<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[Monster MMORPG Game Official Forum - Competitive Strategies]]></title>
		<link>https://forum.monstermmorpg.com/</link>
		<description><![CDATA[Monster MMORPG Game Official Forum - https://forum.monstermmorpg.com]]></description>
		<pubDate>Sat, 11 Apr 2026 09:10:25 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Creating Our Metagame]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Creating-Our-Metagame</link>
			<pubDate>Sat, 19 Jul 2014 14:44:39 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=7">SparrowHawk</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Creating-Our-Metagame</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align">Pokemon has Smogon. 'Nuff said.</div>
<br />
<div style="text-align: center;" class="mycode_align">To make PVP even easier of understanding for our game and since we do have competitive play, all of you expert pvpers should share your knowledge in an easy way. Either making your own notes, guides, and tips or you all get together and create our own Smogon. </div>
<br />
<div style="text-align: center;" class="mycode_align">It can easily start here in our forum. Neat idea, yes?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Can we get a Monster Mascot?! Lel</span></div>
<br />
<div style="text-align: center;" class="mycode_align">I really recommend our most knowledgeable players to start this. I can't because I don't know much about Monsters. A Smogon-Like website for us would be great, especially for those that want to get back in the game but are struggling.</div>
<div style="text-align: center;" class="mycode_align">We have many natures, many abilities, many moves, and many monsters. So this project could probably take.. a long time? Many is an understatement btw. </div>
<br />
<div style="text-align: center;" class="mycode_align">If we do get a cabinet for this large project, another forum would have to be created to contain all of the meta game information. Yes?</div>
<br />
<div style="text-align: center;" class="mycode_align">With a formation like this, would we not gain more players? More players, more valuable pvpers, and a larger competitive play! Larger tournaments, more donators, and more smarty-pants lol. More more more!!!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">The fact is, we have already started this!!</span><br />
<a href="https://forum.monstermmorpg.com/Thread-MonsterMMORPG-s-Competitive-Metagame" target="_blank" rel="noopener" class="mycode_url">Lamb's Meta Game Guide</a><br />
<br />
We just need to build it up!! <br />
<br />
One Problem with this: The game keeps changing, monsters are being replaced. I dislike it because we lose good monsters but gain good ones. We should be keeping all of them and getting rid of the really poor quality.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">We have many many guides on training. The goal here is to make our competitive game shine and expand. </span>Create our own Smogon (obvious name-change) and everything will be different.<br />
<br />
<a href="https://www.monstermmorpg.com/Natures" target="_blank" rel="noopener" class="mycode_url">Monster Natures</a><br />
<a href="https://www.monstermmorpg.com/Abilities" target="_blank" rel="noopener" class="mycode_url">Monster Abilities</a><br />
<a href="https://www.monstermmorpg.com/Stat-Calculator" target="_blank" rel="noopener" class="mycode_url">Stat Calculator</a></div>
<br />
<hr class="mycode_hr" />
<br />
Basically how this works. You know how in Smogon, you can search a pokemon and get different variations with different natures and move sets for a proper pvp pokemon?<br />
<br />
Well it'll be the same thing here. Everyone can post a monster, either we make a thread for each monster and have everyone post their pvp monster and their strategy, or we can create a website, or throw some ideas out there please.<br />
<br />
Also, either we make a website for it with a search function on monster containing each pvp variation, or have a search function here in our game named "Meta Game Strategies".<br />
<br />
So all of those who PVP greatly can share their monsters as guides for other people to create almost the same thing for pvp.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align">Pokemon has Smogon. 'Nuff said.</div>
<br />
<div style="text-align: center;" class="mycode_align">To make PVP even easier of understanding for our game and since we do have competitive play, all of you expert pvpers should share your knowledge in an easy way. Either making your own notes, guides, and tips or you all get together and create our own Smogon. </div>
<br />
<div style="text-align: center;" class="mycode_align">It can easily start here in our forum. Neat idea, yes?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Can we get a Monster Mascot?! Lel</span></div>
<br />
<div style="text-align: center;" class="mycode_align">I really recommend our most knowledgeable players to start this. I can't because I don't know much about Monsters. A Smogon-Like website for us would be great, especially for those that want to get back in the game but are struggling.</div>
<div style="text-align: center;" class="mycode_align">We have many natures, many abilities, many moves, and many monsters. So this project could probably take.. a long time? Many is an understatement btw. </div>
<br />
<div style="text-align: center;" class="mycode_align">If we do get a cabinet for this large project, another forum would have to be created to contain all of the meta game information. Yes?</div>
<br />
<div style="text-align: center;" class="mycode_align">With a formation like this, would we not gain more players? More players, more valuable pvpers, and a larger competitive play! Larger tournaments, more donators, and more smarty-pants lol. More more more!!!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">The fact is, we have already started this!!</span><br />
<a href="https://forum.monstermmorpg.com/Thread-MonsterMMORPG-s-Competitive-Metagame" target="_blank" rel="noopener" class="mycode_url">Lamb's Meta Game Guide</a><br />
