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Full Version: Master Type Combo List
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Because I was honestly curious and wanted to see what we have and didn't have. If the combo is in bold we have it. if it's unbolded we don't. This includes a handful of monsters unreleased.

Bug:
  • Bug
  • Bug/Dark
  • Bug/Dragon
  • Bug/Electric
  • Bug/Fighting
  • Bug/Fire
  • Bug/Flying
  • Bug/Ghost
  • Bug/Grass
  • Bug/Ground
  • Bug/Ice
  • Bug/Light
  • Bug/Normal
  • Bug/Poison
  • Bug/Psychic
  • Bug/Rock
  • Bug/Steel
  • Bug/Water


Dark:
  • Dark
  • Dark/Bug
  • Dark/Dragon
  • Dark/Electric
  • Dark/Fighting
  • Dark/Fire
  • Dark/Flying
  • Dark/Ghost
  • Dark/Grass
  • Dark/Ground
  • Dark/Ice
  • Dark/Light
  • Dark/Normal
  • Dark/Poison
  • Dark/Psychic
  • Dark/Rock
  • Dark/Steel
  • Dark/Water
Dragon:
  • Dragon
  • Dragon/Bug
  • Dragon/Dark
  • Dragon/Electric
  • Dragon/Fighting
  • Dragon/Fire
  • Dragon/Flying
  • Dragon/Ghost
  • Dragon/Grass
  • Dragon/Ground
  • Dragon/Ice
  • Dragon/Light
  • Dragon/Normal
  • Dragon/Poison
  • Dragon/Psychic
  • Dragon/Rock
  • Dragon/Steel
  • Dragon/Water
Electric:
  • Electric
  • Electric/Bug
  • Electric/Dark
  • Electric/Dragon
  • Electric/Fighting
  • Electric/Fire
  • Electric/Flying
  • Electric/Ghost
  • Electric/Grass
  • Electric/Ground
  • Electric/Ice
  • Electric/Light
  • Electric/Normal
  • Electric/Poison
  • Electric/Psychic
  • Electric/Rock
  • Electric/Steel
  • Electric/Water
Fighting:
  • Fighting
  • Fighting/Bug
  • Fighting/Dark
  • Fighting/Dragon
  • Fighting/Electric
  • Fighting/Fire
  • Fighting/Flying
  • Fighting/Ghost
  • Fighting/Grass
  • Fighting/Ground
  • Fighting/Ice
  • Fighting/Light
  • Fighting/Normal
  • Fighting/Poison
  • Fighting/Psychic
  • Fighting/Rock
  • Fighting/Steel
  • Fighting/Water
Fire:
  • Fire
  • Fire/Bug
  • Fire/Dark
  • Fire/Dragon
  • Fire/Electric
  • Fire/Fighting
  • Fire/Flying
  • Fire/Ghost
  • Fire/Grass
  • Fire/Ground
  • Fire/Ice
  • Fire/Light
  • Fire/Normal
  • Fire/Poison
  • Fire/Psychic
  • Fire/Rock
  • Fire/Steel
  • Fire/Water
Flying:
  • Flying
  • Flying/Bug
  • Flying/Dark
  • Flying/Dragon
  • Flying/Electric
  • Flying/Fighting
  • Flying/Fire
  • Flying/Ghost
  • Flying/Grass
  • Flying/Ground
  • Flying/Ice
  • Flying/Light
  • Flying/Normal
  • Flying/Poison
  • Flying/Psychic
  • Flying/Rock
  • Flying/Steel
  • Flying/Water
Ghost:
  • Ghost
  • Ghost/Bug
  • Ghost/Dark
  • Ghost/Dragon
  • Ghost/Electric
  • Ghost/Fighting
  • Ghost/Fire
  • Ghost/Flying
  • Ghost/Grass
  • Ghost/Ground
  • Ghost/Ice
  • Ghost/Light
  • Ghost/Normal
  • Ghost/Poison
  • Ghost/Psychic
  • Ghost/Rock
  • Ghost/Steel
  • Ghost/Water
Grass:
  • Grass
  • Grass/Bug
  • Grass/Dark
  • Grass/Dragon
  • Grass/Electric
  • Grass/Fighting
  • Grass/Fire
  • Grass/Flying
  • Grass/Ghost
  • Grass/Ground
  • Grass/Ice
  • Grass/Light
  • Grass/Normal
  • Grass/Poison
  • Grass/Psychic
  • Grass/Normal
  • Grass/Rock
  • Grass/Steel
  • Grass/Water
Ground:
  • Ground
  • Ground/Bug
  • Ground/Dark
  • Ground/Dragon
  • Ground/Electric
  • Ground/Fighting
  • Ground/Fire
  • Ground/Flying
  • Ground/Ghost
  • Ground/Grass
  • Ground/Ice
  • Ground/Light
  • Ground/Normal
  • Ground/Poison
  • Ground/Psychic
  • Ground/Rock
  • Ground/Steel
  • Ground/Water
Ice:
  • Ice
  • Ice/Bug
  • Ice/Dark
  • Ice/Dragon
  • Ice/Electric
  • Ice/Fighting
  • Ice/Fire
  • Ice/Flying
  • Ice/Ghost
  • Ice/Grass
  • Ice/Ground
  • Ice/Light
  • Ice/Normal
  • Ice/Poison
  • Ice/Psychic
  • Ice/Rock
  • Ice/Steel
  • Ice/Water
Light:
  • Light
  • Light/Bug
  • Light/Dark
  • Light/Dragon
  • Light/Electric
  • Light/Fighting
  • Light/Fire
