuracy : 45
MP : 5
Category : Special
Priority Level : 0
Details : user collects a heap of lava into its hand and launches it at the opponent,will cause burn.
Effect : 100% chance to burn when it hits.

43. Sharp Sword
Type : Steel
Power : 140
Accuracy : 45
MP : 5
Category : Physical
Priority Level : 0
Details : user grabs a long sword made out of metal and slices the opponent with it, will cause bleeding.
Effect : 100% chance to bleed when it hits.

44. Freeze kick
Type : Ice
Power : 140
Accuracy : 45
MP : 5
Category : Physical
Priority Level : 0
Details : user kicks the foe with its frozen foot that will cause freezing.
Effect : 100% chance to freeze when it hits.

45. Sleep bite
Type : Normal
Power : 140
Accuracy : 45
MP : 5
Category : Physical
Priority Level : 0
Details : user bites the opponent so hard, that it will make the opponent fall asleep.
Effect : 100% chance to sleep when it hits.

46. Toxic Blast
Type : Poison
Power : 140
Accuracy : 45
MP : 5
Category : Special
Priority Level : 0
Details : user gathers toxic slime and throws it at the opponent, will cause poison.
Effect : 100% chance to poison when it hits.

47. Confusing Orb
Type : Psychic
Power : 140
Accuracy : 45
MP : 5
Category : Special
Priority Level : 0
Details : user collects all its powers of confusion and pitches it to the opponent, will cause confusion
Effect : 100% chance to cause confusion when it hits.

48. Toxic Scent
Type : Grass
Power : 0
Accuracy : 1000
MP : 35
Category : Status
Priority Level : 0
Details : user puffs out a smell that has so many odors, it will poison the opponent.

49. Paralyzing Scent
Type : Grass
Power : 0
Accuracy : 1000
MP : 35
Category : Status
Priority Level : 0
Details : user blows out a smell that is so sour, it will paralyze the opponent.

50. Drowsy Scent
Type : Grass
Power : 0
Accuracy : 1000
MP : 35
Category : Status
Priority Level : 0
Details : user exhales a smell that is so comfortable, it will make the opponent fall asleep.

51. Dragon Rumble
Type : Dragon
Power : 0
Accuracy : 85
MP : 25
Category : Status
Priority Level : 0
Details : user lets out a fierce dragon roar that may destroy parts of the ground to lower the foe's accuracy and evasion by 1 stage.

52. Dragon Ear
Type : Dragon
Power : 0
Accuracy : 1000
MP : 30
Category : Status
Priority Level : 0
Details : user concentrates to where it can hear things better, which increases user's accuracy and evasion by 1 stage.

53. Dragon Buff
Type : Dragon
Power : 0
Accuracy : 1000
MP : 30
Category : Status
Priority Level : 0
Details : user concentrates to where it can take hits better , which increases defense and special defense by 1 stage.

54. Dragon Strength
Type : Dragon
Power : 0
Accuracy : 1000
MP : 30
Category : Status
Priority Level : 0
Details : user concentrates to where it can hit harder and move faster, which increases attack, special attack and speed by 1 stage.

55. Dragon Ice
Type : Dragon
Power : 85
Accuracy : 90
MP : 20
Category : Special
Priority Level : 0
Details : user breathes out dragonous breath that is so cold, it may freeze the opponent
Effect : 40% chance to freeze

56. Static Burn
Type: Electric
Power : 85
Accuracy : 90
MP : 20
Category : Special
Priority Level : 0
Details : user releases a hot,shocking power at the opponent that may cause paralysis and a burn status.
Effect : 20% chance to cause paralysis, 20% chance to burn

57. Static Freeze
Type : Electric
Power : 85
Accuracy : 90
MP : 20
Category : Special
Priority Level : 0
Details: user releases a cold, electrifying power at the opponent that may cause paralysis and a frozen status.
Effect : 20% chance to cause paralysis, 20% chance to freeze.

58. Static Poison
Type : Electric
Power : 85
Accuracy : 90
MP: 20
Category : Special
Priority Level : 0
Details : users releases a poisonous, static power at the opponent that may cause paralysis and a poison status.
Effect : 20% chance to cause paralysis, 20% chance to poison.

59. Shocking Metal
Type : Steel
Power : 85
Accuracy : 90
MP : 20
Category : Special
Priority Level : 0
Details : user electrifies a sharp piece of metal and throws it at the opponent may cause paralysis or bleeding.
Effect : 20% chance to cause paralysis, 20% chance to cause bleeding.

60. Burning Rock
Type : Rock
Power : 85
Accuracy : 90
MP : 20
Category : Physical
Priority Level : 0
Details : user throws a piece of rock covered in flames at the opponent and may cause a burn or cringe.
Effect: 20% chance to burn, 20% chance to cringe.

61. Freezing Rock
Type : Rock
Power : 95
Accuracy : 80
MP : 15
Category : Physical
Priority Level : 0
Details: user throws a piece of rock covered in ice at the opponent and may cause a freeze or cringe.
Effect : 20% chance to freeze, 20% chance to cringe.

62. Electrified Rock
Type : Rock
Power : 100
Accuracy : 80
MP : 15
Category : Physical
Priority Level : 0
Details: users throws a piece of rock covered with electricity at the opponent and may cause paralysis or cringe.
Effect : 20% chance to paralyze, 20% chance to cringe.

63. Rocky Road
Type : Ice
Power: 120
Accuracy : 75
MP : 10
Category: Physical
Priority Level : 0
Details : user gathers a pieces of frozen hard rock and throws it at the opponent, may cause freeze.
Effect : 35% chance to freeze

64. Stone Look
Type : Rock
Power : 0
Accuracy : 85
Category : Status
Priority Level : 0
Details : user gives the opponent a long, cold stare that will paralyze it

65. Stone Body
Type : Rock
Power : 0
Accuracy : 1000
MP : 30
Category : Status
Priority Level : -1
Details : user body become hard greatly reducing its speed while greatly raising its defense and special defense.
Effect : lowers Speed by 3 stages but raises defense and special defense by 2 stages.

66. Grass Cut
Type : Grass
Power : 90
Accuracy : 85
MP : 15
Category : Physical
Priority Level : 0
Details : user slices the opponent with a sharp piece of grass that may cause bleeding.
Effect : 30% chance to cause bleeding.

67. Whirling Sword
Type : Flying
Power : 90
Accuracy : 85
MP : 15
Category : Physical
Priority Level : 0
Details : user whips up a sword made out of wind and slices the opponent with it, may cause bleeding.
Effect : 30% chance to bleed.

68. Burning Crater
Type : Ground
Power : 0
Accuracy : 70
MP : 30
Category : Status
Priority Level : -1
Details : user makes a big hole in the ground around the opponent ,causing the opponent to be unable to move and its so hot it will cause a burn.
Effect : trapping and causes a burn.

69. Murky Water
Type : Water
Power : 100
Accuracy : 80
MP : 15
Category : Special
Priority Level : 0
Details : user splashes dirty water at the opponent that may cause poisoning.
Effect : 25% chance to poison.

70. Death Punch
Type : Ghost
Power : 110
Accuracy : 75
MP : 10
Category : Physical
Priority Level : 0
Details : user hits the opponent with a dark, shadowy fist that may cause confusion
Effect : 30% chance of causing confusion.

71. Shadow Glare
Type : Ghost
Power : 0
Accuracy : 80
MP : 30
Category : Status
Priority Level : 0
Details : user casts a dark, sinister look at the opponent that will cause paralysis.

72. Sinister Ray
Type : Dark
Power : 70
Accuracy : 100
MP : 25
Category : Special
Priority Level : 0
Details : user casts an evil ray at the opponent
[Image: SamurottGSig.png]
Dont mess with the Samu or else you'll be left to rott in the Sanzu.
Credits go to SparrowHawk for the amazing sig.
#6
Name : Authorization
Type : Normal
Power : 0
Accuracy : 100
Description : User restricts the opponent's offensive moves for 1 turn.
MP : 5
Category : Status

Name : Heaven's Blessing
Type : Light
Power : 0
Accuracy : 90
Description : The user is healed 50 health and receives a +12 stat boost to special defense and defense.
MP : 5
Category : Status

Name : Asphalt Smash
Type : Dragon
Accuracy : 80
Description : Deals 200 damage to the opponent.
MP : 5
Category : Special

Name : Diamond Crusade
Type : Steel
Power : 0
Accuracy : 100
Description : The user gains 10 speed points and deals 100 damage to the opponent.
MP : 10
Category : Physical

Name : Hail Blade
Type : Ice
Power : 75
Accuracy : 100
Description : The user deals a total damage of 75 points.
MP : 20
Category : Special

Name : Elastic Wrap
Type : Bug
Power : 0
Accuracy : 70
Description : The user gains 12 points to their defense and special defense stats.
MP : 10
Category : Status

Name : Beaver Bite
Type : Normal
Accuracy : 100
Power : 25
MP : 30
Description : This move deals 25 damage.
Category : Physical

Name : Hyper Squirrel
Type : Normal
Accuracy : 100
Power : 30
MP : 20
Description : This move deals 30 damage and has a 5% chance of the user becoming confused.
Category : Physical

Name : Dissection
Type : Bug
Accuracy : 95
Power : N/A
MP : 10
Description : This move deals 85 damage. This move will deal 135 damage if the special attack stat is above 200.
Category : Special

Name : HellGrenade
Type : Fire
Power : 15
Accuracy : 80
MP : 15
Description : 3 fire bombs are thrown at the opponent dealing 15 damage for 3 turns.
Category : Special


Name : Ecliptic Sword
Type : Dark
Accuracy : 80
Power : 200
MP : 5
Description : Deals 200 damage to the opponent.
Category : Special

Name : Zodiac Serpent
Type : Poison
Accuracy : 100
Power : 0
MP : 10
Description : User gains a 20 speed, 20 attack, and 15 special attack stat boost.
Category : Status


Name : Ares Control
Type : Dark
Accuracy : 100
Power : 0
MP : 10
Description : User gains a 20 attack stat boost and a 15 special attack stat boost.
Category : Special

Name : Ares Blast
Type : Dark
Accuracy : 100
Power : 90
MP : 15
Description : Deals 90 damage and may paralyze the foe.
Category : Special

Name : Ravage
Type : Fighting
Accuracy : 100
Power : 95
MP : 15
Description : Deals 95 damage.
Category : Physical

Name : Over Strike
Type : Flying
Accuracy : 100
Power : 85
MP : 20
Description : Deals 85 damage.
Category : Physical

Name : Gemini Rage
Type : Dragon
Accuracy : 70
Power : Always 55.
MP : 20
Description : This move always deals 55 damage. It will deal damage for 3 turns and then leave the user confused.
Category : Special

Name : War Blade
Type : Dark
Accuracy : 100
Power : 80
MP : 20
Description : War Blade deals 80 damage.
Category : Special

I was speeding through it so I don't forget ideas >.< Now it's more organized. Organization!


(10-02-2011, 11:21 AM)CeFurkan Wrote: you can post as many as moves. i will add codeable ones to the move pool. only important thing is we can not use official moves. so never post here and existing move of pokemon.
I create as I go Big Grin

Name : Toxic Flame
Type : Poison
Power : 90
Accuracy : 100
Description : The user hits the foe with a poisonous flame that leaves the opponent with a 10% chance of getting poisoned or a 5% chance of getting burned.

I'll update this with more moves when I think of some.


(10-06-2011, 06:09 AM)CeFurkan Wrote: i will decide which moves will be used. you keep posting.
That makes me feel better Smile

Name : Tropic Thunder
Type : Fire
Power : 110
Accuracy : 100
MP : 10
Description : This move deals 110 damage.

Name : Cancer Cut
Type : Bug
Power : 50
Accuracy : 100
MP : 20
Description : This move deals 50 damage.

Name : Soul Hawk
Type : Flying
Power : 0
Accuracy : 90
MP : 15
Description : This move will reward the user with 10 points to each stat except Special Defense.

Name : Soul Hawk Strike
Type : Flying
Power : 95
Accuracy : 100
MP : 15
Description : This move will deal 95 damage with 5 recoil damage.

Name : Hawk Spear
Type : Flying
Power : 150
Accuracy : 80
MP : 5
Description : The user's speed stat is increased by 20 and deals 150 damage. The user will receive 10 points of recoil damage and has a 10% chance of becoming confused.



