I think the mosterdex is to dull right now with just the stats and moves of the monster. What it needs are little descriptions of the monster to tell us what the monster is like. if I can get 10-15 supporters I'll send to updater

To Cefurkan? >.>
Yeah, it would be better to talk to some of the content designers first.
Nah .... the page takes a while to load as it is.... adding more makes it way bigger and slower....
unless you mean in page.... sure
(2011-09-28, 08:53 PM)ItsHowIRoll Wrote: [ -> ]Nah .... the page takes a while to load as it is.... adding more makes it way bigger and slower....
unless you mean in page.... sure
The monster Dex Needs those descriptions if this game ever hopes to be enticing and professional.
i meant in the page or on the outside ..... im ok if its in as it makes it seem more wiki-i
i could see this being a good thing.
Lol I haven't used MonsterDex in a long time because of the slowness .
But Nice Idea 
ya would add some uniqueness but but the problem is now you need some 1 to type it all up o.o time for some more work to do? lol
I'll be happy to help if i can.
nice

but were gonna need to get it passed first and its more than likely not going to be added until move list is fixed
Well Dark, remember that GK has like a page on every monster she made, so that knocks out a large chunk right there.
i can be glad to help out some too :d
i think i can do a few of them but better if the artist who created the monster do it like nitz said
Yes yes, on this note I do have a dex description of each monster (That I made) that is about 3-4 sentences long. I've been trying to collect them into one file so that they can be added at some point D': so... there's my input and notes on that. So my monsters would be covered \ouo/
which monsters are yours again? o.o
(2011-10-01, 12:11 AM)Guider456 Wrote: [ -> ]which monsters are yours again? o.o
It says in the discrtiption. in short, #255-#468, #471-#599, #638-#659
I can clear up my free time to type descriptions, BTW You can just copy the description that GK and Animatics did.