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		<title><![CDATA[Monster MMORPG Game Official Forum - Mechanical Errors]]></title>
		<link>https://forum.monstermmorpg.com/</link>
		<description><![CDATA[Monster MMORPG Game Official Forum - https://forum.monstermmorpg.com]]></description>
		<pubDate>Wed, 08 Apr 2026 14:03:25 +0000</pubDate>
		<generator>MyBB</generator>
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			<title><![CDATA[Stargazer vs Electricball]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Stargazer-vs-Electricball</link>
			<pubDate>Wed, 26 Oct 2022 06:23:14 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1249">Viperianw</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Stargazer-vs-Electricball</guid>
			<description><![CDATA[hey guys, i noticed that these two monsters have the same artwork the other day:<br />
<br />
electricball: <a href="https://www.monstermmorpg.com/Electricball-Monster-Dex-2957" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/Electricba...r-Dex-2957</a><br />
<br />
stargazer: <a href="https://www.monstermmorpg.com/Stargazer-Monster-Dex-2406" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/Stargazer-...r-Dex-2406</a><br />
<br />
is anyone else seeing this? i don't have any issues with them being the same, just thought that people should know that they aren't crazy if they are seeing this, too  <img src="https://forum.monstermmorpg.com/images/smilies/tongue.gif" alt="Tongue" title="Tongue" class="smilie smilie_5"/>]]></description>
			<content:encoded><![CDATA[hey guys, i noticed that these two monsters have the same artwork the other day:<br />
<br />
electricball: <a href="https://www.monstermmorpg.com/Electricball-Monster-Dex-2957" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/Electricba...r-Dex-2957</a><br />
<br />
stargazer: <a href="https://www.monstermmorpg.com/Stargazer-Monster-Dex-2406" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/Stargazer-...r-Dex-2406</a><br />
<br />
is anyone else seeing this? i don't have any issues with them being the same, just thought that people should know that they aren't crazy if they are seeing this, too  <img src="https://forum.monstermmorpg.com/images/smilies/tongue.gif" alt="Tongue" title="Tongue" class="smilie smilie_5"/>]]></content:encoded>
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			<title><![CDATA[Move Filter is broken.]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Move-Filter-is-broken</link>
			<pubDate>Sat, 08 Oct 2016 20:04:54 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=91210">Galliant</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Move-Filter-is-broken</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Now I lack the Screenshots,  might provide them tomorrow.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">The move filter doest work.</span><br />
<span style="font-weight: bold;" class="mycode_b">It seems that the filter filters for monster ID</span><br />
<span style="font-weight: bold;" class="mycode_b">Not for actual move pools.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">After updating my list,  i found out, that many revamped mons are shown in the filter without having the moves.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">E.g. Rigel wasn't shown at all despite having 2 1HP moves, while others were shown for those listed on the guide  (same ID cause revamped ) while having a new movepool and none of the 1HP moves. </span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">This only seems to be the case for replaced ones, for new ones are shown correctly. </span><br />
<span style="font-weight: bold;" class="mycode_b">E.g. gryvolt had soft metal, mammut is shown having it via filter</span><br />
<span style="font-weight: bold;" class="mycode_b">Doesn't got it tho. </span>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Now I lack the Screenshots,  might provide them tomorrow.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">The move filter doest work.</span><br />
<span style="font-weight: bold;" class="mycode_b">It seems that the filter filters for monster ID</span><br />
<span style="font-weight: bold;" class="mycode_b">Not for actual move pools.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">After updating my list,  i found out, that many revamped mons are shown in the filter without having the moves.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">E.g. Rigel wasn't shown at all despite having 2 1HP moves, while others were shown for those listed on the guide  (same ID cause revamped ) while having a new movepool and none of the 1HP moves. </span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">This only seems to be the case for replaced ones, for new ones are shown correctly. </span><br />
<span style="font-weight: bold;" class="mycode_b">E.g. gryvolt had soft metal, mammut is shown having it via filter</span><br />
