> Fantastic battle animations added to the game check them out. Close your browser and relogin to see. You can also do F5 refresh
> The game money system is improved.
>> All of the income is reduced to 1/10 from the npc battles, wild Monster battles, voting, daily boss event
>> All of the item prices reduced to 1/10
>> All of the monsters sales on bazaar prices reduced to 1/10
>> All of the item sales on bazaar prices reduced to 1/10
>> All of the money of all users reduced to 1/10
>> Basically everything is same except the money worths 10 times more now
>> Maximum money cap is still 2,100,000,000 Gold
> UV change system added to the existing Monsters : https://www.monstermmorpg.com/ManageRewardMonsters.aspx
> At the monster details page, now a red Diamond icon represents whether that Monster's ability or nature or UV values can be changed or not
> UV, Nature and Ability change by gold system activated : https://www.monstermmorpg.com/ManageMonstersStore.aspx
>> Once you activate any change, it is permanent and you can change as many as times you want after that
>> The necessary Gold amounts are as below
===========================
Ability change
Ancient : 100,000,000 : 100m
Legendary: 40,000,000 : 40m
Zenith: 15,000,000 : 15m
Starter: 10,000,000 : 10m
Emissary: 10,000,000 : 10m
Superior: 4,000,000 : 4m
Regular: 1,000,000 : 1m
===========================
Nature change
Ancient : 25,000,000 : 25m
Legendary: 10,000,000 : 10m
Zenith: 4,000,000 : 4m
Starter: 2,500,000 : 2.5m
Emissary: 2,500,000 : 2.5m
Superior: 1,000,000 : 1m
Regular: 250,000 : 250k
===========================
UV change (Up to 45 each one)
Ancient : 50,000,000 : 50m
Legendary: 20,000,000 : 20m
Zenith: 8,000,000 : 8m
Starter: 5,000,000 : 5m
Emissary: 5,000,000 : 5m
Superior: 2,000,000 : 2m
Regular: 500,000 : 500k
===========================
> Reward box filtering added to the Trade monsters search page: https://www.monstermmorpg.com/LookTradeMonsters.aspx
>> You can set up to 45 max per UV, if you set 46 or above it will be set as 45
> Sell Monsters to NPC by Gold feature added to the game
>> You can sell them easily from the set Monster team page: https://www.monstermmorpg.com/ManageMonstersStore.aspx
>> Sell prices are class based and like below:
>>> Ancient : 3,000,000 : 3m Altın
>>> Starter: 1,000,000 : 1m
>>> Legendary: 150,000 : 150k
>>> Zenith: 15,000 : 15k
>>> Emissary: 2,500 : 2.5k
>>> Superior: 500 : 500
>>> Regular: 100 : 100
===========================
> Now chat masters can post in upper case to the chat
> Now players can post links of maps and chat rules etc.
> ELO PvP League system implemented in to the game. Please read more details here: https://forum.monstermmorpg.com/Thread-H...stem-Works
> Top trainers ranking system updated according to the ELO PvP League: https://forum.monstermmorpg.com/Thread-H...nformation
> Top trainers page interface improved: https://www.monstermmorpg.com/TopTrainers.aspx
> PvP Battles board interface improved and results of ELO Battles added: https://www.monstermmorpg.com/PVPBoard.aspx
> User profile page interface improved and ELO Scores added: https://www.monstermmorpg.com/profile.aspx
> PvP Battle offer page interface improved and ELO battles system added: https://www.monstermmorpg.com/PVPBattleOffer.aspx
> Search players page interface improved and ELO scores added. You can see live ELO scores there and sort by top ELO score players: https://www.monstermmorpg.com/SearchPlayer.aspx
> Online players page link changed: https://www.monstermmorpg.com/SearchPlay...ePlayers=1
> New trainer sprites (overworld trainer image 77-80) added to the settings page that you can use on the maps: https://www.monstermmorpg.com/Settings.aspx
>> Trainer sprites image animation improved
> Messagebox/Inbox , Sent Messages/Outbox pagination is improved and now you can navigate all pages: https://www.monstermmorpg.com/MessageBox.aspx?method=1
> Batch item sell added to the Sell Item to the NPCs page. It asks confirmation dialog. Restart your browser if you do not see the dialog
>> Batch sell to All of your MT items feature added to the market. This sells all of your MT moves items at once. Wait a little bit after pressed button. It asks confirmation as well
> New item Epic Hammer added to the market : Item ID: 7 , Item description: Increases the base power of special category moves of the holder by 30% and decreases the base power of physical category moves of the holder by 20%.
