1. rival- have to fight every few gyms or so
2. valor/power- each player has power that allows him or her to level up when reach certain power; people have levels too. for each capture or level up of a monster, power is gained. or victory, gym badge, etc.
3. two type moves- offers diversity and complexity advancing monstermmorpg to the next level
4. tba
SUPPORT OR NOT SUPPORT?
support for two type moves i always wanted some in a game
but valor/ power is used in a game called miscrits which is also a mon catching game
and every single game on kabam and lots of other stuff. really, were one of the few that DONT use it
I would love to have a "Monster Tamer Level"
(2014-05-01, 11:09 PM)zacherymatthews Wrote: [ -> ]I would love to have a "Monster Tamer Level"
It could play into our rank somehow!
rival
too "pokemon-y"
valor/ power
oh how i miss you DG dimension
2 type moves
sounds good, rpg style
tba
i support it
(2014-05-02, 01:21 AM)TexasToast Wrote: [ -> ] (2014-05-01, 11:09 PM)zacherymatthews Wrote: [ -> ]I would love to have a "Monster Tamer Level"
It could play into our rank somehow!
That is literally what i was getting at, i like the name though

(2014-05-01, 11:09 PM)zacherymatthews Wrote: [ -> ]I would love to have a "Monster Tamer Level"
yep i am definitely planning such system
an advanced one
you can post your detailed ideas about this
(2014-05-16, 09:48 PM)CeFurkan Wrote: [ -> ] (2014-05-01, 11:09 PM)zacherymatthews Wrote: [ -> ]I would love to have a "Monster Tamer Level"
yep i am definitely planning such system
an advanced one
you can post your detailed ideas about this
YES! i finally made a contribution! unlike leafalcon ;_;
the two type moves would be cool i'd support that.