2013-08-19, 03:58 AM
HOW TO TP TRAIN A MONSTER CORRECTLY
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First, you need to know if you do TP train correctly or not.
CORRECT:
![[Image: auTAKQN.png]](https://i.imgur.com/auTAKQN.png)
INCORRECT:
![[Image: tJufNiI.png]](https://i.imgur.com/tJufNiI.png)
How do I get TPs? - There are two methods of getting TPs for your monster. The first method is known as "TP training", where you battle monsters that give you specific TPs for the stats you want to boost. This method is free.
You can find the TP Areas listing in the "General Discussion" section of the forums.
The second method is the usage of nutritions. Nutritions give 10 TPs to a monster's stat. You can only use 20 nutritions on one stat of a monster (200 TPs) and once you have reached this limit, you will not be allowed to use nutritions any further on that stat. Nutritions cost 5,000 Gold per one nutrition.
The opposite of nutritions are degrades. Degrades decrease 10 TPs in one stat. If you ever mess up or want to re-TP your monsters, be sure to purchase degrades. Degrades cost 5,000 Gold per degrade.
The total of TPs on a monster is 799. The max TPs on one stat is 400. Here's how to manage TP points for the different amount of stats you want to improve:
2 Stats - 400, 399.
3 Stats - 200, 200, 399/ 199, 300, 300/ 200, 300, 299.
It is preferred that you don't TP over 3 stats on a monster.
BASIC TP SETUPS
If you are unsure of setting up the TPs for a PVP monster, here are some basic TP setups Check monster's base stats first and if the nature is compatible with the base stats, then do these TP setups.
To learn more about different monster setups, check out these beginner guides created by Knost here.
SWEEPER/GLASS CANNON NATURES
***Make sure the monster has 1 [Priority: 1] move in its moveset. If the monster doesn't, then don't train the monster even if one of these natures suits the monster's base stats.***
Hallucination, Hilarious - 400 Special Attack TP, 399 Speed TP/ 400 Speed TP, 399 Special Attack TP.
Trembling - 400 Attack TP, 399 Speed TP/ 400 Speed TP, 399 Attack TP.
WALL NATURES
***The monster's moveset should have a lot of status moves.***
Profound, Blockhead, Impenetrable, Discreet, Wise, Endurable, Debonair, Secluded, Sedate, or other wall natures - 400 Defense TP, 399 Special Defense TP/ 400 Special Defense TP, 399 Defense TP. 199 Health TP/ 300 Defense TP/ 300 Special Defense TP preferred if the monster has a low health base stat.
MIXED NATURES
Reaper, Butcher, Mirage, Radiant - 399 Attack TP, 200 Defense TP, 200 Special Defense TP / 300 Attack TP, 299 Defense TP, 200 Special Defense TP / 300 Attack TP, 200 Defense TP, 299 Special Defense TP.
Tank, Specialized, Spooky - 399 Special Attack TP, 200 Defense TP, 200 Special Defense TP / 300 Special Attack TP, 299 Defense TP, 200 Special Defense TP / 300 Special Attack TP, 200 Defense TP, 299 Special Defense TP.
Stalwart, Momentum - 400 Attack TP, 399 Defense TP / 400 Defense TP, 399 Attack TP.
Quantum - 400 Special Attack TP, 399 Special Defense TP / 400 Special Defense TP, 399 Special Attack TP.
Mystic, Wail - 400 Defense TP, 399 Special Attack TP / 400 Special Attack TP, 399 Defense TP.
Verve - 400 Attack TP, 399 Special Defense TP / 400 Special Defense TP, 399 Attack TP.
Want me to add more natures to the basic TP set-ups? Comment below!