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All of the moves features are re-randomly assigned with some more tuning.
All of the monsters moves re-randomly assigned with some more tuning and help of Garbagekeeper.
All of the players monsters moves got reset.
All of the MT and AI moves added to the market. The old ones removed from the market.
Now you can search by both move name or MT name at the market.
example :
AI & MT moves are now successfully teachable to the monsters.
Suicide moves will kill your monster now.
Evasion & Accuracy gain, decrease were not assigned correctly. Now they are working.
Several minor bugs fixed.
Updated files
Excel 2003 : https://www.monstermmorpg.com/NewMoves.xls
HTML : https://www.monstermmorpg.com/NewMoves.htm
Text : https://www.monstermmorpg.com/NewMoves.txt
Please re-download or refresh via f5
All of the monsters moves re-randomly assigned with some more tuning and help of Garbagekeeper.
All of the players monsters moves got reset.
All of the MT and AI moves added to the market. The old ones removed from the market.
Now you can search by both move name or MT name at the market.
example :
AI & MT moves are now successfully teachable to the monsters.
Suicide moves will kill your monster now.
Evasion & Accuracy gain, decrease were not assigned correctly. Now they are working.
Several minor bugs fixed.
Updated files
Excel 2003 : https://www.monstermmorpg.com/NewMoves.xls
HTML : https://www.monstermmorpg.com/NewMoves.htm
Text : https://www.monstermmorpg.com/NewMoves.txt
Please re-download or refresh via f5
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
2012-10-07, 12:32 AM
(2012-10-07, 12:29 AM)SparrowHawk Wrote: Searching is so much better!yes
Updated files
Excel 2003 : https://www.monstermmorpg.com/NewMoves.xls
HTML : https://www.monstermmorpg.com/NewMoves.htm
Text : https://www.monstermmorpg.com/NewMoves.txt
Please re-download or refresh via f5
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
2012-10-07, 12:38 AM
(2012-10-07, 12:38 AM)SparrowHawk Wrote: What are Attack Classes?it represents its power
scaled 1 to 10
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
2012-10-07, 12:50 AM
(This post was last modified: 2012-10-07, 12:51 AM by SparrowHawk.)
Move ID 661 : Dragon Rush
Move ID 660 : Dragon Rage
needs to be re-named. These are moves that belongs to Pokemon.
Most of the dragon moves need to be re-named anyway.
Move ID 660 : Dragon Rage
needs to be re-named. These are moves that belongs to Pokemon.
Most of the dragon moves need to be re-named anyway.
2012-10-07, 01:00 AM
(2012-10-07, 12:50 AM)SparrowHawk Wrote: Move ID 661 : Dragon Rushwell those are common words. we can also have them many games has same attack names or other stuff
Move ID 660 : Dragon Rage
needs to be re-named. These are moves that belongs to Pokemon.
Most of the dragon moves need to be re-named anyway.
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
2012-10-07, 01:02 AM
(2012-10-07, 01:00 AM)CeFurkan Wrote:You sure? It's not that hard to re-name myself. I just don't want Nintendo trying to find anything to mess with monstermmorpg.(2012-10-07, 12:50 AM)SparrowHawk Wrote: Move ID 661 : Dragon Rushwell those are common words. we can also have them many games has same attack names or other stuff
Move ID 660 : Dragon Rage
needs to be re-named. These are moves that belongs to Pokemon.
Most of the dragon moves need to be re-named anyway.
2012-10-07, 08:14 AM
(This post was last modified: 2012-10-07, 08:17 AM by Lolzinator.)
(2012-10-07, 01:02 AM)SparrowHawk Wrote:I don't think Nintendo would even lift an eyebrow that Monstermmorpg has a move name they have used. as Furkan said, they are common words, Really common(2012-10-07, 01:00 AM)CeFurkan Wrote:You sure? It's not that hard to re-name myself. I just don't want Nintendo trying to find anything to mess with monstermmorpg.(2012-10-07, 12:50 AM)SparrowHawk Wrote: Move ID 661 : Dragon Rushwell those are common words. we can also have them many games has same attack names or other stuff
Move ID 660 : Dragon Rage
needs to be re-named. These are moves that belongs to Pokemon.
