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		<title><![CDATA[Monster MMORPG Game Official Forum - Stat issue]]></title>
		<link>https://forum.monstermmorpg.com/</link>
		<description><![CDATA[Monster MMORPG Game Official Forum - https://forum.monstermmorpg.com]]></description>
		<pubDate>Sat, 16 May 2026 16:40:23 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[monster stat boost(problem)]]></title>
			<link>https://forum.monstermmorpg.com/Thread-monster-stat-boost-problem</link>
			<pubDate>Wed, 28 Aug 2013 00:58:29 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=35044">War</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-monster-stat-boost-problem</guid>
			<description><![CDATA[The monsters stats in the mixd region are are incredibly way to over boosted.....I fought a lvl 81 Luna that had 1100 def wirh   1500 ark it makes it nearly impossible to beat any monster.....let me put it this way a lvl 81 remmy should not be able to sweep my whole team (ancients included). I got a screenshot for a example <br />
<img src="https://i40.tinypic.com/2iiy4pg.png" loading="lazy"  alt="[Image: 2iiy4pg.png]" class="mycode_img" /><br />
<br />
<br />
EDIT~ <a href="https://forum.monstermmorpg.com/Thread-monster-stat-boost-problem?pid=125271#pid125271" target="_blank" rel="noopener" class="mycode_url">Orbo's compromise suggestion</a>]]></description>
			<content:encoded><![CDATA[The monsters stats in the mixd region are are incredibly way to over boosted.....I fought a lvl 81 Luna that had 1100 def wirh   1500 ark it makes it nearly impossible to beat any monster.....let me put it this way a lvl 81 remmy should not be able to sweep my whole team (ancients included). I got a screenshot for a example <br />
<img src="https://i40.tinypic.com/2iiy4pg.png" loading="lazy"  alt="[Image: 2iiy4pg.png]" class="mycode_img" /><br />
<br />
<br />
EDIT~ <a href="https://forum.monstermmorpg.com/Thread-monster-stat-boost-problem?pid=125271#pid125271" target="_blank" rel="noopener" class="mycode_url">Orbo's compromise suggestion</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Paraprano?]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Paraprano</link>
			<pubDate>Wed, 27 Mar 2013 21:40:03 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=35874">Beetall</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Paraprano</guid>
			<description><![CDATA[So I was minding my own business leveling my paraprano when I made a depressing discovery...<br />
<br />
Even with 300 def tp, and 0 speed tp, it is impossible to transform him to 2nd stage of transformation with "silently nature".<br />
<br />
<a href="https://www.monstermmorpg.com/seeusermonsterdetails.aspx?id=722644" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/seeusermon...?id=722644</a><br />
<br />
<br />
<br />
To transform to paralto, you need <br />
<br />
<span style="font-weight: bold;" class="mycode_b">"Level 49 - If Defense is greater than Speed"</span><br />
<br />
<br />
I was very annoyed after realizing this because I really like the abilities on my paraprano, and now there's no way to make him usable anymore.<br />
<br />
<br />
<div style="text-align: left;" class="mycode_align">NOT ONLY THAT, but to evolve to its final transformation, you need to give an s.atk monster 400 atk tp to transform... WHAT?</div>
<br />
<div style="text-align: left;" class="mycode_align">I really think that those monsters with strange stat requirements should be re-made, especially with a nature system that can take away 60% of a stat making it impossible to evolve certain monsters if they have a "good" nature.</div>]]></description>
			<content:encoded><![CDATA[So I was minding my own business leveling my paraprano when I made a depressing discovery...<br />
<br />
Even with 300 def tp, and 0 speed tp, it is impossible to transform him to 2nd stage of transformation with "silently nature".<br />
<br />
<a href="https://www.monstermmorpg.com/seeusermonsterdetails.aspx?id=722644" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/seeusermon...?id=722644</a><br />
<br />
<br />
<br />
To transform to paralto, you need <br />
<br />
<span style="font-weight: bold;" class="mycode_b">"Level 49 - If Defense is greater than Speed"</span><br />
<br />
<br />
I was very annoyed after realizing this because I really like the abilities on my paraprano, and now there's no way to make him usable anymore.<br />
<br />
<br />
<div style="text-align: left;" class="mycode_align">NOT ONLY THAT, but to evolve to its final transformation, you need to give an s.atk monster 400 atk tp to transform... WHAT?</div>
<br />
<div style="text-align: left;" class="mycode_align">I really think that those monsters with strange stat requirements should be re-made, especially with a nature system that can take away 60% of a stat making it impossible to evolve certain monsters if they have a "good" nature.</div>]]></content:encoded>
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