> Critical Weapon now increases 2 stages: Increases the Critical Hit Chance stat of the holder by 2 stage.
> Type based master abilities base power increased to 40% from 30%. Updated abilities here : https://www.monstermmorpg.com/Abilities
>> For example: Bug Master : Increases the Monster's Bug moves base Power by 40%.
> Your Monster's moves type effectiveness against enemy Monster's type, info added to the battle screen such as : 1x, 2x, 0.25x
> Recoil damage is now limited to enemy Monster's current HP
> There was a glitch which allowed Monster to learn multiple times the same move. This glitch is patched and all of the multiple moves learned Monster moves got reset
> Battle AI of the computer is improved for all battles. Read more here: https://forum.monstermmorpg.com/Thread-B...e-computer
> ELO League Scoring precision is increased like 1000x or even more times
> Now you can do an ELO re-match with the players who have defeated you in an ELO match from PvP battles page
> Now you can quickly Fly to the routes from route's details page if you have a Monster in your team that knows Fly move and if you have visited that Route before
> Now your Monster will not become fainted once all of the moves' MPs are exhausted. You will be able to use Struggle move
>> Struggle deals damage to the opponent and the user receives recoil damage equal to 50% of the damage the attack did to the opponent. Struggle can be used by a Monster when the Monster doesn't have any left MP. Base power 50
> All computer controlled battle Monster MP values are not anymore unlimited
>> Now the MP of wild Monster will be limited to 250
>> Now the MP of NPC's Monster will be limited to 250
>> Now when computer battling against another player or doing an ELO League PvP Battle, the Monster's MP will be double
>> Once all MP of the computer-controlled Monster is depleted, the computer-controlled Monster will use Struggle move
> Multiple item usage is enabled for the following items:
> Quick Repel item usage icon implemented to the game page
> Massive internal update has applied
>> Several technologies updated to latest version such as AjaxToolKit
>> Now walking on the map is much more fluent and should faster for some people. I have worked like 3 days to synchronize the walking animation and the server response![Smile Smile](https://forum.monstermmorpg.com/images/smilies/smile.gif)
>> If you encounter any problem, any unexpected event, please let me know
> Several things at the battle mechanism are fixed.
>> Now it will first calculate the initial base power of the move then the base power modifiers will be applied. For example if a move sets a base power to something randomly, then the other modifiers such as status problems abilities etc will be applied
>> Now it will be print initial base power of the executed move and the final base power of the move before damage calculated. So we can see if anything is missing or wrong etc
>> Now weather status and the used move's attack type are considered. Previously they were not considered
> An epic battle AI improvement is done. Read more details here: https://forum.monstermmorpg.com/Thread-B...e-computer
Update 15 June 2016
> New ELO revenge system is activated : https://forum.monstermmorpg.com/Thread-H...stem-works
Update 12 July 2016
> ELO score impact on top trainers ranking system is reduced to maximum 200K score from 500K score after numerous requests and complaints : https://forum.monstermmorpg.com/Thread-H...nformation
Update 29 July 2016
> Guild system has arrived
> Check this page: https://www.monstermmorpg.com/ManageGuild.aspx
Update 1 August 2016
> The game backbone frameworks are updated to latest
> The game server Windows updates are updated to latest
> I have started to make some major improvements at the server side coding to improve the game speed for everyone around the world.
>> This progress is still going on and i am planning to every page of the game.
>> If you encounter any unexpected problem please let me know.