Most of the dragon moves need to be re-named anyway.
oh, and CeFurkan, you know the video in the very first message you recieve in your inbox when joining the site? well, the video in that pm is starting automatically, and people with bad network connection such as myself... My whole net slowed down, so can you please make it so that you have to click play to watch it? it could seem for newer players that the game site is lagging terribly when opening that message, and who knows if they might lose interest
The Vikings Will Rampage.
2012-10-07, 10:00 AM
(2012-10-07, 08:14 AM)Lolzinator Wrote:i think all youtube videos are auto starting(2012-10-07, 01:02 AM)SparrowHawk Wrote:I don't think Nintendo would even lift an eyebrow that Monstermmorpg has a move name they have used. as Furkan said, they are common words, Really common(2012-10-07, 01:00 AM)CeFurkan Wrote:You sure? It's not that hard to re-name myself. I just don't want Nintendo trying to find anything to mess with monstermmorpg.(2012-10-07, 12:50 AM)SparrowHawk Wrote: Move ID 661 : Dragon Rushwell those are common words. we can also have them many games has same attack names or other stuff
Move ID 660 : Dragon Rage
needs to be re-named. These are moves that belongs to Pokemon.
Most of the dragon moves need to be re-named anyway.
oh, and CeFurkan, you know the video in the very first message you recieve in your inbox when joining the site? well, the video in that pm is starting automatically, and people with bad network connection such as myself... My whole net slowed down, so can you please make it so that you have to click play to watch it? it could seem for newer players that the game site is lagging terribly when opening that message, and who knows if they might lose interest
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
2012-10-07, 12:58 PM
ah, i see. so there is not possible to stop them i guess... well then i have nothing more on my mind
The Vikings Will Rampage.
(2012-10-07, 12:32 AM)CeFurkan Wrote:Random, but i love how he just replies as "yes." So pro.(2012-10-07, 12:29 AM)SparrowHawk Wrote: Searching is so much better!yes
Updated files
Excel 2003 : https://www.monstermmorpg.com/NewMoves.xls
HTML : https://www.monstermmorpg.com/NewMoves.htm
Text : https://www.monstermmorpg.com/NewMoves.txt
Please re-download or refresh via f5
*-*
Your life just got better.
You're welcome.
You're welcome.
I'm not sure when you snuck in the traits/personality/quirk bits, but they make me very happy. 8D
Would it be possible to code the quirks so they read
"Chlorulk is thin, but nimble"
instead of
"They are thin, but nimble"? It sounds more proper to use a monster's name rather than a vague 'they'.
"%monstername% is thin, but nimble" maybe? *not entirely sure how these things are programmed. x'D* It'd be really cool, especially once we're able to name our monsters.
Anyway, diving through the Test Server right now. Loving the attack interface SO much. Especially when leveling up and learning new attacks. It's so very helpful to know all of the details. Thank you!
EDIT:
Moves are still pretty strange. I've got a Budgeet who can Kick. And Kick makes the weather cloudy. So confused. xD Guess there's still tuning being done? On the other hand, I do like how often my monsters are learning moves. It seems like a good pace. The attack definitions could use some more work. Move assignment isn't too strange. (Loving the kicking budgie. lol )
EDITEDIT:
Alright. Kicking Budgeet doesn't know Kick move anymore. It learned Swift Kick. I. I. I just don't know anymore. XD
Would it be possible to code the quirks so they read
"Chlorulk is thin, but nimble"
instead of
"They are thin, but nimble"? It sounds more proper to use a monster's name rather than a vague 'they'.
"%monstername% is thin, but nimble" maybe? *not entirely sure how these things are programmed. x'D* It'd be really cool, especially once we're able to name our monsters.
Anyway, diving through the Test Server right now. Loving the attack interface SO much. Especially when leveling up and learning new attacks. It's so very helpful to know all of the details. Thank you!
EDIT:
Moves are still pretty strange. I've got a Budgeet who can Kick. And Kick makes the weather cloudy. So confused. xD Guess there's still tuning being done? On the other hand, I do like how often my monsters are learning moves. It seems like a good pace. The attack definitions could use some more work. Move assignment isn't too strange. (Loving the kicking budgie. lol )
EDITEDIT:
Alright. Kicking Budgeet doesn't know Kick move anymore. It learned Swift Kick. I. I. I just don't know anymore. XD
2024-10-30, 03:03 AM
very good!!!!!
2024-10-30, 03:04 AM
number one
2024-10-30, 03:04 AM
good good good
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