<br />
We just need to build it up!! <br />
<br />
One Problem with this: The game keeps changing, monsters are being replaced. I dislike it because we lose good monsters but gain good ones. We should be keeping all of them and getting rid of the really poor quality.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">We have many many guides on training. The goal here is to make our competitive game shine and expand. </span>Create our own Smogon (obvious name-change) and everything will be different.<br />
<br />
<a href="https://www.monstermmorpg.com/Natures" target="_blank" rel="noopener" class="mycode_url">Monster Natures</a><br />
<a href="https://www.monstermmorpg.com/Abilities" target="_blank" rel="noopener" class="mycode_url">Monster Abilities</a><br />
<a href="https://www.monstermmorpg.com/Stat-Calculator" target="_blank" rel="noopener" class="mycode_url">Stat Calculator</a></div>
<br />
<hr class="mycode_hr" />
<br />
Basically how this works. You know how in Smogon, you can search a pokemon and get different variations with different natures and move sets for a proper pvp pokemon?<br />
<br />
Well it'll be the same thing here. Everyone can post a monster, either we make a thread for each monster and have everyone post their pvp monster and their strategy, or we can create a website, or throw some ideas out there please.<br />
<br />
Also, either we make a website for it with a search function on monster containing each pvp variation, or have a search function here in our game named "Meta Game Strategies".<br />
<br />
So all of those who PVP greatly can share their monsters as guides for other people to create almost the same thing for pvp.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Warsystem04's Competitive PVP Warguide]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Warsystem04-s-Competitive-PVP-Warguide</link>
			<pubDate>Wed, 11 Dec 2013 15:08:56 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=80229">warsystem04</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Warsystem04-s-Competitive-PVP-Warguide</guid>
			<description><![CDATA[Now that I've gotten enough posts to start my own thread, I'm going to begin something I've wanted to do since becoming adept at the game: Create movesets/strategies for competitive PVPing. I will accept requests for different monsters and hope to provide a lot of information regarding the usage of each. <br />
<br />
I will detail which natures, tps, moves, items, etc that each monster should be using to maximize it's power in battle, along with alternative movesets that may be usable. <br />
<br />
The forum seems to be sorely lacking in the PVP guide department. I would like to begin with ANCIENTS, since they are typically the strongest, most versatile and desired monsters for PVP.<br />
<br />
First up I will be doing a guide on VESUVEREX<br />
<br />
Expect that to be posted within the next day or two]]></description>
			<content:encoded><![CDATA[Now that I've gotten enough posts to start my own thread, I'm going to begin something I've wanted to do since becoming adept at the game: Create movesets/strategies for competitive PVPing. I will accept requests for different monsters and hope to provide a lot of information regarding the usage of each. <br />
<br />
I will detail which natures, tps, moves, items, etc that each monster should be using to maximize it's power in battle, along with alternative movesets that may be usable. <br />
<br />
The forum seems to be sorely lacking in the PVP guide department. I would like to begin with ANCIENTS, since they are typically the strongest, most versatile and desired monsters for PVP.<br />
<br />
First up I will be doing a guide on VESUVEREX<br />
<br />
Expect that to be posted within the next day or two]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Equality]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Equality</link>
			<pubDate>Mon, 15 Oct 2012 05:18:39 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=15482">hammerbro13</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Equality</guid>
			<description><![CDATA[I'm still looking for ways to reset ultra high defense boosts that are not named black mists. In my search I found equality, which succeeds at the goal of ignoring the target's defense AND bypassing evasion.<br />
<br />
I attempted to combine exhausting strike with survival armor and way saddened to see that my hit points did not drop to exactly 1. While I am happy that you cannot use bomber twice as I had been previously told, I'm stuck trying to find a way to self damage down to exactly 1.<br />
<br />
In other similar games, moves exist that allow you to "survive" an incoming hit and stay at 1. This strategy gets used in those games, often combined with an attack that increases in power the more damage you take. Can anyone think of a way to place your own monsters hp at exactly 1?<br />
<br />
This likely has more hunting application than pvp, but I still would like to find out.]]></description>
			<content:encoded><![CDATA[I'm still looking for ways to reset ultra high defense boosts that are not named black mists. In my search I found equality, which succeeds at the goal of ignoring the target's defense AND bypassing evasion.<br />
<br />
I attempted to combine exhausting strike with survival armor and way saddened to see that my hit points did not drop to exactly 1. While I am happy that you cannot use bomber twice as I had been previously told, I'm stuck trying to find a way to self damage down to exactly 1.<br />
<br />
In other similar games, moves exist that allow you to "survive" an incoming hit and stay at 1. This strategy gets used in those games, often combined with an attack that increases in power the more damage you take. Can anyone think of a way to place your own monsters hp at exactly 1?<br />
<br />
This likely has more hunting application than pvp, but I still would like to find out.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[What to look for in Polnorso]]></title>
