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Game Link > https://www.monstermmorpg.com
Game Register Link > https://www.monstermmorpg.com/Register
Previous version update logs > https://forum.monstermmorpg.com/Forum-Version-Records
This update will be a progressive update. So check this thread frequently. The version number will not change for a while
=== 28 August 2019 ===
1: For years waited Tournament system has arrived with full features. Please read more about the system at this official thread > https://forum.monstermmorpg.com/Thread-H...MORPG-Game
2: Your ongoing battle will get deleted only if you do not login the game over 24 hours
3: You were able to set Ability 1 and Ability 2 to same ability at the same time and this is fixed
3.1: No duplicate abilities is allowed
4: Calculate Monster stats page has been improved. Now when you open a user's Monster in stats calculator, you do not need to click to calculate stats button. It will be auto calculated
5: Chat message post cool-down for Level 30 and above accounts reduced to 2 seconds from 5 seconds
5.1: If your account level is below 2, chat message sending cool-down is 180 seconds
5.2: If your account level is equal to 2 and lower than 30, chat message sending cool-down is 5 seconds
5.3: If your account level is equal to or above 30, chat message sending cool-down is 2 seconds
6: Now when you use Repel item via shortcut in game page, it will use the best Repel you have in your bag
6.1: So the Repel item usage order will be as follows : Ultimate Repel > Super Repel > Repel
7: The Monster level of daily Boss battles increased to maximum Monster level allowed in the game (currently level 130)
8: Now you can see daily boss beating rewards in daily boss history
8.1: Previously you were only seeing how much you have earned total
8.2: Now it will be displayed as how much reward gold you have earned from inflicted damage and how much reward gold you have earned from defeating it (if you have defeated)
9: You can see the maximum allowed level anytime from checking any Monster level gain speed table in MonsterDex (currently level 130)
10: Normally, only Monsters that are not catchable in any of the maps were starting in monster events (you can see events from events chat panel)
10.1: However, we have changed that rule
10.2: Now with %5 chance Ancients and with 10% chance Legendaries will also get started as events even if they are catchable in maps
11: Now when you open make a trade offer page, your Monsters will be ordered by its Id, so there won't be random sorting each time when you change page or make an offer
12: When you offer your Monster for trading and your offer got cancelled, your offered Monster place was remaining as "offered" instead of returning to "storage". This bug fixed and all existing remained as "offered" Monsters returned to "storage"
14: When computer determining which move to use, it was using self damaging moves even if the move's executing Monster were going to faint due to recoil damage (currently none of our moves has this effect)
14.1: This behavior is fixed
14.1.1: For example lest say that the move does 50% self damage
14.1.2: So if the computer controlled Monster's HP is lower than 60% (self damage ratio +10), it will pick another move instead
17: Annoying menu buttons vibration glitch when navigating between pages in the main menu is fixed
18: There were a bug that prevented some items not to be searched in manage items page
18.1: It is fixed and now you can filter by all item names
19: Custom given pet names were not correctly displayed when selecting Monster to use items on them in manage items page. This is fixed
20: Now when a Tournament PvP, ELO PvP or Guild War PvP battle against you is started, if you are online and the battle has not ended yet, you will hear an alert sound and your page will be automatically navigated to do PvP battles page
20.1: On PvP battles page you will be able to take control of these PvP battles ongoing against you if you are not automatically entered those battles
20.2: Moreover, if you are not automatically entered ELO PvP, Guild War PvP or Tournament PvP, you will get a private message that notifies you about ongoing PvP battle
21: Automatically entering live PvP battles can be set on or off from control panel > https://www.monstermmorpg.com/Settings.aspx
22: Now when someone mentions you in the chat panel via using @username, you will hear an alert sound
22.1: This alert can be set to on or off from control panel > https://www.monstermmorpg.com/Settings.aspx
23: Now the Monsters you have captured in wild Monster battles, obtained via EGG hatching or got from reward shop will have first owner registered as you.
23.1: The first recorded owner will never change later
23.2: You can see first owner of Monster any time by checking their details page
23.3: The Monsters you have obtained before Version 5.0.0 will not have first owner and they will display N/A (Not Available) as first owner
24: Number of custom quick setup teams in set your Monsters team page has been increased 28 from 18 > https://www.monstermmorpg.com/ManageMonstersStore.aspx
24.1: I plan to implement custom naming quick set teams
25: Now you can filter Monsters in MonsterDex by combination of multiple moves learning
25.1: Just separate the move names with ; (semicolon)
25.2: A semicolon should be automatically added to the end of the selected move when you select auto name suggestions which appear as you type letters
26: Some filterings in both market and set your Monsters team page were not persisting when you change pages. This bug fixed.