Name : Electrifying Scare
Type : Ghost
Power : 0
Accuracy : 40
MP : 5
Description :
Primary Effect :Electrifying Scare will horrifyingly scare the opponent into paralysis if it's a wild monster. If this is used in a pvp match, the player will be forced to switch the monster from battle. This effect will only work if the opposing monster is a lower level than the user.
Secondary Effect : This move will paralyze the opponent and confuse it.

Name : Shade Barrage
Type : Ghost
Power : 115
Accuracy : 90
MP : 10
Description : Shade Barrage is a move that deals 115 damage and has a 5% chance of making the enemy flinch.

Name : Black Shroud
Type : Dark
Power : always deals 50 damage.
Accuracy : 100
MP : 15
Description : The user is covered in a black shroud that confuses the opponent and deals 50 damage. This move will always do 50 damage, it will not increase or decrease.

Name : Temper Kill
Type : Dragon
Power : always deals 70 damage.
Accuracy : 85
MP : 10
Description : This move will always deal 70 damage. This attack lasts for 3 turns. After 3 turns, the user becomes confused and takes 20 recoil damage.

Name : Rug Burn
Type : Fire
Power : 40
Accuracy : 100
MP : 20
Description : The user scratches the opponent dealing 35 damage. There is a 1% chance of the opponent getting a burn.

Name : Great Chomp
Type : Dark
Power : 95
Accuracy : 100
MP : 15
Description : The user bites hard on the opponent dealing 95 damage.

Name : Life Sharing
Type : Ghost
Power : 0
Accuracy : 80
MP : 10
Description : Once this move is used, the user and the opponent will both faint. If the move fails, the user will lose half of their health.

Name : Special Desire
Type : Psychic
Power : 0
Accuracy : 80
MP : 5
Description : If this move is used successfully, the user will gain 50 health points. If this move fails, the opponent will gain 60 health points.

Name : Sacred Heart
Type : Light
Power : 0
Accuracy : 90
MP : 5
Description : The user of this move will gain 20 special defense points and 30 health points.

Name : Sacred Stake
Type : Light
Power : 250
Accuracy : 70
MP : 10
Description : The user will lose 30 health points and deal 250 damage. If the move fails, the opponent will only take 50 damage.

34 moves created by Deidara at this point.

The moves above ^ will be updated with their categories since I had an update fail earlier ._.

Name : Aqua Whip
Type : Water
Power : 75
Accuracy : 100
MP : 20
Description : Aqua Whip deals 75 damage to the opponent for 2 turns.
Category : Special

Name : Inferno Whip
Type : Fire
Power : 75
Accuracy : 100
MP : 20
Description : Inferno Whip will deal 75 damage and leave a burning effect on the opponent.
Category : Special

Name : Severe Strangle
Type : Grass
Power : 75
Accuracy : 100
MP : 20
Description : This move will deal 75 damage and put the opponent in a confused state.
Category : Physical

Name : Hollow Wale
Type : Ghost
Power : 150
Accuracy : 70
MP : 10
Description : Hollow Wale is a large move that will blast the enemy with 150 damage. There is a 5% chance of the enemy becoming paralyzed.
Category : Special

Name : Cashing Dash
Type : Normal
Power : 20
Accuracy : 90
MP : 20
Description : Cashing Dash is a move where the user throws cash at the opponent dealing 20 damage. You can gain 200 gold from battle.
Category : Physical

Name : Shadow Cat
Type : Ghost
Power : 0
Accuracy : 60
MP : 5
Description : Once this move is used, the user and the opponent will be linked by health. If the user or opponent takes damage decreasing their health, the other will take the same damage. If the user faints, the opponent will faint as well. If the opponent faints, the user will faint.
Category : Special

Name : Shadow Boss
Type : Ghost
Accuracy : 80
Power : 100
MP : 10
Description : Shadow Boss is a move that deals 100 damage and paralyzes the foe in fear.
Category : Special

Name : Tea Time
Type : Normal
Power : 0
Accuracy : 100
MP : 10
Description : This allows the player to change their battling monster.
Category : Physical

42 moves at this point by Deidara.

Name : Triple Blast
Type : Normal
Power : 100
Accuracy : 90
MP : 10
Description : Triple Blast is a move that consists of electric, fire, water, and grass attacks. The opponent has a 1% chance of becoming paralyzed, 1% burned, 1% confused, 1% flinch.
Category : Special

Name : Orchestra Beam
Type : Normal
Power : 100
Accuracy : 100
MP : 10
Description : This move will deal 100 damage to the opponent and there is a 10% chance of the enemy sleeping.
Category : Physical

Name : Static Dash
Type : Electric
Power : 0
Accuracy : 100
MP : 20
Description : This move will increase the user's speed stat by 3 points.
Category : Status

Name : Frozen Surge
Type : Ice
Power : 120
Accuracy : 90
MP : 10
Effect : 5% chance of freezing.
Category : Special

Name : Typical Thought
Type : Psychic
Power : 0
Accuracy : 100
MP : 15
Description : This move raises the user's accuracy and speed by 10 points.
Category : Status

Name : Smashing Ore
Type : Steel
Power : 90
Accuracy : 100
MP : 15
Effect : 5% chance of making the enemy cringe.
Category : Physical

Name : Tropical Iron
Type : Steel
Power : 0
Accuracy : 100
MP : 10
Effect : Raises special defense and defense stats by 4 points.
Category : Status

Name : Metal Challenge
Type : Steel
Accuracy : 100
Power : 0
MP : 10
Effect : The opponent becomes confused. Their attack and special attack stats are increased by 5 points.
Category : Status

Name : Self-Defeat
Type : Dark
Power : 80
Accuracy : 100
MP : 20
Effect : May flinch the opponent.
Category : Special
#7
Oh how long have I waited for this..


Gamma Ray - Poison - SP
Power: 120
MP: 5 - 8
Accuracy: 80
Details: A powerful blast of toxic material is shot straight to the target. This move has 25% chance to poison the enemy, 20% chance to make the enemy cringe. If the user attacks second, it cannot make the enemy cringe. (Gampha's signature move)

Graveyard - Ghost - SP
Power: 100
MP: 5-10
Accuracy: 90
Details: The user summons hundreds of spirits to attack the enemy with a powerful move. The user will take 25% of the damage dealt as recoil damage.

Heart Smash - Fighting - PHY
Power: 50
MP: 10-16
Accuracy: 100
Details: This move has 70% chance of paralyzing the foe.

Lucky Roll - Dark - STATUS
Power: 1
MP: 5-8
Accuracy: 1000
Details: This move has 10% chance of burning the foe, 10% chance of paralyzing the foe, 10% chance of freezing the foe, 20% chance of making the foe cringe, 10% chance of making the foe sleep, 10% chance of raising all of the user's stats by 1 stage, 10% chance of decreasing all of the foe's stats by 1 stage, 10% of dealing 100 damage, 5% healing the user's HP by 50% and 5% chance of making the user and foe's HP equal. This move will not work if the enemy's stats are decreased by 5 stages, or if the user's stats are increased by 5 stages of if the stat is 2000. High priority move.(+4)
_________________________________EDIT___________________________________________________________

Somersault - Fighting - PHY
Power : 20
Mp: 35-50
Accuracy :90
Details: The user somersaults into the enemy from a high altitude. This move always goes first at battle. This move has 20% chance of making the enemy cringe. If the user attacks second, it cannot make the enemy cringe. High priority move (+1).

Inferno Gate - Fire - SP
Power: 150
MP: 5-8
Accuracy: 50
Details: The user opens a large flaming pit under the enemy and burns the enemy. This move has 50% chance of burning the enemy.

Spectacle Strike - Light - SP
Power: 50
MP: 30-40
Accuracy: 1000
Details: The user hits a very accurate blast of energy to the enemy. This move will not miss.

Quote:From my E-Mail sent to CeFurkan, Some unaccepted (Maybe unchecked) moves.

Very Strong Moves
Flash Bomb - SP
Light-Type
Power-120
Accuracy-80

The user glows in a white light then shoots an
exploding ball of light.


Flame Twister - PHY
Fire-Type
Power-150
Accuracy-50

The user spins around, making a giant Flame Twister.
Then it launches the twister to the target.



Aqua Assault - PHY
Water-type
Power-100 Accuracy-90
The user charges to the opponent with full force.
The user creates a water vortex while charging to the target.


Electro-Cannon - PHY
Electric-Type
Power-100 Accuracy-100
The user becomes a ball of electricity then charges
at the target.


Stone Hammer - PHY
Rock-Type
Power-150 Accuracy-80
The user hits the opponent with a stone hammer
dealing massive damage. The user gets hurt, however.


Earthen Fist - PHY
Ground-Type
Power- 120 Accuracy-60
The user makes two fists from the ground and hits it
to the opponent.


Life Ender - SP
Dark-Type
Power- 1000Accuracy-1000
The user faints upon using this move. T he target
faints with it.


Psycho-Torment - SP
Psychic-Type
Power-120 Accuracy-80
The user hits the opponent repeatedly with psychic
power.


Spirit Overload (Same with Graveyard, so Cancel this.)
Ghost-Type
Power-120 Accuracy-100
The user sends out hundreds of souls to attack the
opponent. The user receives damage, however.


Crowd Pleaser - PHY
Fighting-Type
Power-150 Accuracy-90
The user hits the target mercilessly with its arms,
legs, tails etc.


Swarm Shot - PHY
Bug-type
Power-120 Accuracy-90
The user makes hundreds of bugs strike the opponent.

Cold Cuts - PHY
Ice-Type
Power-100 Accuracy-100
The user makes a blade made of ice and strikes the
opponent.


Soaring Slash - PHY
Flying-Type
Power-100 Accuracy-100
The user grabs the opponent up to the sky then hits
it repeatedly


Toxic Point - PHY
Poison-type
Power-100(50%chance of poison) Accuracy-90
The user hits its horn on the target, leaving it
poisoned


Dragon Fuse - SP
Dragon-type
Power-120 Accuracy-90
The user makes a ball of energy that explodes on
contact and launches it to the opponent.


Iron Shot - SP
Steel-Type
Power-120 Accuracy-90
The user makes a spike made of steel then drills it
to the target.



Corona Rays - SP
Fire-Type

Power: 120 Accuracy:70
MP:5-8
Accuracy: 70
Details: This move will decrease the user's SP Attack stat by 2 stages and will not work if it is decreased by 5 stages.

Shallow Waters - Water - PHY
Power: 0
MP: 40-50
Accuracy: 80
Details: This move has 20% chance of making the foe cringe, 25% chance of paralyzing the foe. This move lowers the target's Accuracy and Evasion stat by two (2) stages and will not work if the enemy had lost 5 stages. This move cannot make the foe cringe if the user attacks second.

[Image: Mayuri%20Signature_zps5xrqr7ck.png]
#8
1.supernova blast
type:dark
power:95
accuracy:80%
description: has a 50% chance of freezing foe and 50% chance of burning foe.
mp:15

2.drake flame
type:dragon
power:250
accuracy:25%
description:has a 50% of burning the foe and a 50% chance of freezing foe

3.Move:healing waters
type:ice
Accuracy:1000%
Power:0
description:restores 15% of your max hp

4.Power Drain
Type: Psychic
Power:75
Accuracy:90%
description:Lowers opponent special attack by 1 stage, and raises your special attack by 1 stage

5.Darkness Flames
Type:Fire
Power:120
Accuracy:90%
description:has a 85% chance of burning the foe

6.Frost Bite
Type: Ice
Power: 85
Accuracy: 75%
Description:has a 75% chance of freezing foe and a 25% chance of burning foe

7.Move: Thunderstorm
type:electric
Accuracy: 70%
Power: 100
Description:has a 85% chance of freezing foe

8.Name:Motherboard
Power:0
Accuracy: 1000
Type: normal
Description: 25% of boosting attack by 1 stage,25% chance of boosting sp attack by 1 stage,and a 25% change of boosting speed by 1 stage


9.snow kick
type: ice
power: 80
accuracy: 90%
Description:has a 50% chance of freezing foe

10.flame kick
type: fire
power: 80
accuracy: 90%
Description:has a 50% chance of burning foe

11.boulder kick
type: rock
power: 80
accuracy: 90%
Description:has a 50% chance of making foe cringe

12.aqua kick
type: water
power: 80
accuracy: 90%
Description:has a 10% chance of freezing foe

13.Name: Bersek Rage
Type: Physhic
Power: 110
accuracy:50%
Description:has a 75% chance of making the foe cringe

[Image: 9s5dhk.jpg]
#9
Dark Nova - Dark
Power - 120
MP - 5
Accuracy - 70%
Description: the user lets out a large blast of dark energy causing shadow damage to the foe.


