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Full Version: How To Vote: The Visual Presentation
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HOW TO VOTE: THE VISUAL PRESENTATION
Guide Version: 2.7.2

Step 1: On Game Page, to the bottom right corner above the chat, you should see this:
[Image: 14eb76980366487696f4d971ad57e664.png]
Click on the "Vote" button to access the voting page.

Step 2: Select the reward you would like to receive.
[Image: 368551eae9bc44ee89c1e4f0f934a6cc.png]
For experienced players, it is recommended to select the 100% EXP and Money Boost Reward for 6 hours.
For inactive players, it is recommended to select the Instant 10,000 Gold Reward.
For beginners, if you're really fresh to game, then the instant gold should be your choice. However, if you intend to play for a couple hours, you should pick the boost reward so you can level your monsters quickly.

Step 3: Click on the links to start voting.
[Image: fec55bd56e9b48529dee5060540f77b4.png]
Here is how to vote for the different voting links:
No action required (just open the link and you're set!) - 1, 2, 3, 4, 9, 10, 12, 13, 23
Captcha (entering a code) - 5, 8 (take off any ad-blocking extensions if you have any on), 11
Click to Vote - 6, 7, 14, 15, 16, 17, 18, 19, 20, 21, 22, 24

Make sure you do the required actions on each link! If you miss a link, you will have to start over.

Step 4: Once you have completed voting on all the links, click on "Submit For Voting Process Validation" and you will receive your reward. A gold box will appear if you have done everything correctly, but if a red box appears, that means you forgot to do something on one of the voting links.
[Image: 3501910722944fc58621063fa7c9f142.png]
Good guy prysma.
Great job on the thread remake Prys! Smile
You should also state that those links that does not lead to a instant security vote, you can close the page and it will still count as a vote.

Nice work Prysm.
Great job prys :-)
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wonder if someone outlines to vote the presentation
If monsters could evolve based on player behavior, what unique traits or abilities do you think they would develop? Imagine a world where your playstyle directly influences your monster's evolution—how would this change your approach to training and battling? Would you focus on aggression, strategy, or support roles to shape your monsters' destinies?