26.1: There can be still filterings which reset as you change pages. Please reply them to this thread
27: If you want to remove your custom given pet name, just type null or enter empty value
28: Allowed maximum number of Monsters you can have is increased to 10,000 from 6,000
29: Now daily boss battles will not be counted as NPC battle. Thus when you lose or win daily boss battle, your battle lose or win count will not change
30: Now computer will not choose self damage moves if that move is going to kill the move executing Monster
30.1: The move executing Monster must have extra at least 10% HP to choose self damaging move
30.2: For example if Monster has 55% HP and the move is doing 50% HP self damage, it will not be picked by the computer unless no other moves are available
30.3: However, if the move has 45% HP self damage, it can be chosen by the computer when the Monster has 55% HP left
31: Now in order to do an ELO match, you have to complete your awaiting revenge matches
31.1: You can either do revenge PvP matches or discard them
31.2: But if any revenge match is awaiting, you are not allowed anymore to do an ELO match
31.3: This new rule is added to prevent ELO revenge system abuse
32: Filter by letter in manage team page was not working correctly and it is fixed
33: Now on manage reward Monsters page, the current abilities of the Monsters will be displayed as well > https://www.monstermmorpg.com/ManageRewardMonsters.aspx
33.1: So it will be easier to change abilities for ability change unlocked Monsters
34: IP based country location system updated. If you see incorrect country on your profile please reply and let me know
35: An additional filter added to the MonsterDex Event page > https://www.monstermmorpg.com/MonsterDexEvent.aspx
35.1: Now you can display only collected or not collected yet Monsters
36: Weekly event process system improved
36.1: Now equal score obtained players will get sorted by their top trainers rank
36.2: The better top trainers rank (lower is better) having player will get better rank
36:3 So lets say Player 1 collected 10 weekly event score and his top trainers rank is 19, meanwhile the Player 2 has collected also 10 weekly event score but his top trainers rank is 17. So the Player 2 will have better weekly event rank than Player 1
37: New label added to the sell Monsters at bazaar page
37.1: Now you can see how many of that particular Monsters you are selling
37.2: Also now you can sort Monsters by name in buy and sell Monsters at bazaar pages
38: Now after doing a daily boss battle, you will be automatically redirected to daily boss page
39: Now you can de-transform to most basic form account bound Monsters too
39.1: However, you will not get transformation gem items back such as Ultimate Gem if you de-transform Giga Monster
40: New filtering added to the manage Monsters page
40.1: Now you can filter Monsters by either you are the first owner of the Monster or not
41: In Monster Events chat channel, now Ancient class Monster events have orange color, Starter and Legendary class Monster events have red color
42: Tool-tip (they appear when you move over them) explanation of chat channels improvement
43: Top menu's shortcut items are updated. Now you can easily access all of our social networks
44: All existing trade offers are reset. Please make trade offers again
45: PvP Battles Board is improved > https://www.monstermmorpg.com/PVPBoard.aspx
45.1: Now it will display each battle type as following
45.1.1: Guild War Battle
45.1.2: Winner ELO Score (ELO Battle)
45.1.3: Tournament Battle
45.1.4: Live PvP (Free Battle)
45.1.5: Computer Controlled (Free Battle)
45.2: If a PvP battle get deleted automatically by the system such as unfinished Tournament battles in the maximum allowed time, or when player is offline more than 24 hours, they will not be posted on the PvP battles board
46: There was a bug which was causing some guild member counts to be not exactly same as their total number of members. This bug is fixed
46.1: Moreover due to this bug, you were allowed to apply other guilds meanwhile you are already in a guild. Now you have to leave your existing guild to apply other guilds
46.2: All pending guild applications are deleted. You have to re-apply again if you want to
47: Now you can change sorting order of your members in your guild page. Default is List by Guild Quest Damage Amount
47.1: List by Guild War Participating Order
47.2: List by Guild Quest Damage Amount
48: Now the forum supports HTTPS as well
48.1: All links in the game that redirects to forum are upgraded to HTTPS links from HTTP links
49: New sort by ranking options added to the top trainers ranking page > https://www.monstermmorpg.com/TopTrainers.aspx
49.1: Sort players by
49.1.1: Official Tournaments Points
49.1.2: Official Tournament Win Count
49.1.3: Official Tournament Battle Count
49.1.4: Official Tournament Battle Win Count
49.1.5: Tournaments Coins Count
=== 30 August 2019 ===
50: Gameplay shortcuts are updated > https://forum.monstermmorpg.com/Thread-G...eys-HotKey
=== 4 September 2019 ===
51: Now you can sell more than 1 Monster to the NPC at once
51.1: In order to sell multiple Monsters at once, check the checkboxes on the right of the Monsters in Set Your Monster Team page > https://www.monstermmorpg.com/ManageMonstersStore.aspx
51.2: After checking the Monsters, click the multi sell button at the very bottom
51.3: Make sure that you have filtered and listed only Monsters you want to sell to the NPC
=== 8 October 2019 ===
52: There was a scoring error in Guild Wars
52.1: This error is fixed and scores re-calculated
52.2: Due to this fix, weekly scores of this week also got reset
52.3: If you still see any errors in Guild Wars scores please let me know
52.4: > https://www.monstermmorpg.com/GuildWars.aspx
53: The background code (how we store the data) of ELO score system also updated
53.1: You should not feel any difference. However, if you encounter any unexpected error please let me know
=== 5 November 2019 ===
54: Gold bonus reward (e.g. from account level, guild level, items, etc.) in Wild Monster and NPC battles were not correctly calculated
54.1: This issue fixed and you will get higher and correct bonus now
55: Now you can teach MT moves to Monsters that naturally learn those moves by leveling up
55.1: The MT will require the Monster to have the required level (the level Monster can learn that move) in order to be able to be taught
55.2: So lets say your Monster can learn Solar Eclipse move at Level 85. So if your Monster is Level 85 or above, you can teach that move via MT item.
