nice a lot of natures but their effects are still awesome
Now this is going to play a big roll in monster off the same lvl =P
Don't you need to have an affect for HP?
(2011-05-12, 01:36 AM)Squall Xepher Wrote: [ -> ]Don't you need to have an affect for HP?
i was just thinking about that. now i am going to add it

Alright!
And also are you going to get back to me about correcting the English of moves Cefurkan?
50 nature .. how confusing wil that be -_-
(2011-05-12, 02:09 AM)NoToOwLz Wrote: [ -> ]50 nature .. how confusing wil that be -_-
i know what you mean -__O
ok list changed again
it will be really fun
(2011-05-12, 06:56 AM)NoToOwLz Wrote: [ -> ].... even more messy
your wish came true, now 60 natures

lol, i would like a simpler nature system x.x
theoretically, it allows a greater variety for players to choose from, which is awesome but in reality there would be a lot of "useless" monsters since people always choose the best few natures.
unless the main motive is to increase the rarity of monsters with good nature (more donation)..then alright xD
this just means players have to be smarter
woah o.o i see my natures in there and soo many more o.o
this list is soooo confusing I'm just going to find the natures that boost atk and spatk the most and try to get those all the time
this isnt so confusing.... does every monster in the game get different kinds of natures?
(2011-07-05, 01:07 PM)metaknight Wrote: [ -> ]this isnt so confusing.... does every pokemon get the same nature?
That makes no sense. please rephrase your post.
(2011-07-05, 01:07 PM)metaknight Wrote: [ -> ]this isnt so confusing.... does every pokemon get the same nature?
our
MONSTERS do not get the same natures every time.
Umm.. These are monsters.
In pokemon, each pokemon have a specific nature that helps the stats that they excel in. It works the same way with our monsters.
If the monster/pokemon excels in attack and doesn't in special attack, they would have a nature that boosts their attack stat and not their special attack stat.