Monster MMORPG Game Official Forum

Full Version: Version 1.1.0 TEST
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how is it possible..? i lost my test server password -.-

edit: Lol my bad, did not see that all accounts where deleted... hahahahaha
the move names are different than what the monster used
[Image: screenshot1eay.png]
(2012-10-06, 12:59 PM)staff vidyasagar Wrote: [ -> ]the move names are different than what the monster used
[Image: screenshot1eay.png]
thanks for reporting. found the problem and fixed at local.

will be fixed at next test server update
(2012-10-06, 03:34 AM)Guider456 Wrote: [ -> ]
(2012-10-06, 01:47 AM)CeFurkan Wrote: [ -> ]
(2012-10-06, 01:26 AM)Guider456 Wrote: [ -> ]im actually having fun...been ages since i felt this kinda excitement



wish the power/accuracy wasnt so weird though :/

please share your ideas about power/accuracy Big Grin



share your ideas about system people. we will together balance things out ^^
i havent really gotten much looks at the moves in battle yet...but it seems at low levels low power-mid power moves seem strong than i thought they would be, also i think to balance things power and accuracy could be rounded to the nearest 5, like 73 could be rounded to 75.
actually i had them rounded but that time moves looks so simplistic
WHAT?!,y account doesnt work! no! I was rank 72! Darn!
(2012-10-06, 01:58 PM)CeFurkan Wrote: [ -> ]
(2012-10-06, 12:59 PM)staff vidyasagar Wrote: [ -> ]the move names are different than what the monster used
[Image: screenshot1eay.png]
thanks for reporting. found the problem and fixed at local.

will be fixed at next test server update
CeF, I also found another monster with that same problem. Did you mean by you "fixed it", you fixed the problem with all monsters?
alright i spotted some problems with feature assignment

i will reroll all move features stats etc and all monsters moves

but this time i won't delete accounts . your monsters moves will just reset


@Ashenator yes all monsters problem.
the AI thing still isnt fixed O:
cant get pass zone 5 since we need hyper surf, and the ai thing isnt fixed yet :/
(2012-10-06, 04:01 PM)Guider456 Wrote: [ -> ]cant get pass zone 5 since we need hyper surf, and the ai thing isnt fixed yet :/
ok please be patient working on the problem Smile need some changes with item usage
ok good to hear you're working on it ^^ and yes i see where you are going with this...to use health items more in battle right?
glad to hear that(:
very hard working cef.
Seeing numbers like "21" in base power and "97" in accuracy kinda bothers me..
(2012-10-06, 09:54 PM)SparrowHawk Wrote: [ -> ]Seeing numbers like "21" in base power and "97" in accuracy kinda bothers me..
well at first i made it multitude of 5 at first but that time moves are being too much dull Big Grin

also patch is ready. hopefully going to deploy soon

test V1.1.1 Big Grin
I think the wild monster stat boosts are a little too powerful.
I'm just curious about one thing with the catch system. If we have an ultimate box, do we have to weaken the monster to throw it?
(2012-10-07, 01:04 AM)lakebeast Wrote: [ -> ]I'm just curious about one thing with the catch system. If we have an ultimate box, do we have to weaken the monster to throw it?
Ultimate Box price should be going up because of what it can do. It might be changed for Ancients, I guess.

Ultimate Box might just become a box that fails only on Ancients but succeeds on everything else.
(2012-10-07, 01:04 AM)lakebeast Wrote: [ -> ]I'm just curious about one thing with the catch system. If we have an ultimate box, do we have to weaken the monster to throw it?
yes you need to weaken
I think it's easier just to give Ultimate box's as gifts only.
(2012-10-07, 01:39 AM)CeFurkan Wrote: [ -> ]
(2012-10-07, 01:04 AM)lakebeast Wrote: [ -> ]I'm just curious about one thing with the catch system. If we have an ultimate box, do we have to weaken the monster to throw it?
yes you need to weaken
Thank you Smile
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everything is possible and dont forget revives , type immunity and also status problems like sleeping and other gains
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