<span style="font-weight: bold;" class="mycode_b">Doesn't got it tho. </span>]]></content:encoded>
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			<title><![CDATA[Some monsters Artworks are wrong]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Some-monsters-Artworks-are-wrong</link>
			<pubDate>Fri, 07 Oct 2016 00:49:18 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=98501">BagBoy</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Some-monsters-Artworks-are-wrong</guid>
			<description><![CDATA[With the new version 3.0.0., some monsters artworks doesn't have sense. For example, here's Artheidon's Transformation Line.<br />
<img src="https://i65.tinypic.com/28hlw1x.jpg" loading="lazy"  alt="[Image: 28hlw1x.jpg]" class="mycode_img" /><br />
What do you think about this kind of ''errors''?]]></description>
			<content:encoded><![CDATA[With the new version 3.0.0., some monsters artworks doesn't have sense. For example, here's Artheidon's Transformation Line.<br />
<img src="https://i65.tinypic.com/28hlw1x.jpg" loading="lazy"  alt="[Image: 28hlw1x.jpg]" class="mycode_img" /><br />
What do you think about this kind of ''errors''?]]></content:encoded>
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			<title><![CDATA[Counter Error]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Counter-Error</link>
			<pubDate>Thu, 01 Jan 2015 11:05:45 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=91210">Galliant</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Counter-Error</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">It appears that the Counter won't increase while fishing for monsters.</span><br />
<span style="font-weight: bold;" class="mycode_b">I had the issue in Pokepets and been testing it here aswell, it won't increase.</span>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">It appears that the Counter won't increase while fishing for monsters.</span><br />
<span style="font-weight: bold;" class="mycode_b">I had the issue in Pokepets and been testing it here aswell, it won't increase.</span>]]></content:encoded>
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			<title><![CDATA[Attack Elemental Images Not Loading]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Attack-Elemental-Images-Not-Loading</link>
			<pubDate>Mon, 09 Sep 2013 06:33:33 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=897">AN1K1</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Attack-Elemental-Images-Not-Loading</guid>
			<description><![CDATA[It started a while back, but since I have not been leveling any monsters or training I thought it was my browser not finishing to load images. It happened today though. When I finish a wild monster or NPC battle and a monster wants to learn a new move the Element Images of the moves doe snot load. I do not know if it is a problem on my end or it is happening to others, bellow is a screen cap of what i mean. Thanks for taking the time to read this and answering. ~[CM]ANIKI<br />
<br />
<img src="https://i44.tinypic.com/2507dvp.jpg" loading="lazy"  alt="[Image: 2507dvp.jpg]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[It started a while back, but since I have not been leveling any monsters or training I thought it was my browser not finishing to load images. It happened today though. When I finish a wild monster or NPC battle and a monster wants to learn a new move the Element Images of the moves doe snot load. I do not know if it is a problem on my end or it is happening to others, bellow is a screen cap of what i mean. Thanks for taking the time to read this and answering. ~[CM]ANIKI<br />
<br />
<img src="https://i44.tinypic.com/2507dvp.jpg" loading="lazy"  alt="[Image: 2507dvp.jpg]" class="mycode_img" />]]></content:encoded>
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			<title><![CDATA[Copyright issue]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Copyright-issue</link>
			<pubDate>Sat, 31 Aug 2013 22:29:38 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=51836">Legolas</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Copyright-issue</guid>
			<description><![CDATA[This guy: <a href="https://www.monstermmorpg.com/Helioptile-Monster-Dex-1619" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/Helioptile...r-Dex-1619</a><br />
<a href="https://www.monstermmorpg.com/Helioptile-Monster-Dex-1619" target="_blank" rel="noopener" class="mycode_url"><br />
</a><br />
<br />
<img src="https://imageshack.us/a/img19/5550/19k4.jpg" loading="lazy"  alt="[Image: 19k4.jpg]" class="mycode_img" /><br />
<br />
<br />
And this monster <a href="https://www.monstermmorpg.com/Pangoro-Monster-Dex-1775" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/Pangoro-Monster-Dex-1775</a><br />
<br />
<br />