Update 16 August 2016
> More infrastructure improvement has been done to improve the overall game speed. Please report any unexpected errors or events
> There was a glitch in Monster ordering in computer controlled battles
>> Normally, your Monster should be ordered by the Monster order you have set at the Select Monster page ascending when someone else makes a ELO PvP or computer controlled battle with you
>> This glitch is fixed and now they should be correctly ordered by the order you gave them at the select page
Update 29 August 2016
> Base power of suicide moves is reduced to 500 from 1000
Update 1 October 2016
> The damage calculation random coefficient range has changed to 0.85-1.15 from 0.75-1.25
>> Thus, you will inflict less fluctuating damages
> The game money system is improved.
>> All of the income is reduced to 1/10 from the npc battles, wild Monster battles, voting, daily boss event
>> All of the item prices reduced to 1/10
>> All of the monsters sales on bazaar prices reduced to 1/10
>> All of the item sales on bazaar prices reduced to 1/10
>> All of the money of all users reduced to 1/10
>> Basically everything is same except the money worths 10 times more now
>> Maximum money cap is still 2,100,000,000 Gold
> UV change system added to the existing Monsters : https://www.monstermmorpg.com/ManageRewardMonsters.aspx
> At the monster details page, now a red Diamond icon represents whether that Monster's ability or nature or UV values can be changed or not
> UV, Nature and Ability change by gold system activated : https://www.monstermmorpg.com/ManageMonstersStore.aspx
>> Once you activate any change, it is permanent and you can change as many as times you want after that
>> The necessary Gold amounts are as below
===========================
Ability change
Ancient : 100,000,000 : 100m
Legendary: 40,000,000 : 40m
Zenith: 15,000,000 : 15m
Starter: 10,000,000 : 10m
Emissary: 10,000,000 : 10m
Superior: 4,000,000 : 4m
Regular: 1,000,000 : 1m
===========================
Nature change
Ancient : 25,000,000 : 25m
Legendary: 10,000,000 : 10m
Zenith: 4,000,000 : 4m
Starter: 2,500,000 : 2.5m
Emissary: 2,500,000 : 2.5m
Superior: 1,000,000 : 1m
Regular: 250,000 : 250k
===========================
UV change (Up to 45 each one)
Ancient : 50,000,000 : 50m
Legendary: 20,000,000 : 20m
Zenith: 8,000,000 : 8m
Starter: 5,000,000 : 5m
Emissary: 5,000,000 : 5m
Superior: 2,000,000 : 2m
Regular: 500,000 : 500k
===========================
> Reward box filtering added to the Trade monsters search page: https://www.monstermmorpg.com/LookTradeMonsters.aspx
>> You can set up to 45 max per UV, if you set 46 or above it will be set as 45
> Sell Monsters to NPC by Gold feature added to the game
>> You can sell them easily from the set Monster team page: https://www.monstermmorpg.com/ManageMonstersStore.aspx
>> Sell prices are class based and like below:
>>> Ancient : 3,000,000 : 3m Altın
>>> Starter: 1,000,000 : 1m
>>> Legendary: 150,000 : 150k
>>> Zenith: 15,000 : 15k
>>> Emissary: 2,500 : 2.5k
>>> Superior: 500 : 500
>>> Regular: 100 : 100
===========================
> Now chat masters can post in upper case to the chat
> Now players can post links of maps and chat rules etc.
> ELO PvP League system implemented in to the game. Please read more details here: https://forum.monstermmorpg.com/Thread-H...stem-Works
> Top trainers ranking system updated according to the ELO PvP League: https://forum.monstermmorpg.com/Thread-H...nformation
> Top trainers page interface improved: https://www.monstermmorpg.com/TopTrainers.aspx
> PvP Battles board interface improved and results of ELO Battles added: https://www.monstermmorpg.com/PVPBoard.aspx
> User profile page interface improved and ELO Scores added: https://www.monstermmorpg.com/profile.aspx
> PvP Battle offer page interface improved and ELO battles system added: https://www.monstermmorpg.com/PVPBattleOffer.aspx
> Search players page interface improved and ELO scores added. You can see live ELO scores there and sort by top ELO score players: https://www.monstermmorpg.com/SearchPlayer.aspx
> Online players page link changed: https://www.monstermmorpg.com/SearchPlay...ePlayers=1
> New trainer sprites (overworld trainer image 77-80) added to the settings page that you can use on the maps: https://www.monstermmorpg.com/Settings.aspx
>> Trainer sprites image animation improved
> Messagebox/Inbox , Sent Messages/Outbox pagination is improved and now you can navigate all pages: https://www.monstermmorpg.com/MessageBox.aspx?method=1
> Batch item sell added to the Sell Item to the NPCs page. It asks confirmation dialog. Restart your browser if you do not see the dialog
>> Batch sell to All of your MT items feature added to the market. This sells all of your MT moves items at once. Wait a little bit after pressed button. It asks confirmation as well
> New item Epic Hammer added to the market : Item ID: 7 , Item description: Increases the base power of special category moves of the holder by 30% and decreases the base power of physical category moves of the holder by 20%.
