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		<title><![CDATA[Monster MMORPG Game Official Forum - Test server version change logs]]></title>
		<link>https://forum.monstermmorpg.com/</link>
		<description><![CDATA[Monster MMORPG Game Official Forum - https://forum.monstermmorpg.com]]></description>
		<pubDate>Mon, 04 May 2026 12:54:17 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Version 1.6.0 TEST Possible Latest Update]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Version-1-6-0-TEST-Possible-Latest-Update</link>
			<pubDate>Thu, 31 Jan 2013 13:42:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Version-1-6-0-TEST-Possible-Latest-Update</guid>
			<description><![CDATA[<a href="https://test.monstermmorpg.com/" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/</a><br />
<br />
Thank you very much people. Finally hopefully we are ready to move V2.<br />
<br />
At this version there are some very serious changes. <br />
<br />
-- Battle page completely redesigned. I did a lot of improvements at the code side so there could be some severe errors. That page need to be intensively tested.<br />
<br />
-- MonsterDex visual quality improved and little bit speed improvement made<br />
<br />
-- Monsters features page redesigned. Now you can even see bigger size of monsters.<br />
<br />
-- Many pages got little visual quality improvements such as select monster page.<br />
<br />
-- Monster sizes standardized. Now 30x30, 60x60, 120x120, 180x180, 240x240, 300x300 and 800x800 are being used<br />
<br />
-- Several bugs fixed<br />
<br />
-- Monsters features re-assigned<br />
<br />
-- Move names fixed<br />
<br />
So you may ask what is left ? We need to test new battle page and also we need to recheck move names. There could be several move names that need to be fixed.<br />
<br />
So please once again check all move names <img src="https://forum.monstermmorpg.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1"/> I also checked each one of them 1 time<br />
<br />
Here you can find them : <br />
<br />
<a href="https://test.monstermmorpg.com/FinalAttacks.htm" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/FinalAttacks.htm</a><br />
<a href="https://test.monstermmorpg.com/FinalAttacks.xls" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/FinalAttacks.xls</a>]]></description>
			<content:encoded><![CDATA[<a href="https://test.monstermmorpg.com/" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/</a><br />
<br />
Thank you very much people. Finally hopefully we are ready to move V2.<br />
<br />
At this version there are some very serious changes. <br />
<br />
-- Battle page completely redesigned. I did a lot of improvements at the code side so there could be some severe errors. That page need to be intensively tested.<br />
<br />
-- MonsterDex visual quality improved and little bit speed improvement made<br />
<br />
-- Monsters features page redesigned. Now you can even see bigger size of monsters.<br />
<br />
-- Many pages got little visual quality improvements such as select monster page.<br />
<br />
-- Monster sizes standardized. Now 30x30, 60x60, 120x120, 180x180, 240x240, 300x300 and 800x800 are being used<br />
<br />
-- Several bugs fixed<br />
<br />
-- Monsters features re-assigned<br />
<br />
-- Move names fixed<br />
<br />
So you may ask what is left ? We need to test new battle page and also we need to recheck move names. There could be several move names that need to be fixed.<br />
<br />
So please once again check all move names <img src="https://forum.monstermmorpg.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1"/> I also checked each one of them 1 time<br />
<br />
Here you can find them : <br />
<br />
<a href="https://test.monstermmorpg.com/FinalAttacks.htm" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/FinalAttacks.htm</a><br />
<a href="https://test.monstermmorpg.com/FinalAttacks.xls" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/FinalAttacks.xls</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Version 1.5.1 TEST]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Version-1-5-1-TEST</link>
			<pubDate>Sun, 06 Jan 2013 18:04:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Version-1-5-1-TEST</guid>
			<description><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">When migrating real server monsters to the V2 - the monsters abilities are kept if they are able to learn them at V2</span></span><br />
<br />
This was supposed to happen at V 1.5 but it did not happen since there were error. I found the error and hopefully it will be fixed at next update.<br />
<br />
Also players mentioned here : <a href="https://forum.monstermmorpg.com/Thread-Version-1-5-0-TEST" target="_blank" rel="noopener" class="mycode_url">https://forum.monstermmorpg.com/Thread-V...1-5-0-TEST</a><br />
<br />
That the status curing moves should work even though if you are under of a status problem that prevents you to do any move.<br />
<br />
Well they are right. So i fixed this. Now Cure All Status Problems moves should work all the time.<br />
<br />
Please test this intensively. I hope i did not broke anything <img src="https://forum.monstermmorpg.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1"/>]]></description>
			<content:encoded><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">When migrating real server monsters to the V2 - the monsters abilities are kept if they are able to learn them at V2</span></span><br />
<br />
This was supposed to happen at V 1.5 but it did not happen since there were error. I found the error and hopefully it will be fixed at next update.<br />
<br />
Also players mentioned here : <a href="https://forum.monstermmorpg.com/Thread-Version-1-5-0-TEST" target="_blank" rel="noopener" class="mycode_url">https://forum.monstermmorpg.com/Thread-V...1-5-0-TEST</a><br />
<br />
That the status curing moves should work even though if you are under of a status problem that prevents you to do any move.<br />
<br />
Well they are right. So i fixed this. Now Cure All Status Problems moves should work all the time.<br />
<br />