56: Berserk and Cautious abilities were decreasing Accuracy stat by 25%
56.1: This is changed to 15%
57: Accuracy and Evasion values were not displayed in the Battle page correctly
57.1: This visual error is fixed
58: Displayed precision of stats increased in battle page
58.1: For example, now it will show Attack stat boost as 100.1% instead of 100%
59: Now all badges will be displayed in your profile page whether you have them or not. However, they will be grayed out if you do not have them currently
59.1: Some of the badge images updated and improved
60: The account Level current EXP, next Level remaining EXP, total EXP displayed on user profile page is improved
60.1: You can find account levels required exp at this page > https://www.monstermmorpg.com/AccountLevelExp.aspx
60.2: Account level EXP table is listed under Misc tab
61: Account bound permanent item system added to the game
61.1: More information about account bound items can be found at this thread > https://forum.monstermmorpg.com/Thread-A...ound-Items
61.2: Account bound items page is put under profile tab > https://www.monstermmorpg.com/AccountItems.aspx
62: Moved from .NET 4.7.2 framework to .NET 4.8.0 framework. This may bring small performance improvement.
63: All external critical stat bonuses (including from Monster abilities) will be added to the current critical bonus instead of multiplied to the current critical stat: Account level, Guild bonus and Account-bound item bonus. Therefore:
63.1: There was a glitch caused by the fact that all the previous specified bonuses were multiplying the current critical stat instead of adding the critical. That caused a heavy overflow when the player had +6 critical stat and too many bonuses at once, completely nullifying the critical stat. This doesn't happen anymore.
63.2: Fixed an overflow glitch with critical boost moves and holding critical boost items (like Critical Weapon). It was making, for example, Focus energy to grant +3 critical stages instead of 1, and Laser Focus +4 instead of +2. Now they give the correct amount of critical stages.
64: Now, all account-bound item bonuses will have their bonus doubled after level 70. That means you will get twice the bonus for each level after level 70.
64.1: This means all account-bound items will grant +15% bonus at level 100 instead of +12%, being +9% at level 70 (2% unlock bonus + 7% from levels) and +15% at level 100 (30 levels with double stat bonus).
64.2: Hybrid items will have the same bonus but divided by half. They will grant +7,5% at level 100 instead of +6%. +4,5% at level 70 (1% unlock bonus + 3,5% for 70 levels), and +7,5% at level 100 (3% for 30 levels).
65: Updated several wrong descriptions in the game: cloudless weather boosting "Light" moves, for example.
66: Detected and fixed a late-game glitch on the Endless Tower, making the challenge to abruptly end unexpectedly (it was happening around Floor 700 due to stat overflow).
67: Added the Ancient Amulet images to the Ancient Amulet account-bound item.
68: The Daily Activities and Prestige Levels system added to the game
68.1: You can read and learn all details about the new system from this thread > https://forum.monstermmorpg.com/Thread-Prestige-System
69: Now you can re-battle daily Boss even after you won the battle. However, if you re-battle, your win record will be deleted. Thus, you will need to defeat the boss again. However, your best damage will remain.
70: Some visual errors fixed
71: Few pages visual quality slightly improved
72: South Korea and North Korea flags were incorrect. Fixed. These 2 country names fixed
73: ELO score of all players got reset to 400
73.1: All existing ELO revenges removed
73.2: From now on, you will have maximum 48 hours to complete your ELO revenges
73.3: So no more stacking ELO revenges to accumulate lots of ELO scores in short time
73.4: Deeply sorry about resetting your hard earned ELO back to 400. But you can think this as ELO restart of a new season. This decision is made to make the game fair for everyone
74: Two new weekly events added to the game
74.1: Weekly best obtained daily boss battles damage
74.2: Weekly cumulatively dealt guild quest damage
Official Discord Channel (Definitely Join) > https://discord.gg/Z5An7VY
Official Facebook Page > https://www.facebook.com/MonsterMMORPG
Official Twitter Page > https://twitter.com/MonsterMMORPG
Official Instagram Page > https://www.instagram.com/monster_mmorpg/
Official Deviantart Page > https://www.deviantart.com/monstermmorpg
Official Reddit Page > https://www.reddit.com/r/MonsterMMORPG/
Official Pinterest Page > https://www.pinterest.com/MonsterMMORPG/
Official Youtube Page > https://www.youtube.com/MonsterMMORPG
Game Register Link > https://www.monstermmorpg.com/Register
Previous version update logs > https://forum.monstermmorpg.com/Forum-Version-Records
This update will be a progressive update. So check this thread frequently. The version number will not change for a while
=== 28 August 2019 ===
1: For years waited Tournament system has arrived with full features. Please read more about the system at this official thread > https://forum.monstermmorpg.com/Thread-H...MORPG-Game
