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Full Version: Idea for a new Rarity
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i was thinking what if there was a class of monsters even rarer then ancient and even more difficult to obtain. just a thought i came up with and felt like sharing I already have idea for the name and appearance rate. 

 Deity class -with a .001-.0001 chance to appear maybe require a specfic number of gym badges for them to spawn or require all gym badges making it that much more diffucult to obtain them. Tell me what you all think.
I sorta like the idea. But Idk since a lot of players, both considered (by themselves) veterans as newer players, are already complaining about how difficult it is to catch/find an ancient. 

~~ Not everyone has as much luck as Char and Mlinka lol
I don't really know.... Where would the rarity fall between? Personally I think that there should be more of a perfect median between emissary, and zenith. But that's just the noob talking. :)

Woof Woof!
PupK9
lol true, i just like the idea of something harder to do after i finally catch all the current mons and it never hurts to have more to catch XD @pupk9 i do kinda agree with that it would be a good addition to have something in between as well maybe call it something like ascended - supreme-extraordinary just a few ideas for that and the new rarity would be above ancient as it's meant to be a step above the ancients.
Could be interesting. I mean, there are lots of Ancients caught now XD

A requirement to catch em is interesting. Having all gems, I agree Big Grin
I'm not disagreeing, don't get me wrong, but the complaints will kill people xP
(2013-06-11, 10:26 PM)Cpt. Obvious Wrote: [ -> ]I'm not disagreeing, don't get me wrong, but the complaints will kill people xP
i know XP and i completly understand i even sometimes complain about a ancient i'm hunting not showing up.
I have caught so few zeniths+ it's actually sad that I'm so nooby lolTongue
You'll have a lot of players quite for the reason that they can't find any deity class monsters. The only viable way to obtain one would be via donation.
.001% chance is 1 in 100 000.... I think it would only be possible if Deity class monsters were in every map.
I dont like the idea...

This deity class monster will then have amazing base stats...

if you caught a deity with like 260 speed stat and hallu nature, then if it has prior moves, you win every pvp.
And the other stats are too amazing too...
i like idea and arlax its not all in pvp cos i got all anc so to find something new will be great fom me cos i start to losing intrest in game
Still... they will be too strong...

BUT, however, it should be ok if 2 or 3 are added... not like there are over 30 ancients...
(2013-06-11, 10:00 PM)Ellioum Wrote: [ -> ]i was thinking what if there was a class of monsters even rarer then ancient and even more difficult to obtain. just a thought i came up with and felt like sharing I already have idea for the name and appearance rate. 

 Deity class -with a .001-.0001 chance to appear maybe require a specfic number of gym badges for them to spawn or require all gym badges making it that much more diffucult to obtain them. Tell me what you all think.
I like it maybe a diff name? deity means god and religous stuff
You got me?
unless you add a class under the ancients. with somewhat equal power to the legends that are able to fight against sweeper ancients. 
it would make it a lil fair to the newer players to fight against "veterans" that have donated monsters legends/ancients. a lil easier to find than an ancient
harder to find than a legend.

what if there were a class with a limited amount of monsters in it. say 1 or two each in the entire game- what would the name for those monsters be.
only catchable a certain amount of times on certain maps always changing every week. or only catchable on events- that would make the monster a new kind of rare
(2013-06-13, 06:40 PM)Kamenashi Wrote: [ -> ]unless you add a class under the ancients. with somewhat equal power to the legends that are able to fight against sweeper ancients. 
it would make it a lil fair to the newer players to fight against "veterans" that have donated monsters legends/ancients. a lil easier to find than an ancient
harder to find than a legend.

what if there were a class with a limited amount of monsters in it. say 1 or two each in the entire game- what would the name for those monsters be.
only catchable a certain amount of times on certain maps always changing every week. or only catchable on events- that would make the monster a new kind of rare
       I like that idea better XD something maybe seasonal relate them to like spring summer fall and winter maybe? 4 monsters total maybe. 

       also yea i know the name deity is religious but, i don't necessarily think it hurts anything you could simply think of it as god-like mons but, if that's not to your liking i'm open to suggestions just brainstorming out in the open mostly. 

       my train of thinking was what if we had a few mons based on norse, greek, or japanese mythology i'm a sucker for anything in the greek or japanese mythology area thus the Deity class. but it seems it is more if a new rarity is introduced have it been conditional and not as powerful as ancients.

       so any new thoughts?
i think it would be really cool
Smile

please vote yes the rarer the i looksIdea
I agree Big Grin the more the better! I can just imagine that moment when you finally find one Tongue