> Critical Weapon now increases 2 stages: Increases the Critical Hit Chance stat of the holder by 2 stage.
> Type based master abilities base power increased to 40% from 30%. Updated abilities here : https://www.monstermmorpg.com/Abilities
>> For example: Bug Master : Increases the Monster's Bug moves base Power by 40%.
> Your Monster's moves type effectiveness against enemy Monster's type, info added to the battle screen such as : 1x, 2x, 0.25x
> Recoil damage is now limited to enemy Monster's current HP
> There was a glitch which allowed Monster to learn multiple times the same move. This glitch is patched and all of the multiple moves learned Monster moves got reset
> Battle AI of the computer is improved for all battles. Read more here: https://forum.monstermmorpg.com/Thread-B...e-computer
> ELO League Scoring precision is increased like 1000x or even more times
> Now you can do an ELO re-match with the players who have defeated you in an ELO match from PvP battles page
> Now you can quickly Fly to the routes from route's details page if you have a Monster in your team that knows Fly move and if you have visited that Route before
> Now your Monster will not become fainted once all of the moves' MPs are exhausted. You will be able to use Struggle move
>> Struggle deals damage to the opponent and the user receives recoil damage equal to 50% of the damage the attack did to the opponent. Struggle can be used by a Monster when the Monster doesn't have any left MP. Base power 50
> All computer controlled battle Monster MP values are not anymore unlimited
>> Now the MP of wild Monster will be limited to 250
>> Now the MP of NPC's Monster will be limited to 250
>> Now when computer battling against another player or doing an ELO League PvP Battle, the Monster's MP will be double
>> Once all MP of the computer-controlled Monster is depleted, the computer-controlled Monster will use Struggle move
> Multiple item usage is enabled for the following items:
- Unhappiness Potion
- Attack Nutrition
- Defense Nutrition
- HP Nutrition
- SpAttack Nutrition
- SpDefense Nutrition
- Speed Nutrition
- Happiness Potion
- Attack Degrade
- Defense Degrade
- HP Degrade
- SpAttack Degrade
- SpDefense Degrade
- Speed Degrade
> Quick Repel item usage icon implemented to the game page
> Massive internal update has applied
>> Several technologies updated to latest version such as AjaxToolKit
>> Now walking on the map is much more fluent and should faster for some people. I have worked like 3 days to synchronize the walking animation and the server response
![Smile Smile](https://forum.monstermmorpg.com/images/smilies/smile.gif)
>> If you encounter any problem, any unexpected event, please let me know
> Several things at the battle mechanism are fixed.
>> Now it will first calculate the initial base power of the move then the base power modifiers will be applied. For example if a move sets a base power to something randomly, then the other modifiers such as status problems abilities etc will be applied
>> Now it will be print initial base power of the executed move and the final base power of the move before damage calculated. So we can see if anything is missing or wrong etc
>> Now weather status and the used move's attack type are considered. Previously they were not considered
> An epic battle AI improvement is done. Read more details here: https://forum.monstermmorpg.com/Thread-B...e-computer
Update 15 June 2016
> New ELO revenge system is activated : https://forum.monstermmorpg.com/Thread-H...stem-works
Update 12 July 2016
> ELO score impact on top trainers ranking system is reduced to maximum 200K score from 500K score after numerous requests and complaints : https://forum.monstermmorpg.com/Thread-H...nformation
Update 29 July 2016
> Guild system has arrived
> Check this page: https://www.monstermmorpg.com/ManageGuild.aspx
Update 1 August 2016
> The game backbone frameworks are updated to latest
> The game server Windows updates are updated to latest
> I have started to make some major improvements at the server side coding to improve the game speed for everyone around the world.