Name: Eternal Flame
Type: Fire
Power - 100
MP - 10
Accuracy: 90%
Description: The user envelops the foe in fire this may cause a burn.

Grand Thunder - Electric
Power - 50
MP - 20
Accuracy: 100%
Description : The foe is struck down by thunder inflicting paralysis

Dark Stare - Dark
Power : 0
MP : 15
Accuracy: 100%
Description: The user stares down the foe leaving it unable to escape and lowering its accuracy by 1 stage.

Dark Flames - Dark
Power - 150
MP : 5
Accuracy: 70%
Description: The user lets out a burst of black flames enveloping the foe in darkness. This move may cause burn.

Dark Storm - Lightning
Power : 120
MP : 10
Accuracy: 80%
Description: The user creates a dark cloud over the foe letting out a black lightning bolt. This move may cause paralysis.

Dark Sting - Dark
Power: 10
MP: 20
Accuracy: 100%
Description: The user stings the foe with a dark dart has a 50% chance of inflicting poison or paralysis.

Bright Spectre - Light
Power : 70
MP:10
Accuracy: 100%
Description: The user brings about an everlasting light purging its foes.

Eternal Suffering - Dark
Power: 0
MP: 5
Accuracy : 100%
Description: The user gives up half its health, in turn the foe loses 10% of its health every turn.

Grand Blades - Light
Power: 100
MP: 15
Accuracy: 90%
Description: The user calls out blades made of pure light attacking the foe.

Blue Inferno - Fire
Power - 200
MP:5
Accuracy - 60%
Description: The user calls upon the blue fire hidden within turning all to ashes, user is hit by recoil.

Draco Purgatory - Dragon
Power - 150
Mp: 5
Accuracy : 75%
Description : The user calls upon meteors drenched in dragon aura crushing the foe, lowers Sp attack by 2 stages.

Ancient Drago - Dragon
Power: 0
Mp - 20
Accuracy - 100%
Description: The user calls upon the power of its ancestors raising its attack and sp attack stages by 2.

Poison Cloak - Poison
Power - 0
Mp - 20
Accuracy - 100%
Description - The user cloaks its self in a poison cloak increasing attack by 2 stages.


[Image: tumblr_m8mm02adYC1qgqflko1_500.gif]
#10
MOST OF THESE MOVES ARE MOSTLY FOR STRATIGIST

Move: Pure Flame
Type: Fire
Description: The user is drenched in a everlasting flame.
Accuracy: 80%
Pp: 10
Effect(1): 100% chance of Burn, cannot be removed
OR
Effect(2): 100% chance of burn, damage doubles over time.
--------------------------


Name: Constellation
Type: Light
pp: 5
Description: The user gains powers from the stars.
Effect: Special Attack raised sharply
---------------------------
Name: Cold Touch
Type: Ghost
Description: The user focuses its power to a single finger. Chance of freezing
pp: 25
Power: 80
Accuracy: 70%
Effect: 60% chance of freezing
------------------------
Name: Re-booting
Type: Electric
pp: 5
Description: Stands perfectly still and recovers health. May paralize the User.
Effect: Recovers 40% health 30% chance of paralizing the user.
-------------------------
Name: Mind Force
Type: Phychic
pp: 20
Description: The users mind squeezes the foe, accuracy raises 1% for every level.
*Example*
Level 40 = 40% accuracy
Level 100 = 100% accuracy
Power: 120
Accuracy: --
--------------------------
Name: Side Kick
Type: Fighting
pp:10
Description: User kicks opponent with great force
Power: 100
Accuracy: 90%
-------------------------
Name: Phase
Type: Ghost
PP: 40
Description: User fades slightly, evasivness raises slightly
-------------------------
Name: Static
Type: Electric
PP: 20
Description: User shocks water as an advanage, attack raises 50% in rain.
Power: 70
-----------------------
Name: Unknown strength
Type: Normal
pp: 5
Description: Random attack move used.
Power: --
Accuracy: --
------------------------
Name: Spit
Type: Dark
pp: 40
Description: User spits in opponents face lowering accuracy slightly
-------------------------
Name: Anti-gravity
Type: Dark
Description: All monsters on the field are unaffected by ground type moves for 5 turn, deals 5% damage to everyone every turn
-------------------------
Name: phychic phase
Type: phychic
pp: 10
Description: User sends a phychic shockwave 10% chance of paralisis
Power: 80
Accuracy: 100
-------------------------
Name: Ancestral Strength
Type: Rock
Power: 150
PP: 5
Accuracy: 70
-------------------------
Name: Warm-Up
Type: Normal
Effect: Users strength and agility raise .
pp: 20
-------------------------
Name: Grip
Type: Fighting
Effect: User grabs foe and sqeezes tightly always loseing 30 Hp every turn for 3 turns, user can not use different moves for the 3 turns.
PP: 20
-------------------------
Name: Cloudy Sky
Type: Water
Effect: Fire type moves weaken 30% for the rest of the battle.
PP: 20
-------------------------
Name: Blossom
Type: Grass
Effect: Users Grass type attacks gain 10% power
pp: 10
------------------------
Name: Jungle Fever
Type: Grass
Effect: Poisons foe.
pp: 30
------------------------
Name: Dash
Type: Normal
Power: 90
Effect: User dashes foe with great strength.
Accuracy: 80
-----------------------
Name: Sludge Head
Type: Poison
Power: 100
Accuracy: 100
-----------------------
Name: Wave
Type: Water
Power: 90
Accuracy: 100
-----------------------
Name: Doom Dance
Type: Dark
Effect: Enemies Attack lowers sharply
PP: 10
-----------------------
Name: Personal Hatred
Type: Normal
Effect: If against a monster that has a type advantage, users attack maximizes in return user has 1 Hp.
Priority level: Always last
PP: 5
-----------------------
Name: Natural Food
Type: Grass
Effect: User always gains 80 hp
PP: 5
----------------------
Name: Warriors Attack
Type: Fighting
Effect: Users attack raises sharply
Power: 90
Accuracy: 100
PP: 10
----------------------
Name: Skull Crusher
Type: Rock
Power: 110
Accuracy: 100
PP: 10
------------------------
Name: Life Cycle
Type: Bug
Effect: User gives up 20% health to raise each stat up slightly
pp: 10
------------------------
Name: Brain Wreck
Type : Phychic
Power: Instant K.O.
Effect: User K.O.s After use.
Accuracy: 20
------------------------
Name: Slip
Type: Poison
Effect: Users Poison type moves raise strength dramaticly (Once per battle)
pp: 5
------------------------

Name: Life Trick
Type: light
Effect: Recovers all status problems.
pp: 10
-----------------------
Name: Perfect Balance
Type: Normal
Effect: Users agility raises dramaticly
PP: 12
-----------------------
Name: Virus
Type: Poison
Effect: User K.O. self to poison all the opponents monsters.
pp: 5
-----------------------
Name: Mind Travel
Type: Phychic
Effect: Dodges all moves for 2 turns
pp: 5
-----------------------
Name: Natural Fury
Type: Grass
Power: 100
Accuracy: 100
PP: 10
-----------------------
Name: Optic Lens
Type: Normal
Effect: User will not miss next turn no matter what.
PP: 5
----------------------
Name: Pure Water
Type: Water
Effect: recover HP by 20%
pp: 20
----------------------

Name: Power Orb
Type: Light
Power: 100
Accuracy: 100
PP: 10
----------------------
Name: Micro-waves
Type: electirc
Power: 120
Effect: User charges move, for one turn, attacks next turn. 50% chance of paralizing.
Accuracy: 100
----------------------
Name: Swift Strike
Type: Flying
Power: 90
Accuracy: 100
----------------------
Name: Sunny Storm
Type: Fire
Power: 80
Accuracy: 100
Effect: 100% chance of confusion; 20% chance of burn
-----------------------
Name: Windy Day
Type: Flying
Effect: all Flying type moves raise power sharply
pp: 40
-----------------------
Name: Evaporation
Type: Fire
Effect: All water type moves lose power slightly
PP: 20
-----------------------
Name: Ambush
Type: Dark
Power: 60
Effect: move always goes first
PP: 20
------------------------
Name: Painful Punch
Type: Fighting
Effect: move gains power when user is effeced by status illness.
Power: 60
PP: 25
------------------------
Name: Spare Me
Type: Normal
Effect: If users HP is below 20% It will be switched with another monster in team.
PP: 5
------------------------
Name: Fever wave
Type: Normal
Power: 80
Effect: move raises 20% if enemy is effected my status sickness.
------------------------
Name: Punch
Type: Fighting
Power: 30
Accuracy: 100
PP: 25
-------------------------
Name: Wrestle Down
Type: fighting
Power: 50
PP: 30
Accuracy: 80
-------------------------
Name: Squirt
Type: water
Power: 50
Accuracy: 100
PP: 30
------------------------
Name: Poison Herb
Type: Grass
Power: 55
Effect: 90% chance of poison
Accuracy: 100
PP: 30
-----------------------
Name: Flame
Type: fire
Power: 60
Accuracy: 100
Effect: 50% chance of burn
PP: 30
-----------------------
Name: Glop
Type: Poison
Power: 50
Accuracy: 100
PP: 30
------------------------
Name: Bug Poison
Type: Bug
Power: 50
Effect: 40% chance of poison
PP: 20
Accuacy: 100
-----------------------
Name: Scary Entrance
Type: Ghost
power: 60
Effect: 30% chance of paralizing
PP: 30
Accuracy:100
------------------------
Name: Aftershock
Type: Ground
Power: 60
PP: 20
Accuracy: 100
-----------------------
Name: Zap
Type: Electric
Power: 50
Effect: 30% chance of paralizing
PP: 20
Accuracy: 100
-----------------------
Name: Ice Ball
Type: Ice
Power: 60
Effect: 20% chance of freezing
PP: 100
-----------------------
Name: Push Down
Type: Normal
Power: 35
PP: 30
Accuracy: 100
----------------------
Name: Flex
Type: Normal
Effect: Users attack raises slightly
PP: 40
----------------------