			<link>https://forum.monstermmorpg.com/Thread-What-to-look-for-in-Polnorso</link>
			<pubDate>Sat, 13 Oct 2012 06:37:12 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=15482">hammerbro13</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-What-to-look-for-in-Polnorso</guid>
			<description><![CDATA[Statistically Polnorso has the highest defensive stats (412 base total) of any non-ancient. However every time I look at it I want to see stone skin, black mist, or even just howl and I don't. <br />
<br />
I don't see any pump moves on it either, but at least it can drop enemy special defense. Double Time, Darkness Ball, Ice Ray and Dragon Aura is the best move set I've been able to come up with.<br />
<br />
Has anyone used this monster as a wall or is it much better suited as an off-tank attacker?]]></description>
			<content:encoded><![CDATA[Statistically Polnorso has the highest defensive stats (412 base total) of any non-ancient. However every time I look at it I want to see stone skin, black mist, or even just howl and I don't. <br />
<br />
I don't see any pump moves on it either, but at least it can drop enemy special defense. Double Time, Darkness Ball, Ice Ray and Dragon Aura is the best move set I've been able to come up with.<br />
<br />
Has anyone used this monster as a wall or is it much better suited as an off-tank attacker?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Your PVP Team and Strategy!]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Your-PVP-Team-and-Strategy</link>
			<pubDate>Fri, 03 Aug 2012 07:00:03 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=7">SparrowHawk</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Your-PVP-Team-and-Strategy</guid>
			<description><![CDATA[This thread is for all experienced pvp users to post their pvp team and how it operates. These teams can inspire others and help them be able to build up a good pvp team. When posting your team, you have to specifically explain each monster and everything about it. Post the monster's detail page as well. So, you will be posting it's move set, the held item, the nature, the tps and uvs, just about everything that makes up the monster and carefully explain why it is an important part in your team and what role it plays.<br />
<br />
If you have a Yetee in your team, post here what role it plays as. Does it play as an offensive monster? A defensive monster? A sweeper? <br />
You have 6 monsters for a team.<br />
<br />
You may post the image of the monster if you please.<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>Solord<br />
<br />
<img src="https://static.monstermmorpg.com/images/monsters/656Solord.png" loading="lazy"  alt="[Image: 656Solord.png]" class="mycode_img" /><br />
<br />
<a href="https://www.monstermmorpg.com/SeeUserMonsterDetails.aspx?ID=1690215" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/SeeUserMon...ID=1690215</a><br />
<br />
Nature : Hallucination<br />
UVs : Full 45 Uvs<br />
<br />
Move-Set : Solar Wind, Electrode Spark, Ignite, Legendary Power<br />
<br />
Held Item : Dragon Orb<br />
<br />
Tp Trained : 399 SpA/400 Spe<br />
<br />
Description of monster here : blablabla</blockquote>
]]></description>
			<content:encoded><![CDATA[This thread is for all experienced pvp users to post their pvp team and how it operates. These teams can inspire others and help them be able to build up a good pvp team. When posting your team, you have to specifically explain each monster and everything about it. Post the monster's detail page as well. So, you will be posting it's move set, the held item, the nature, the tps and uvs, just about everything that makes up the monster and carefully explain why it is an important part in your team and what role it plays.<br />
<br />
If you have a Yetee in your team, post here what role it plays as. Does it play as an offensive monster? A defensive monster? A sweeper? <br />
You have 6 monsters for a team.<br />
<br />
You may post the image of the monster if you please.<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>Solord<br />
<br />
<img src="https://static.monstermmorpg.com/images/monsters/656Solord.png" loading="lazy"  alt="[Image: 656Solord.png]" class="mycode_img" /><br />
<br />
<a href="https://www.monstermmorpg.com/SeeUserMonsterDetails.aspx?ID=1690215" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/SeeUserMon...ID=1690215</a><br />
<br />
Nature : Hallucination<br />
UVs : Full 45 Uvs<br />
<br />
Move-Set : Solar Wind, Electrode Spark, Ignite, Legendary Power<br />
<br />
Held Item : Dragon Orb<br />
<br />
Tp Trained : 399 SpA/400 Spe<br />
<br />
Description of monster here : blablabla</blockquote>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Monster of the Week: Alaclipse]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Monster-of-the-Week-Alaclipse</link>
			<pubDate>Mon, 19 Mar 2012 06:43:09 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1330">PcKaveman</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Monster-of-the-Week-Alaclipse</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">MONSTER OF THE WEEK</span></span><br />
<br />
What will this consist of? Well hopefully this will be a way to accumulate <br />
<br />
strategies for monsters in the game to help you, the player, become a <br />
<br />
better pvper. So post strategies you think the designated monster would <br />
<br />
be good for.<br />
<br />
<br />
Please include: <br />
<br />
1) nature<br />
<br />
2) TPs spread<br />
<br />
3) item held<br />
<br />
4) moveset<br />
<br />
5) Description of strategy<br />
<br />
Note: Please include everything, especially the strategy of the moveset<br />
<br />
</div><div style="text-align: center;" class="mycode_align">Presenting:<br />
</div><div style="text-align: center;" class="mycode_align">
<img src="https://static.monstermmorpg.com/images/monsters/658Alaclipse.png" loading="lazy"  alt="[Image: 658Alaclipse.png]" class="mycode_img" /> <br />
<br />
Alaclipse: Dark/Light<br />
</div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">MONSTER OF THE WEEK</span></span><br />
