2016-04-21, 09:40 AM
Hi! I have this idea that would give players opportunity to obtain giga gems by beating npcs that would be known as Gem Guardians.
Gem Guardians would come in two flavors: Giga-Z Gem Guardian and Giga-L Gem Guardian.
- Gem Guardians would use Giga's on their team with level 3 monster power.
Idea is to use in-game event system to spawn these two npcs randomly in the world. They would be handled by the event system that spawns uncatchable monsters. Once spawned, the system would announce every hour that a gem guardian has been spawned. It would do so until the guardian has been defeated. Once defeated, the guardian would respawn in a week for giga zenith, or two weeks for giga legendary.
Since the world has 500+ maps, if nobody manages to find the guardians, the event system could start giving tips, for example, if nobody finds the zenith gem guardian after 1 day, the system would announce in which zone the guardian is.
Gem Guardians would come in two flavors: Giga-Z Gem Guardian and Giga-L Gem Guardian.
- Gem Guardians would use Giga's on their team with level 3 monster power.
Idea is to use in-game event system to spawn these two npcs randomly in the world. They would be handled by the event system that spawns uncatchable monsters. Once spawned, the system would announce every hour that a gem guardian has been spawned. It would do so until the guardian has been defeated. Once defeated, the guardian would respawn in a week for giga zenith, or two weeks for giga legendary.
Since the world has 500+ maps, if nobody manages to find the guardians, the event system could start giving tips, for example, if nobody finds the zenith gem guardian after 1 day, the system would announce in which zone the guardian is.