Battle result page is modified. This style will also come to real server once it is tested here and verified has no problems.
The test server other problems will be fixed at further versions. Please you keep posting errors.
![[Image: attachment.php?aid=243]](https://forum.monstermmorpg.com/attachment.php?aid=243)
nice!

Cefurkan, can we have the monsters abilities shown in a similar manner id they aren't there already?
was about to suggest about this.
that is just what i needed.
thank you for this !

i thought something was wrong at first, so i runned along to the forum. and here i see this. Nice update, thanks Furkan

Furkan, at the end of a battle the code for that thing goes into black and white words , is that normal?
(2012-08-14, 06:59 PM)Danny Wrote: [ -> ]Furkan, at the end of a battle the code for that thing goes into black and white words , is that normal?
what do you mean ? can you post screenshot ?
if there is no problem i will apply this patch to real server
Here is what i was talking about.
(2012-08-14, 09:44 PM)Danny Wrote: [ -> ]Here is what i was talking about.
thanks problem fixed at both server
cant go through in orkin path
Sky has a question, "Will NPC's be tested in the test server?"
was thinking that too rock lol
(2012-08-15, 09:43 AM)Rock127 Wrote: [ -> ]Sky has a question, "Will NPC's be tested in the test server?"
yes
Quote:cant go through in orkin path
it is working as supposed to be. i mean those plants
(2012-08-15, 09:43 AM)Rock127 Wrote: [ -> ]Sky has a question, "Will NPC's be tested in the test server?"
(2012-08-16, 09:32 AM)pankey0123 Wrote: [ -> ]Sky has a question, "Will NPC's be tested in the test server?"
What the heck???
Btw, since this is a good idea, why not do this idea with abilities and natures?
*suggestion*
Umm.. if more than 1 monster in your team learns a move, we should be able to stay on that same page until all the moves have been dealt with.
Either replaced a new move, or forgotten. So, if we have like 4 monsters learning a move, we can go to each monster and say whether they learn a new move or it's forgotten before leaving the page.
.-.
(2012-08-19, 08:42 PM)SparrowHawk Wrote: [ -> ]*suggestion*
Umm.. if more than 1 monster in your team learns a move, we should be able to stay on that same page until all the moves have been dealt with.
Either replaced a new move, or forgotten. So, if we have like 4 monsters learning a move, we can go to each monster and say whether they learn a new move or it's forgotten before leaving the page.
.-.
BOOM! This.
(2012-08-19, 08:42 PM)SparrowHawk Wrote: [ -> ]*suggestion*
Umm.. if more than 1 monster in your team learns a move, we should be able to stay on that same page until all the moves have been dealt with.
Either replaced a new move, or forgotten. So, if we have like 4 monsters learning a move, we can go to each monster and say whether they learn a new move or it's forgotten before leaving the page.
.-.
current system is not like this because of my coding knowladge when i first coded
but definitely should be like this and hopefully will be like this and even better

Yay! Sometimes it's annoying when all six Monsters learn a move, but you can only manage one at a time :/
not a problem but why not update this it shows the same maps as in real game very difficult to look at
![[Image: screenshot21qx.png]](https://img404.imageshack.us/img404/8960/screenshot21qx.png)