2: Your ongoing battle will get deleted only if you do not login the game over 24 hours
3: You were able to set Ability 1 and Ability 2 to same ability at the same time and this is fixed
3.1: No duplicate abilities is allowed
4: Calculate Monster stats page has been improved. Now when you open a user's Monster in stats calculator, you do not need to click to calculate stats button. It will be auto calculated
5: Chat message post cool-down for Level 30 and above accounts reduced to 2 seconds from 5 seconds
5.1: If your account level is below 2, chat message sending cool-down is 180 seconds
5.2: If your account level is equal to 2 and lower than 30, chat message sending cool-down is 5 seconds
5.3: If your account level is equal to or above 30, chat message sending cool-down is 2 seconds
6: Now when you use Repel item via shortcut in game page, it will use the best Repel you have in your bag
6.1: So the Repel item usage order will be as follows : Ultimate Repel > Super Repel > Repel
7: The Monster level of daily Boss battles increased to maximum Monster level allowed in the game (currently level 130)
8: Now you can see daily boss beating rewards in daily boss history
8.1: Previously you were only seeing how much you have earned total
8.2: Now it will be displayed as how much reward gold you have earned from inflicted damage and how much reward gold you have earned from defeating it (if you have defeated)
9: You can see the maximum allowed level anytime from checking any Monster level gain speed table in MonsterDex (currently level 130)
10: Normally, only Monsters that are not catchable in any of the maps were starting in monster events (you can see events from events chat panel)
10.1: However, we have changed that rule
10.2: Now with %5 chance Ancients and with 10% chance Legendaries will also get started as events even if they are catchable in maps
11: Now when you open make a trade offer page, your Monsters will be ordered by its Id, so there won't be random sorting each time when you change page or make an offer
12: When you offer your Monster for trading and your offer got cancelled, your offered Monster place was remaining as "offered" instead of returning to "storage". This bug fixed and all existing remained as "offered" Monsters returned to "storage"
14: When computer determining which move to use, it was using self damaging moves even if the move's executing Monster were going to faint due to recoil damage (currently none of our moves has this effect)
14.1: This behavior is fixed
14.1.1: For example lest say that the move does 50% self damage
14.1.2: So if the computer controlled Monster's HP is lower than 60% (self damage ratio +10), it will pick another move instead
17: Annoying menu buttons vibration glitch when navigating between pages in the main menu is fixed
18: There were a bug that prevented some items not to be searched in manage items page
18.1: It is fixed and now you can filter by all item names
19: Custom given pet names were not correctly displayed when selecting Monster to use items on them in manage items page. This is fixed
20: Now when a Tournament PvP, ELO PvP or Guild War PvP battle against you is started, if you are online and the battle has not ended yet, you will hear an alert sound and your page will be automatically navigated to do PvP battles page
20.1: On PvP battles page you will be able to take control of these PvP battles ongoing against you if you are not automatically entered those battles
20.2: Moreover, if you are not automatically entered ELO PvP, Guild War PvP or Tournament PvP, you will get a private message that notifies you about ongoing PvP battle
21: Automatically entering live PvP battles can be set on or off from control panel > https://www.monstermmorpg.com/Settings.aspx
22: Now when someone mentions you in the chat panel via using @username, you will hear an alert sound
22.1: This alert can be set to on or off from control panel > https://www.monstermmorpg.com/Settings.aspx
23: Now the Monsters you have captured in wild Monster battles, obtained via EGG hatching or got from reward shop will have first owner registered as you.
23.1: The first recorded owner will never change later
23.2: You can see first owner of Monster any time by checking their details page
23.3: The Monsters you have obtained before Version 5.0.0 will not have first owner and they will display N/A (Not Available) as first owner
24: Number of custom quick setup teams in set your Monsters team page has been increased 28 from 18 > https://www.monstermmorpg.com/ManageMonstersStore.aspx
24.1: I plan to implement custom naming quick set teams
25: Now you can filter Monsters in MonsterDex by combination of multiple moves learning
25.1: Just separate the move names with ; (semicolon)
25.2: A semicolon should be automatically added to the end of the selected move when you select auto name suggestions which appear as you type letters
26: Some filterings in both market and set your Monsters team page were not persisting when you change pages. This bug fixed.