<br />
What will this consist of? Well hopefully this will be a way to accumulate <br />
<br />
strategies for monsters in the game to help you, the player, become a <br />
<br />
better pvper. So post strategies you think the designated monster would <br />
<br />
be good for.<br />
<br />
<br />
Please include: <br />
<br />
1) nature<br />
<br />
2) TPs spread<br />
<br />
3) item held<br />
<br />
4) moveset<br />
<br />
5) Description of strategy<br />
<br />
Note: Please include everything, especially the strategy of the moveset<br />
<br />
</div><div style="text-align: center;" class="mycode_align">Presenting:<br />
</div><div style="text-align: center;" class="mycode_align">
<img src="https://static.monstermmorpg.com/images/monsters/658Alaclipse.png" loading="lazy"  alt="[Image: 658Alaclipse.png]" class="mycode_img" /> <br />
<br />
Alaclipse: Dark/Light<br />
</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Monster of the Week: Gampha]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Monster-of-the-Week-Gampha</link>
			<pubDate>Sun, 11 Mar 2012 06:00:46 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1330">PcKaveman</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Monster-of-the-Week-Gampha</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">MONSTER OF THE WEEK</span></span><br />
<br />
What<br />
<br />
will this consist of? Well hopefully this will be a way to accumulate <br />
<br />
strategies for monsters in the game to help you, the player, become a <br />
<br />
better pvper. So post strategies you think the designated monster would <br />
<br />
be good for.<br />
<br />
<br />
<br />
<br />
<br />
Please include: <br />
<br />
<br />
<br />
1) nature<br />
<br />
<br />
<br />
2) TPs spread<br />
<br />
<br />
<br />
3) item held<br />
<br />
<br />
<br />
4) moveset<br />
<br />
<br />
<br />
5) Description of strategy<br />
<br />
<br />
<br />
Note: Please include everything, especially the strategy of the moveset<br />
<br />
</div>
<br />
<br />
Presenting:<br />
<br />
<img src="https://static.monstermmorpg.com/images/monsters/246Gampha.png" loading="lazy"  alt="[Image: 246Gampha.png]" class="mycode_img" /> <br />
<br />
Gampha: Dark/Psychic<br />
]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">MONSTER OF THE WEEK</span></span><br />
<br />
What<br />
<br />
will this consist of? Well hopefully this will be a way to accumulate <br />
<br />
strategies for monsters in the game to help you, the player, become a <br />
<br />
better pvper. So post strategies you think the designated monster would <br />
<br />
be good for.<br />
<br />
<br />
<br />
<br />
<br />
Please include: <br />
<br />
<br />
<br />
1) nature<br />
<br />
<br />
<br />
2) TPs spread<br />
<br />
<br />
<br />
3) item held<br />
<br />
<br />
<br />
4) moveset<br />
<br />
<br />
<br />
5) Description of strategy<br />
<br />
<br />
<br />
Note: Please include everything, especially the strategy of the moveset<br />
<br />
</div>
<br />
<br />
Presenting:<br />
<br />
<img src="https://static.monstermmorpg.com/images/monsters/246Gampha.png" loading="lazy"  alt="[Image: 246Gampha.png]" class="mycode_img" /> <br />
<br />
Gampha: Dark/Psychic<br />
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Monster of the Week: Yetee]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Monster-of-the-Week-Yetee</link>
			<pubDate>Fri, 17 Feb 2012 17:06:45 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1330">PcKaveman</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Monster-of-the-Week-Yetee</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">MONSTER OF THE WEEK</span></span><br />
What<br />
will this consist of? Well hopefully this will be a way to accumulate <br />
strategies for monsters in the game to help you, the player, become a <br />
better pvper. So post strategies you think the designated monster would <br />
be good for.<br />
<br />
<br />
Please include: <br />
<br />
1) nature<br />
<br />
2) uvs spread<br />
<br />
3) item held<br />
<br />
4) moveset<br />
<br />
5) Description of strategy<br />
<br />
Note: Please include everything, especially the strategy of the moveset<br />
</div>
<br />
Presenting:<br />
<br />
<div style="text-align: center;" class="mycode_align"> <img src="https://static.monstermmorpg.com/images/monsters/144Yetee.png" loading="lazy"  alt="[Image: 144Yetee.png]" class="mycode_img" /><br />
Yetee: Ice Type<br />
</div> ]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">MONSTER OF THE WEEK</span></span><br />
What<br />
will this consist of? Well hopefully this will be a way to accumulate <br />
strategies for monsters in the game to help you, the player, become a <br />
better pvper. So post strategies you think the designated monster would <br />
be good for.<br />
<br />
<br />
Please include: <br />
<br />
1) nature<br />
<br />
2) uvs spread<br />
<br />
3) item held<br />
<br />
4) moveset<br />
<br />
5) Description of strategy<br />
<br />
Note: Please include everything, especially the strategy of the moveset<br />
</div>
<br />
Presenting:<br />
<br />
<div style="text-align: center;" class="mycode_align"> <img src="https://static.monstermmorpg.com/images/monsters/144Yetee.png" loading="lazy"  alt="[Image: 144Yetee.png]" class="mycode_img" /><br />
Yetee: Ice Type<br />
</div> ]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Monster Of the Week 1: Witoad]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Monster-Of-the-Week-1-Witoad</link>
			<pubDate>Wed, 01 Feb 2012 06:34:36 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1330">PcKaveman</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Monster-Of-the-Week-1-Witoad</guid>
			<description><![CDATA[Welcome all to the first edition of...<br />
<br />
<div style="text-align: center;" class="mycode_align"> <span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">MONSTER OF THE WEEK</span></span><div style="text-align: left;" class="mycode_align">What will this consist of? Well hopefully this will be a way to accumulate strategies for monsters in the game to help you, the player, become a better pvper. So post strategies you think the designated monster would be good for.<br />