Name: Meditation
Type: Phychic
Effect: SP. Attck is raised
PP: 40
----------------------
Name: Feather Slap
Type: Flying
Effect: 50% chance of confusing
Power: 50
PP: 30
Accuracy: 100
----------------------
Name: Dragon Bite
Type: Dragon
Power: 60
PP: 20
Accuracy: 100
----------------------
Name: Dark mind
Type: Dark
Power: 65
PP: 30
Accuracy: 100
----------------------
Name: Steel Wrap
Type: Steel
Power: 35
Effect: Deals 10HP damage every turn for 50 turns
Accuracy: 100
PP: 10
----------------------
Name: Rock Hurl
Type: Rock
Power: 65
Accuracy: 100
PP: 15
-----------------------
Name: Super Throw
Type: Normal
Power: 70
Accuracy: 100
PP: 15
-----------------------
Name: Fire Bloom
Type: Fire
Power: 80
Accuracy: 100
PP: 20
----------------------
Name: Water Drench
Type: Water
Power: 70
Accuracy: 100
PP: 15
----------------------
Name: Shock Scream
Type: electric
Power: 75
Accuracy: 100
PP: 20
----------------------
Name: Rose Thorn
Type: Grass
Power: 60
Accuracy: 100
PP: 30
----------------------
Name: Icey Glare
Type: Ice
Effect: 60% chance freezing
Power: 70
Accuracy: 100
PP: 25
----------------------
Name: Omega Punch
Type: Fighting
Effect: 40% chance of confuseing foe
Power: 80
Accuracy: 100
PP: 20
----------------------
Name: Toxic Lick
Type: Poison
Effect: 50%chance of Poisoning foe
Power: 85
Accuracy: 100
PP: 15
----------------------
Name: Underground Hit
Type: Ground
Power: 85
Accuracy: 95
PP: 20
---------------------
Name: Ace Uppercut
Type: Flying
Power: 80
Accuracy:100
PP: 20
--------------------
Name: Phychic Nerves
Type: Phychic
Power: 75
Accuracy: 100
PP: 15
-------------------
Name: Bug wrap
Type: Bug
Power: 65
Accuracy: 100
PP: 15
-------------------
Name: Boulder Shaker
Type: rock
Power: 90
Accuracy: 100
PP: 10
-------------------
Name: Power Tail
Type: Dragon
Power: 85
Accuracy: 100
PP: 15
-------------------
Name: Shadow Attack
Type: Dark
Power: 75
Accuracy: 100
PP: 20
-------------------
Name: Steel Ram
Type: Steel
Power: 80
Accuracy: 100
PP; 15
-------------------
Name: Super Screen
Type: Normal
Effect: Deffensive stat raised 2 stages
PP: 40
-------------------
Name: Inferno Barrier
Type: Fire
Effect: Sp. Def Raised 2 stages
PP: 30
-------------------
Name: Aqua Shield
Type: Water
Effect: Defensive Stat raised 3 stages
PP: 30
------------------
Name: Charging
Type: Electric
Effect: Sp.att raised 2 stages
PP: 30
-----------------
Name: Hopper Jump
Type: Bug
Effect: Evassivnes raises 2 stages
PP: 30
----------------
Name: Leaf Pod
Type: grass
Effect: Deffense raises 3 stages
pp: 30
----------------
Name: Frost Bite
Type: Ice
Power: 70
Accuracy: 100
PP: 20
---------------
Name: Frozen Power
Type: Ice
Power: 90
Accuracy: 100
PP: 10
----------------
Name: Sprint
Type: Normal
Effect: Evasivness raised 1 stage
pp: 20
----------------
Name: Underground Sleep
Type: Ground
Effect: User is protected for 1 turn.
----------------
Name: Nose Up
Type: Flying
Effect: 90% chance user will not be hit.
pp: 10
----------------
Name: Levitation
Type: Phychic
Effect: Evassivness raises 3 stages
pp: 20
-----------------
Name: Dark Lightning
Type: Electric
Power: 120
Accuracy: 70
PP: 5
Effect: Sp. attack lowers 1 stage after use.
------------------

96 Moves, Adding more now.


Your life just got better. 

You're welcome.

[Image: k29ed.jpg]
#11
Dark Rain
Type: Ghost
Power: 90
Accuracy: 80%
A rain of darkness drenches the user and the foe. This move affects both user and foe, it recovers 20% HP for a ghost type and damages all other types.
[Image: greyvodo.png]
#12

Name: Misdeed
Type : Ghost
Effect: 70% chance of causing cringe,lowers foe's defense by 40%,lowers opponents accuracy by 40%
Power: 85
Accuracy:55
MP:10


____________________________________________________________________________________________________________
((???))

#13
Name:Bursting Flame Fist
Type: Fire
Effect: Has 50% of burning the foe.
Power: 250
Accuracy: 40
Mp:5
#14

NEW MOVE IDEAS :-

1. NAME :- DRAGON BEAM
TYPE :- DRAGON
EFFECT :- DECREASE USER SPECIAL ATTACK BY 1 STAGE
ACCURACY :- 85
MP :- 10
CATEGORY :- SPECIAL ATTACK
POWER:- 140

2. NAME:- FIRE BALL
TYPE:- FIRE
EFFECT:- DECREASE OPPONENT DEFENSE BY 1 STAGE
ACCURACY :- 100
MP :- 5
CATEGORY :- ATTACK
POWER:- 125



3. NAME :- HAMMER THROW
TYPE :- FIGHTING
EFFECT:- TAKES LONG TIME TO HIT AND ATTACK CANNOT MISS
ACCURACY :- 1000
MP :- 5
CATEGORY :- SPECIAL ATTACK
POWER:- 150


4. NAME:- SLEEP SONG
TYPE:- NORMAL
EFFECT:- MAKE THE OPPONENT SLEEP IF HITS
ACCURACY :- 70
MP :- 16
CATEGORY :- ATTACK
PRIORITY :- 2
POWER :- 0





5. NAME :- LEAF DANCE
TYPE :- GRASS
EFFECT :- MAY CAUSE CONFUSION
ACCURACY :- 80
MP :- 16
CATEGORY :- SPECIAL ATTACK
POWER :- 50


6. NAME :- HORN DRILL
TYPE :- BUG
EFFECT :- MAY CAUSE BLEEDING
ACCURACY :- 100
MP :- 5
POWER :- 120






7. NAME :- LIGHT SLASH
TYPE:- LIGHT
EFFECT:- HIGH PRIORITY MOVE
ACCURACY:- 85
MP:-24
POWER:- 90


8. NAME:- DRAGON TAIL
TYPE :- DRAGON / STEEL
EFFECT:- CAUSE BLEEDING
ACCURACY :- 55
MP:- 5
POWER:- 125


9. NAME :- GHOST PUNCH
TYPE:- GHOST
EFFECT:- INCREASE USERS SP ATTACK BY 1 STAGE
ACCURACY :- 65
MP:- 10
POWER:- 95


10. NAME :- CONFUSE BEAM
TYPE:- GHOST
EFFECT:- CONFUSE OPPONENT
ACCURACY :- 80
MP:- 10
POWER:- 100


11. NAME :- MUD GRENADE
TYPE:- GROUND
EFFECT:- WEAKENS THE POWER OF OPPONENT
ACCURACY:- 95
MP:- 5
POWER:- 120


12. NAME :- SOLAR ECLIPSE
TYPE:- LIGHT
EFFECT:- INCREASE USER SPECIAL ATTACK BY 1 STAGE AND DECREASE OPPONENT SPECIAL DEFENSE BY 1
STAGE
ACCURACY :- 55
MP:- 10
POWER:- 180


13. NAME :- BIGBANG
TYPE :- NORMAL
EFFECT:- HIGH POWER MOVE AND USER SACRIFICE HIMSELF TO BEAT THE OPPONENT . BOTH USER AND OPPONENT'S MONSTER FAINTED


ACCURACY :- 1000
MP:- 5
POWER:- 1000


14. NAME :- ABSORPTION
TYPE:- GRASS
EFFECT:- RECOVERS 50% HP OF THE USERS TOTAL HP
ACCURACY :- 100
POWER :- 0
MP:- 10


15. NAME:- TORNADO KICK
TYPE:- INCREASE USER SPEED BY 1 STAGE
EFFECT :- NON
ACCURACY :- 95
POWER:- 135
MP:- 16


16. NAME :- SCISSOR KICK
TYPE :- FIGHTING
EFFECT:- TAKE RECOIL DAMAGE
ACCURACY :- 75
POWER:- 110
MP:- 16


17. NAME :- FLYING KICK
TYPE:- FLYING / FIGHTING
EFFECT:- TAKES LONG TIME TO PREPARE AND REQUIRES MULTIPLE TURNS
ACCURACY :- 95
MP:- 5
POWER:- 150

18. NAME :- AXE KICK
TYPE:- FIGHTING
EFFECT :- CAUSE CRINGE STATUS PROBLEM
ACCURACY :- 85
POWER:- 135
MP:- 10


19. NAME :- CORKSCREW KICK
TYPE :- FIGHTING
EFFECT:- NON
POWER:- 75
ACCURACY :- 40
MP:- 5

20. NAME :- LIGHTING SONIC
TYPE:- ELECTRIC
EFFECT :- CAUSE PARALYSIS
POWER:- 120
ACCURACY :- 90
MP:- 16

21. NAME :- DARKNESS BREAK
TYPE:- GHOST
EFFECT:- 50% CHANCE OF CONFUSING OPPONENT
POWER:- 95
ACCURACY :- 75
MP:- 24

22. NAME :- ROCKET DRILL
TYPE:- BUG
EFFECT:- INCREASE POWER OF BUG TYPE MOVES
POWER:- 145
ACCURACY :- 95
MP:- 10

23. NAME :- SPINNING DANCE
TYPE :- PSYCHIC
EFFECT:- ATTRACT OPPONENT AND OPPONENT FOLLOW THE USER'S ORDER
POWER:- POWER:- 0
ACCURACY:- 90
MP:- 24

24. NAME :- HEAL CLAW
TYPE:- DRAGON
EFFECT:- RECOVER FULL HP OF MONSTER USING IT
POWER:- 0
ACCURACY:- 95
MP:- 10

25. NAME :- BLIZZARD CRUSH
TYPE :- ICE
EFFECT:- CAUSE FROZEN STATUS PROBLEM
POWER:- 140
ACCURACY:- 60
MP:- 5

26. NAME :- STEEL SMASH
TYPE :- STEEL
EFFECT:- CAUSE BLEEDING
POWER:- 110
ACCURACY :- 95
MP:- 10

27. NAME :- SHADOW KICK
TYPE:- GHOST
EFFECT:- REQUIRE MULTIPLE TURNS
POWER:- 100
ACCURACY :- 100
MP:- 10

28. NAME :- ULTIMATE KICK
TYPE:- FIGHTING
EFFECT:- CAUSE CRINGE STATUS PROBLEM
POWER:- 250
ACCURACY :- 65
MP:- 5


29. NAME:- VOLTIC CRUSH
TYPE:- FIRE
EFFECT:- CRINGE STATUS PROBLEM
POWER:- 160
ACCURACY :- 75
MP:- 10

30. NAME :- WAVE IMPACT
TYPE:- WATER
EFFECT:- DECREASE USER SPECIAL ATTACK BY 1 STAGE AND DECREASE SPECIAL DEFENSE BY 1 STAGE OF USER
POWER:- 140
ACCURACY :- 90
MP:- 5

31. NAME:- PHANTOM HURRICANE
TYPE:- FLYING
EFFECT:- INCREASE OPPONENT EVASION BY 1 STAGE
POWER:- 190
ACCURACY:- 90
MP:- 5

32. NAME :- WING DAGGER
TYPE:- FLYING
EFFECT:- YOU WILL WAIT FOR 2 TURNS BEFORE IT HIT , BUT THE ENEMY CAN HIT YOU IN FIRST TURN
POWER:- 110
ACCURACY :- 95
MP:- 10


33. NAME :- FINAL ATTACK
TYPE:- NORMAL
EFFECT :- THE USER ATTACK WITH FULL POWER HE LEFT AND MAKE THE OPPONENT FAINTED AND SACRIFISE HIMSELF

POWER:- 1000
ACCURACY:- 20
MP:- 5

34. NAME :- SIDE SLASH
TYPE:- NORMAL
EFFECT:- CAUSE CRINGE STATUS PROBLEM
POWER:- 0
ACCURACY :- 90
MP:- 10

35. NAME :- WHITE LIGHTING
TYPE:- CAUSE PARALYSIS
EFFECT:- NON
POWER:- 150
ACCURACY :- 90
MP:- 5

36. NAME :- STORM ATTACK
TYPE:- GROUND
EFFECT :- NON
POWER:- 120
ACCURACY:- 95
MP:- 10


37. NAME :- SHADOW MOVE
TYPE:- GHOST
EFFECT:- DECREASE OPPONENT SPECIAL DEFENSE BY 2 STAGES
POWER:- 85
ACCURACY :- 85
MP:- 16

38. NAME:- LASER SWORD
TYPE:- LIGHT
EFFECT:- REQUIRE MULTIPLE TURNS
POWER:- 120
ACCURACY :- 90
MP:- 5

39. NAME :- FLYING KICK
TYPE:- FIGHTING
EFFECT:- DECREASE OPPONENT MOVES ACCURACY
POWER:- 165
ACCURACY :- 55
MP:- 5

40. NAME :- HUMILIATION
TYPE:- NORMAL
EFFECT:- INCREASE USER SPECIAL ATTACK AND ACCURACY BY 2 STAGES AND DECREASES OPPONENT'S SPECIAL DEFENSE AND ACCURACY BY 2 STAGES
POWER :- 0
ACCURACY :- 85
MP:- 24