>> This progress is still going on and i am planning to every page of the game.
>> If you encounter any unexpected problem please let me know.
Update 16 August 2016
> More infrastructure improvement has been done to improve the overall game speed. Please report any unexpected errors or events
> There was a glitch in Monster ordering in computer controlled battles
>> Normally, your Monster should be ordered by the Monster order you have set at the Select Monster page ascending when someone else makes a ELO PvP or computer controlled battle with you
>> This glitch is fixed and now they should be correctly ordered by the order you gave them at the select page
Update 29 August 2016
> Base power of suicide moves is reduced to 500 from 1000
Update 1 October 2016
> The damage calculation random coefficient range has changed to 0.85-1.15 from 0.75-1.25
>> Thus, you will inflict less fluctuating damages
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
2016-05-11, 01:00 PM
nice job
![Wink Wink](https://forum.monstermmorpg.com/images/smilies/wink.gif)
2016-05-11, 01:02 PM
10times more room till we hit goldcap
Sweet
Sweet
![Big Grin Big Grin](https://forum.monstermmorpg.com/images/smilies/biggrin.gif)
Let's just go and see the world and just show them
What it really means to live life golden.
What it really means to live life golden.
The Rekfast Club
2016-05-11, 01:10 PM
try it gall.
2016-05-11, 01:43 PM
amazing updtate
![Smile Smile](https://forum.monstermmorpg.com/images/smilies/smile.gif)
2016-05-11, 02:39 PM
nice job
2016-05-11, 11:44 PM
> UV change system added to the existing Monsters : https://www.monstermmorpg.com/ManageRewardMonsters.aspx
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
2016-05-12, 02:59 AM
(2016-05-11, 11:44 PM)CeFurkan Wrote: > UV change system added to the existing Monsters : https://www.monstermmorpg.com/ManageRewardMonsters.aspx
Sadly, Still takes me (and Several others) back to gamepage.
Has to be quantity related.
Just like unblocking too many people at once, having "too many" rbs results in an error.
Let's just go and see the world and just show them
What it really means to live life golden.
What it really means to live life golden.
The Rekfast Club
2016-05-12, 11:12 AM
(2016-05-12, 02:59 AM)Galliant Wrote:(2016-05-11, 11:44 PM)CeFurkan Wrote: > UV change system added to the existing Monsters : https://www.monstermmorpg.com/ManageRewardMonsters.aspx
Sadly, Still takes me (and Several others) back to gamepage.
Has to be quantity related.
Just like unblocking too many people at once, having "too many" rbs results in an error.
are you still having i did an update
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
2016-05-12, 11:45 AM
> Reward box filtering added to the Trade monsters search page: https://www.monstermmorpg.com/LookTradeMonsters.aspx
>> You can set up to 45 max per UV, if you set 46 or above it will be set as 45
>> You can set up to 45 max per UV, if you set 46 or above it will be set as 45
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
2016-05-12, 12:34 PM
(2016-05-12, 11:45 AM)CeFurkan Wrote: > Reward box filtering added to the Trade monsters search page: https://www.monstermmorpg.com/LookTradeMonsters.aspx
>> You can set up to 45 max per UV, if you set 46 or above it will be set as 45
Can access the Page.
Just can't manage any besides the Daily Reward ones.
Let's just go and see the world and just show them
What it really means to live life golden.
What it really means to live life golden.
The Rekfast Club
2016-05-12, 10:41 PM
(2016-05-12, 12:34 PM)Galliant Wrote:(2016-05-12, 11:45 AM)CeFurkan Wrote: > Reward box filtering added to the Trade monsters search page: https://www.monstermmorpg.com/LookTradeMonsters.aspx
>> You can set up to 45 max per UV, if you set 46 or above it will be set as 45
Can access the Page.
