Monster MMORPG Game Official Forum

Full Version: Version Alpha 1.0.6
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All status effects are now working

Burning :
Burning effect decreases affected monster's HP equal to 10% of it's MaximumHP every turn and decreases 25% of Attack and Special Attack stat while active.

Bleeding :
Bleeding effect decreases affected monster's HP equal to 15% of it's MaximumHP every turn and decreases 15% of Defense and Special Defense stat while active.

Poisoning:
Poisoning effect decreases affected monster's HP equal to 10% of it's MaximumHP every turn and decreases 10% of Attack, Special Attack, Defense, Special Defense and Speed stats while active.

Frozen:
Frozen prevents affected monster doing any move.

Confusion:
Confusion status problem causes affected monster to hurt itself with 35% chance every turn with a 50 base power typless attack.

Sleep:
Sleep prevents affected monster doing any move expect several moves.

Cringe:
Cringe prevents affected monster doing any move.

Paralyzing:
Paralyzing prevents affected monster doing any move with 30% chance and also decreases its speed stat by 30% while active.



thx for the update cefurkan.
thx for the update!!
Nice....now my dragon fire move will paralyze all in it's path
hmm awesome!
the game is rounding into shape now...
thx for updates CeFurkan
Feels more like a real game every day.
Now it won't be all power.

I'm liking this very much.
Sweet updates man, POISON ALL DAY!
Hahahahah....I'll make them bleed...
bleed = pain
pain = suffering
suffering=unneccesary
unneccesary=kicking a ball on the roof
Kicking a ball on the roof + Im making a new topic