41. NAME :- BACK FLIP KICK
TYPE:- FIGHTING
EFFECT:- TAKES LONG TIME TO PREPARE
POWER:- 110
ACCURACY:- 55
MP:- 10

42. NAME :- PHEONIX FIREBALL
TYPE:- FIRE
EFFECT:- CAUSE BURNING
POWER:- 150
ACCURACY: 95
MP:- 5

43. NAME :- SABRE SPIN
TYPE:- FIGHTING
EFFECT:- INCREASE USER SPEED BY 1 STAGE
POWER:- 90
ACCURACY:- 90
MP:- 5

44. NAME :- CLAW ROLL
TYPE:- NORMAL
EFFECT:- CAUSE CRINGE PROBLEM
POWER:- 100
ACCURACY:- 85
MP:- 10

45. NAME :- FLYING CLAW
TYPE:- FLYING
EFFECT:- INCREASE USER EVASION BY 3 STAGE AND DECREASE OPPONENT EVASION BY 3 STAGE
POWER:- 90
ACCURACY :- 65
MP:- 16

46. NAME:- SABRE POUNCE
TYPE:- NORMAL
EFFECT:- USER BECOME INVISIBLE AND OPPONENT CANT ATTACK
POWER:- 0
ACCURACY:- 100
MP:- 10


47. NAME :- HAMMER KICK
TYPE:- FIGHTING
EFFECT:- USER ATTACK WITH GREAT POWER AND DEREASES ITS SPECIAL ATTACK BY 1 STAGE
POWER:- 190
ACCURACY:- 40
MP:- 5

48. NAME:- ACID SPIT
TYPE:- POISON
EFFECT:- CAUSE BURNING TO OPPONENT
POWER:- 95
ACCURACY:- 95
MP:- 16

49. NAME :- FORCE BALL
TYPE:- DARK
EFFECT:- NON
POWER:- 120
ACCURACY :- 95
MP:- 16

50. NAME :- INVISIBILITY
TYPE:- NORMAL
EFFECT:- USER BECOME INVISIBLE CONFUSING THE OPPONENT
POWER:- 0
ACCURACY:- 75
MP:- 24

51. NAME :- GROUND FREEZE
TYPE:- ICE
EFFECT:- USER MAKE THE GROUND COVERED WITH ICE MAKING DIFFICULT FOR OPPONENT TO ATTACK AND THUS REDUCING OPPONENT'S ACCURACY BY 2 STAGE

POWER:- 20
ACCURACY :- 100
MP:- 24

52. NAME :- SHADOW UPPERCUT
TYPE:- GHOST
EFFECT:- NON
POWER:- 90
ACCURACY:- 85
MP:- 10

53. NAME:- ENERGY WAVE
TYPE:- LIGHT
EFFECT:- A STRONG LIGHT WAVE IS RELEASED
POWER:- 90
ACCURACY:- 95
MP:- 10


54. NAME:- LAZER CANNON
TYPE:- LIGHT
EFFECT:- CAUSE PARALYSIS
POWER:- 150
ACCURACY :- 95
MP:- 10

55. NAME:- DEMON SCISSORS
TYPE:- BUG
EFFECT:- CAUSE BLEEDING
POWER:- 110
ACCURACY:- 90
MP:- 10

56. NAME:- SEED BLAST
TYPE:- GRASS
EFFECT:- NON
POWER :- 100
ACCURACY:- 100
MP:- 10

57. NAME:- FLASH ELBOW
TYPE:- FIGHTING
EFFECT:- THE USER ATTACK WITH A POWERFUL SPEED WITHOUT GIVING OPPONENT CHANCE TO DODGE
POWER:- 155
ACCURACY:- 1000
MP:- 5

58. NAME:- JAW BREAKER
TYPE:- FIGHTING
EFFECT:- USER COLLECT POWER TO ATTACK AND TAKE TIME
POWER:- 135
ACCURACY:- 90
MP:- 10

59. NAME:- STEEL CRUSH
TYPE:- STEEL
EFFECT:- INCREASE USER SPECIAL ATTACK BY 2 STAGE
POWER:- 150
ACCURACY: 95
MP:- 16

60. NAME:- POWER BOMB
TYPE:- FIGHTING
EFFECT:- NON
POWER:- 75
ACCURACY:- 95
MP:- 16

61. NAME :- SKYSCRAPER
TYPE:- FLYING
EFFECT:- INCREASE USER SPEED BY 2 STAGES
POWER:- 100
ACCURACY:- 90
MP:- 10

62. NAME :- DRAGON BITE
TYPE :- DRAGON
EFFECT:- DECRESE OPPONENT EVASION AND DEFENSE BY 2 STAGE
POWER:- 60
ACCURACY:- 75
MP:- 24

63. POISON ARROW
TYPE:- POISON
EFFECT:- IT INCREASE USER SPECIAL ATTACK POWER AND ACCURACY BY 1 STAGE
POWER:- 105
ACCURACY:- 100
MP:- 10


64. NAME:- DRAGON STORM
TYPE:- DRAGON
EFFECT:- DECREASE USER SPECIAL DEFENSE AND ATTACK BY 2 STAGES
POWER:- 115
ACCURACY:- 85
MP:- 16


65. NAME:- HYPNOTIST
TYPE:- PSYCHIC
EFFECT:- MAKE THE OPPONENT CONFUSE AND LET HIM FOLLOW THE USER ORDERS
POWER:- 0
ACCURACY:- 90
MP:- 24


66. NAME:- DOUBLE IMPACT
TYPE:- NORMAL
EFFECT:- USER HIT OPPONENT 2 TIMES
POWER:- 50
ACCURACY:- 95
MP:- 24


67. NAME :- WOOD CHOPPER
TYPE:- GRASS
EFFECT:- DECREASE OPPONENT DEFENSE AND SPECIAL DEFENSE BY 2 STAGES
POWER:- 110
ACCURACY:- 90
MP:- 10




68. NAME:- LIFE SUCKER
TYPE:- DARK
EFFECT:- USER TAKE HALF OF THE OPPONENT HP IN 1 TURN AND RECOVER ITSELF
POWER:- 0
ACCURACY:- 70
MP:- 16


69. NAME :- ENERGY DRAIN
TYPE:- GRASS
EFFECT:- USER TAKE ENERGY FROM SURROUNDINGS AND RECOVER 50% HP
POWER:- 0
ACCURACY:- 80
MP:- 24


70. NAME:- ENERGY CHARGE
TYPE:- NORMAL
EFFECT:- THE USER CHARGES AT THE TARGET USING EVERY BIT OF ITS POWER AND ATTACK OPPONENT WITH INCREDIBLE POWER


POWER:- 140
ACCURACY :- 90
MP:- 5


71. NAME :- POISON WIND
TYPE:- POISON
EFFECT:- MAKE THE OPPONENT FELT ASLEEP
POWER:- 0
ACCURACY:- 100
MP:- 24


72. NAME :- SOLAR KICK
TYPE:- FIGHTING
EFFECT:- THE USER FLY UP COLLECTING POWER AND TAKES LONG TIME TO ATTACK
POWER:- 170
ACCURACY:- 100
MP:- 5


73. NAME :- DEATH COPTER
TYPE:- NORMAL
EFFECT:- THE USER TAKE THE OPPONENT IN THE SKY AND THROWS THE OPPONENT FROM THERE FAINTING THE MONSTER


POWER:- 1000
ACCURACY:- 1000
MP:- 5


74. NAME:- POISON BREATH
TYPE:- POISON
EFFECT:- DECREASES USER AND OPPONENT SPECIAL ATTACK AND SPECIAL DEFENSE
POWER:- 100
ACCURACY:- 86
MP:- 10


75. NAME :- HAMMER HEAD
TYPE:- STEEL
EFFECT:- DECREASE OPPONENT EVASION BY 1 STAGE
POWER:- 150
ACCURACY:- 90
MP:- 5


76. NAME:- EARTHQUAKE STOMP
TYPE:- GROUND
EFFECT :- STOMPING ON THE GROUND THE USER CHANNELS A MYSTERIOUS ENERGY THAT CAUSES A EARTHQUAKE


POWER :- 120
ACCURACY:- 80
MP:- 10


77. NAME :- HEAVEN CANNON
TYPE:- DARK
EFFECT:- UNBLOCK ABLE CANNON THAT CANT BE DODGED
POWER:- 150
ACCURACY:- 1000
MP:- 5


78.NAME:- HEAD CRUSHER
TYPE:- ROCK
EFFECT:- NON
POWER:- 100
ACCURACY:- 75
MP:- 10


79. NAME :- VAMPIRE TOUCH
TYPE:- GHOST
EFFECT :- DECREASES OPPONENT ATTACK , SPECIAL ATTACK , DEFENSE , SPECIAL DEFENSE AND ACCURACY BY 1 STAGE


POWER:- 0
ACCURACY:- 50
MP:- 24


80. NAME :- IRON SHIELD
TYPE:- STEEL
EFFECT:- OPPONENT CANT DO ANY DAMAGE TO USER
POWER:- 0
ACCURACY:- 100
MP:- 16


81. NAME:- DEATH SHOT
TYPE:- DARK
EFFECT:- INCREASE OPPONENT SPECIAL ATTACK BY 1 STAGE
POWER:- 75
ACCURACY:- 85
MP:- 24


82. NAME:- DIAMOND CUTTER
TYPE:- BUG
EFFECT:- INCREASE USER SPEED AND OPPONENT SPECIAL ATTACK BY 1 STAGE
POWER:- 90
ACCURACY:- 95
MP:- 10


83. NAME :- DANCING TAUNT
TYPE:- GRASS
EFFECT:- DECREASE OPPONENT SPECIAL ATTACK AND DEFENSE BY 2 STAGES
POWER:- 0
ACCURACY:- 100
MP:- 24


84. NAME:- TELEPORTATION

TYPE:- PSYCHIC
EFFECT:- USER MOVE FROM 1 PLACE TO ANOTHER AND CONFUSE THE OPPONENT
POWER:- 0
ACCURACY:- 90
MP:- 10


85. NAME:- RAINBOW DROP
TYPE:- NORMAL
EFFECT:- USER RECOVER 30% HP
POWER:- 0
ACCURACY:- 100
MP:- 24



86. NAME:- SCISSOR CUT

TYPE:- BUG
EFFECT:- USER CUT HIS OPPONENT AND CAUSE BLEEDING
POWER:- 110
ACCURACY:- 75
MP:- 10


87. NAME:- BUBBLE ATTACK
TYPE:- WATER
EFFECT:- THE USER ATTACK THE OPPONENT WITH WATER BUBBLES
POWER:- 75
ACCURACY:- 80
MP:- 10


88. NAME :- THUNDER STAR

TYPE:- ELECTRIC
EFFECT:- USER ATTACK WITH THUNDER ON SKY AND CHARGE THE STAR WITH THUNDER WHICH FALLS ON OPPONENT AND CAUSE PARALYSIS
POWER:- 140
ACCURACY:- 65
MP:- 5


89. NAME:- AURORA TSUNAMI
TYPE:- WATER
EFFECT :- A HUGE WAVE APPEARS IN LAND MASS AREA
POWER:- 140
ACCURACY:- 95
MP:- 10


90. NAME :- SPARK TORNADO
TYPE:- ELECTRIC
EFFECT:- A VERY POWERFUL ELECTRIC TORNADO THAT CAUSE ENORMOUS DAMAGE
POWER:- 110
ACCURACY:- 90
MP:- 10


91. NAME:- FLOOD METEOR
TYPE:- WATER
EFFECT:- A METEOR STRIKES THE LANDMASS THAT CAUSE FLOOD
POWER:- 200
ACCURACY:- 90
MP:- 5


92. NAME:- THUNDER METEOR
TYPE:- ELECTRIC
EFFECT:- A METEOR STRIKES THE LANDMASS THAT SPREAD ELECTRIC CHARGE AND CAUSE PARALYSIS TO OPPONENT AND USER GETS RECOIL DAMAGE


POWER:- 200
ACCURACY:- 90
MP:- 5


93. NAME:- DRAGON TORNADO
TYPE:- DRAGON
EFFECT:- INCREASE USER SPEED BY 1 STAGE
POWER:- 110
ACCURACY:- 75
MP:-16


94. NAME:- LEAF BLADE
TYPE:- GRASS
EFFECT:- THE USER TRY TO CUT HIS OPPONENT WITH A LEAF BLADE
POWER:- 95
ACCURACY:- 100
MP:- 24