Please test this intensively. I hope i did not broke anything <img src="https://forum.monstermmorpg.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1"/>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Version 1.5.0 TEST]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Version-1-5-0-TEST</link>
			<pubDate>Thu, 03 Jan 2013 23:13:13 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Version-1-5-0-TEST</guid>
			<description><![CDATA[All accounts on test server deleted <br />
<br />
Real server accounts migrated (snapshot taken like 2 hours ago)<br />
<br />
UsersProfile page completely redesigned : <a href="https://test.monstermmorpg.com/SeeUserProfile.aspx?UserId=1" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/SeeUserPr...x?UserId=1</a><br />
Search player page completely redesigned : <a href="https://test.monstermmorpg.com/SearchPlayer.aspx" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/SearchPlayer.aspx</a><br />
Online players page completely redesigned : <a href="https://test.monstermmorpg.com/OnlinePlayers.aspx" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/OnlinePlayers.aspx</a><br />
<br />
When migrating real server monsters to the V2 - the monsters abilities are kept if they are able to learn them at V2<br />
Monsters that does not meet the minimum level requirement at V2 MonsterDex transformation - de-transformed into previous stage<br />
Several new monsters added to the game<br />
<br />
Monsters stats features and monsters on maps npcs are re-assigned<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">What is left for V2 update on real server</span><br />
Only move names fixing is left if this version be stable<br />
here the thread : <a href="https://forum.monstermmorpg.com/Thread-Move-generation-event-Final-Part-Fixing-Move-names" target="_blank" rel="noopener" class="mycode_url">https://forum.monstermmorpg.com/Thread-M...Move-names</a><br />
<br />
I am planning to re-design monsters features page while it is done <img src="https://forum.monstermmorpg.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1"/>]]></description>
			<content:encoded><![CDATA[All accounts on test server deleted <br />
<br />
Real server accounts migrated (snapshot taken like 2 hours ago)<br />
<br />
UsersProfile page completely redesigned : <a href="https://test.monstermmorpg.com/SeeUserProfile.aspx?UserId=1" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/SeeUserPr...x?UserId=1</a><br />
Search player page completely redesigned : <a href="https://test.monstermmorpg.com/SearchPlayer.aspx" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/SearchPlayer.aspx</a><br />
Online players page completely redesigned : <a href="https://test.monstermmorpg.com/OnlinePlayers.aspx" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/OnlinePlayers.aspx</a><br />
<br />
When migrating real server monsters to the V2 - the monsters abilities are kept if they are able to learn them at V2<br />
Monsters that does not meet the minimum level requirement at V2 MonsterDex transformation - de-transformed into previous stage<br />
Several new monsters added to the game<br />
<br />
Monsters stats features and monsters on maps npcs are re-assigned<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">What is left for V2 update on real server</span><br />
Only move names fixing is left if this version be stable<br />
here the thread : <a href="https://forum.monstermmorpg.com/Thread-Move-generation-event-Final-Part-Fixing-Move-names" target="_blank" rel="noopener" class="mycode_url">https://forum.monstermmorpg.com/Thread-M...Move-names</a><br />
<br />
I am planning to re-design monsters features page while it is done <img src="https://forum.monstermmorpg.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1"/>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Version 1.4.1 TEST]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Version-1-4-1-TEST</link>
			<pubDate>Thu, 27 Dec 2012 00:25:11 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Version-1-4-1-TEST</guid>
			<description><![CDATA[Email verification system implemented<br />
---- Please test this intensively <br />
Up-Down-All sorting direction arrows added to the MonsterDex, Player All Monsters and Manage Monsters page]]></description>
			<content:encoded><![CDATA[Email verification system implemented<br />
---- Please test this intensively <br />
Up-Down-All sorting direction arrows added to the MonsterDex, Player All Monsters and Manage Monsters page]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Version 1.4.0 TEST - Real server accounts are restored]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Version-1-4-0-TEST-Real-server-accounts-are-restored</link>
			<pubDate>Tue, 25 Dec 2012 03:27:05 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Version-1-4-0-TEST-Real-server-accounts-are-restored</guid>
			<description><![CDATA[Everything you make on test server will always get deleted : <a href="https://test.monstermmorpg.com/" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/</a><br />
<br />
<br />
Old test server accounts are wiped<br />
Real server accounts are transferred to the Test server<br />
---- Inactive accounts are deleted : <a href="https://forum.monstermmorpg.com/Thread-Inactive-accounts-will-be-completely-wiped" target="_blank" rel="noopener" class="mycode_url">https://forum.monstermmorpg.com/Thread-I...tely-wiped</a><br />
---- Now you can login with your real server username and password<br />
---- All user items deleted and their money refunded<br />
---- All monsters are transferred - please check to be sure<br />
---- All pms are deleted<br />
---- All monsters at market sent to storage<br />
---- All team monsters are reset to your maximum experience monsters<br />
The power of wild monsters are decreased (regular, superior, emissary) by 40%-%50<br />
All monsters features re-assigned - there were some mistakes (Moves features are remaining same)<br />
All monsters on maps and npcs are re-assigned<br />
All avatar images and npc trainer images are reset<br />
---- Now it will validate your avatar image (150 KB max and maximum 150x150 pixels)<br />
<br />
<br />
<span style="color: #ff0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">What are left </span></span><br />
