2011-12-07, 06:40 PM
2011-12-07, 06:44 PM
(2011-12-07, 06:40 PM)orboknown Wrote: [ -> ]Gk gave a link in chat.-. to her DA page i think.that had her versions of the ancients(based on a zodiac)i want that link do u have that orbo
2011-12-07, 06:46 PM
just pm Gk for it yourself>.> yeesh
2011-12-07, 07:26 PM
Kunwar, that's Orboknown not Quanto lol
Also CeFurkan, who makes the maps?
Also CeFurkan, who makes the maps?
2011-12-07, 07:29 PM
(2011-12-07, 06:31 PM)orboknown Wrote: [ -> ]gk has 12 ancients made up.well if you spent your time and plan them we can have faster.
we have plenty of starters, on that we are agreed.
we have NO npcs yet,which bugs me.
2011-12-07, 07:30 PM
how can i plan npcs? By choosing what monsters to give them?
EDIT-pm me the information cefurkan. I dont want to clog up your thread.
EDIT-pm me the information cefurkan. I dont want to clog up your thread.
2011-12-07, 07:31 PM
(2011-12-07, 07:26 PM)Deidara Wrote: [ -> ]Kunwar, that's Orboknown not Quanto lolThere is not going to be new maps anytime soon. I will spend like 5k usd to get made 5 - 10 times bigger game map with better quality.
Also CeFurkan, who makes the maps?
Quote:i think ancients should come before starter because there are enough starters but there are no ancientsLots of monsters will be added all at once. Probably over 1k
2011-12-07, 07:31 PM
0.o 5000 usd?
2011-12-07, 07:32 PM
(2011-12-07, 07:30 PM)orboknown Wrote: [ -> ]how can i plan npcs? By choosing what monsters to give them?planning is very time consuming thing. NPC name - npc class - monsters - monster levels - which location on the map . And this has to be done at all of the maps.
EDIT-pm me the information cefurkan. I dont want to clog up your thread.
2011-12-07, 07:32 PM
(2011-12-07, 07:31 PM)orboknown Wrote: [ -> ]0.o 5000 usd?yes 5,000 $ . but it will come later as i said since i have to earn that money first

2011-12-07, 07:33 PM
err..what do you mean by class?
2011-12-07, 07:34 PM
(2011-12-07, 07:31 PM)CeFurkan Wrote: [ -> ]You have to spend 5,000 usd?! That's crazy!(2011-12-07, 07:26 PM)Deidara Wrote: [ -> ]Kunwar, that's Orboknown not Quanto lolThere is not going to be new maps anytime soon. I will spend like 5k usd to get made 5 - 10 times bigger game map with better quality.
Also CeFurkan, who makes the maps?
(2011-12-07, 07:32 PM)CeFurkan Wrote: [ -> ]planning is very time consuming thing. NPC name - npc class - monsters - monster levels - which location on the map . And this has to be done at all of the maps.NPC class?
2011-12-07, 07:39 PM
I can plan on npc's if you want, there class,monster,etc
2011-12-07, 09:00 PM
(2011-12-07, 07:39 PM)Dark.Zero Wrote: [ -> ]I can plan on npc's if you want, there class,monster,etchow many hours per day you can work ?
And the rewards for this job will be of course mad