<br />
Please include: <br />
1) nature<br />
2) uvs spread<br />
3) item held<br />
4) moveset<br />
5) Description of strategy<br />
<br />
Alright, enough chat, presenting the first monster:<br />
<span style="color: #ff0000;" class="mycode_color"></span><div style="text-align: center;" class="mycode_align"><span style="color: #ff0000;" class="mycode_color"><span style="font-size: large;" class="mycode_size">Witoad</span></span><br />
<br />
<img src="https://static.monstermmorpg.com/images/monsters/455Witoad.png" loading="lazy"  alt="[Image: 455Witoad.png]" class="mycode_img" /> <br />
</div>
<br />
</div></div>]]></description>
			<content:encoded><![CDATA[Welcome all to the first edition of...<br />
<br />
<div style="text-align: center;" class="mycode_align"> <span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">MONSTER OF THE WEEK</span></span><div style="text-align: left;" class="mycode_align">What will this consist of? Well hopefully this will be a way to accumulate strategies for monsters in the game to help you, the player, become a better pvper. So post strategies you think the designated monster would be good for.<br />
<br />
Please include: <br />
1) nature<br />
2) uvs spread<br />
3) item held<br />
4) moveset<br />
5) Description of strategy<br />
<br />
Alright, enough chat, presenting the first monster:<br />
<span style="color: #ff0000;" class="mycode_color"></span><div style="text-align: center;" class="mycode_align"><span style="color: #ff0000;" class="mycode_color"><span style="font-size: large;" class="mycode_size">Witoad</span></span><br />
<br />
<img src="https://static.monstermmorpg.com/images/monsters/455Witoad.png" loading="lazy"  alt="[Image: 455Witoad.png]" class="mycode_img" /> <br />
</div>
<br />
</div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[PVP Monster of the Week?]]></title>
			<link>https://forum.monstermmorpg.com/Thread-PVP-Monster-of-the-Week</link>
			<pubDate>Mon, 30 Jan 2012 17:58:31 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1330">PcKaveman</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-PVP-Monster-of-the-Week</guid>
			<description><![CDATA[An idea that popped in my head was to select a random monster and come up with a pvp strategy for it. Very similar to the "pokemon of the Week" on serebii except this could help younger or new players come up with some strategies for pvp'ing. <br />
<br />
Anyways, any thoughts, issues, concerns? Figure assign numbers to monsters based on their placement in the monsterdex and use a random number selector. Unless people would like to just nominate a monster. Anyway, feedback/constructive criticism is openly welcomed.<br />
<br />
<br />
<br />
People for the Idea:<br />
1) PcKaveman<br />
2) KingOH<br />
3) Uncle Lung Fish<br />
4) Knost<br />
5) RipKing21<br />
6) Kai_Sr<br />
7) Rock 127<br />
8) orboknown<br />
]]></description>
			<content:encoded><![CDATA[An idea that popped in my head was to select a random monster and come up with a pvp strategy for it. Very similar to the "pokemon of the Week" on serebii except this could help younger or new players come up with some strategies for pvp'ing. <br />
<br />
Anyways, any thoughts, issues, concerns? Figure assign numbers to monsters based on their placement in the monsterdex and use a random number selector. Unless people would like to just nominate a monster. Anyway, feedback/constructive criticism is openly welcomed.<br />
<br />
<br />
<br />
People for the Idea:<br />
1) PcKaveman<br />
2) KingOH<br />
3) Uncle Lung Fish<br />
4) Knost<br />
5) RipKing21<br />
6) Kai_Sr<br />
7) Rock 127<br />
8) orboknown<br />
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[MT Moves ?]]></title>
			<link>https://forum.monstermmorpg.com/Thread-MT-Moves</link>
			<pubDate>Sun, 15 Jan 2012 19:22:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=141">radzitearz</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-MT-Moves</guid>
			<description><![CDATA[Whats the best Moves for Pyrain .. Nature is Trembling ..<br />
<br />
<a href="https://www.monstermmorpg.com/SeeUserMonsterDetails.aspx?ID=721478" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/SeeUserMon...?ID=721478</a> <br />
]]></description>
			<content:encoded><![CDATA[Whats the best Moves for Pyrain .. Nature is Trembling ..<br />
<br />
<a href="https://www.monstermmorpg.com/SeeUserMonsterDetails.aspx?ID=721478" target="_blank" rel="noopener" class="mycode_url">https://www.monstermmorpg.com/SeeUserMon...?ID=721478</a> <br />
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[good moves for hydevil]]></title>
			<link>https://forum.monstermmorpg.com/Thread-good-moves-for-hydevil</link>
			<pubDate>Sat, 14 Jan 2012 17:06:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1485">reshilord</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-good-moves-for-hydevil</guid>
			<description><![CDATA[could you guys give me some good moves to teach my hydevil]]></description>
			<content:encoded><![CDATA[could you guys give me some good moves to teach my hydevil]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Horiver or Wizote? Who's better]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Horiver-or-Wizote-Who-s-better</link>
			<pubDate>Mon, 09 Jan 2012 17:17:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1485">reshilord</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Horiver-or-Wizote-Who-s-better</guid>
			<description><![CDATA[Who is better horiver or wizote tell me]]></description>
			<content:encoded><![CDATA[Who is better horiver or wizote tell me]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[MonsterMMORPG's Competitive Metagame]]></title>
			<link>https://forum.monstermmorpg.com/Thread-MonsterMMORPG-s-Competitive-Metagame--2624</link>
			<pubDate>Fri, 11 Nov 2011 03:52:45 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=4">Lamb</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-MonsterMMORPG-s-Competitive-Metagame--2624</guid>