Biggest obstacle move names : <a href="https://forum.monstermmorpg.com/Thread-Move-generation-event-Final-Part-Fixing-Move-names" target="_blank" rel="noopener" class="mycode_url">https://forum.monstermmorpg.com/Thread-M...Move-names</a><br />
Email verification system<br />
Users profile page redesign<br />
Settings page redesign<br />
---- 1 Time only username change<br />
---- Change starter]]></description>
			<content:encoded><![CDATA[Everything you make on test server will always get deleted : <a href="https://test.monstermmorpg.com/" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/</a><br />
<br />
<br />
Old test server accounts are wiped<br />
Real server accounts are transferred to the Test server<br />
---- Inactive accounts are deleted : <a href="https://forum.monstermmorpg.com/Thread-Inactive-accounts-will-be-completely-wiped" target="_blank" rel="noopener" class="mycode_url">https://forum.monstermmorpg.com/Thread-I...tely-wiped</a><br />
---- Now you can login with your real server username and password<br />
---- All user items deleted and their money refunded<br />
---- All monsters are transferred - please check to be sure<br />
---- All pms are deleted<br />
---- All monsters at market sent to storage<br />
---- All team monsters are reset to your maximum experience monsters<br />
The power of wild monsters are decreased (regular, superior, emissary) by 40%-%50<br />
All monsters features re-assigned - there were some mistakes (Moves features are remaining same)<br />
All monsters on maps and npcs are re-assigned<br />
All avatar images and npc trainer images are reset<br />
---- Now it will validate your avatar image (150 KB max and maximum 150x150 pixels)<br />
<br />
<br />
<span style="color: #ff0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">What are left </span></span><br />
Biggest obstacle move names : <a href="https://forum.monstermmorpg.com/Thread-Move-generation-event-Final-Part-Fixing-Move-names" target="_blank" rel="noopener" class="mycode_url">https://forum.monstermmorpg.com/Thread-M...Move-names</a><br />
Email verification system<br />
Users profile page redesign<br />
Settings page redesign<br />
---- 1 Time only username change<br />
---- Change starter]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Version 1.3.2 TEST]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Version-1-3-2-TEST</link>
			<pubDate>Mon, 24 Dec 2012 12:45:21 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Version-1-3-2-TEST</guid>
			<description><![CDATA[All monsters on maps are re-assigned<br />
---- Emissary &amp; Superior monster appear ratios on maps increased and Regular decreased<br />
All npcs are re-assigned<br />
---- At first 5 zones npc monsters levels significantly decreased for zeniths, legendaries and ancients (including zone guardian and zone arena leader)<br />
---- NPC locations are tuned. Now they should minimally block paths<br />
---- NPCs are now holding only 1 square around them instead of multiple squares<br />
Mixed monster images fixed for Graero and Blazero<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Important notice : Normally i am able to force your browser to reload map images but right now i am at development phase so were not able to update website. So you have to manually either do F5 and reload updated map images or delete your browser cache. You can use google to learn how to delete your browser cache.</span><br />
<br />
<span style="color: #ff0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">What is left</span></span>:<br />
<br />
Migration software is <span style="font-weight: bold;" class="mycode_b">completed </span>(which will carry V1 accounts to V2)<br />
UsersProfile page will be redesigned<br />
Inactive accounts delete software will be designed<br />
Email verification system will be designed<br />
And the biggest obstacle : Fixing move names<br />
---- <a href="https://forum.monstermmorpg.com/Thread-Move-generation-event-Final-Part-Fixing-Move-names" target="_blank" rel="noopener" class="mycode_url">https://forum.monstermmorpg.com/Thread-M...Move-names</a>]]></description>
			<content:encoded><![CDATA[All monsters on maps are re-assigned<br />
---- Emissary &amp; Superior monster appear ratios on maps increased and Regular decreased<br />
All npcs are re-assigned<br />
---- At first 5 zones npc monsters levels significantly decreased for zeniths, legendaries and ancients (including zone guardian and zone arena leader)<br />
---- NPC locations are tuned. Now they should minimally block paths<br />
---- NPCs are now holding only 1 square around them instead of multiple squares<br />
Mixed monster images fixed for Graero and Blazero<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Important notice : Normally i am able to force your browser to reload map images but right now i am at development phase so were not able to update website. So you have to manually either do F5 and reload updated map images or delete your browser cache. You can use google to learn how to delete your browser cache.</span><br />
<br />
<span style="color: #ff0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">What is left</span></span>:<br />
<br />
Migration software is <span style="font-weight: bold;" class="mycode_b">completed </span>(which will carry V1 accounts to V2)<br />
UsersProfile page will be redesigned<br />
Inactive accounts delete software will be designed<br />
Email verification system will be designed<br />
And the biggest obstacle : Fixing move names<br />
---- <a href="https://forum.monstermmorpg.com/Thread-Move-generation-event-Final-Part-Fixing-Move-names" target="_blank" rel="noopener" class="mycode_url">https://forum.monstermmorpg.com/Thread-M...Move-names</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Version 1.3.1 TEST]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Version-1-3-1-TEST</link>
			<pubDate>Fri, 21 Dec 2012 02:34:04 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Version-1-3-1-TEST</guid>
			<description><![CDATA[Npc tracking page added. You can reach that page from profile main navigation bar or from game page button placed under location field<br />
<br />
<a href="https://test.monstermmorpg.com/npcDefeatTracking.aspx" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/npcDefeatTracking.aspx</a><br />
<br />