26.1: There can be still filterings which reset as you change pages. Please reply them to this thread
27: If you want to remove your custom given pet name, just type null or enter empty value
28: Allowed maximum number of Monsters you can have is increased to 10,000 from 6,000
29: Now daily boss battles will not be counted as NPC battle. Thus when you lose or win daily boss battle, your battle lose or win count will not change
30: Now computer will not choose self damage moves if that move is going to kill the move executing Monster
30.1: The move executing Monster must have extra at least 10% HP to choose self damaging move
30.2: For example if Monster has 55% HP and the move is doing 50% HP self damage, it will not be picked by the computer unless no other moves are available
30.3: However, if the move has 45% HP self damage, it can be chosen by the computer when the Monster has 55% HP left
31: Now in order to do an ELO match, you have to complete your awaiting revenge matches
31.1: You can either do revenge PvP matches or discard them
31.2: But if any revenge match is awaiting, you are not allowed anymore to do an ELO match
31.3: This new rule is added to prevent ELO revenge system abuse
32: Filter by letter in manage team page was not working correctly and it is fixed
33: Now on manage reward Monsters page, the current abilities of the Monsters will be displayed as well > https://www.monstermmorpg.com/ManageRewardMonsters.aspx
33.1: So it will be easier to change abilities for ability change unlocked Monsters
34: IP based country location system updated. If you see incorrect country on your profile please reply and let me know
35: An additional filter added to the MonsterDex Event page > https://www.monstermmorpg.com/MonsterDexEvent.aspx
35.1: Now you can display only collected or not collected yet Monsters
36: Weekly event process system improved
36.1: Now equal score obtained players will get sorted by their top trainers rank
36.2: The better top trainers rank (lower is better) having player will get better rank
36:3 So lets say Player 1 collected 10 weekly event score and his top trainers rank is 19, meanwhile the Player 2 has collected also 10 weekly event score but his top trainers rank is 17. So the Player 2 will have better weekly event rank than Player 1
37: New label added to the sell Monsters at bazaar page
37.1: Now you can see how many of that particular Monsters you are selling
37.2: Also now you can sort Monsters by name in buy and sell Monsters at bazaar pages
38: Now after doing a daily boss battle, you will be automatically redirected to daily boss page
39: Now you can de-transform to most basic form account bound Monsters too
39.1: However, you will not get transformation gem items back such as Ultimate Gem if you de-transform Giga Monster
40: New filtering added to the manage Monsters page
40.1: Now you can filter Monsters by either you are the first owner of the Monster or not
41: In Monster Events chat channel, now Ancient class Monster events have orange color, Starter and Legendary class Monster events have red color
42: Tool-tip (they appear when you move over them) explanation of chat channels improvement
43: Top menu's shortcut items are updated. Now you can easily access all of our social networks
44: All existing trade offers are reset. Please make trade offers again
45: PvP Battles Board is improved > https://www.monstermmorpg.com/PVPBoard.aspx
45.1: Now it will display each battle type as following
45.1.1: Guild War Battle
45.1.2: Winner ELO Score (ELO Battle)
45.1.3: Tournament Battle
45.1.4: Live PvP (Free Battle)
45.1.5: Computer Controlled (Free Battle)
45.2: If a PvP battle get deleted automatically by the system such as unfinished Tournament battles in the maximum allowed time, or when player is offline more than 24 hours, they will not be posted on the PvP battles board
46: There was a bug which was causing some guild member counts to be not exactly same as their total number of members. This bug is fixed
46.1: Moreover due to this bug, you were allowed to apply other guilds meanwhile you are already in a guild. Now you have to leave your existing guild to apply other guilds
46.2: All pending guild applications are deleted. You have to re-apply again if you want to
47: Now you can change sorting order of your members in your guild page. Default is List by Guild Quest Damage Amount
47.1: List by Guild War Participating Order
47.2: List by Guild Quest Damage Amount
48: Now the forum supports HTTPS as well
48.1: All links in the game that redirects to forum are upgraded to HTTPS links from HTTP links
49: New sort by ranking options added to the top trainers ranking page > https://www.monstermmorpg.com/TopTrainers.aspx
49.1: Sort players by
49.1.1: Official Tournaments Points
49.1.2: Official Tournament Win Count
49.1.3: Official Tournament Battle Count
49.1.4: Official Tournament Battle Win Count
49.1.5: Tournaments Coins Count
=== 30 August 2019 ===
50: Gameplay shortcuts are updated > https://forum.monstermmorpg.com/Thread-G...eys-HotKey
=== 4 September 2019 ===
51: Now you can sell more than 1 Monster to the NPC at once
51.1: In order to sell multiple Monsters at once, check the checkboxes on the right of the Monsters in Set Your Monster Team page > https://www.monstermmorpg.com/ManageMonstersStore.aspx
51.2: After checking the Monsters, click the multi sell button at the very bottom
51.3: Make sure that you have filtered and listed only Monsters you want to sell to the NPC
=== 8 October 2019 ===
52: There was a scoring error in Guild Wars
52.1: This error is fixed and scores re-calculated
52.2: Due to this fix, weekly scores of this week also got reset
52.3: If you still see any errors in Guild Wars scores please let me know
52.4: > https://www.monstermmorpg.com/GuildWars.aspx
53: The background code (how we store the data) of ELO score system also updated
53.1: You should not feel any difference. However, if you encounter any unexpected error please let me know
=== 5 November 2019 ===
54: Gold bonus reward (e.g. from account level, guild level, items, etc.) in Wild Monster and NPC battles were not correctly calculated
54.1: This issue fixed and you will get higher and correct bonus now
55: Now you can teach MT moves to Monsters that naturally learn those moves by leveling up
55.1: The MT will require the Monster to have the required level (the level Monster can learn that move) in order to be able to be taught
55.2: So lets say your Monster can learn Solar Eclipse move at Level 85. So if your Monster is Level 85 or above, you can teach that move via MT item.