			<description><![CDATA[Welcome to MonsterMMORPG's very first thread concerning the competitive metagame of the game! As this is a fairly new development there is not a lot that is certain right now, but I'm sure we'll be able to get something started in no time.<br />
<br />
For those of you who are confused, this thread will serve as an area where decisions regarding battles being played PvP on a competitive level will be made. That's really what this thread is all about. If you have any further questions, please ask in this thread.<br />
<br />
First off, we will need to define some tiers. This system will assist us in categorizing Monsters based on their overall power. Since we can't really get usage stats on PvP battles yet, this system will be just fine. We already have the class system which does basically all of our work for us, and that will be the way the tiers will be organized for now.<br />
<br />
So, these are the tiers:<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tiers</span></span><br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Starter</span></span> - In the Starter tier, only Monsters in the Starter class may be used. All other Monsters are banned from play.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Regular</span></span> - In the Regular tier, Monsters in both the Starter and Regular classes may be used. All other Monsters are banned from play.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Superior</span></span> - In the Superior tier, Monsters in the Starter, Regular, and Superior classes may be used. All other Monsters are banned from play.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Emissary</span></span> - In the Emissary tier, Monsters in the Starter, Regular, Superior, and Emissary classes may be used. All other Monsters are banned from play.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Zenith</span></span> - In the Zenith tier, Monsters in the Starter, Regular, Superior, Emissary, and Zenith classes may be used. All other Monsters are banned from play.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Legendary</span></span> - In the Legendary tier, Monsters in the Starter, Regular, Superior, Emissary, Zenith and Legendary classes may be used. All other Monsters are banned from play.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ancient</span></span> - In the Ancient tier, all Monsters are allowed.<br />
</li>
</ul>
<br />
Next, we will need some clauses to keep every match balanced. These clauses MUST be adhered to in EVERY battle. Failure to follow these clauses will result in a loss.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Clauses</span></span><br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Items Clause</span></span> - All items excluding held items are banned from use.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Species Clause</span></span> - A player cannot have two of the same Monster on their team.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Evasion Clause</span></span> - Moves that directly increase Evasion without dealing damage are banned.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Accuracy Clause</span></span> - Moves that directly decrease an opponent's Evasion without damage are banned.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">OHKO Clause</span></span> - Moves that have a chance to instantly KO are banned.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bomber Clause</span></span> - Using a 100% recoil move when an opponent has one Monster left is considered forfeiting.<br />
</li>
</ul>
<br />
This post will be updated as necessary.]]></description>
			<content:encoded><![CDATA[Welcome to MonsterMMORPG's very first thread concerning the competitive metagame of the game! As this is a fairly new development there is not a lot that is certain right now, but I'm sure we'll be able to get something started in no time.<br />
<br />
For those of you who are confused, this thread will serve as an area where decisions regarding battles being played PvP on a competitive level will be made. That's really what this thread is all about. If you have any further questions, please ask in this thread.<br />
<br />
First off, we will need to define some tiers. This system will assist us in categorizing Monsters based on their overall power. Since we can't really get usage stats on PvP battles yet, this system will be just fine. We already have the class system which does basically all of our work for us, and that will be the way the tiers will be organized for now.<br />
<br />
So, these are the tiers:<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tiers</span></span><br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Starter</span></span> - In the Starter tier, only Monsters in the Starter class may be used. All other Monsters are banned from play.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Regular</span></span> - In the Regular tier, Monsters in both the Starter and Regular classes may be used. All other Monsters are banned from play.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Superior</span></span> - In the Superior tier, Monsters in the Starter, Regular, and Superior classes may be used. All other Monsters are banned from play.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Emissary</span></span> - In the Emissary tier, Monsters in the Starter, Regular, Superior, and Emissary classes may be used. All other Monsters are banned from play.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Zenith</span></span> - In the Zenith tier, Monsters in the Starter, Regular, Superior, Emissary, and Zenith classes may be used. All other Monsters are banned from play.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Legendary</span></span> - In the Legendary tier, Monsters in the Starter, Regular, Superior, Emissary, Zenith and Legendary classes may be used. All other Monsters are banned from play.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ancient</span></span> - In the Ancient tier, all Monsters are allowed.<br />