Also when you hover now item reward, you will see what does that item do<br />
This applied for both npc tracking page and the routes page<br />
<br />
Country flags added to the chat based on your country <img src="https://forum.monstermmorpg.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1"/>]]></description>
			<content:encoded><![CDATA[Npc tracking page added. You can reach that page from profile main navigation bar or from game page button placed under location field<br />
<br />
<a href="https://test.monstermmorpg.com/npcDefeatTracking.aspx" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/npcDefeatTracking.aspx</a><br />
<br />
Also when you hover now item reward, you will see what does that item do<br />
This applied for both npc tracking page and the routes page<br />
<br />
Country flags added to the chat based on your country <img src="https://forum.monstermmorpg.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1"/>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Version 1.3.0 TEST]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Version-1-3-0-TEST</link>
			<pubDate>Wed, 19 Dec 2012 23:21:46 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Version-1-3-0-TEST</guid>
			<description><![CDATA[This thread still being updated so check frequently<br />
<br />
1-) All test server accounts are completey deleted<br />
2-) NPC trainers added to the game <br />
---- Including Arena Leaders and Arena Badges<br />
3-) Maps page completely redesigned<br />
---- <a href="https://test.monstermmorpg.com/Maps" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/Maps</a><br />
4-) Routes page completely redesigned<br />
---- <a href="https://test.monstermmorpg.com/Game-Maps" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/Game-Maps</a><br />
5-) Manage your monsters page completely redesigned - where you add team or remove from team<br />
---- <a href="https://test.monstermmorpg.com/ManageMonstersStore.aspx" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/ManageMonstersStore.aspx</a> - you need to be logged in<br />
6-) See user all monsters page completely redesigned<br />
---- <a href="https://test.monstermmorpg.com/SeeUserAllMonsters.aspx?UserId=1" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/SeeUserAl...x?UserId=1</a> - you need to be logged in<br />
7-) New monsters added to the game - 1222 monsters total<br />
---- <a href="https://test.monstermmorpg.com/MonsterDex" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/MonsterDex</a><br />
8-) New over-world trainer images added - old ones removed<br />
---- Now we have special sprites when you are surfing try them <img src="https://forum.monstermmorpg.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1"/><br />
9-) Internal system design changes made. Supposed to increase performance but may cause some unexpected errors<br />
10-) Now you can see what Natures, Abilities, Hold Item and Moves doing at the page of monster's details page<br />
---- <a href="https://test.monstermmorpg.com/SeeUserMonsterDetails.aspx?ID=1273" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/SeeUserMo...px?ID=1273</a> You need to be logged-in in order to see<br />
11-) All moves features are randomly assigned for the last time. We are going to start finalizing the names<br />
---- <a href="https://www.monstermmorpg.com/FinalMoves.htm" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/FinalMoves.htm</a><br />
---- <a href="https://www.monstermmorpg.com/FinalMoves.xls" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/FinalMoves.xls</a><br />
12-) Fly to another route page completely redesigned with a lot of filtering feature<br />
13-) All monsters big images page redesigned and filtering added<br />
---- <a href="https://test.monstermmorpg.com/Monster" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/Monster</a>]]></description>
			<content:encoded><![CDATA[This thread still being updated so check frequently<br />
<br />
1-) All test server accounts are completey deleted<br />
2-) NPC trainers added to the game <br />
---- Including Arena Leaders and Arena Badges<br />
3-) Maps page completely redesigned<br />
---- <a href="https://test.monstermmorpg.com/Maps" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/Maps</a><br />
4-) Routes page completely redesigned<br />
---- <a href="https://test.monstermmorpg.com/Game-Maps" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/Game-Maps</a><br />
5-) Manage your monsters page completely redesigned - where you add team or remove from team<br />
---- <a href="https://test.monstermmorpg.com/ManageMonstersStore.aspx" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/ManageMonstersStore.aspx</a> - you need to be logged in<br />
6-) See user all monsters page completely redesigned<br />
---- <a href="https://test.monstermmorpg.com/SeeUserAllMonsters.aspx?UserId=1" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/SeeUserAl...x?UserId=1</a> - you need to be logged in<br />
7-) New monsters added to the game - 1222 monsters total<br />
---- <a href="https://test.monstermmorpg.com/MonsterDex" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/MonsterDex</a><br />
8-) New over-world trainer images added - old ones removed<br />
---- Now we have special sprites when you are surfing try them <img src="https://forum.monstermmorpg.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1"/><br />
9-) Internal system design changes made. Supposed to increase performance but may cause some unexpected errors<br />
10-) Now you can see what Natures, Abilities, Hold Item and Moves doing at the page of monster's details page<br />
---- <a href="https://test.monstermmorpg.com/SeeUserMonsterDetails.aspx?ID=1273" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/SeeUserMo...px?ID=1273</a> You need to be logged-in in order to see<br />
11-) All moves features are randomly assigned for the last time. We are going to start finalizing the names<br />
---- <a href="https://www.monstermmorpg.com/FinalMoves.htm" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/FinalMoves.htm</a><br />
---- <a href="https://www.monstermmorpg.com/FinalMoves.xls" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/FinalMoves.xls</a><br />
12-) Fly to another route page completely redesigned with a lot of filtering feature<br />