56: Berserk and Cautious abilities were decreasing Accuracy stat by 25%
56.1: This is changed to 15%
57: Accuracy and Evasion values were not displayed in the Battle page correctly
57.1: This visual error is fixed
58: Displayed precision of stats increased in battle page
58.1: For example, now it will show Attack stat boost as 100.1% instead of 100%
59: Now all badges will be displayed in your profile page whether you have them or not. However, they will be grayed out if you do not have them currently
59.1: Some of the badge images updated and improved
60: The account Level current EXP, next Level remaining EXP, total EXP displayed on user profile page is improved
60.1: You can find account levels required exp at this page > https://www.monstermmorpg.com/AccountLevelExp.aspx
60.2: Account level EXP table is listed under Misc tab
61: Account bound permanent item system added to the game
61.1: More information about account bound items can be found at this thread > https://forum.monstermmorpg.com/Thread-A...ound-Items
61.2: Account bound items page is put under profile tab > https://www.monstermmorpg.com/AccountItems.aspx
=== November 11th 2019 ===
62: Moved from .NET 4.7.2 framework to .NET 4.8.0 framework. This may bring small performance improvement.
63: All external critical stat bonuses (including from Monster abilities) will be added to the current critical bonus instead of multiplied to the current critical stat: Account level, Guild bonus and Account-bound item bonus. Therefore:
63.1: There was a glitch caused by the fact that all the previous specified bonuses were multiplying the current critical stat instead of adding the critical. That caused a heavy overflow when the player had +6 critical stat and too many bonuses at once, completely nullifying the critical stat. This doesn't happen anymore.
63.2: Fixed an overflow glitch with critical boost moves and holding critical boost items (like Critical Weapon). It was making, for example, Focus energy to grant +3 critical stages instead of 1, and Laser Focus +4 instead of +2. Now they give the correct amount of critical stages.
64: Now, all account-bound item bonuses will have their bonus doubled after level 70. That means you will get twice the bonus for each level after level 70.
64.1: This means all account-bound items will grant +15% bonus at level 100 instead of +12%, being +9% at level 70 (2% unlock bonus + 7% from levels) and +15% at level 100 (30 levels with double stat bonus).
64.2: Hybrid items will have the same bonus but divided by half. They will grant +7,5% at level 100 instead of +6%. +4,5% at level 70 (1% unlock bonus + 3,5% for 70 levels), and +7,5% at level 100 (3% for 30 levels).
65: Updated several wrong descriptions in the game: cloudless weather boosting "Light" moves, for example.
66: Detected and fixed a late-game glitch on the Endless Tower, making the challenge to abruptly end unexpectedly (it was happening around Floor 700 due to stat overflow).
67: Added the Ancient Amulet images to the Ancient Amulet account-bound item.
=== December 12th 2019 ===
68: The Daily Activities and Prestige Levels system added to the game
68.1: You can read and learn all details about the new system from this thread > https://forum.monstermmorpg.com/Thread-Prestige-System
69: Now you can re-battle daily Boss even after you won the battle. However, if you re-battle, your win record will be deleted. Thus, you will need to defeat the boss again. However, your best damage will remain.
70: Some visual errors fixed
71: Few pages visual quality slightly improved
72: South Korea and North Korea flags were incorrect. Fixed. These 2 country names fixed
73: ELO score of all players got reset to 400
73.1: All existing ELO revenges removed
73.2: From now on, you will have maximum 48 hours to complete your ELO revenges
73.3: So no more stacking ELO revenges to accumulate lots of ELO scores in short time
73.4: Deeply sorry about resetting your hard earned ELO back to 400. But you can think this as ELO restart of a new season. This decision is made to make the game fair for everyone
74: Two new weekly events added to the game
74.1: Weekly best obtained daily boss battles damage
74.2: Weekly cumulatively dealt guild quest damage
Official Discord Channel (Definitely Join) > https://discord.gg/Z5An7VY
Official Facebook Page > https://www.facebook.com/MonsterMMORPG
Official Twitter Page > https://twitter.com/MonsterMMORPG
Official Instagram Page > https://www.instagram.com/monster_mmorpg/
Official Deviantart Page > https://www.deviantart.com/monstermmorpg
Official Reddit Page > https://www.reddit.com/r/MonsterMMORPG/
Official Pinterest Page > https://www.pinterest.com/MonsterMMORPG/
Official Youtube Page > https://www.youtube.com/MonsterMMORPG
Video: Idealism the philosophy of the matrix and the true nature of matter
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Skype username: MonsterMMORPG
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2019-08-28, 12:42 PM
Hi;/
Did u dlt my msg or smtn?
Im sure I put a msg
Did u dlt my msg or smtn?
