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Full Version: Type Effectivness
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I don't know if that was actually planned or not, or if it got to do with any kind of scripting, but currently the move type steel is weal to psychic.
in my opinion, steel should be resistant (0.5) to Psychic.
In the Pokemon games it's like that, and while every other typing effectivness / weakness makes sense, this doesnt.
[Image: 316osgw.png]


So i would suggest, to change the effectivness on the steel type.
Making Psychic 0.5 on Steel.



P.s.: since i somewhat feel that it was planned like that, i didn't list it as an error.
spoon bending trick comes to mind
lol true ^^
so instead of 2.0 it should be 0.5 you say

alright i will do that at next update hopefully
it already has many resistances and an immunity, why does it need to be just like pokemon anyway?
(2015-03-26, 11:06 PM)tons_o_snot Wrote: [ -> ]it already has many resistances and an immunity, why does it need to be just like pokemon anyway?

no it does not have to be just making more sense Smile

although everything is not real and make up of human mind based on existing things, we may try to make more sense if possible Big Grin
Yes the 0.5 was exactly what i had in mind.
And that is kinda the characteristic of steel, being resistant to many things Smile