95. NAME:- SEED BULLET
TYPE:- GRASS
EFFECT:- THE USER FIRES SEED IN SPEED OF BULLET WHICH CAN NEVER MISS
POWER:- 120
ACCURACY:- 1000
MP:- 5


96. NAME:- GROUND SWORD
TYPE:- GROUND
EFFECT:-NON
POWER:-110
ACCURACY:- 95
MP:- 24

97. NAME:- LEAF SHARD
TYPE:- GRASS
EFFECT:- CAUSE BLEEDING
POWER:- 100
ACCURACY:- 75
MP:- 10


98. NAME:- METAL CUT
TYPE:- GRASS
EFFECT:- NON
POWER:- 120
ACCURACY:- 65
MP:- 10


99. NAME:- EARTH SEED
TYPE:- GROUND
EFFECT:- USER TAKES OUT A SEED FROM GROUND THAT TRAPS THE OPPONENT AND INCREASE USER ACCURACY BY 1STAGE


POWER:- 0
ACCURACY :- 90
MP:- 32


100. NAME:- ICE JET
TYPE:- ICE
EFFECT:- FREEZE THE OPPONENT FOR 1 TURN
POWER:- 70
ACCURACY:- 85
MP:- 24



---------------------------------------------------------------------------------------------------------


NEW MOVES ( II ) :-


101. NAME:- EARTH BLOSSOM
TYPE:- GROUND
EFFECT:- INCREASE USER'S SPECIAL ATTACK AND ATTACK BY 2 STAGE ACCURACY BY 1 STAGE
POWER:- 0
ACCURACY:- 90
MP:- 5



102. NAME:- GROUND SHAKING
TYPE:- GROUND
EFFECT:- NON
POWER:- 90
ACCURACY:- 75
MP:- 10


103. NAME:- FROST SLICER
TYPE:- BUG
EFFECT:- CAUSE BLEEDING
POWER:- 100
ACCURACY:- 95
MP:- 16


104. NAME:- ETHER BLIZZARD
TYPE:- ICE
EFFECT:- MAY FREEZE THE OPPONENT ( 50% CHANCE)
POWER:- 90
ACCURACY:- 90
MP:- 10


105. NAME:- SWORD BLASTER
TYPE:- GRASS
EFFECT:- DECREASE OPPONENT ACCURACY BY 1 STAGE
POWER:- 100
ACCURACY:- 80
MP:- 10


106. NAME:- FURY SLICER
TYPE:- BUG
EFFECT:- USER SLICE HIS OPPONENT TAKING THE RECOIL DAMAGE
POWER:- 160
ACCURACY:- 95
MP:- 5


107. NAME:- TERRA DEATH
TYPE:- GROUND
EFFECT:- THE USER MAKE THE GROUND ERUPT WITH POWER TO INFLICT MORE DAMAGE
POWER:- 235
ACCURACY:- 95
MP:- 5






#15
1. Fire Drake
TypeBig Grinragon
Effect:none
Power:80
Accuracy: 90
MP 10

2. Burning Passion
Type: Fire
Effect: Increases speed
Power: 0
Accuracy: 1000
MP: 5

3. Worst Nightmare
Type: Ghost
Effect: May paralyze foe
Power: 75
Accuracy:70
MP:15

4. King's Trident
Type: Water
Effect: none
Power: 100
Accuracy:100
MP:15

5. Sumo Slam
Type: Fighting
Effect: May paralyze foe
Power:120
Accuracy:80
MP:10

6. Dark Song
Type: Dark
Effect: Put's foe to sleep
Power: 0
Accuracy:75
MP:20

7. Thunder Strike
Type: Electric
Effect:none
Power:50
Accuracy:90
MP:30

8. Psy Blade
Type: Psychic
Effect: none
Power: 100
Accuracy: 60
MP:15

9. Air Strike
Type: Flying
Effect: none
Power:100
Accuracy: 80
MP: 25

10. Deep Freeze
Type: Ice
Effect: May freeze foe
Power:95
Accuracy:85
MP:25

11. Ice Armor
Type: Ice
Effect: increases defense
Power: 0
Accuracy:1000
MP: 30

12. Bright Light
Type: Light
Effect: none
Power: 75
Accuracy:75
MP:20

13. Acid Thorn
Type: Poison
Effect: none
Power: 45
Accuracy:100
MP: 15

14. Fury Slash
Type: Normal
Effect: none
Power: 85
Accuracy:90
MP: 25

15. Manic Attack
Type:Normal
Effect: User hits foe 2-5 times
Power:20
Accuracy:90
MP:25

16. Dragon Wing
Type: Dragon
Effect: none
Power: 85
Accuracy: 90
MP: 15

17.Dark Aura
Type: Ghost
Effect:none
Power:95
Accuracy: 100
MP: 25

18. Grime
Type: Poison
Effect: May poison foe
Power:45
Accuracy:80
MP:30

19. Rock Slam
Type: Rock
Effect: none
Power: 95
Accuracy: 90
MP: 20

20. Lightning Punch
Type: Electric
Effect: none
Power: 80
Accuracy: 90
MP:20

21 Monsoon
Type:Water
Effect: none
Power: 120
Accuracy: 100
MP: 5

22. Needle Blitz
Type: Bug
Effect: none
Power:45
Accuracy:60
MP: 10

23. Kamikaze
Type:Flying
Effect: User receives recoil damage damage equal to 1/8th of the damage inflicted
Power:120
Accuracy:90
MP: 10

24. Firey Headbutt
Type: Fire
Effect: May burn foe
Power: 95
Accuracy:80
MP:15

25. Bone Crush
Type: Normal
Effect: none
Power: 65
Accuracy:95
MP: 15

26.Dark Mist
TypeBig Grinark
Effect: Decreases accuracy
Power: 0
Accuracy: 100
MP: 20

27. Burning Fury
Type: Fire
Effect: none
Power:120
Accuracy:100
MP: 10

28. Boo
Type: Ghost
Effect: none
Power:90
Accuracy:100
MP: 15

29. Icey Breath
Type: Ice
Effect: none
Power: 85
Accuracy: 95
MP: 25

30. Acid Spikes
Type: Poison
Effect: May poison foe
Power: 55
Accuracy: 100
MP: 30

31. Soul Blade
Type: Light
Effect: User sacrifices 1/8th of its HP to increase attack power
Power: 150
Accuracy:80
MP:5

32. Black Dagger
Type: Dark
Effect: none
Power:120
Accuracy:90
MP:5

33. Full Bloom
Type: Grass
Effect: May paralyze foe
Power: 75
Accuracy: 85
MP: 15

34. Obelisk
Type: Rock
Effect: none
Power: 80
Accuracy: 80
MP: 20

35. Wash Out
Type: Water
Effect: none
Power: 65
Accuracy:100
MP: 25

---------------------------------------------------------------------------------------------------------------------------
36. Phoenix Flight (changed type)
Type: Dragon
Effect: none
Power: 75
Accuracy: 90
MP: 15

37. Toxic Fumes
Type: Poison
Effect: May Paralyze foe
Power: 50
Accuracy: 100
MP: 20


38. Iron Hammer
Type: Steel
Effect: none
Power: 70
Accuracy: 85
MP: 10

39. Gravel Toss
Type: Ground
Effect: none
Power:60
Accuracy: 55
MP: 20

40. Iron Plating
Type: Steel
Effect: increases defense
Power: 0
Accuracy: 100
MP: 15

41. Dust Storm
Type: Ground
Effect: Decreases accuracy
Power: 0
Accuracy: 0
MP: 20

42. The Swarm
Type: Bug
Effect: none
Power:45
Accuracy: 80
MP: 20

43. Poison Barb
Type: Poison
Effect: none
Power:75
Accuracy: 80
MP: 20

#16
1.dark explosion
type- dark
power- 200
effect- knocks out user and confuses opponent
mp-5
accuracy-50




2.blackfire sword

type- fire
power- 80
mp-10[/font]
effect- 25% chance of burn
accuracy- 100




3.freezing fire

type- fire
power-40
mp-20
effect- 25% chance of freeze and 25% chance of burn
accuracy-90




4.exploding replacement

type- normal
power- 00
mp-10
effect- makes a replacement that does 40 damage when destroyed.
accuracy-100



5.boiling wave

type- water
power- 150
mp-5
effect- 60% chance of burn
accuracy- 80



6. deathshock

mp-5
effect - parylizes or poisons opponent
power- 150
accuracy- 40


7. rapidfire

type-fire
mp-10
effect- hits 3-8 times
power- 45
accuracy- 80


#17
1. dark eyes
Type: dark
Effect: Force the opponent to change his monster with ather
Power: 0
Accuracy:75
MP: 5

2.volcano Ball
Type:fire
Effect:none
power:150
Accuracy:80
MP:15

3. water Dagger
type : water
effect : double attack if Rival is fire monster
power : 90
accuracy : 70
mp : 15

4. under taker
type : dark
effect : Recovery of a one defeated monster
power : 0
accuracy : 60
mp : 5

5. Transformation
type : normal
effect : change your monster to another to be likes your rival
power :0
accuracy : 80
mp : 3

6.flame land
type :fire
effect : every monster un fire take damage in 6 turn
power 60
accurcy 100
mp : 3

#18
Showing some love for ghosts since they don't have much.

1. Name: Demon Dance
Type: Ghost
Category: Status
Effect: The user performs an ancient demon dance to slightly boost its Attack and Speed stats.
Power: 0
Accuracy: 1000
Mp: 15

2. Name: Ghostly Stance
Type: Ghost
Category: Status
Effect: The user performs a stance that absorbs surrounding ghostly energy. Slightly boosts its Attack and Accuracy stats.
Power: 0
Accuracy: 1000
Mp: 15

3. Name: Menacing Gale
Type: Ghost
Category: Special
Effect: The user exhales a deadly gust that throws the foe around violently. Confuse Probability 15%.
Power: 100
Accuracy: 85
Mp: 10

4. Name: Hexing Orb
Type: Ghost
Category: Special
Effect: The user conjures an orb to throw at its foe. Paralyze Probability: 15%.
Power: 90
Accuracy: 85
Mp: 10

5. Name: Tainted Claws
Type: Ghost
Category: Physical
Effect: The user rips into its foe with tainted claws. Critic Level: 2.
Power: 85
Accuracy: 90
Mp: 10

6. Name: Radiation Ray
Type: Ghost
Category: Special
Effect: A radioactive ray is emitted from the user to burn its foe. Burn Probability: 25%.
Power: 100
Accuracy: 70
Mp: 10

7. Name: Soul Clutch
Type: Ghost
Category: Special
Effect: The user tampers with the foe’s mind and soul to damage it mentally. Confuse Probability: 15% and Cringe Probability:15%
Power: 75
Accuracy: 85
Mp: 10

8. Name: Gloomy Aura
Type: Ghost
Category: Status
Effect: The user absorbs negative energy in the area to slightly boost its Sp.Atk and Sp.Def.
Power: 0
Accuracy: 1000
Mp: 15

9. Name: Ghastly Shadow
Type: Ghost
Category: Physical
Effect: The user disappears into the shadows and attacks from the foe’s blind spots. Critic Level: 3.
Power: 90
Accuracy: 80
Mp: 10

10. Name: Disturbing Shriek
Type: Ghost
Category: Special
Effect: The user wails loudly to make the foe drop its defenses. Foe’s Defense and Special Defense decrease by 1.
Power: 50
Accuracy: 75
Mp: 10

11. Name: Tremor
Type: Ground
Category: Special
Effect: The ground around the foe is ripped apart.
Power: 85
Accuracy: 90
Mp: 10

12. Name: Earthen Missiles
Type: Ground
Category: Special
Effect: The user extracts and sharpens the hardest material from the earth and launches it at the foe. Bleeding Probability: 50%
Power: 120
Accuracy: 85
Mp: 5

13. Name: Bug Beam
Type: Bug
Category: Special
Effect: The user emits a bug signal to attack the foe. Confuse Probability: 20%
Power: 85
Accuracy: 85
Mp: 10

14. Name: Swarming Bugs
Type: Bug
Category: Special
Effect: The user calls a swarm of bugs to damage the foe.
Power: 80
Accuracy: 90
Mp: 15

15. Name: Insect Sting
Type: Bug
Category: Physical
Effect: The user pierces the foe with its stinger. Bleeding Probability: 50%
Power: 50
Accuracy: 90
Mp: 15