Just can't manage any besides the Daily Reward ones.
just fixed the error check again
![Smile Smile](https://forum.monstermmorpg.com/images/smilies/smile.gif)
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
2016-05-12, 10:41 PM
> UV, Nature and Ability change by gold system activated : https://www.monstermmorpg.com/ManageMonstersStore.aspx
>> Once you activate any change, it is permanent and you can change as many as times you want after that
>> The prices are as below
===========================
Ability change
Ancient : 400,000,000 : 400m
Legendary: 160,000,000 : 160m
Zenith: 60,000,000 : 60m
Starter: 40,000,000 : 40m
Emissary: 40,000,000 : 40m
Superior: 15,000,000 : 15m
Regular: 5,000,000 : 4m
===========================
Nature change
Ancient : 100,000,000 : 100m
Legendary: 40,000,000 : 40m
Zenith: 15,000,000 : 15m
Starter: 10,000,000 : 10m
Emissary: 10,000,000 : 10m
Superior: 4,000,000 : 4m
Regular: 1,000,000 : 1m
===========================
UV change (Up to 45 each one)
Ancient : 200,000,000 : 200m
Legendary: 80,000,000 : 80m
Zenith: 30,000,000 : 30m
Starter: 20,000,000 : 20m
Emissary: 20,000,000 : 20m
Superior: 8,000,000 : 8m
Regular: 2,000,000 : 2m
===========================
>> Once you activate any change, it is permanent and you can change as many as times you want after that
>> The prices are as below
===========================
Ability change
Ancient : 400,000,000 : 400m
Legendary: 160,000,000 : 160m
Zenith: 60,000,000 : 60m
Starter: 40,000,000 : 40m
Emissary: 40,000,000 : 40m
Superior: 15,000,000 : 15m
Regular: 5,000,000 : 4m
===========================
Nature change
Ancient : 100,000,000 : 100m
Legendary: 40,000,000 : 40m
Zenith: 15,000,000 : 15m
Starter: 10,000,000 : 10m
Emissary: 10,000,000 : 10m
Superior: 4,000,000 : 4m
Regular: 1,000,000 : 1m
===========================
UV change (Up to 45 each one)
Ancient : 200,000,000 : 200m
Legendary: 80,000,000 : 80m
Zenith: 30,000,000 : 30m
Starter: 20,000,000 : 20m
Emissary: 20,000,000 : 20m
Superior: 8,000,000 : 8m
Regular: 2,000,000 : 2m
===========================
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
2016-05-12, 10:45 PM
> At the monster details page, now a red Diamond icon represents whether that Monster's ability or nature or UV values can be changed or not
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
2016-05-12, 11:17 PM
(2016-05-12, 10:45 PM)CeFurkan Wrote: > At the monster details page, now a red Diamond icon represents whether that Monster's ability or nature or UV values can be changed or not
Love the way the uv adjustment and fix system got implemented, layout and all.
![Big Grin Big Grin](https://forum.monstermmorpg.com/images/smilies/biggrin.gif)
Let's just go and see the world and just show them
What it really means to live life golden.
What it really means to live life golden.