13-) All monsters big images page redesigned and filtering added<br />
---- <a href="https://test.monstermmorpg.com/Monster" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/Monster</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Version 1.2.3 TEST]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Version-1-2-3-TEST</link>
			<pubDate>Sat, 08 Dec 2012 20:51:33 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Version-1-2-3-TEST</guid>
			<description><![CDATA[This is a very small update.<br />
<br />
Drawing artist filter added to the monsterdex &amp; see a player all monsters page<br />
<br />
<a href="https://test.monstermmorpg.com/MonsterDex" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/MonsterDex</a>]]></description>
			<content:encoded><![CDATA[This is a very small update.<br />
<br />
Drawing artist filter added to the monsterdex &amp; see a player all monsters page<br />
<br />
<a href="https://test.monstermmorpg.com/MonsterDex" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/MonsterDex</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Version 1.2.2 TEST]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Version-1-2-2-TEST</link>
			<pubDate>Sun, 02 Dec 2012 02:30:25 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Version-1-2-2-TEST</guid>
			<description><![CDATA[You can now set a Pet name to your Monsters.<br />
<br />
These names will be always visible to only you.<br />
<br />
These names will be visible at<br />
<br />
Monster details page<br />
Select monster page<br />
Battle wild monster page<br />
and Manage my team page for now<br />
<br />
We may add more pages later<br />
<br />
<!-- start: postbit_attachments_attachment -->
<button class="downloadlink" onclick="window.open('attachment.php?aid=334');"><i class="fa fa-cloud-download" style="float: left; font-size: 25px; margin: 10px 10px 8px 5px;"></i><span><strong style="text-transform: uppercase;font-size: 13px;">Custom Name.png</strong>
<div style="font-size: 12px;font-weight: bold;">979 Downloads - FileSize: 110.37 KB</div></span></button>
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[You can now set a Pet name to your Monsters.<br />
<br />
These names will be always visible to only you.<br />
<br />
These names will be visible at<br />
<br />
Monster details page<br />
Select monster page<br />
Battle wild monster page<br />
and Manage my team page for now<br />
<br />
We may add more pages later<br />
<br />
<!-- start: postbit_attachments_attachment -->
<button class="downloadlink" onclick="window.open('attachment.php?aid=334');"><i class="fa fa-cloud-download" style="float: left; font-size: 25px; margin: 10px 10px 8px 5px;"></i><span><strong style="text-transform: uppercase;font-size: 13px;">Custom Name.png</strong>
<div style="font-size: 12px;font-weight: bold;">979 Downloads - FileSize: 110.37 KB</div></span></button>
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Version 1.2.1 TEST]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Version-1-2-1-TEST</link>
			<pubDate>Sat, 01 Dec 2012 23:10:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Version-1-2-1-TEST</guid>
			<description><![CDATA[Display a player all monsters page is completey redesigned with a lot of new features and better visuality <img src="https://forum.monstermmorpg.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1"/><br />
<br />
Example player : <a href="https://test.monstermmorpg.com/SeeUserAllMonsters.aspx?UserId=63" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/SeeUserAl...?UserId=63</a> <br />
<br />
You need to login for seeing that page<br />
<br />
Here a full screenshot captured by me : <a href="https://monstermmorpg.deviantart.com/art/MonsterMMORPG-V2-See-User-All-Monsters-Page-340719000" target="_blank" rel="noopener" class="mycode_url">https://monstermmorpg.deviantart.com/art...-340719000</a><br />
<br />
<br />
And there is a special map at the test server : <a href="https://test.monstermmorpg.com/Maps-TimeWorn-Cave-F3" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/Maps-TimeWorn-Cave-F3</a>]]></description>
			<content:encoded><![CDATA[Display a player all monsters page is completey redesigned with a lot of new features and better visuality <img src="https://forum.monstermmorpg.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1"/><br />
<br />
Example player : <a href="https://test.monstermmorpg.com/SeeUserAllMonsters.aspx?UserId=63" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/SeeUserAl...?UserId=63</a> <br />
<br />
You need to login for seeing that page<br />
<br />
Here a full screenshot captured by me : <a href="https://monstermmorpg.deviantart.com/art/MonsterMMORPG-V2-See-User-All-Monsters-Page-340719000" target="_blank" rel="noopener" class="mycode_url">https://monstermmorpg.deviantart.com/art...-340719000</a><br />
<br />
<br />
And there is a special map at the test server : <a href="https://test.monstermmorpg.com/Maps-TimeWorn-Cave-F3" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/Maps-TimeWorn-Cave-F3</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Version 1.2.0 TEST]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Version-1-2-0-TEST</link>
			<pubDate>Fri, 30 Nov 2012 00:06:17 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Version-1-2-0-TEST</guid>
			<description><![CDATA[Notice : This thread is being updated right now. Check frequently....<br />
<br />
<a href="https://test.monstermmorpg.com/" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/</a><br />
<br />
Updates<br />
<br />
1) All previous accounts are deleted. You have to re-register<br />
<br />
2) EXP &amp; Money bonus decreased to 500% for better testing<br />
<br />
3) Random ability - Each monster you catch will get a random ability from the ability pool. Starters will always get the abilities that is on the MonsterDex page. Those are default abilities.<br />
---- You can see the ability pool of monsters from here<br />
----- Ability Pool Excel 2003: <a href="https://www.monstermmorpg.com/Ability_Pools.xls" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/Ability_Pools.xls</a><br />
----- Ability Pool HTML : <a href="https://www.monstermmorpg.com/Ability_Pools.htm" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/Ability_Pools.htm</a><br />