Im sure I put a msg
Pkmn X and Y name:Zayden
If u need tips,just PM me on pokemon:
https://www.pokemonpets.com/SeeUserProfi...rId=526132
I'll have Wi-fi soon so here is my friend code:
2209 1370 2565
Mii name:Zayd Attack
Bye yall
If u need tips,just PM me on pokemon:
https://www.pokemonpets.com/SeeUserProfi...rId=526132
I'll have Wi-fi soon so here is my friend code:
2209 1370 2565
Mii name:Zayd Attack
Bye yall
2019-08-30, 06:11 PM
=== 30 August 2019 ===
50.0: Gameplay shortcuts are updated > https://forum.monstermmorpg.com/Thread-G...eys-HotKey
50.0: Gameplay shortcuts are updated > https://forum.monstermmorpg.com/Thread-G...eys-HotKey
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
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=== 4 September 2019 ===
51: Now you can sell more than 1 Monster to the NPC at once
51.1: In order to sell multiple Monsters at once, check the checkboxes on the right of the Monsters in Set Your Monster Team page > https://www.monstermmorpg.com/ManageMonstersStore.aspx
51.2: After checking the Monsters, click the multi sell button at the very bottom
51.3: Make sure that you have filtered and listed only Monsters you want to sell to the NPC
51: Now you can sell more than 1 Monster to the NPC at once
51.1: In order to sell multiple Monsters at once, check the checkboxes on the right of the Monsters in Set Your Monster Team page > https://www.monstermmorpg.com/ManageMonstersStore.aspx
51.2: After checking the Monsters, click the multi sell button at the very bottom
51.3: Make sure that you have filtered and listed only Monsters you want to sell to the NPC
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
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Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
2019-10-08, 07:43 PM
=== 8 October 2019 ===
52: There was a scoring error in Guild Wars
52.1: This error is fixed and scores re-calculated
52.2: Due to this fix, weekly scores of this week also got reset
52.3: If you still see any errors in Guild Wars scores please let me know
52.4: > https://www.monstermmorpg.com/GuildWars.aspx
53: The background code (how we store the data) of ELO score system also updated
53.1: You should not feel any difference. However, if you encounter any unexpected error please let me know
52: There was a scoring error in Guild Wars
52.1: This error is fixed and scores re-calculated
52.2: Due to this fix, weekly scores of this week also got reset
52.3: If you still see any errors in Guild Wars scores please let me know
52.4: > https://www.monstermmorpg.com/GuildWars.aspx
53: The background code (how we store the data) of ELO score system also updated
53.1: You should not feel any difference. However, if you encounter any unexpected error please let me know
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
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2019-10-12, 09:44 PM
Thank you! :D
=== 5 November 2019 ===
54: Gold bonus reward (e.g. from account level, guild level, items, etc.) in Wild Monster and NPC battles were not correctly calculated
54.1: This issue fixed and you will get higher and correct bonus now
55: Now you can teach MT moves to Monsters that naturally learn those moves by leveling up
55.1: The MT will require the Monster to have the required level (the level Monster can learn that move) in order to be able to be taught
55.2: So lets say your Monster can learn Solar Eclipse move at Level 85. So if your Monster is Level 85 or above, you can teach that move via MT item.
56: Berserk and Cautious abilities were decreasing Accuracy stat by 25%
56.1: This is changed to 15%
57: Accuracy and Evasion values were not displayed in the Battle page correctly
57.1: This visual error is fixed
58: Displayed precision of stats increased in battle page
58.1: For example, now it will show Attack stat boost as 100.1% instead of 100%
59: Now all badges will be displayed in your profile page whether you have them or not. However, they will be grayed out if you do not have them currently
59.1: Some of the badge images updated and improved
60: The account Level current EXP, next Level remaining EXP, total EXP displayed on user profile page is improved
60.1: You can find account levels required exp at this page > https://www.monstermmorpg.com/AccountLevelExp.aspx
60.2: Account level EXP table is listed under Misc tab
61: Account bound permanent item system added to the game
61.1: More information about account bound items can be found at this thread > https://forum.monstermmorpg.com/Thread-A...ound-Items
61.2: Account bound items page is put under profile tab > https://www.monstermmorpg.com/AccountItems.aspx
54: Gold bonus reward (e.g. from account level, guild level, items, etc.) in Wild Monster and NPC battles were not correctly calculated
54.1: This issue fixed and you will get higher and correct bonus now
55: Now you can teach MT moves to Monsters that naturally learn those moves by leveling up
55.1: The MT will require the Monster to have the required level (the level Monster can learn that move) in order to be able to be taught
55.2: So lets say your Monster can learn Solar Eclipse move at Level 85. So if your Monster is Level 85 or above, you can teach that move via MT item.