<img src="https://imageshack.us/a/img835/5122/znrn.jpg" loading="lazy"  alt="[Image: znrn.jpg]" class="mycode_img" /><br />
<br />
<br />
Have the same name as the pokemons. Cef Should change their names.<br />
<br />
*Pictures are taken from pokemon X Y official site*]]></description>
			<content:encoded><![CDATA[This guy: <a href="https://www.monstermmorpg.com/Helioptile-Monster-Dex-1619" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/Helioptile...r-Dex-1619</a><br />
<a href="https://www.monstermmorpg.com/Helioptile-Monster-Dex-1619" target="_blank" rel="noopener" class="mycode_url"><br />
</a><br />
<br />
<img src="https://imageshack.us/a/img19/5550/19k4.jpg" loading="lazy"  alt="[Image: 19k4.jpg]" class="mycode_img" /><br />
<br />
<br />
And this monster <a href="https://www.monstermmorpg.com/Pangoro-Monster-Dex-1775" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/Pangoro-Monster-Dex-1775</a><br />
<br />
<br />
<img src="https://imageshack.us/a/img835/5122/znrn.jpg" loading="lazy"  alt="[Image: znrn.jpg]" class="mycode_img" /><br />
<br />
<br />
Have the same name as the pokemons. Cef Should change their names.<br />
<br />
*Pictures are taken from pokemon X Y official site*]]></content:encoded>
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			<title><![CDATA[Random debuff (bug)]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Random-debuff-bug</link>
			<pubDate>Mon, 19 Aug 2013 10:04:44 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=36471">Arlaxeon</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Random-debuff-bug</guid>
			<description><![CDATA[So I mentioned that my torchomp using evasion serum (debuffs 2 random stats by 1 stage) never debuffs accuracy and evasion...<br />
<br />
So I tested it with freak and after using evasion serum 48 times it still didnt debuff accuracy and/or evasion with even 1 stage.<br />
<br />
So my question is.<br />
<br />
Is there a bug with random debuff moves or is this meant to be ? Can only moves that specificly name accuracy and / or evasion debuff those 2 stats ?<br />
Or do I just have the worst luck in the world... ever ?<br />
<br />
If a bug, then I would like to get this fixed <img src="https://forum.monstermmorpg.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1"/> <br />
<br />
<img src="https://i.imgur.com/cLF4wdq.png" loading="lazy"  alt="[Image: cLF4wdq.png]" class="mycode_img" /><br />
<br />
*NOTE - However, there are no bugs with random BUFF moves. That raise your stats.<br />
<br />
*EXTRA NOTE - Its not only this move... Tested it with other moves and encase won't debuff accuracy and/or evasion too... I used the move 40 times...<br />
<br />
<img src="https://i.imgur.com/ixVDQLZ.png" loading="lazy"  alt="[Image: ixVDQLZ.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[So I mentioned that my torchomp using evasion serum (debuffs 2 random stats by 1 stage) never debuffs accuracy and evasion...<br />
<br />
So I tested it with freak and after using evasion serum 48 times it still didnt debuff accuracy and/or evasion with even 1 stage.<br />
<br />
So my question is.<br />
<br />
Is there a bug with random debuff moves or is this meant to be ? Can only moves that specificly name accuracy and / or evasion debuff those 2 stats ?<br />
Or do I just have the worst luck in the world... ever ?<br />
<br />
If a bug, then I would like to get this fixed <img src="https://forum.monstermmorpg.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1"/> <br />
<br />
<img src="https://i.imgur.com/cLF4wdq.png" loading="lazy"  alt="[Image: cLF4wdq.png]" class="mycode_img" /><br />
<br />
*NOTE - However, there are no bugs with random BUFF moves. That raise your stats.<br />
<br />
*EXTRA NOTE - Its not only this move... Tested it with other moves and encase won't debuff accuracy and/or evasion too... I used the move 40 times...<br />
<br />
<img src="https://i.imgur.com/ixVDQLZ.png" loading="lazy"  alt="[Image: ixVDQLZ.png]" class="mycode_img" />]]></content:encoded>
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			<title><![CDATA[Raise all stat moves (bug)]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Raise-all-stat-moves-bug</link>
			<pubDate>Mon, 12 Aug 2013 20:44:42 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=36471">Arlaxeon</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Raise-all-stat-moves-bug</guid>
			<description><![CDATA[Okay so... I discovered the following<br />
<br />
Magic scales has the following effect:<br />
<br />
<img src="https://i.imgur.com/EpQk5ws.png" loading="lazy"  alt="[Image: EpQk5ws.png]" class="mycode_img" /><br />
<br />
Though, if the effect activates that increases all your stats... The following happens :<br />
<br />
<img src="https://i.imgur.com/i6oRQhg.png" loading="lazy"  alt="[Image: i6oRQhg.png]" class="mycode_img" /><br />
<br />