</li>
</ul>
<br />
Next, we will need some clauses to keep every match balanced. These clauses MUST be adhered to in EVERY battle. Failure to follow these clauses will result in a loss.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Clauses</span></span><br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Items Clause</span></span> - All items excluding held items are banned from use.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Species Clause</span></span> - A player cannot have two of the same Monster on their team.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Evasion Clause</span></span> - Moves that directly increase Evasion without dealing damage are banned.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Accuracy Clause</span></span> - Moves that directly decrease an opponent's Evasion without damage are banned.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">OHKO Clause</span></span> - Moves that have a chance to instantly KO are banned.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bomber Clause</span></span> - Using a 100% recoil move when an opponent has one Monster left is considered forfeiting.<br />
</li>
</ul>
<br />
This post will be updated as necessary.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Dimagem]]></title>
			<link>https://forum.monstermmorpg.com/Thread-Dimagem</link>
			<pubDate>Tue, 08 Nov 2011 05:37:30 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.monstermmorpg.com/member.php?action=profile&uid=1023">PatrickStarr</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.monstermmorpg.com/Thread-Dimagem</guid>
			<description><![CDATA[<span style="font-size: x-small;" class="mycode_size"><span style="color: #ffffff;" class="mycode_color">--------------------------------------------------------</span></span><span style="font-size: xx-large;" class="mycode_size"><span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Dimagem</span></span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: xx-large;" class="mycode_size"> </span></span> <br />
<br />
<span style="color: #ffffff;" class="mycode_color">---------------------------------</span><img src="https://static.monstermmorpg.com/images/monsters/212Dimagem.png" loading="lazy"  alt="[Image: 212Dimagem.png]" class="mycode_img" /><span style="color: #ffffff;" class="mycode_color">--</span><br />
<span style="color: #ffffff;" class="mycode_color"><br />
</span><span style="color: #ffffff;" class="mycode_color">---------------------------------------</span>"legendary Ghost- Boo"<br />
<span style="color: #ffffff;" class="mycode_color"><br />
</span><br />
Overview: <br />
<span style="color: #ffffff;" class="mycode_color"><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b">Dimagem is very useful for a pvp team being only weak against Light types and light type</span><br />
<span style="font-weight: bold;" class="mycode_b">moves. Dimagem has the ability Electric Immunity which means he is immune to</span><br />
<span style="font-weight: bold;" class="mycode_b">Electric type moves. Also having the ability Grass Master with no grass moves that has </span><br />
<span style="font-weight: bold;" class="mycode_b">to be fixed and will be fixed :3. Dimagem works well on a team with Engiron which can take</span><br />
<span style="font-weight: bold;" class="mycode_b">a light type move like a tank. With the ability SpDefence Expert Dimagem can work well with the nature</span><br />
<span style="font-weight: bold;" class="mycode_b">BlockHead or Bulwark.</span><br />
<span style="font-weight: bold;" class="mycode_b"><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b">Set: </span><br />
<span style="font-weight: bold;" class="mycode_b"><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b">Set Name: Bulked Diamonds</span><br />
<span style="font-weight: bold;" class="mycode_b"><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b">Dimagem@ Evasion Armor</span><br />
<span style="font-weight: bold;" class="mycode_b">Ability: SpDefence Expert</span><br />
<span style="font-weight: bold;" class="mycode_b">TPs: 400 Def/ 399 SpDefence</span><br />
<span style="font-weight: bold;" class="mycode_b">blockHead Nature (-6 Attack, +6 Def, -6 SpAttack, +6 SpDefence, Speed, 0 HP)</span><br />
<span style="font-weight: bold;" class="mycode_b">- Predict</span><br />
<span style="font-weight: bold;" class="mycode_b">- Double Time</span><br />
<span style="font-weight: bold;" class="mycode_b">- Hidden Punch</span><br />
<span style="font-weight: bold;" class="mycode_b">-Concentration Rest</span><br />
<span style="font-weight: bold;" class="mycode_b"><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b">This set is to Just annoy the opponent into raging. Use the move Predict twice during the first 2 turns and you'll be set</span><br />
<span style="font-weight: bold;" class="mycode_b">throughout the whole battle if lucky. After using predict use Double time twice and try your luck at using Hidden punch when needed.</span><br />
<span style="font-weight: bold;" class="mycode_b">This set is just to annoy your opponent and can tear an sloppy team to peaces.</span><br />
<span style="font-weight: bold;" class="mycode_b"><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b">Set Name: Lucky Sweep</span><br />
<span style="font-weight: bold;" class="mycode_b"><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b">Dimagem@ Razor Claw</span><br />
<span style="font-weight: bold;" class="mycode_b">Ability: Electric Immunity</span><br />
<span style="font-weight: bold;" class="mycode_b">TPs: 200 Attk/ 200 Hp / 399 Speed</span><br />
<span style="font-weight: bold;" class="mycode_b">Trembling Nature( +6 Attk , -6 Def , -6 SpAttack , -6 SpDefence , +6 Speed , +6 HP)</span><br />
<span style="font-weight: bold;" class="mycode_b">- Predict</span><br />
<span style="font-weight: bold;" class="mycode_b">- Shadow Blade/Shadow Fang</span><br />
<span style="font-weight: bold;" class="mycode_b">- Hidden Punch</span><br />
<span style="font-weight: bold;" class="mycode_b">- Mega Slam</span><br />