The Rekfast Club
2016-05-12, 11:50 PM
prices updated again
===========================
Ability change
Ancient : 100,000,000 : 100m
Legendary: 40,000,000 : 40m
Zenith: 15,000,000 : 15m
Starter: 10,000,000 : 10m
Emissary: 10,000,000 : 10m
Superior: 4,000,000 : 4m
Regular: 1,000,000 : 1m
===========================
Nature change
Ancient : 25,000,000 : 25m
Legendary: 10,000,000 : 10m
Zenith: 4,000,000 : 4m
Starter: 2,500,000 : 2.5m
Emissary: 2,500,000 : 2.5m
Superior: 1,000,000 : 1m
Regular: 250,000 : 250k
===========================
UV change (Up to 45 each one)
Ancient : 50,000,000 : 50m
Legendary: 20,000,000 : 20m
Zenith: 8,000,000 : 8m
Starter: 5,000,000 : 5m
Emissary: 5,000,000 : 5m
Superior: 2,000,000 : 2m
Regular: 500,000 : 500k
===========================
===========================
Ability change
Ancient : 100,000,000 : 100m
Legendary: 40,000,000 : 40m
Zenith: 15,000,000 : 15m
Starter: 10,000,000 : 10m
Emissary: 10,000,000 : 10m
Superior: 4,000,000 : 4m
Regular: 1,000,000 : 1m
===========================
Nature change
Ancient : 25,000,000 : 25m
Legendary: 10,000,000 : 10m
Zenith: 4,000,000 : 4m
Starter: 2,500,000 : 2.5m
Emissary: 2,500,000 : 2.5m
Superior: 1,000,000 : 1m
Regular: 250,000 : 250k
===========================
UV change (Up to 45 each one)
Ancient : 50,000,000 : 50m
Legendary: 20,000,000 : 20m
Zenith: 8,000,000 : 8m
Starter: 5,000,000 : 5m
Emissary: 5,000,000 : 5m
Superior: 2,000,000 : 2m
Regular: 500,000 : 500k
===========================
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
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2016-05-13, 12:58 AM
now thats more like it
![Smile Smile](https://forum.monstermmorpg.com/images/smilies/smile.gif)
2016-05-13, 02:51 AM
thank you. nice update
> Sell Monsters to NPC by Gold feature added to the game
>> You can sell them easily from the set Monster team page: https://www.monstermmorpg.com/ManageMonstersStore.aspx
>> Sell prices are class based and like below:
>>> Ancient : 3,000,000 : 3m Gold
>>> Starter: 1,000,000 : 1m
>>> Legendary: 150,000 : 150k
>>> Zenith: 15,000 : 15k
>>> Emissary: 2,500 : 2.5k
>>> Superior: 500 : 500
>>> Regular: 100 : 100
>> You can sell them easily from the set Monster team page: https://www.monstermmorpg.com/ManageMonstersStore.aspx
>> Sell prices are class based and like below:
>>> Ancient : 3,000,000 : 3m Gold
>>> Starter: 1,000,000 : 1m
>>> Legendary: 150,000 : 150k
>>> Zenith: 15,000 : 15k
>>> Emissary: 2,500 : 2.5k
>>> Superior: 500 : 500
>>> Regular: 100 : 100
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
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Video: WHO IS GOD!
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2016-05-15, 08:06 PM
Yay, now it'll be longer before we hit the gold cap
but dang, now I feel poor again, lol
![Big Grin Big Grin](https://forum.monstermmorpg.com/images/smilies/biggrin.gif)
> Now chat masters can post in upper case to the chat
> Now players can post links of maps and chat rules etc.
> ELO PvP League system implemented in to the game. Please read more details here: https://forum.monstermmorpg.com/Thread-H...stem-Works
> Top trainers ranking system updated according to the ELO PvP League: https://forum.monstermmorpg.com/Thread-H...nformation
> Top trainers page interface improved: https://www.monstermmorpg.com/TopTrainers.aspx
> PvP Battles board interface improved and results of ELO Battles added: https://www.monstermmorpg.com/PVPBoard.aspx
> User profile page interface improved and ELO Scores added: https://www.monstermmorpg.com/profile.aspx
> PvP Battle offer page interface improved and ELO battles system added: https://www.monstermmorpg.com/PVPBattleOffer.aspx
> Search players page interface improved and ELO scores added. You can see live ELO scores there and sort by top ELO score players: https://www.monstermmorpg.com/SearchPlayer.aspx
> Online players page link changed: https://www.monstermmorpg.com/SearchPlay...ePlayers=1
> New trainer sprites (overworld trainer image 77-80) added to the settings page that you can use on the maps: https://www.monstermmorpg.com/Settings.aspx
>> Trainer sprites image animation improved
> Now players can post links of maps and chat rules etc.