  • Light/Flying
  • Light/Ghost
  • Light/Grass
  • Light/Ground
  • Light/Ice
  • Light/Normal
  • Light/Poison
  • Light/Psychic
  • Light/Rock
  • Light/Steel
  • Light/Water
Normal:
  • Normal
  • Normal/Bug
  • Normal/Dark
  • Normal/Dragon
  • Normal/Electric
  • Normal/Fighting
  • Normal/Fire
  • Normal/Flying
  • Normal/Ghost
  • Normal/Grass
  • Normal/Ground
  • Normal/Ice
  • Normal/Light
  • Normal/Poison
  • Normal/Psychic
  • Normal/Rock
  • Normal/Steel
  • Normal/Water
Poison:
  • Poison
  • Poison/Bug
  • Poison/Dark
  • Poison/Dragon
  • Poison/Electric
  • Poison/Fighting
  • Poison/Fire
  • Poison/Flying
  • Poison/Ghost
  • Poison/Grass
  • Poison/Ground
  • Poison/Ice
  • Poison/Normal
  • Poison/Psychic
  • Poison/Rock
  • Poison/Steel
  • Poison/Water
Psychic:
  • Psychic
  • Psychic/Bug
  • Psychic/Dark
  • Psychic/Dragon
  • Psychic/Electric
  • Psychic/Fighting
  • Psychic/Fire
  • Psychic/Flying
  • Psychic/Ghost
  • Psychic/Grass
  • Psychic/Ground
  • Psychic/Ice
  • Psychic/Light
  • Psychic/Normal
  • Psychic/Poison
  • Psychic/Rock
  • Psychic/Steel
  • Psychic/Water
Rock:
  • Rock
  • Rock/Bug
  • Rock/Dark
  • Rock/Dragon
  • Rock/Electric
  • Rock/Fighting
  • Rock/Fire
  • Rock/Flying
  • Rock/Ghost
  • Rock/Grass
  • Rock/Ground
  • Rock/Ice
  • Rock/Light
  • Rock/Normal
  • Rock/Poison
  • Rock/Psychic
  • Rock/Steel
  • Rock/Water
Steel:
  • Steel
  • Steel/Bug
  • Steel/Dark
  • Steel/Dragon
  • Steel/Electric
  • Steel/Fighting
  • Steel/Fire
  • Steel/Flying
  • Steel/Ghost
  • Steel/Grass
  • Steel/Ground
  • Steel/Ice
  • Steel/Light
  • Steel/Normal
  • Steel/Poison
  • Steel/Psychic
  • Steel/Rock
  • Steel/Water
Water:
  • Water
  • Water/Bug
  • Water/Dark
  • Water/Dragon
  • Water/Electric
  • Water/Fighting
  • Water/Fire
  • Water/Flying
  • Water/Ghost
  • Water/Grass
  • Water/Ground
  • Water/Ice
  • Water/Light
  • Water/Poison
  • Water/Psychic
  • Water/Rock
  • Water/Steel
Combos We Don't Have:
These are combo we don't have. By don't have I mean in either direction. Example, we may have a Dark/Fire but not a Fire/Dark, but that's still the same type combo (just swapped). Here are the combos we don't have any of.
  • Bug/Fighting or Fighting/Bug
  • Bug/Ground or Ground/Bug
  • Bug/Ice or Ice/Bug
  • Bug/Light or Light/Bug
  • Bug/Normal or Normal/Bug
  • Bug/Psychic or Psychic/Bug
  • Dragon/Normal or Normal/Dragon
  • Dragon/Steel or Steel/Dragon
  • Electric/Grass or Grass/Electric
  • Electric/Normal or Normal/Electric
  • Fighting/Light or Light/Fighting
  • Fire/Normal or Normal/Fire
  • Fire/Poison or Poison/Fire
  • Poison/Flying or Flying/Poison
  • Ghost/Grass or Grass/Ghost
  • Ghost/Ground or Ground/Ghost
  • Ghost/Light or Light/Ghost
  • Poison/Ghost or Ghost/Poison
  • Ghost/Psychic or Psychic/Ghost
  • Ghost/Rock or Rock/Ghost
  • Grass/Rock or Rock/Grass
  • Ground/Poison or Poison/Ground
  • Ice/Light or Light/Ice
  • Ice/Poison or Poison/Ice
  • Ice/Psychic or Psychic/Ice
  • Ice/Rock or Rock/Ice
  • Light/Normal or Normal/Light
  • Light/Poison or Poison/Light
  • Rock/Normal or Normal/Rock
  • Normal/Water or Water/Normal
  • Poison/Rock or Rock/Poison
  • Rock/Water or Water/Rock
wow nice work :d
Poison needs some love. Perhaps I'll take a page out of Narsillon's book and do a set of poison-combo monsters. <3
List has been updated with combos that don't exist at all \ouo/
my scorpion could make a good bug/ dragon type , that would be super epic
thanks for the list gk.

nice thanks
Thanks, this really helped!
how did this help?...
bump~
Poison-Rock... a rock with slime oozing outta it? Lol randomness.
Maybe light/poison could be some sort of radiation theme.
bug/dragon is boorah and scaronoid.
needs to be updated o.o