2013-09-08, 08:56 PM
Why dont we have more weather conditions?? It could add more strategies:
If this is implemented radiation might dissapear, because the combination: radiation+weather could be deadly.
And actual weather conditions need to dissappear to add this ones.
Weather conditions (Apart from cloudless)
Sunny
Effect: increases the power of Fire/Light type moves by 50 %
Decreases the power of Water/Ice moves by 50 %
Routes where it is encountered naturally: Fire/light zones (all year)
Heavy rain
Effect: Increases the power of Water-type moves by 50%.
Decreases the power of Fire-type moves by 50%.
This coul be implemented maybe at spring/summer in grass zones, lakes, and water zones. (specially those with lakes). Maybe at electric zones too.
Sandstorm
Effect: Damages all monsters that are not Rock-, Ground-, or Steel-type.
Routes where it is encountered naturally: Ground, Rock zones (all the year) and Steel zones (only in summer)
Hailstorm
Effect: damages all monsters that are not Ice-type.
Routes where it is encountered naturally: Ice zone (all the year except summer) and maybe others at winter.
Shadow Sky:
Effect: damages all monsters that are not Shadow type.
Routes where it is encountered naturally: Shadow zone.
Fog:
Lowers Accuracy of all monsters battling.
Areas where it is encountered naturally: Flying zones (at mornings)
- Maybe adding more abilities that could benefit/start this weather conditions (like in pokemon)
- Adding moves benefited from this conditions.
If this is implemented radiation might dissapear, because the combination: radiation+weather could be deadly.
And actual weather conditions need to dissappear to add this ones.
Weather conditions (Apart from cloudless)
Sunny
Effect: increases the power of Fire/Light type moves by 50 %
Decreases the power of Water/Ice moves by 50 %
Routes where it is encountered naturally: Fire/light zones (all year)
Heavy rain
Effect: Increases the power of Water-type moves by 50%.
Decreases the power of Fire-type moves by 50%.
This coul be implemented maybe at spring/summer in grass zones, lakes, and water zones. (specially those with lakes). Maybe at electric zones too.
Sandstorm
Effect: Damages all monsters that are not Rock-, Ground-, or Steel-type.
Routes where it is encountered naturally: Ground, Rock zones (all the year) and Steel zones (only in summer)
Hailstorm
Effect: damages all monsters that are not Ice-type.
Routes where it is encountered naturally: Ice zone (all the year except summer) and maybe others at winter.
Shadow Sky:
Effect: damages all monsters that are not Shadow type.
Routes where it is encountered naturally: Shadow zone.
Fog:
Lowers Accuracy of all monsters battling.
Areas where it is encountered naturally: Flying zones (at mornings)