<br />
4) 394 New monsters. Total 1057 Monsters<br />
<br />
5) Paginated MonsterDex. Lighter load. When you filter you will still see pagination numbers. It is visual bug that i could not fix yet.<br />
---- <a href="https://test.monstermmorpg.com/MonsterDex" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/MonsterDex</a><br />
<br />
6) Automatic monster assignment on the maps. Now a map can get multiple zeniths, or legendaries. Though always total zeniths appear ratio will be 0.32 while legendaries will be 0.08. Each map can get maximum 2 legendaries &amp; 4 zeniths. So if get 4 zenith ratio will be 0.08 for each zenith. Also each map gets 20 monsters, caves 20 monsters, surf 10 monsters and rods gets 5 monsters right now. We can change numbers later.<br />
<br />
7) Since monsters are randomly assigned on the maps with a lot of pre-defined rules, each time there will be few number of monsters that won't appear at any map. But each time we add new monsters, all monsters on the maps will be re-assigned. So these un-available monsters will most probably become available at next update. For example right now there are 18 missing monsters out of 1057 (expect starters).<br />
<br />
8) Now you can see enemy monster's details at the battle page by clicking Show Detailed button. It will show you pretty much everything.<br />
<br />
9) Various systematic changes which may cause some problems. So please report any problem you encounter.<br />
<br />
10) Redesigned transformation chain screen with descriptions such as : <a href="https://img4.imageshack.us/img4/7788/transformchain.png" target="_blank" rel="noopener" class="mycode_url">https://img4.imageshack.us/img4/7788/transformchain.png</a><br />
<br />
11) All moves features are re-assigned. You can see new updated lists below<br />
---- Excel 2003 : <a href="https://www.monstermmorpg.com/Attacks_New.xls" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/Attacks_New.xls</a><br />
---- HTML : <a href="https://www.monstermmorpg.com/Attacks_New.htm" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/Attacks_New.htm</a><br />
<br />
12) Now each transformation monster has a minimum level. So on the maps you won't be able to catch these monsters if appear level is below their transformation level. This means no transformed monsters in first maps.<br />
.<br />
.<br />
<br />
<br />
What changes are left for real update<br />
** See all monsters of a user page will be like redesigned - similar to MonsterDex<br />
** Maps page will be redesigned and separated to the zones<br />
** NPC trainers<br />
** Email verification system]]></description>
			<content:encoded><![CDATA[Notice : This thread is being updated right now. Check frequently....<br />
<br />
<a href="https://test.monstermmorpg.com/" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/</a><br />
<br />
Updates<br />
<br />
1) All previous accounts are deleted. You have to re-register<br />
<br />
2) EXP &amp; Money bonus decreased to 500% for better testing<br />
<br />
3) Random ability - Each monster you catch will get a random ability from the ability pool. Starters will always get the abilities that is on the MonsterDex page. Those are default abilities.<br />
---- You can see the ability pool of monsters from here<br />
----- Ability Pool Excel 2003: <a href="https://www.monstermmorpg.com/Ability_Pools.xls" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/Ability_Pools.xls</a><br />
----- Ability Pool HTML : <a href="https://www.monstermmorpg.com/Ability_Pools.htm" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/Ability_Pools.htm</a><br />
<br />
4) 394 New monsters. Total 1057 Monsters<br />
<br />
5) Paginated MonsterDex. Lighter load. When you filter you will still see pagination numbers. It is visual bug that i could not fix yet.<br />
---- <a href="https://test.monstermmorpg.com/MonsterDex" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/MonsterDex</a><br />
<br />
6) Automatic monster assignment on the maps. Now a map can get multiple zeniths, or legendaries. Though always total zeniths appear ratio will be 0.32 while legendaries will be 0.08. Each map can get maximum 2 legendaries &amp; 4 zeniths. So if get 4 zenith ratio will be 0.08 for each zenith. Also each map gets 20 monsters, caves 20 monsters, surf 10 monsters and rods gets 5 monsters right now. We can change numbers later.<br />
<br />
7) Since monsters are randomly assigned on the maps with a lot of pre-defined rules, each time there will be few number of monsters that won't appear at any map. But each time we add new monsters, all monsters on the maps will be re-assigned. So these un-available monsters will most probably become available at next update. For example right now there are 18 missing monsters out of 1057 (expect starters).<br />
<br />
8) Now you can see enemy monster's details at the battle page by clicking Show Detailed button. It will show you pretty much everything.<br />
<br />
9) Various systematic changes which may cause some problems. So please report any problem you encounter.<br />
<br />
10) Redesigned transformation chain screen with descriptions such as : <a href="https://img4.imageshack.us/img4/7788/transformchain.png" target="_blank" rel="noopener" class="mycode_url">https://img4.imageshack.us/img4/7788/transformchain.png</a><br />
<br />
11) All moves features are re-assigned. You can see new updated lists below<br />
---- Excel 2003 : <a href="https://www.monstermmorpg.com/Attacks_New.xls" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/Attacks_New.xls</a><br />
---- HTML : <a href="https://www.monstermmorpg.com/Attacks_New.htm" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/Attacks_New.htm</a><br />
<br />
12) Now each transformation monster has a minimum level. So on the maps you won't be able to catch these monsters if appear level is below their transformation level. This means no transformed monsters in first maps.<br />
.<br />
.<br />
<br />
<br />
What changes are left for real update<br />