> ELO PvP League system implemented in to the game. Please read more details here: https://forum.monstermmorpg.com/Thread-H...stem-Works
> Top trainers ranking system updated according to the ELO PvP League: https://forum.monstermmorpg.com/Thread-H...nformation
> Top trainers page interface improved: https://www.monstermmorpg.com/TopTrainers.aspx
> PvP Battles board interface improved and results of ELO Battles added: https://www.monstermmorpg.com/PVPBoard.aspx
> User profile page interface improved and ELO Scores added: https://www.monstermmorpg.com/profile.aspx
> PvP Battle offer page interface improved and ELO battles system added: https://www.monstermmorpg.com/PVPBattleOffer.aspx
> Search players page interface improved and ELO scores added. You can see live ELO scores there and sort by top ELO score players: https://www.monstermmorpg.com/SearchPlayer.aspx
> Online players page link changed: https://www.monstermmorpg.com/SearchPlay...ePlayers=1
> New trainer sprites (overworld trainer image 77-80) added to the settings page that you can use on the maps: https://www.monstermmorpg.com/Settings.aspx
>> Trainer sprites image animation improved
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
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Video: WHO IS GOD!
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2016-05-16, 10:03 PM
> Messagebox/Inbox , Sent Messages/Outbox pagination is improved and now you can navigate all pages: https://www.monstermmorpg.com/MessageBox.aspx?method=1
Video: Idealism the philosophy of the matrix and the true nature of matter
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> Batch item sell added to the Sell Item to the NPCs page. It asks confirmation dialog. Restart your browser if you do not see the dialog
>> Batch sell to All of your MT items feature added to the market. This sells all of your MT moves items at once. Wait a little bit after pressed button. It asks confirmation as well
>> Batch sell to All of your MT items feature added to the market. This sells all of your MT moves items at once. Wait a little bit after pressed button. It asks confirmation as well
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(2016-05-17, 12:05 AM)CeFurkan Wrote: > Batch item sell added to the Sell Item to the NPCs page. It asks confirmation dialog. Restart your browser if you do not see the dialog
>> Batch sell to All of your MT items feature added to the market. This sells all of your MT moves items at once. Wait a little bit after pressed button. It asks confirmation as well
Ultra sweet!
Sell all Mts works, Got an error first, worked on second click.
70m gained within 2 seconds
![Big Grin Big Grin](https://forum.monstermmorpg.com/images/smilies/biggrin.gif)
Let's just go and see the world and just show them
What it really means to live life golden.
What it really means to live life golden.
The Rekfast Club
2016-05-17, 03:05 PM
> New item Epic Hammer added to the market : Item ID: 7 , Item description: Increases the base power of special category moves of the holder by 30% and decreases the base power of physical category moves of the holder by 20%.
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2016-05-17, 03:27 PM
> Critical Weapon now increases 2 stages: Increases the Critical Hit Chance stat of the holder by 2 stage.
> Type based master abilities base power increased to 40% from 30%. Updated abilities here : https://www.monstermmorpg.com/Abilities
>> For example: Bug Master : Increases the Monster's Bug moves base Power by 40%.
> Type based master abilities base power increased to 40% from 30%. Updated abilities here : https://www.monstermmorpg.com/Abilities
>> For example: Bug Master : Increases the Monster's Bug moves base Power by 40%.
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Skype username: MonsterMMORPG
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2016-05-17, 10:51 PM
> Your Monster's moves type effectiveness against enemy Monster's type, info added to the battle screen such as : 1x, 2x, 0.25x
Video: Idealism the philosophy of the matrix and the true nature of matter
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Skype username: MonsterMMORPG
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2016-05-18, 07:11 PM
> Recoil damage is now limited to enemy Monster's current HP
> There was a glitch which allowed Monster to learn multiple times the same move. This glitch is patched and all of the multiple moves learned Monster moves got reset
> Battle AI of the computer is improved for all battles. Read more here: https://forum.monstermmorpg.com/Thread-B...e-computer
> There was a glitch which allowed Monster to learn multiple times the same move. This glitch is patched and all of the multiple moves learned Monster moves got reset
> Battle AI of the computer is improved for all battles. Read more here: https://forum.monstermmorpg.com/Thread-B...e-computer
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
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Video: WHO IS GOD!
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2016-05-19, 02:32 PM
> ELO League Scoring precision is increased like 1000x or even more times
> Now you can do an ELO re-match with the players who have defeated you in an ELO match from PvP battles page
> Now you can do an ELO re-match with the players who have defeated you in an ELO match from PvP battles page
Video: Idealism the philosophy of the matrix and the true nature of matter
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Skype username: MonsterMMORPG
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