It just negates the other +2 accuracy effect... Shouldn't it say ''Accuracy changed 3 stages'' ? Or atleast ''Accuracy changed 2 stages'' ?<br />
<br />
Is this a bug ?<br />
<br />
Thanks for reading.]]></description>
			<content:encoded><![CDATA[Okay so... I discovered the following<br />
<br />
Magic scales has the following effect:<br />
<br />
<img src="https://i.imgur.com/EpQk5ws.png" loading="lazy"  alt="[Image: EpQk5ws.png]" class="mycode_img" /><br />
<br />
Though, if the effect activates that increases all your stats... The following happens :<br />
<br />
<img src="https://i.imgur.com/i6oRQhg.png" loading="lazy"  alt="[Image: i6oRQhg.png]" class="mycode_img" /><br />
<br />
It just negates the other +2 accuracy effect... Shouldn't it say ''Accuracy changed 3 stages'' ? Or atleast ''Accuracy changed 2 stages'' ?<br />
<br />
Is this a bug ?<br />
<br />
Thanks for reading.]]></content:encoded>
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			<title><![CDATA[Phylecter]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Phylecter</link>
			<pubDate>Sat, 20 Jul 2013 14:36:18 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=60560">ch17175</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Phylecter</guid>
			<description><![CDATA[It seems that in Phylecters description there is a typo. Not that big a deal, but someone suggested that I post this anyway, so here I am!<br />
<br />
<a href="https://www.monstermmorpg.com/seeusermonsterdetails.aspx?id=889411" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/seeusermon...?id=889411</a>]]></description>
			<content:encoded><![CDATA[It seems that in Phylecters description there is a typo. Not that big a deal, but someone suggested that I post this anyway, so here I am!<br />
<br />
<a href="https://www.monstermmorpg.com/seeusermonsterdetails.aspx?id=889411" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/seeusermon...?id=889411</a>]]></content:encoded>
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			<title><![CDATA[Goritaur is Nameless]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Goritaur-is-Nameless</link>
			<pubDate>Fri, 19 Jul 2013 15:52:55 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=5706">Cabintom</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Goritaur-is-Nameless</guid>
			<description><![CDATA[<a href="https://s241.photobucket.com/user/CabinTom/media/goritaurerror.png.html" target="_blank" rel="noopener" class="mycode_url"><img src="https://i241.photobucket.com/albums/ff91/CabinTom/goritaurerror.png" loading="lazy"  alt="[Image: goritaurerror.png]" class="mycode_img" /></a><br />
<br />
Not a big issue... but it seems like Goritaur is nameless...]]></description>
			<content:encoded><![CDATA[<a href="https://s241.photobucket.com/user/CabinTom/media/goritaurerror.png.html" target="_blank" rel="noopener" class="mycode_url"><img src="https://i241.photobucket.com/albums/ff91/CabinTom/goritaurerror.png" loading="lazy"  alt="[Image: goritaurerror.png]" class="mycode_img" /></a><br />
<br />
Not a big issue... but it seems like Goritaur is nameless...]]></content:encoded>
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			<title><![CDATA[Potential Held Item Issue (some further testing may be required)]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Potential-Held-Item-Issue-some-further-testing-may-be-required</link>
			<pubDate>Wed, 17 Jul 2013 23:59:33 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=5706">Cabintom</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Potential-Held-Item-Issue-some-further-testing-may-be-required</guid>
			<description><![CDATA[Ok, Vietboi and I have done a little bit of testing on this and we're wondering if anyone else has noticed this issue. Let me set it up for you. It concerns the Razor Claw held item and Crystal held items.<br />
<br />
Here's their descriptions: <br />
<br />
<span style="font-style: italic;" class="mycode_i">Razor Claw: Increases holder's physical category moves base power by 30% but decreases special category moves power by 20%.</span><br />
<br />
<span style="font-style: italic;" class="mycode_i">*Type* Crystal: Increase *type* moves base power by 25%.</span><br />
<br />
From the descriptions you'd expect that, say, a physical light move with BP 100, would become:<br />
<br />
130BP with Razor Claw<br />
125BP with Light Crystal<br />
<br />
This obviously would lead to the conclusion that equipping Razor Claw would lead to more damage.<br />
<br />
In the testing we conducted this was obviously not the case. Light Crystal lead to quite a bit more damage in some cases and at least a bit more damage on average.<br />
<br />
So, anyone else notice this? (Can you all test it out too?)]]></description>
			<content:encoded><![CDATA[Ok, Vietboi and I have done a little bit of testing on this and we're wondering if anyone else has noticed this issue. Let me set it up for you. It concerns the Razor Claw held item and Crystal held items.<br />