16. Name: Rock Shower
Type: Rock
Category: Special
Effect: The user shatters a large rock over the foe.
Power: 95
Accuracy: 90
Mp: 10

17. Name: Boulder Crash
Type: Rock
Category: Physical
Effect: The user rams into a huge boulder to crush the foe. Cringe Probability: 25%
Power: 100
Accuracy: 80
Mp: 10

18. Name: Rock Hammer
Type: Rock
Category: Physical
Effect: The user jumps and lands on top of the foe with its rocky body. This move does not miss.
Power: 75
Accuracy: 1000
Mp: 15
Priority: -1

19. Name: Piercing Rock
Type: Rock
Category: Physical
Effect: The user sharpens a rock to pierce its opponent. Bleeding Probability: 25%
Power: 85
Accuracy:85
Mp: 10

20. Name: Invoke Thunder
Type: Electric
Category: Special
Effect: Summons lightning to strike down in the area. Paralyze Probability:35% and 25% chance to increase the users Sp.Attack +1.
Power: 100
Accuracy: 80
Mp: 5

21. Name: Soul Siphon
Type: Ghost
Category: Special
Effect: The user siphons part of the foe’s life to restore its health. (Life Absorb Damage Percent: 50)
Power: 75
Accuracy: 85
Mp: 10

22. Name: Zephyrs Wind
Type: Flying
Category: Special
Effect: The user uses power of Zephyr to create powerful winds.
Power: 100
Accuracy: 85
Mp: 10

23. Name: Twirling Grace
Type: Flying
Category: Status
Effect: The user performs a graceful dance to slightly increase its Attack and Speed.
Power: 0
Accuracy: 1000
Mp: 10

24. Name: Raise Temperature
Type: Fire
Category: Status
Effect: The user raises its body temperature to sharply increase its special attack.
Power: 0
Accuracy: 1000
Mp: 10
#19
Meteor Strike
TypeBig Grinragon
Category:Special
Effect:Foe cringe 25% chance
Power:90
Accuracy:1000
Mp:10

#20
(10-13-2011, 11:30 PM)kunwarkharbanda Wrote:
NEW MOVE IDEAS :-

1. NAME :- DRAGON BEAM
TYPE :- DRAGON
EFFECT :- NON
ACCURACY :- 85
MP :- 10

CATEGORY :- SPECIAL ATTACK
POWER:- 140

2. NAME:- FIRE BALL
TYPE:- FIRE
EFFECT:- DECREASE OPPONENT DEFENSE BY 1 STAGE
ACCURACY :- 100
MP :- 5
CATEGORY :- ATTACK
POWER:- 125



3. NAME :- HAMMER THROW
TYPE :- FIGHTING
EFFECT:- TAKES LONG TIME TO HIT AND ATTACK CANNOT MISS
ACCURACY :- 1000
MP :- 5
CATEGORY :- SPECIAL ATTACK
POWER:- 150


4. NAME:- SLEEP SONG
TYPE:- NORMAL
EFFECT:- MAKE THE OPPONENT SLEEP IF HITS
ACCURACY :- 70
MP :- 16
CATEGORY :- ATTACK
PRIORITY :- 2
POWER :- 0



5. NAME :- POISON POWDER
TYPE :- POISON
EFFECT :- NON
ACCURACY :- 95
MP :- 10
CATEGORY :- SPECIAL ATTACK
POWER:- 110



6. NAME :- LEAF DANCE
TYPE :- GRASS
EFFECT :- MAY CAUSE CONFUSION
ACCURACY :- 80
MP :- 16
CATEGORY :- SPECIAL ATTACK
POWER :- 50


7. NAME :- HORN DRILL
TYPE :- BUG
EFFECT :- MAY CAUSE BLEEDING
ACCURACY :- 100
MP :- 5
POWER :- 120



8. NAME :- THUNDER WAVE
TYPE :- ELECTRIC
EFFECT :- NON
ACCURACY :- 65
MP:- 5
POWER :- 160


9. NAME:- EARTH POWER
TYPE :- GROUND
EFFECT:- NON
ACCURACY:- 90
MP:- 10
POWER :- 100


10. NAME :- LIGHT SLASH
TYPE:- LIGHT
EFFECT:- HIGH PRIORITY MOVE
ACCURACY:- 85
MP:-24
POWER:- 90
There is no copying Any moves from Pokemon , you have 4.
1: Horn Drill
2: Poison Powder
3: Thunder Wave
4: Earth power
[Image: patrick_star_signature__by_astra_star-d393bi2.jpg]
#21
1. GEYZER
Type : Water
Power: 1000
Accuracy : 20
MP : 5
Category : Special
Priority Level : 0
Details : User meditates and summons boiling water from deep within the crust with a very powerful force.
Effect: If this move successfully hits, it will knock out (KO) the opponent instantly unless opponent does has any KO preventing effects.

2. BOULDER SMASH
Type : Rock
Power: 100
Accuracy : 80
MP : 10
Category : Physical
Priority Level : 0
Details : with all strength, the user jumps high and smash the opponent with boulder he is carrying
Effect: If this move successfully hits, it has 15% chance to decrease the opponent's Attack, Defense, Special Attack, Special Defense, Speed, Accuracy and Evasion stats by 1 stage.

3. TWISTER KICK
Type : Fighting
Power: 110
Accuracy : 70
MP : 10
Category : Physical
Priority Level : 0
Details : User jumps high and release a powerful spinning kick
Effect: If the user misses, he will received a recoil equal to half of his HP stat.

4. FLAMING HEADBUTT
Type : Fire
Power: 95
Accuracy : 95
MP : 10
Category : Physical
Priority Level : 0
Details : User puts his head under fire and use it to heat the opponent
Effect: has 35% of burning the opponent. The user receives recoil equals to 40% the HP damage to the opponent.

5. MERMAID SERENADE
Type : Water
Power: 0
Accuracy : 65
MP : 10
Category : Status
Priority Level : 0
Details : If successful, the opponent will fall asleep 100%
Effect: opponent will fall asleep 2-3 turns. Accuracy is 100 percent if the user’s nature is only water type.


6. FLASH FLOOD
Type : Water
Power: 100
Accuracy : 85
MP : 10
Category : Special
Priority Level : 0
Details : User attacks the opponent with raging mud with rubbles.
Effect: no secondary effect

7. HEAD SPIN
Type : Fighting
Power: 35
Accuracy : 95
MP : 15
Category : Physical
Priority Level : 0
Details : User head spins violently, extend his feet and hit the target.
Effect: attack may hit 2-3 times

8. SOLAR FLARE
Type : Light
Power: 105
Accuracy :85
MP : 10
Category : Special
Priority Level : 0
Details : User attacks the enemy with the blinding and intense heat of the sun.
Effect: 15% chance to reduce evasion 1 point and effect will stop when it reaches 5 points.

9. GANG BANG
Type : Dark
Power: 1
Accuracy : 100
MP : 10
Category : Physical
Priority Level : -1
Details : all monsters in the team enter in the battle field to give a strike each to the opposing monster
Effect: base power = average of Unique Power of all monsters in the team.

10. THUNDERING RAGE
Type : Electric
Power: 0
Accuracy : 100
MP : 10
Category : Status
Priority Level : 0
Details : exerting extreme anger in preparation for an upcoming attack.
Effect: 100% increases attack by 3 points. Effect stops when it reaches 5 points.

11. SINK HOLE
Type : Ground
Power: 1000
Accuracy : 20
MP : 5
Category : Special
Priority Level : 0
Details : user opens up the earth and bury the opponent.
Effect: If this move successfully hits, it will knock out (KO) the opponent instantly unless opponent does has any KO preventing effects.

12. BACK STRIKE
Type : Dark
Power: 70
Accuracy : 100
MP : 10
Category : Physical
Priority Level : 0
Details : user teleport behind the opponent and make a quick slamming.
Effect: no secondary effect

13. TIMBER SMASH
Type : Grass
Power: 90
Accuracy : 75
MP : 10
Category : Physical
Priority Level : 0
Details : user smash a huge log at the opponent.
Effect: no secondary effect

14. ACID BUBBLE
Type : Poison
Power: 20
Accuracy : 95
MP : 15
Category : Special
Priority Level : 0
Details : user blows acid bubbles toward the opponent’s direction.
Effect: may hit the opponent 2-5 times.


15. ACID BOMB
Type : Poison
Power: 85
Accuracy : 95
MP : 10
Category : Special
Priority Level : 0
Details : user blows one huge acid bubble and throw it to the opponent.
Effect: 20% chance of poisoning the opponent for 2-3 turns.


16. LIGHT BOMB
Type : Light
Power: 105
Accuracy : 85
MP : 5
Category : Special
Priority Level : 0
Details : The user concentrates the power the sun in his hands creating an enormous amount of light energy that he uses to attack the opponent.
Effect: may cause sudden blindness by 20% thus lowering the opponent’s evasion and speed stat by 1 point. Effect stops when it reaches 5 points. + 10 percent on the attack’s base power if weather is sunny.

17. GREENERY POWER
Type : Grass
Power: 100
Accuracy : 85
MP : 5
Category : Special
Priority Level : 0
Details : User releases enormous amount of energy it collects from air, soil, water and sun.
Effect: + 10 percent on the attack’s base power if weather is sunny or rainy.

18. KNEE BASH
Type : Steel
Power: 95
Accuracy : 85
MP : 10
Category : Physical
Priority Level : 0
Details : User uses its metallic knee cap to bash the opponent.
Effect: no secondary effect.

19. SHOCK ATTACK
Type : Dark
Power: 75
Accuracy : 85
MP : 20
Category : Physical
Priority Level : 0
Details : User runs recklessly all over the battle field and with full force attacks the opponent.
Effect: may make the opponent to flinch if attack lands first.

20. EXTRA-SENSORY SMASH
Type : Dark
Power: 85
Accuracy : 85
MP : 20
Category : Physical
Priority Level : 1
Details : With psychic power, the enemy is lifted high and smashed to the ground with great power.
Effect: high priority move and has critical hit ratio of 30%.


21. MAGNIFIED LIGHT
Type : Light
Power: 100
Accuracy : 85
MP : 5
Category : Special
Priority Level : 0
Details : User absorbs, magnify the sun light hundred times and create a light beam to attack the opponent.
Effect: + 10 percent on the attack’s base power if weather is sunny.


22. SOUND SURGE
Type : Normal
Power: 85
Accuracy : 100
MP : 10
Category : Special
Priority Level : 0
Details : User produces strong sound wave to attack the opponent.
Effect: inflict damage and has no secondary effect


23. ENTERTAINMENT
Type : Psychic
Power: 0
Accuracy : 1000
MP : 5
Category : Status
Priority Level : 1
Details : User makes magic tricks thus catching the opponents attention reducing its concentration.
Effect: High priority move. Lowers Accuracy Stat of the opponent 1 point. Effect will stop when it reaches 5 points.

24. ELECTRIC TORQUE
Type : Electric
Power: 90
Accuracy : 75
MP : 15
Category : Physical
Priority Level : 0
Details : User spins out of control thus releasing great amount of electricity.
Effect: move has 35% chance to paralyze the opponent. With 20% critical hit ratio.

25. CYCLONE DIVE
Type : Flying
Power: 120
Accuracy : 95
MP : 5
Category : Physical
Priority Level : 0
Details : User creates and enter the twister then attack the opponent with great speed.
Effect: Move with 15% critical hit ratio. The user receives recoil equals to 40% the HP damage to the opponent.


26. ICE BOULDER
Type : Ice
Power: 100
Accuracy : 95
MP : 10
Category : Physical
Priority Level : 0
Details : User cloak his fist with huge ice boulder then punch the opponent with all its might.
Effect: Lowers user’s physical defence by 1 point. Effect will stop when it reaches 5 points.

27. BOULDER FIREBOMB
Type : Fire
Power: 100
Accuracy : 95
MP : 10
Category : Special
Priority Level : 0
Details : User cloaks a boulder with burning fuel and throws it to the opponent.
Effect: Move has 25% chance of burning the opponent.


28. ZIZZ
Type : Psychic
Power: 0
Accuracy : 1000
MP : 5
Category : Status
Priority Level: 0
Details : User takes a nap thus restoring its energy.
Effect: Move instantly restores 55% of its HP. The user may attack the next turn.

