2013-02-26, 02:53 AM
Hello everyone, I've had quite a few ideas that I'd like to present to the community, so I will be dividing these into separate categories to keep the ideas on topic, and so certain ideas aren't lost somewhere in the thread ![[Image: dodgy.gif]](https://forum.monstermmorpg.com/images/smilies/dodgy.gif)
There are some minor things that have always bothered me in the game, so I'll be listing some of the more prominent annoyances that I've experienced in the game so far, and some possible solutions to the problems
What's behind CURTAIN #1???
1) Adding a personalization to the hotkeys at the bottom of the screen.
![[Image: Untitled_zps5fb5440d.png]](https://i932.photobucket.com/albums/ad169/Who_Am/Untitled_zps5fb5440d.png)
I feel that each person should be able to reorganize or re-decide how they want to organize this area... for example, I would LOVE to be able to stick the "attract player" or "repel' items in one of those boxes, that would save me TONS of time...
2) 2 Separate monsters learning moves in same battle...
![[Image: DoubleMove-learn_zps82b47e5d.png]](https://i932.photobucket.com/albums/ad169/Who_Am/DoubleMove-learn_zps82b47e5d.png)
Currently, when this happens, you have to pick one of the monsters' moves to be forgotten, and as soon as you pick for either monster, the battle ends and you're taken back to the map. I feel that the map shouldn't be re-displayed again until ALL monsters have had their moves decided.
3) Move Relearner Item - Wouldn't it be much more convenient for everyone if the move relearner simply worked by picking which move you wanted the monster to learn? That way you don't have to fight 50 pointless fights just to relearn the move you accidentally got rid of...
4) Wild Monster Caught Status - I would love if there was an icon on the screen when encountering wild monsters that shows if you already own the monster.
5) Level in Certain Zone to Transform - In the monster-dex, some monsters require gaining a level in a certain zone before they can transform. Can we include the zone # in the dex description? K, tnx.
6) Are you sure? - Wouldn't it be splendid if there was a popup that appeared when you tried running from a Zenith+ rarity monster that asked "Are you sure you want to run from this rare monster?
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Well that's all I got for this segment.
Signed, your favorite bug,
-Beetall
![[Image: dodgy.gif]](https://forum.monstermmorpg.com/images/smilies/dodgy.gif)
There are some minor things that have always bothered me in the game, so I'll be listing some of the more prominent annoyances that I've experienced in the game so far, and some possible solutions to the problems
What's behind CURTAIN #1???

1) Adding a personalization to the hotkeys at the bottom of the screen.
![[Image: Untitled_zps5fb5440d.png]](https://i932.photobucket.com/albums/ad169/Who_Am/Untitled_zps5fb5440d.png)
I feel that each person should be able to reorganize or re-decide how they want to organize this area... for example, I would LOVE to be able to stick the "attract player" or "repel' items in one of those boxes, that would save me TONS of time...
2) 2 Separate monsters learning moves in same battle...
![[Image: DoubleMove-learn_zps82b47e5d.png]](https://i932.photobucket.com/albums/ad169/Who_Am/DoubleMove-learn_zps82b47e5d.png)
Currently, when this happens, you have to pick one of the monsters' moves to be forgotten, and as soon as you pick for either monster, the battle ends and you're taken back to the map. I feel that the map shouldn't be re-displayed again until ALL monsters have had their moves decided.
3) Move Relearner Item - Wouldn't it be much more convenient for everyone if the move relearner simply worked by picking which move you wanted the monster to learn? That way you don't have to fight 50 pointless fights just to relearn the move you accidentally got rid of...
4) Wild Monster Caught Status - I would love if there was an icon on the screen when encountering wild monsters that shows if you already own the monster.

5) Level in Certain Zone to Transform - In the monster-dex, some monsters require gaining a level in a certain zone before they can transform. Can we include the zone # in the dex description? K, tnx.

6) Are you sure? - Wouldn't it be splendid if there was a popup that appeared when you tried running from a Zenith+ rarity monster that asked "Are you sure you want to run from this rare monster?

---------------------------------------------------------------
Well that's all I got for this segment.
Signed, your favorite bug,
-Beetall