<span style="font-weight: bold;" class="mycode_b"><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b">This Set is for an amazing sweep I've tried it and it works fine. As always you will have to set up predict twice then let the</span><br />
<span style="font-weight: bold;" class="mycode_b">rest go to plan with a sweep like no sweep before! After you set up with predict just spam hidden punch to further notice like</span><br />
<span style="font-weight: bold;" class="mycode_b">i always do <img src="https://forum.monstermmorpg.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4"/> then you can use any other attack if needed.</span><br />
<span style="font-weight: bold;" class="mycode_b"><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b"><br />
</span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: x-small;" class="mycode_size"><span style="color: #ffffff;" class="mycode_color">--------------------------------------------------------</span></span><span style="font-size: xx-large;" class="mycode_size"><span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Dimagem</span></span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: xx-large;" class="mycode_size"> </span></span> <br />
<br />
<span style="color: #ffffff;" class="mycode_color">---------------------------------</span><img src="https://static.monstermmorpg.com/images/monsters/212Dimagem.png" loading="lazy"  alt="[Image: 212Dimagem.png]" class="mycode_img" /><span style="color: #ffffff;" class="mycode_color">--</span><br />
<span style="color: #ffffff;" class="mycode_color"><br />
</span><span style="color: #ffffff;" class="mycode_color">---------------------------------------</span>"legendary Ghost- Boo"<br />
<span style="color: #ffffff;" class="mycode_color"><br />
</span><br />
Overview: <br />
<span style="color: #ffffff;" class="mycode_color"><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b">Dimagem is very useful for a pvp team being only weak against Light types and light type</span><br />
<span style="font-weight: bold;" class="mycode_b">moves. Dimagem has the ability Electric Immunity which means he is immune to</span><br />
<span style="font-weight: bold;" class="mycode_b">Electric type moves. Also having the ability Grass Master with no grass moves that has </span><br />
<span style="font-weight: bold;" class="mycode_b">to be fixed and will be fixed :3. Dimagem works well on a team with Engiron which can take</span><br />
<span style="font-weight: bold;" class="mycode_b">a light type move like a tank. With the ability SpDefence Expert Dimagem can work well with the nature</span><br />
<span style="font-weight: bold;" class="mycode_b">BlockHead or Bulwark.</span><br />
<span style="font-weight: bold;" class="mycode_b"><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b">Set: </span><br />
<span style="font-weight: bold;" class="mycode_b"><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b">Set Name: Bulked Diamonds</span><br />
<span style="font-weight: bold;" class="mycode_b"><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b">Dimagem@ Evasion Armor</span><br />
<span style="font-weight: bold;" class="mycode_b">Ability: SpDefence Expert</span><br />
<span style="font-weight: bold;" class="mycode_b">TPs: 400 Def/ 399 SpDefence</span><br />
<span style="font-weight: bold;" class="mycode_b">blockHead Nature (-6 Attack, +6 Def, -6 SpAttack, +6 SpDefence, Speed, 0 HP)</span><br />
<span style="font-weight: bold;" class="mycode_b">- Predict</span><br />
<span style="font-weight: bold;" class="mycode_b">- Double Time</span><br />
<span style="font-weight: bold;" class="mycode_b">- Hidden Punch</span><br />
<span style="font-weight: bold;" class="mycode_b">-Concentration Rest</span><br />
<span style="font-weight: bold;" class="mycode_b"><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b">This set is to Just annoy the opponent into raging. Use the move Predict twice during the first 2 turns and you'll be set</span><br />
<span style="font-weight: bold;" class="mycode_b">throughout the whole battle if lucky. After using predict use Double time twice and try your luck at using Hidden punch when needed.</span><br />
<span style="font-weight: bold;" class="mycode_b">This set is just to annoy your opponent and can tear an sloppy team to peaces.</span><br />
<span style="font-weight: bold;" class="mycode_b"><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b">Set Name: Lucky Sweep</span><br />
<span style="font-weight: bold;" class="mycode_b"><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b">Dimagem@ Razor Claw</span><br />
<span style="font-weight: bold;" class="mycode_b">Ability: Electric Immunity</span><br />
<span style="font-weight: bold;" class="mycode_b">TPs: 200 Attk/ 200 Hp / 399 Speed</span><br />
<span style="font-weight: bold;" class="mycode_b">Trembling Nature( +6 Attk , -6 Def , -6 SpAttack , -6 SpDefence , +6 Speed , +6 HP)</span><br />
<span style="font-weight: bold;" class="mycode_b">- Predict</span><br />
<span style="font-weight: bold;" class="mycode_b">- Shadow Blade/Shadow Fang</span><br />
<span style="font-weight: bold;" class="mycode_b">- Hidden Punch</span><br />
<span style="font-weight: bold;" class="mycode_b">- Mega Slam</span><br />
<span style="font-weight: bold;" class="mycode_b"><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b">This Set is for an amazing sweep I've tried it and it works fine. As always you will have to set up predict twice then let the</span><br />
<span style="font-weight: bold;" class="mycode_b">rest go to plan with a sweep like no sweep before! After you set up with predict just spam hidden punch to further notice like</span><br />
<span style="font-weight: bold;" class="mycode_b">i always do <img src="https://forum.monstermmorpg.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4"/> then you can use any other attack if needed.</span><br />
<span style="font-weight: bold;" class="mycode_b"><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b"><br />
</span>]]></content:encoded>
		</item>
	</channel>
</rss>