<br />
Here's their descriptions: <br />
<br />
<span style="font-style: italic;" class="mycode_i">Razor Claw: Increases holder's physical category moves base power by 30% but decreases special category moves power by 20%.</span><br />
<br />
<span style="font-style: italic;" class="mycode_i">*Type* Crystal: Increase *type* moves base power by 25%.</span><br />
<br />
From the descriptions you'd expect that, say, a physical light move with BP 100, would become:<br />
<br />
130BP with Razor Claw<br />
125BP with Light Crystal<br />
<br />
This obviously would lead to the conclusion that equipping Razor Claw would lead to more damage.<br />
<br />
In the testing we conducted this was obviously not the case. Light Crystal lead to quite a bit more damage in some cases and at least a bit more damage on average.<br />
<br />
So, anyone else notice this? (Can you all test it out too?)]]></content:encoded>
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		<item>
			<title><![CDATA[malaware in game]]></title>
			<link>https://forum.monstermmorpg.com/Thread-malaware-in-game</link>
			<pubDate>Fri, 31 May 2013 14:36:35 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1702">staff vidyasagar</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-malaware-in-game</guid>
			<description><![CDATA[the thread says it when we try to open the top trainers list this is what it shows<img src="https://forum.monstermmorpg.com/images/smilies/sad.gif" alt="Sad" title="Sad" class="smilie smilie_8"/> plz check it out it might affect every1<br />
<br />
if u use chrome u will notice this<br />
<img src="https://img854.imageshack.us/img854/2272/sddgdfhfg.png" loading="lazy"  alt="[Image: sddgdfhfg.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[the thread says it when we try to open the top trainers list this is what it shows<img src="https://forum.monstermmorpg.com/images/smilies/sad.gif" alt="Sad" title="Sad" class="smilie smilie_8"/> plz check it out it might affect every1<br />
<br />
if u use chrome u will notice this<br />
<img src="https://img854.imageshack.us/img854/2272/sddgdfhfg.png" loading="lazy"  alt="[Image: sddgdfhfg.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Can't filter MTs]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Can-t-filter-MTs</link>
			<pubDate>Sat, 23 Mar 2013 14:09:55 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=7">SparrowHawk</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Can-t-filter-MTs</guid>
			<description><![CDATA[In the market and in my items, I try to filter specific MTs.<br />
<br />
It doesn't tell me whether I have them or I don't have them. <br />
In the market, it doesn't bring up the MTs at all.]]></description>
			<content:encoded><![CDATA[In the market and in my items, I try to filter specific MTs.<br />
<br />
It doesn't tell me whether I have them or I don't have them. <br />
In the market, it doesn't bring up the MTs at all.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Bunda or Lumenoth 1244 - dex number]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Bunda-or-Lumenoth-1244-dex-number</link>
			<pubDate>Fri, 22 Mar 2013 10:16:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=35650">Luqas</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Bunda-or-Lumenoth-1244-dex-number</guid>
			<description><![CDATA[Like in Topic name there is bug, 2 monsters on same ID 1244 Bunda and Lumenoth<br />
<br />
<a href="https://www.monstermmorpg.com/bunda-monster-dex-1244" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/bunda-monster-dex-1244</a>]]></description>
			<content:encoded><![CDATA[Like in Topic name there is bug, 2 monsters on same ID 1244 Bunda and Lumenoth<br />
<br />
<a href="https://www.monstermmorpg.com/bunda-monster-dex-1244" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/bunda-monster-dex-1244</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[evolution issue]]></title>
			<link>https://forum.monstermmorpg.com/Thread-evolution-issue</link>
			<pubDate>Thu, 21 Mar 2013 20:42:11 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=35650">Luqas</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-evolution-issue</guid>
			<description><![CDATA[This monster evolve to 3rd stage at morning, what time it be cause i see only day and night.<br />
<a href="https://www.monstermmorpg.com/Dandelower-Monster-Dex-533" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/Dandelower...er-Dex-533</a>]]></description>
			<content:encoded><![CDATA[This monster evolve to 3rd stage at morning, what time it be cause i see only day and night.<br />
<a href="https://www.monstermmorpg.com/Dandelower-Monster-Dex-533" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/Dandelower...er-Dex-533</a>]]></content:encoded>
		</item>
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