56: Berserk and Cautious abilities were decreasing Accuracy stat by 25%
56.1: This is changed to 15%
57: Accuracy and Evasion values were not displayed in the Battle page correctly
57.1: This visual error is fixed
58: Displayed precision of stats increased in battle page
58.1: For example, now it will show Attack stat boost as 100.1% instead of 100%
59: Now all badges will be displayed in your profile page whether you have them or not. However, they will be grayed out if you do not have them currently
59.1: Some of the badge images updated and improved
60: The account Level current EXP, next Level remaining EXP, total EXP displayed on user profile page is improved
60.1: You can find account levels required exp at this page > https://www.monstermmorpg.com/AccountLevelExp.aspx
60.2: Account level EXP table is listed under Misc tab
61: Account bound permanent item system added to the game
61.1: More information about account bound items can be found at this thread > https://forum.monstermmorpg.com/Thread-A...ound-Items
61.2: Account bound items page is put under profile tab > https://www.monstermmorpg.com/AccountItems.aspx
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
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2019-12-24, 08:27 PM
=== November 11th 2019 ===
62: Moved from .NET 4.7.2 framework to .NET 4.8.0 framework. This may bring small performance improvement.
63: All external critical stat bonuses (including from Monster abilities) will be added to the current critical bonus instead of multiplied to the current critical stat: Account level, Guild bonus and Account-bound item bonus. Therefore:
63.1: There was a glitch caused by the fact that all the previous specified bonuses were multiplying the current critical stat instead of adding the critical. That caused a heavy overflow when the player had +6 critical stat and too many bonuses at once, completely nullifying the critical stat. This doesn't happen anymore.
63.2: Fixed an overflow glitch with critical boost moves and holding critical boost items (like Critical Weapon). It was making, for example, Focus energy to grant +3 critical stages instead of 1, and Laser Focus +4 instead of +2. Now they give the correct amount of critical stages.
64: Now, all account-bound item bonuses will have their bonus doubled after level 70. That means you will get twice the bonus for each level after level 70.
64.1: This means all account-bound items will grant +15% bonus at level 100 instead of +12%, being +9% at level 70 (2% unlock bonus + 7% from levels) and +15% at level 100 (30 levels with double stat bonus).
64.2: Hybrid items will have the same bonus but divided by half. They will grant +7,5% at level 100 instead of +6%. +4,5% at level 70 (1% unlock bonus + 3,5% for 70 levels), and +7,5% at level 100 (3% for 30 levels).
65: Updated several wrong descriptions in the game: cloudless weather boosting "Light" moves, for example.
66: Detected and fixed a late-game glitch on the Endless Tower, making the challenge to abruptly end unexpectedly (it was happening around Floor 700 due to stat overflow).
67: Added the Ancient Amulet images to the Ancient Amulet account-bound item.
=== December 12th 2019 ===
68: The Daily Activities and Prestige Levels system added to the game
68.1: You can read and learn all details about the new system from this thread > https://forum.monstermmorpg.com/Thread-Prestige-System
69: Now you can re-battle daily Boss even after you won the battle. However, if you re-battle, your win record will be deleted. Thus, you will need to defeat the boss again. However, your best damage will remain.
70: Some visual errors fixed
71: Few pages visual quality slightly improved
72: South Korea and North Korea flags were incorrect. Fixed. These 2 country names fixed
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
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2019-12-31, 08:04 PM
Thx for stuff,everyting :D How ya been,CeF
Pkmn X and Y name:Zayden
If u need tips,just PM me on pokemon:
https://www.pokemonpets.com/SeeUserProfi...rId=526132
I'll have Wi-fi soon so here is my friend code:
2209 1370 2565
Mii name:Zayd Attack
Bye yall
If u need tips,just PM me on pokemon:
https://www.pokemonpets.com/SeeUserProfi...rId=526132
I'll have Wi-fi soon so here is my friend code:
2209 1370 2565
Mii name:Zayd Attack
Bye yall
2020-01-01, 09:35 PM
(2019-12-31, 08:04 PM)Monster King Wrote: Thx for stuff,everyting How ya been,CeF
thanks i am fine
how are you doing?
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
Skype username: MonsterMMORPG
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2020-01-03, 09:11 AM
ELO score of all players got reset to 400. All existing ELO revenges removed. From now on, you will have maximum 48 hours to complete your ELO revenges. So no more stacking ELO revenges to accumulate lots of ELO scores in short time. Deeply sorry about resetting your hard earned ELO back to 400. But you can think this as ELO restart of a new season. This decision is made to make the game fair for everyone.
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
2020-01-03, 09:22 PM
73: ELO score of all players got reset to 400
73.1: All existing ELO revenges removed
73.2: From now on, you will have maximum 48 hours to complete your ELO revenges
73.3: So no more stacking ELO revenges to accumulate lots of ELO scores in short time
73.4: Deeply sorry about resetting your hard earned ELO back to 400. But you can think this as ELO restart of a new season. This decision is made to make the game fair for everyone
74: Two new weekly events added to the game
74.1: Weekly best obtained daily boss battles damage
74.2: Weekly cumulatively dealt guild quest damage
73.1: All existing ELO revenges removed
73.2: From now on, you will have maximum 48 hours to complete your ELO revenges
73.3: So no more stacking ELO revenges to accumulate lots of ELO scores in short time
73.4: Deeply sorry about resetting your hard earned ELO back to 400. But you can think this as ELO restart of a new season. This decision is made to make the game fair for everyone
74: Two new weekly events added to the game
74.1: Weekly best obtained daily boss battles damage
74.2: Weekly cumulatively dealt guild quest damage
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
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