** See all monsters of a user page will be like redesigned - similar to MonsterDex<br />
** Maps page will be redesigned and separated to the zones<br />
** NPC trainers<br />
** Email verification system]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Version 1.1.1 TEST]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Version-1-1-1-TEST</link>
			<pubDate>Sun, 07 Oct 2012 01:27:00 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Version-1-1-1-TEST</guid>
			<description><![CDATA[All of the moves features are re-randomly assigned with some more tuning.<br />
All of the monsters moves re-randomly assigned with some more tuning and help of Garbagekeeper.<br />
All of the players monsters moves got reset.<br />
<br />
All of the MT and AI moves added to the market. The old ones removed from the market.<br />
<br />
Now you can search by both move name or MT name at the market.<br />
<br />
example : <!-- start: postbit_attachments_attachment -->
<button class="downloadlink" onclick="window.open('attachment.php?aid=292');"><i class="fa fa-cloud-download" style="float: left; font-size: 25px; margin: 10px 10px 8px 5px;"></i><span><strong style="text-transform: uppercase;font-size: 13px;">new item system.png</strong>
<div style="font-size: 12px;font-weight: bold;">987 Downloads - FileSize: 86.42 KB</div></span></button>
<!-- end: postbit_attachments_attachment --><br />
<br />
AI &amp; MT moves are now successfully teachable to the monsters.<br />
Suicide moves will kill your monster now.<br />
Evasion &amp; Accuracy gain, decrease were not assigned correctly. Now they are working.<br />
<br />
Several minor bugs fixed.<br />
<br />
<br />
<br />
Updated files<br />
<br />
<br />
Excel 2003 : <a href="https://www.monstermmorpg.com/NewMoves.xls" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/NewMoves.xls</a><br />
HTML : <a href="https://www.monstermmorpg.com/NewMoves.htm" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/NewMoves.htm</a><br />
Text : <a href="https://www.monstermmorpg.com/NewMoves.txt" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/NewMoves.txt</a><br />
<br />
Please re-download or refresh via f5]]></description>
			<content:encoded><![CDATA[All of the moves features are re-randomly assigned with some more tuning.<br />
All of the monsters moves re-randomly assigned with some more tuning and help of Garbagekeeper.<br />
All of the players monsters moves got reset.<br />
<br />
All of the MT and AI moves added to the market. The old ones removed from the market.<br />
<br />
Now you can search by both move name or MT name at the market.<br />
<br />
example : <!-- start: postbit_attachments_attachment -->
<button class="downloadlink" onclick="window.open('attachment.php?aid=292');"><i class="fa fa-cloud-download" style="float: left; font-size: 25px; margin: 10px 10px 8px 5px;"></i><span><strong style="text-transform: uppercase;font-size: 13px;">new item system.png</strong>
<div style="font-size: 12px;font-weight: bold;">987 Downloads - FileSize: 86.42 KB</div></span></button>
<!-- end: postbit_attachments_attachment --><br />
<br />
AI &amp; MT moves are now successfully teachable to the monsters.<br />
Suicide moves will kill your monster now.<br />
Evasion &amp; Accuracy gain, decrease were not assigned correctly. Now they are working.<br />
<br />
Several minor bugs fixed.<br />
<br />
<br />
<br />
Updated files<br />
<br />
<br />
Excel 2003 : <a href="https://www.monstermmorpg.com/NewMoves.xls" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/NewMoves.xls</a><br />
HTML : <a href="https://www.monstermmorpg.com/NewMoves.htm" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/NewMoves.htm</a><br />
Text : <a href="https://www.monstermmorpg.com/NewMoves.txt" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/NewMoves.txt</a><br />
<br />
Please re-download or refresh via f5]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Version 1.1.0 TEST]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Version-1-1-0-TEST</link>
			<pubDate>Sat, 06 Oct 2012 00:31:38 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Version-1-1-0-TEST</guid>
			<description><![CDATA[Test server URL : <a href="https://test.monstermmorpg.com/" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/</a><br />
Test server FAQ : <a href="https://forum.monstermmorpg.com/Thread-Test-Server-FAQ" target="_blank" rel="noopener" class="mycode_url">https://forum.monstermmorpg.com/Thread-Test-Server-FAQ</a><br />
<br />
Alright people we have now quite few changes. Now we have 3000 moves installed to the database.<br />
<br />
Here the move lists final version. We may re-roll stats or re-assign monster moves.<br />
<br />
Excel 2003 : <a href="https://www.monstermmorpg.com/NewMoves.xls" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/NewMoves.xls</a><br />
HTML : <a href="https://www.monstermmorpg.com/NewMoves.htm" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/NewMoves.htm</a><br />
Text : <a href="https://www.monstermmorpg.com/NewMoves.txt" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/NewMoves.txt</a><br />
<br />
All of the previous test accounts are completely deleted. You need to register test server.<br />
<br />
Ancient Monsters count added to the both Maps page and Route details page<br />
<br />
Battle page and battle result page moves images changed.<br />
<br />
New wild monster increased power displaying tool tips added<br />
<br />
<!-- start: postbit_attachments_attachment -->
<button class="downloadlink" onclick="window.open('attachment.php?aid=289');"><i class="fa fa-cloud-download" style="float: left; font-size: 25px; margin: 10px 10px 8px 5px;"></i><span><strong style="text-transform: uppercase;font-size: 13px;">tool tip.png</strong>
<div style="font-size: 12px;font-weight: bold;">1001 Downloads - FileSize: 133.2 KB</div></span></button>
<!-- end: postbit_attachments_attachment --><br />
<br />
The system works as this way<br />
<br />
HP increase by Classes<br />
<br />
Boost_Regular = 50%<br />
Boost_Superior = 75%<br />
Boost_Emissary = 150%<br />
Boost_Zenith = 250%<br />
Boost_Legendary = 500%<br />
Boost_Ancient = 1000%<br />
<br />
Other stats (Attack, Defense, SpAttack, SpDefense, Speed) increase by classes<br />
<br />
Regular = 25%<br />
Superior = 50%<br />
Emissary = 75%<br />
Zenith = 100%<br />
Legendary = 150%<br />
Ancient = 250%<br />
<br />
