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Full Version: test server move problem
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its not with naming its with description

MOVE NAME : - LIQUID NITROGEN and SUNSHINE BAZOOKA
MONSTER - STELLACK

DESCRIPTION = the example is what i have problem
its says 40 / (20/100) = 160

but how it is 160 i don't know . i think the answer is incorrect
the only way itd be 160 is if 20 was 25, since 40 x 4 is 160.
YES IT SHOULD BE 25
also, why do status moves do damage in test server?
it just blows my mind. Tongue
also, some attacks and their effects have nothing to do with each other.
i.e. Ivy lash freezes?

i guess that is why the stuff are on the test server, right?
Ignore the names, focus on the other features
like what? the moves scare me >.<

also, why is low strike both a dragon and flying move on dracloud?
(2012-10-06, 06:48 PM)Viperianw Wrote: [ -> ]also, why do status moves do damage in test server?

i guess that is why the stuff are on the test server, right?
i wonder that as well
nice catch at description

also i set all status moves base power 1 ^^ that is why they do minor damage
fgbfdrff
Good informative
It sounds like there's confusion with the calculation in the description. If it's saying 40 / (20/100), the result should indeed be 200, not 160. Dividing 40 by 0.2 (which is 20%) gives you 200. If you’re setting this up on a dedicated server, HostNoc offers reliable options to ensure smooth gameplay and calculations without lag.
good name
Good informative