29. ANTICIPATE
Type : Normal
Power: 0
Accuracy : 1000
MP : 5
Category : Status
Priority Level : 2
Details : Using its intuition, the user anticipates the opponents attack direction. The user dodge before the opponent releases its attack move.
Effect: Move increases evasion stat by 2 stages, + 1 if the user is faster than the opponent. This is a very high priority move and goes first at battle.

30. FINAL MISSION
Type : Normal
Power: 1000
Accuracy : 1000
MP : 5
Category : Physical
Priority Level : 2
Details : User squeeze the foe tightly so it won’t escape, teleports very high up in the sky and let itself and the opponent plunge into the ground.
Effect: Move will surely knock out (KO) the opponent instantly unless opponent has a KO preventing effect. After this move is used, the user will faint.

31. PLASMA GUZZLE
Type : Bug
Power: 70
Accuracy : 95
MP : 20
Category : Physical
Priority Level : 0
Details : The user bites and sip the opponents blood plasma.
Effect : The user regains HP equal to 65% of the damage inflicted to the opponent.

32. LIMB SAW
Type : Bug
Power: 85
Accuracy : 100
MP : 10
Category : Physical
Priority Level : 0
Details : The user attacks the opponent with its saw like body parts.
Effect : With a +1 critical ratio and may leave the opponent bleeding.

33. COMPOUND EYES
Type : Bug
Power: 0
Accuracy : 100
MP : 10
Category : Status
Priority Level : 0
Details : Opens up widely all its eyes that it is able to see opponent at any direction.
Effect : Move raises accuracy by 2 points, and evasion by 1 point. Effect will not work if 5 points reached.

34. STING BULLET
Type : Bug
Power: 75
Accuracy : 95
MP : 20
Category : Special
Priority Level : 0
Details : User releases a bullet like pin with natural body poison.
Effect : If the move lands, it may poison the opponent with a rate of 35%.

35. BUG RUN/SCURRY
Type : Bug
Power: 0
Accuracy : 100
MP : 5
Category : Status
Priority Level : 1
Details : The user moves fast and make a mad dash thus the opponent cannot make a clear target.
Effect : Move raise evasion by 2 points and will not work at 5 points.
36. JACKHAMMER
Type : Bug
Power: 130
Accuracy : 85
MP : 5
Category : Physical
Priority Level : 0
Details : With full rage, the user is able to make a very damaging vibration to its horn and charges the opponent.
Effect : The user receives recoil equals to 40% the HP damage to the opponent.
37. CHIRPING
Type : Bug
Power: 0
Accuracy : 100
MP : 10
Category : Status
Priority Level : 1
Details : The user produce a lovely violin like sound that captivates the opponent.
Effect : The opponent becomes dizzy and fall asleep the next turn.

38. SWARM
Type : Bug
Power: 70
Accuracy : 95
MP : 25
Category : Physical
Priority Level : 0
Details : User emits rage pheromones that attracts insects within the range and follow the user in attacking the opponent.
Effect : critical hit +1 point.
--------------------------------------------------------------------------------------------------

39. ELECTRIC FIRE
Type : Electric
Power: 105
Accuracy : 95
MP : 5
Category : Special
Priority Level : 0
Details : User produces fire like electricity.
Effect : May burn the opponent by 35%

40. TO SMITHEREEN
Type : Electric
Power: 1000
Accuracy : 1000
MP : 5
Category : Special
Priority Level : 0
Details : User concentrates all of its electric energy within the release it into one destructive explotion.
Effect : This move will surely knock out (KO) the opponent instantly unless opponent has a KO preventing effect. After this move is used, the user will faint.

41. STALAGMITE
Type : Rock
Power: 100
Accuracy : 100
MP : 10
Category : Special
Priority Level : 0
Details : Huge spikes of limestone fall from above.
Effect : critical hit ration +1 point.

42. STALACTITE
Type : Rock
Power: 100
Accuracy : 100
MP : 10
Category : Special
Priority Level : 0
Details : Huge spikes of limestone rises from the ground and will hit the unsuspecting opponent.
Effect : critical hit ration +1 point.

43. ROCK PILLAR
Type : Rock
Power: 150
Accuracy : 90
MP : 10
Category : Special
Priority Level : -1
Details : Huge spikes of limestone fall from above and rises from the ground and will hit the unsuspecting opponent.
Effect : Low priority move with critical hit ration +1 point. May encage the opponent (20% probability) and cannot make an attack on the next turn.
#22
Wink 
1.name: striking flame
type:fire
categoryConfusedtatus
effect: spreading flame always attacks first
power:150
accuracy:95]
mp:15

2.name:toxic blade
type : poison
categoryConfusedtatus
effect:blade made of poison and leaves the opponent poisoned
power:100
accuracy:95

mp:5

3.name:earth dragon
type:dragon
categoryConfusedtatus
effect:a dragon made of earth attacks and has a chance of 0.25 of critical hit
power:150
accuracy:75
mp:20

4.name:moon cresent
type:light
categoryConfusedtatus
effect: sucks hp from the foe and gains 1 poer stat
power:50
accuracy:80
mp:15

5.name:thick fog
type : poison
categoryConfusedtatus
effect: deep fog appears and lowers foe accuracy
power:0
accuracy:70
mp:25

6.name: lighting kick
type: electric
categoryConfusedtatus
effect: lighting kicks that attack twice and might leave foe paralyzed
power:95
accuracy:75
mp:20

7.name: zap shock
type:electric
categoryConfusedtatus
effect:zaps the foe with a power full shock and 0.25 chance of critical hit
power:95
accuracy:80
mp:15

8.name:white star
type:light
categoryConfusedtatus
effectConfusedhining star that attacks the opponent 1-5 times
power:80
accuracy:98
mp:25

9.name: rock blow
type:rock
categoryConfusedtatus
effect:throws rocks at foe 1-3 times
power:97
accuracy:66
mp:10

10.name:water blow
type:water
categoryConfusedtatus
effectConfusedtriking water blast
power:88
accuracy:78
mp:8

11.name earth barrier
type:ground
categoryConfusedtatus
effect:barrier made out of earth take the opponent under the ground and leaves the foe to sufficate
power:99
accuracy:77
mp:5

12.name:rainbow flash
type:light
category
effect: a quick flash that lower the foes accuracy
power:40
accuracy:70
mp:10

13.name:giant slam
type:normal
categoryConfusedtatus
effect:a giant slam hits the foe and might have a k.o
power:100
accuracy:95
mp:10

14.wood slam
type:grass
categoryConfusedtatus
effect:a great slam made out of wood
power:100
accuracy:90
mp:10

15.nameConfusedwitch
type:normal
categoryConfusedtatus
effect: the monster returns to its owner and switch's with another monster
power:0
accuracy:100
mp:10


16.name:flame bolt
type:fire
categoryConfusedtatus
effect:make's a bolt out of fire & attacks and maybe k.o
power:90
accuracy:85
mp:5

17.name:rainbow slice
type:normal
categoryConfusedtatus
effect:a power full slice made out of rainbow
power:90
accuracy:90
mp:5

18.name:aura strike
type:normal
categoryConfusedtatus
effectConfusedtriking aura with power full light
power:90
accuracy:90
mp:5


19.name:cold ice
type:ice
categoryConfusedtatus
effect:cold ice punches
power:50
accuracy:80
mp:10

20.name under world
type:ground
category:80
effect:digs under world and attacks where foe doesn't expect it
power:90
accuracy:25
mp:5

21.name:cold cocked
type:ice
categoryConfusedtatus
effectConfusedhattered ice which hurts the next monster
power:95
accuracy:80
mp;5

22.name:hang 10
type:grass
categoryConfusedtatus
effect : gas appears and vines pick the foe and thrashes it on the ground
power:90
accuracy:90
mp:15

23.name:underbrush bash
type:ground
categoryConfusedtatus
effectConfusedharp vines appear under the the ground and attacks the foe and 0.50 critical
power:90
accuracy:90
mp:5

24.name:chill out
type:ice
categoryConfusedtatus
effect:cold fog freezes the foe
power:100
accuracy:95
mp:5

25.name:nova blast
type:fire
categoryConfusedtatus
effect:the monster goes under the foe and jumps out with a ball of fire
power:90
accuracy:57
mp:15

26.name:ring of fire
type:fire
categoryConfusedtatus
effect:a ring of fire surrounds the foe
power:68
accuracy:46
mp:16

27.name: shattered
type:ice
categoryConfusedtatus
effect:vines out of ice comes out
power:100
accuracy:68
mp:23

28.name:freezing blast
type:ice
categoryConfusedtatus
effect:the foe freezes & the user crashes the ice
power:99
accuracy:46
mp:25

29.name:ultimate shock
type:electric
categoryConfusedtatus
effect:the foe feels a strong shock
power:120
accuracy:56
mp:18

30.name:ghost force
type:ghost
categoryConfusedtatus
effect:a army out of ghosts appears
power:159
accuracy:95
mp:15

31.nameConfusedpirit swap
type:normal
categoryConfusedtatus
effect:the monster changes his ability with foe
power:0
accuracy:90
mp:10

32.name:rocky bye
type:normal
categoryConfusedtatus
effect:the monster sings a sleepy song to make the foe sleep
power:0
accuracy:90
mp:5

33.name:lighting stroke
type:electric
categoryConfusedtatus
effect:a lighting hand appears and strokes the foe and leaves the foe paralyzed
power:95
accuracy:90
mp:10

_______________________________________________________________________________________

34.name:volt bolt
type:lighting
category:physical
effect:the monster slams the opponent with a volt and followed up with another
power:70
accuracy:45
mp:10

35.name: giga punch
type:normal
category:physical
effect:the monster attack with impact punch
power:100
accuracy:90
mp:10

36.name:power source
type:grass
categoryConfusedtatus
effect:the monster revives its self using the sun light
power:0
accuracy:100
mp:5



[Image: GildartzSigfinished.png]
Be Blinded By My Prowess
#23
I should let you guys know that I am putting these down in a document, but i'm also picking out ones that either sound kind of dumb, are the name of a pre-existing move (Either one from here or from Pokemon), or have effects that can't be programmed / too difficult to do so. Keep up the good work you guys \ouo/
#24
1.NameBig Grinraco Storm
Type: DRAGON
Category: Special
Effect: The user causes a heavy storm that allways inflicts 40 damage. (20% chance of causing a burn )
Power: 40
Accuracy: 85
Mp: 25

2.Name: dragon dive
Type: DRAGON
Category Tonguehysical
Effect: The user hide in lava and comes out to inflicts major damage however it may miss. (20% chance of causing a burn )
Power: 100
Accuracy: 25
Mp: 5
#25
oustanding Hit-Dragon

effect-causes any monster to faint

Attack power=1500

Accuracy=50

Category=special

mp=1
[Image: 34fxtdy.jpg]
#26
(10-01-2011, 09:51 AM)Guider456 Wrote: 35. Void
Type : Dark
Power : 1000
Accuracy : 20
MP : 5
Category : Special
Priority Level : 0
Details : user creates a void made out of darkness and throws it at the opponent.
Effect : OHKOS opponent

36. Xepher
Type : Light
Power: 1000
Accuracy : 80
MP : 5
Category : Physical
Priority Level : -2
Details : user charges at the foe with an unbelievable power.
Effect : can only hit 2 times, 1st time it hits it leaves user with 1 hp, second time it hits user faints automatically. OHKO move.
these two sound awesome.i like the idea of A high accuracy ohko with a high penalty.
This is orboknown on his alt.
#27
people i will ultimately select the moves which can be used or not. it will be decided at the end. you just keep posting. unrealistic or can not be coded or improper moves will be ignored. also you need to make feature using moves. not only damage moves.

and be careful we don't want to use official move names.

and also post only moves no other comments

also update your first post do not post again for preventing mess

and you can not use 3 words use 1 or 2

and i deleted the posts to make thread more organized
#29
._. I has 171 and i'm running out of ideas.
I think i have to look into the dictionary
[Image: patrick_star_signature__by_astra_star-d393bi2.jpg]
#30
Cefurkan can you tell us the current top 10 for insperation >.<
Your life just got better. 

You're welcome.

[Image: k29ed.jpg]

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