New monster box throw system. From now on you need to decrease enemy monsters before be able to throw monster boxes. The system works as enemy monster that moment HP / Maximum HP.<br />
<br />
The minimum throw HP thresholds are<br />
<br />
Regular = 95%<br />
Superior = 85%<br />
Emissary = 75%<br />
Zenith = 50%<br />
Legendary = 35%<br />
Ancient = 25%<br />
<br />
<br />
So if we give example lets say monster class is ancient and maximum hp is 1000. So you have to decrease its hp to at least 249 in order to throw a monster box.<br />
If that monster was regular, the minimum required hp would be 949.<br />
<br />
<br />
Now at the MonsterDex monster details page, you can see that monster learn-able moves tool-tips.<br />
<br />
Moves features advanced descriptions written<br />
<br />
<!-- start: postbit_attachments_attachment -->
<button class="downloadlink" onclick="window.open('attachment.php?aid=290');"><i class="fa fa-cloud-download" style="float: left; font-size: 25px; margin: 10px 10px 8px 5px;"></i><span><strong style="text-transform: uppercase;font-size: 13px;">monster dex page tooltip.png</strong>
<div style="font-size: 12px;font-weight: bold;">986 Downloads - FileSize: 151.18 KB</div></span></button>
<!-- end: postbit_attachments_attachment --><br />
<br />
All of the maps all of the monsters re-assigned randomly.<br />
<br />
All of the monsters all of the moves re-assigned according to the our new automatic move assignment software.]]></description>
			<content:encoded><![CDATA[Test server URL : <a href="https://test.monstermmorpg.com/" target="_blank" rel="noopener" class="mycode_url">https://test.monstermmorpg.com/</a><br />
Test server FAQ : <a href="https://forum.monstermmorpg.com/Thread-Test-Server-FAQ" target="_blank" rel="noopener" class="mycode_url">https://forum.monstermmorpg.com/Thread-Test-Server-FAQ</a><br />
<br />
Alright people we have now quite few changes. Now we have 3000 moves installed to the database.<br />
<br />
Here the move lists final version. We may re-roll stats or re-assign monster moves.<br />
<br />
Excel 2003 : <a href="https://www.monstermmorpg.com/NewMoves.xls" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/NewMoves.xls</a><br />
HTML : <a href="https://www.monstermmorpg.com/NewMoves.htm" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/NewMoves.htm</a><br />
Text : <a href="https://www.monstermmorpg.com/NewMoves.txt" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/NewMoves.txt</a><br />
<br />
All of the previous test accounts are completely deleted. You need to register test server.<br />
<br />
Ancient Monsters count added to the both Maps page and Route details page<br />
<br />
Battle page and battle result page moves images changed.<br />
<br />
New wild monster increased power displaying tool tips added<br />
<br />
<!-- start: postbit_attachments_attachment -->
<button class="downloadlink" onclick="window.open('attachment.php?aid=289');"><i class="fa fa-cloud-download" style="float: left; font-size: 25px; margin: 10px 10px 8px 5px;"></i><span><strong style="text-transform: uppercase;font-size: 13px;">tool tip.png</strong>
<div style="font-size: 12px;font-weight: bold;">1001 Downloads - FileSize: 133.2 KB</div></span></button>
<!-- end: postbit_attachments_attachment --><br />
<br />
The system works as this way<br />
<br />
HP increase by Classes<br />
<br />
Boost_Regular = 50%<br />
Boost_Superior = 75%<br />
Boost_Emissary = 150%<br />
Boost_Zenith = 250%<br />
Boost_Legendary = 500%<br />
Boost_Ancient = 1000%<br />
<br />
Other stats (Attack, Defense, SpAttack, SpDefense, Speed) increase by classes<br />
<br />
Regular = 25%<br />
Superior = 50%<br />
Emissary = 75%<br />
Zenith = 100%<br />
Legendary = 150%<br />
Ancient = 250%<br />
<br />
New monster box throw system. From now on you need to decrease enemy monsters before be able to throw monster boxes. The system works as enemy monster that moment HP / Maximum HP.<br />
<br />
The minimum throw HP thresholds are<br />
<br />
Regular = 95%<br />
Superior = 85%<br />
Emissary = 75%<br />
Zenith = 50%<br />
Legendary = 35%<br />
Ancient = 25%<br />
<br />
<br />
So if we give example lets say monster class is ancient and maximum hp is 1000. So you have to decrease its hp to at least 249 in order to throw a monster box.<br />
If that monster was regular, the minimum required hp would be 949.<br />
<br />
<br />
Now at the MonsterDex monster details page, you can see that monster learn-able moves tool-tips.<br />
<br />
Moves features advanced descriptions written<br />
<br />
<!-- start: postbit_attachments_attachment -->
<button class="downloadlink" onclick="window.open('attachment.php?aid=290');"><i class="fa fa-cloud-download" style="float: left; font-size: 25px; margin: 10px 10px 8px 5px;"></i><span><strong style="text-transform: uppercase;font-size: 13px;">monster dex page tooltip.png</strong>
<div style="font-size: 12px;font-weight: bold;">986 Downloads - FileSize: 151.18 KB</div></span></button>
<!-- end: postbit_attachments_attachment --><br />
<br />
All of the maps all of the monsters re-assigned randomly.<br />
<br />
All of the monsters all of the moves re-assigned according to the our new automatic move assignment software.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Version 1.0.3 TEST]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Version-1-0-3-TEST</link>
			<pubDate>Fri, 17 Aug 2012 19:37:45 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1">CeFurkan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Version-1-0-3-TEST</guid>
			<description><![CDATA[Fixed the problems reported. Most of them since some of the reported problems were not problems.<br />
<br />
Also all of the maps monsters randomly re-assigned.<br />
<br />
Post further errors from this thread.<br />
<br />
Also do not pass 2 billion gold. Your account will become unuseable.]]></description>
			<content:encoded><![CDATA[Fixed the problems reported. Most of them since some of the reported problems were not problems.<br />
<br />
Also all of the maps monsters randomly re-assigned.<br />
<br />
Post further errors from this thread.<br />
<br />
Also do not pass 2 billion gold. Your account will become unuseable.]]></content:encoded>
		</item>
	</channel>
</rss>