2011-12-07, 09:01 PM
(2011-12-07, 09:00 PM)CeFurkan Wrote: [ -> ]Wait do you mean draw the NPC's? i meant making thier stuff like monsters,class etc but not the spirit,, i can do everything but spirit,(2011-12-07, 07:39 PM)Dark.Zero Wrote: [ -> ]I can plan on npc's if you want, there class,monster,etchow many hours per day you can work ?
And the rewards for this job will be of course mad
2011-12-07, 09:02 PM
(2011-12-07, 07:32 PM)CeFurkan Wrote: [ -> ]Sounds Like Dungeons and Dragons,(2011-12-07, 07:30 PM)orboknown Wrote: [ -> ]how can i plan npcs? By choosing what monsters to give them?planning is very time consuming thing. NPC name - npc class - monsters - monster levels - which location on the map . And this has to be done at all of the maps.
EDIT-pm me the information cefurkan. I dont want to clog up your thread.
Encounter spaces, their coordinates, The Name of the NPC, Their class, Monster level, stats, natures, Their items drops, their GOLD drops, their looks.
Used to do that all the time when i was little lol.
2011-12-07, 09:03 PM
(2011-12-07, 09:01 PM)Dark.Zero Wrote: [ -> ]No. We have someone working on the NPC's appearance, this one is for setting them.(2011-12-07, 09:00 PM)CeFurkan Wrote: [ -> ]Wait do you mean draw the NPC's? i meant making thier stuff like monsters,class etc but not the spirit,, i can do everything but spirit,(2011-12-07, 07:39 PM)Dark.Zero Wrote: [ -> ]I can plan on npc's if you want, there class,monster,etchow many hours per day you can work ?
And the rewards for this job will be of course mad
SO an example of that would be :
John - Class? (I still don't know class) - Fightengu, Hydevil, Jabear - level 50, level 52, level 60 - coordinate 3,444 on whichever map
I think you should add the rematch activator option also. If yes, how many times can they be rematched? Add monsters and raise their levels.
2011-12-07, 09:10 PM
(2011-12-07, 09:03 PM)Deidara Wrote: [ -> ](2011-12-07, 09:01 PM)Dark.Zero Wrote: [ -> ]No. We have someone working on the NPC's appearance, this one is for setting them.(2011-12-07, 09:00 PM)CeFurkan Wrote: [ -> ]Wait do you mean draw the NPC's? i meant making thier stuff like monsters,class etc but not the spirit,, i can do everything but spirit,(2011-12-07, 07:39 PM)Dark.Zero Wrote: [ -> ]I can plan on npc's if you want, there class,monster,etchow many hours per day you can work ?
And the rewards for this job will be of course mad
SO an example of that would be :
John - Class? (I still don't know class) - Fightengu, Hydevil, Jabear - level 50, level 52, level 60 - coordinate 3,444 on whichever map
I think you should add the rematch activator option also. If yes, how many times can they be rematched? Add monsters and raise their levels.
class is like bug catcher
yes also rematches if there is . you know the key point here is how much time you will spent and how experienced you are the game.
2011-12-07, 09:14 PM
Bug Catcher, Ancient Sage, Trainer, and more 
Miner, Scientist, and yea.
Not sure if I can do the whole thing but I am able to do some. There are... 83 maps.
How many per map?

Miner, Scientist, and yea.
Not sure if I can do the whole thing but I am able to do some. There are... 83 maps.
How many per map?
2011-12-07, 09:21 PM
good question dei, how many npc's per map?
2011-12-07, 09:33 PM
(2011-12-07, 09:21 PM)Dark.Zero Wrote: [ -> ]good question dei, how many npc's per map?it depends on the map size. and once you started you have to finish all. lets say per 512 x 512 gets 2 npc
so 1024 x 1024 map would get 8 npcs. You can download map and look its sizes.
2011-12-07, 09:36 PM
Dark you're a reasonable guy. I shouldn't work on it since I love npcs and would probably overflow the maps with them XD
Epic training!
Epic training!
2011-12-07, 09:41 PM
I might go work on this..
2011-12-07, 09:58 PM
Each mod should work on something when their time comes. So, if Dark.Zero works on NPC coordinations and stuff, once the npcs are placed in their areas full operational, I could probably work on quests!
Yaaaaay.
But then move-sets, abilities, and stuff have to be added.
Which means I'll have to wait on working on quests.
Still, yaaaaay

But then move-sets, abilities, and stuff have to be added.

Still, yaaaaay

2011-12-07, 10:01 PM
And then the designs have to be finished too... *faints*
Blah. I wish I could help with the quest writing too... Hm.
Blah. I wish I could help with the quest writing too... Hm.
2011-12-07, 10:02 PM
(2011-12-07, 09:58 PM)Deidara Wrote: [ -> ]Each mod should work on something when their time comes. So, if Dark.Zero works on NPC coordinations and stuff, once the npcs are placed in their areas full operational, I could probably work on quests!assuming quests are even put into the game.
Yaaaaay.
But then move-sets, abilities, and stuff have to be added.Which means I'll have to wait on working on quests.
Still, yaaaaay
2011-12-07, 10:06 PM
They are on the to-do list and I think CeFurkan agreed to it o.o
2011-12-07, 10:07 PM
Key Word-think
2011-12-07, 10:50 PM
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2011-12-07, 10:51 PM
ooo glowy.me like.
EDIT-rated cefurkan
EDIT-rated cefurkan